Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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A-Rank Jutsu

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A-Rank Radiation Jutsu said:
Radiation Therapy
Radiation has peculiar effects upon the body, and synthesized radiation created from chakra is no different. Rather than harm an enemy or burn away at their chakra, this technique allows the user to directly utilize radiation to strengthen and alter their body in positive ways.

Information
Prerequisites: Radiation Affinity, A-rank, 4 Mastered Radiation Jutsu

Rank 1: The user infuses radiative energy into the body, cleansing poisons and active Secondary Effects effecting them
Rank 2: The user infuses radiative energy into the body, cleansing poisons and active Secondary Effects effecting them. For a full round, secondary effects only have 1/2 of their usual chance of effecting them and poisons used against them have a 30% chance of being ignored.

Special Action: By paying +20% Cp, the user may have this jutsu modded with the timing of 1.5 Ap.

Rank 1 Cost: 2200 Cp
Rank 2 Cost: 2750 Cp

Notes:
- This may be used upon themselves or an ally.
- A target may only be effected by this jutsu once per three rounds.
- This jutsu checks the user's Ninjutsu Accuracy against Ninjutsu Accuracy of any secondary effect active on the target.
 

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Gamma Ray said:
Gamma Ray
A condensed beam of radioactive chakra; painful right? This technique creates a beam of atomic energy that not only is fast, but is unphased by barriers and resistance of all kinds, and like most Radiation jutsu, also sears through the victim's chakra.

Information
Prerequisites: - Radiation Affinity, A-rank, 4 Mastered Radiation Jutsu

Rank 1: Creates a condensed beam of radiation that deals 4180 damage at +1 Accuracy. This has a 28% chance of activating the 'Chakra Burn' and 'Radiation' effect.
Rank 2: Creates a condensed beam of radiation that deals 4950 damage at +2 Accuracy. This has a 36% chance of activating the 'Chakra Burn' and 'Radiation' effect.

Special Action: By paying 2 Ap and the maintain cost, the user may maintain this technique in a continuous ray of radiation. This deals 50% of the damage and retains the Acc buff, with a +8% chance of activating secondary effects. This may target a different target if the user wishes, or the same one. This may be done up to three times per Jutsu use.

Rank 1 Cost: 1980 Cp. 1320 per special action.
Rank 2 Cost: 2200 Cp. 1465 per special action.

Notes:
- The 'Chakra Burn' effect causes this jutsu to deal chakra damage equal to 30% of the normal damage.
- The 'Radiation' effect allows this jutsu to bypass barriers and damage reduction.
 

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Inborn Mutagen said:
Inborn Mutagen
Radiation has been known to cause mutations and through this jutsu, an advanced user of the Radiation element is able to trigger minute alterations within their own body to augment their physical strength. Though the exact benefit depends on the users skill, this jutsu never triggers any of the more nasty side effects to radiation exposure.

Information
Prerequisites: - Radiation Affinity, A-rank, 4 Mastered Radiation Jutsu

Rank 1: Utilizes radiation to enhance their body; all melee attacks performed by the user gain +1 Accuracy and are treated as the 'Radiation' element. Additionally, they have a 36% chance of triggering the 'Radiation' and 'Chakra Burn' effect.
Rank 2: Utilizes radiation to enhance their body; all melee attacks performed by the user gain +1 Accuracy, +5% damage, and are treated as the 'Radiation' element. Additionally, they have a 44% chance of triggering the 'Radiation' and 'Chakra Burn' effect.

Special Action: The user may maintain this jutsu an additional round past their limit, however loses -10% of their max Cp as backlash from the radioactive energy within them.

Rank 1 Cost: 2200 Cp, 1100 Cp/Rnd
Rank 2 Cost: 2750 Cp, 1380 Cp/Rnd

Notes:
- This is 'Chakra Armor'
- Lasts up to two rounds.
- Melee Damage gains 'Radiation' buffs while this is active.
- This jutsu may stack with Radioactive Glow , however the chance of 'Rad Recoil' activating would be halved.
- The 'Chakra Burn' effect causes the jutsu to deal chakra damage equal to 30% of the normal damage.
- The 'Radiation' effect allows the jutsu to bypass barriers and damage reduction.
 

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X-ray Scan said:
X-ray Scan
A crafty technique that allows the user to infuse a form of radiation into a target, and from that point 'see' this raditive chakra at any point until it fades. By seeing this chakra, this allows the user to indirectly 'view' the target of this jutsu in a highlighted effect not unlike the Byakugan; they are able to view the victim from behind walls and even see the highlighted image of their inner body, such as their bones. This causes no visible changes to anyone but the user however; only the user will be able to sense and view this chakra until it fades.

Information
Prerequisites: - Radiation Affinity, A-rank, 4 Mastered Radiation Jutsu

Rank 1: Infuses Radiation within a target that while active, causes the victim to suffer a -2 penalty to all stealth checks against the user, and has a 36% chance of not receiving any Environmental Effect bonuses against the user during a stealth check (Penalties still apply); this chance applies individually to every stealth check. The user has a 28% chance of 'identify' the target.
Rank 2: Infuses Radiation within a target that while active, causes the victim to suffer a -3 penalty to all stealth checks against the user, and has a 44% chance of not receiving any Environmental Effect bonuses against the user during a stealth check (Penalties still apply); this chance applies individually to every stealth check. The user has a 36% chance of 'identify' the target.

Rank 1 Cost: 2200 Cp, 1100 Cp/Rnd
Rank 2 Cost: 2750 Cp, 1380 Cp/Rnd

Notes:
- Lasts up to two rounds, and requires a Nin check each round active.
- The user may only have this jutsu effect a single target at a time; they may not have it active upon multiple targets.
- While active, the user may view the targets hidden actions at all times, unless they are unaware of them in stealth or obscured by level A+ jutsu effects.
- The 'Identify' effect allows the user to immediately recognize the target, regardless of clones or transformations active. This chance is applied to any of the users actions when they are unable to differentiate the target.
 

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