Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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A Rank

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The Reaper's Gaze said:
A terrifying illusion that forces those who fall prey to this technique to see the terrifying gaze of the shinigami freezing them with fear.

Information
Prerequisites: A Rank

Rank 1/2: Cast at -1/-0 DC dealing 264/330 Damage per round. This applies a Full Bind to the target.

Notes:
  • This technique can be maintained for up to 30 seconds
  • This is a Full Bind Technique
  • The target has a 15% chance to escape per every 2.5ap they use.
  • Does not effect those with the ability Fearless or who are otherwise immune to fear effects.
  • While maintaining this technique the user may not use any other offensive techniques against the bound target.
  • The bind is broken if the user takes 10% of their max HP in damage in a single round or the victim is attacked (victim suffers -3 Dodge against the attack)
  • The bind is broken if the user uses more then 10% of their Max CP in a single round.

Rank 1/2 Cost: 2200Cp, 1100cp per round
 

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Ocular Assault said:
A painfully powerful illusion that causes the mind to believe the eyes are being flooded with sensory input causing massive eye trauma.

Information
Prerequisites: A Rank

Rank 1: Cast at -3DC dealing 2180 Damage.
Master Rank: Cast at -3DC dealing 2890 Damage.

Notes:
- May only be used once successfully per round.

Rank 1 Cost: 1265Cp
Master Rank Cost: 1580Cp
 

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Body Double said:
A pesky genjutsu that tricks the target into seeing one person as another. Simple yet very effective in combat situations.

Information
Prerequisites: A Rank

Rank 1/2: Cast at normal DC dealing 660/825 Illusionary Damage per round. The user may have the target view up to 1/2 targets in the battle as alternate targets.

Notes:
  • This Technique may be maintained up to 30 seconds.
  • The user may only have this technique cast upon one target at a time.
  • This Technique may only be used once successfully per round.
  • Clones/Creations/Summons are not considered valid targets. Only Players are valid alternative targets.
    • Eg: Mizu casts Body Double on Maru, causing Maru to see Mizu as Miro

Rank 1 Cost: 1100CP, 550Cp per round.
Master Rank Cost: 1375Cp, 685Cp per round.
 

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Night said:
A seemingly simple yet powerful illusion that forces those afflicted by this technique to see everything around them as if it were night time. The darkness makes it harder to locate targets which requires more time to aim accuratly.

Information
Prerequisites: A rank

Rank 1: Cast at -2DC dealing 726 Damage per round to up to 3 targets. The user is considered to have +5 Stealth to those afflicted by this. Targets also spend +1AP for Taijutsu while this is active.
Master Rank: Cast at -2DC dealing 1000 Damage per round to up to 3 targets. The user is considered to have +5 Stealth to those afflicted by this. Targets also spend +1AP for Taijutsu while this is active.

Notes:
- Lasts up to 30 seconds.
- Requires 10 seconds of cool down after.

Rank 1 Cost: 990Cp, 495 Cp per round.
Master Rank Cost: 1235Cp, 615Cp per round.
 

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Deja Vu said:
A powerful illusion that causes the target to see something that's already happened that's already happened.

Information
Prerequisites: A Rank

Rank 1: Cast at normal DC dealing 1320 Damage. The target will see the the round as it happened during the previous round.
Master Rank: Cast at normal DC dealing 1320 Damage to up to three targets. The target(s) will see the round as it happened during the previous round.

Notes:
- When cast, this technique does not show up in the mod at all.
- This technique's effect (the illusion), takes place the very next round after this jutsu was cast.
- May only be used once successfully per round.
- Cannot be used on the same target again for 20 seconds.
- Real round results are sent to all unaffected by this technique.

Rank 1 Cost: 1100Cp
Master Rank Cost: 1375Cp
 

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Invisibility said:
A handy illusion that causes the target to simply not be able to see the target.

Information
Prerequisites: A Rank

Rank 1: Cast at +1 DC dealing 1255 Damage. The user is considered in Stealth to the target.
Master Rank: Cast at +2 DC dealing 1485 Damage. The user is considered in Stealth to the target.

Special Action: By paying +20% of the chakra cost, the user has a 36%/40% chance to remain in Stealth if they would be removed from stealth for any reason for the duration of the round.

Notes:
- Once the user is considered in Stealth, normal Stealth rules apply.
- This technique can only be used once successfully per round.
- The target gains +1 resistance to this technique every time they are successfully effected by this technique. This stacks with multiple users using this technique on the same target.
- Special Action may only be used while in Stealth. If they player is removed from stealth after the special action was used during that round, the effect is over. If the special action % chance happens and the player remains in stealth, its possible for the % chance to happen again.

Rank 1 Cost: 1045Cp
Master Rank Cost: 1235Cp
 

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