Desert Tendril Unleash said:Desert Tendril Unleash
Gathers a vast amount of sand overhead, condensing it before having it erupt violently outwards in a series of irregular branching spikes shooting off around the area. These strikes are able to avoided individually, but the sheer amount of spikes covering the area makes this technique practically unavoidable, impaling those caught within the weblike maze.
Prequisites: - Sand Affinity, A-rank, 4 Mastered Sand Jutsu
Rank 1: 3 Targets make checks against 4 strikes. Each deals 1290 Damage at -2 Accuracy. This Jutsu has a 28% chance of activating both Pierce and Impale simultaneously.
Rank 2: 3 Targets make checks against 4 strikes. Each deals 1610 Damage at -2 Accuracy. This Jutsu has a 36% chance of activating both Pierce and Impale simultaneously.
Special Action: This special action may be used only if performed with full handseals; regardless of any skills or abilities the user may have. This Jutsu does not take effect for ten seconds from use, and only deals 80% of the damage. This targets all in battle, and Pierce and Impale are activated automatically. This Jutsu cannot be used during the delay, and for ten seconds after it is completed.
Rank 1 Cost: 2640 Cp
Rank 2 Cost: 3300 Cp
- Only 3 Strikes may hit a target.
- Bleeding may only be raised once per use.
- The 'Pierce' effect ignores DR, and destroys barriers, and increases bleeding by 1 level. This does not effect barriers of a higher level than this Jutsu.
- The 'Impale' effect increases bleeding by one level and has a 35% chance of dealing critical damage. Additionally, this disperses clones.