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Ninpocho Chronicles Naruto Forum RPG
 

Welcome to Ninpocho.com. What are we you ask? Well in short, we are a Naruto based bulletin board system (forum) RPG, for those who enjoy role-playing or are simply interested in learning how to role-play and being a part of a well established community close to three years in the making. If you with to join our role-playing community, please follow the "Enter Forums" link to your left. See you in the game!

Splash page tweaks
Posted on July 5th, 2008

I've made some slight modifications to this splash page:

- Some dead affiliates have been removed
- New affiliate added (don't worry, i'll get you our mini-banner shortly!)
- A notice about donations have been added, since they are currenty offline via direct paypal
- Modified the link to enter the site, for those who are Flash challenged.
- General HTML code cleanup to get rid of some bugs.
- Kagutsuchi Ryoma

4th of July and some kudos
Posted on July 4th, 2008

Happy fourth of July my fellow American Ninpocho Chronicles members! Hope you have a safe holiday (try not to lose any fingers related to explosives accidents!).

As some of you may or may not know, Ninpochians are hard at work preparing for the launch of Version 6. Some really good village history and stories have been created, or are still in the process of being drafted, to make sure Version 6 of NC has the most complete and rich history/story to date in the existance of NC. I've had a chance to glimpse over some of the new history written for a couple villages, and so far I have been nothing but impressed. Kudos to everyone involved in helping Version 6 move forward, keep up the great work!

- Kagutsuchi Ryoma

Ninpocho Version 5!
Posted on August 24th, 2006

Along with the restructuring of the forum and game, came new systems and a wider range of abilities a character can obtain.  The goal of V5 is to make game-play more streamlined, as well as to increase roleplaying activity.  Another big change to the site was that the villages were evened out -- giving players the chance to interact and roleplay with a new group of people, providing them a refreshing start in their "new" lives.


Noticeable Changes

Training System ~ It's been changed slightly to include a new word count minimum, and a bonus system for those who choose to write more.

Traveling System ~ A complete overhaul was done, and now it is a simple system involving loss of training days for traveling from country to country.  

Summoning Contracts ~ Not a new idea, but newly integrated into the game.  Admittedly, these were held up for quite some time during the old NC Version 4...  But now, you have the ability to acquire the following contracts: Bird, Demon, Dog, Frog, Insect, Lizard, Monkey, Snake, Spider, Tiger, and Turtle!

Puppets ~ Also not a new idea, but newly placed on the site.  Finally, people have the option of choosing to take up the Puppeteer profession.  It's a long road to travel, but it'll certainly be an interesting one.

Custom Items ~ Have you ever wanted to create your own jutsu?  What about unique weapons and armor?   This is the most defining change in Ninpocho: You now have the option to customize your own jutsu, weapons and armor.

Note: For all the above changes, there are boards linking to their respective new rules.  Please approach an Admin if you are unsure about anything.

Core Abilities!
Posted on May 28th, 2006

The following is an excerpt from a post made by Maze, Head Game Admin:

For a while now, theres been an issue - the bloodline issue. Theres been a big gap between bloodliners, and normal characters. People without bloodlines were just feeling left out, so heres the solution - core abilities!

What is a core ability you ask? It is a set of skills that defines your character. Like abilities, they grant your character special skills and bonuses that can help in combat, but core abilities do this on a much larger scale.

Bloodlines will also be done differently now, you will be able to choose one, if you so desire.

Once your character has reached Genin rank, you may choose between a Core Ability (your choice) or a Bloodline (random roll).

As well, all people with bloodlines will be able to have their bloodline stat points refunded, and be allowed to rechoose a core ability if they wish, just so no one is left out in such a big character developing choice.