Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

A Shield Among Spears! - Shirudo Sairasu [Med-Nin/Jounin]

Joined
Oct 23, 2012
Messages
1,482
Yen
922,337,203,685,509,248
ASP
922,337,203,685,480,192
OOC Rank
S Rank
Basic Character Information said:
142b42fb219f0c6f.jpg


Name: Shirudo Sairasu
Age: 21
Height: 6'0"
Bloodline: Senju
Gender: Male (Cis Gender)
Rank: Jounin - Medical Nin

Appearance:
Sairasu is average height, standing at roughly six foot tall, slightly muscular and tone. He has bright red eyes and hair, with a couple piercings; one being a barbell in his lip and the others just being standard ear piercings. Other than those basic features, nothing else really stands out about him other than the fact that he prefers a more relaxed clothing style like robes and sandals.


Personality:
Sairasu is a bit of a lone wolf; silent, slightly unsociable, and awkward until he really opens up and trust someone. Due to this, it's pretty hard for others to really understand him. Deep down, he is a very friendly and caring person who values loyalty, bravery, and compassion above all else. He's the type of person who would much rather do without, just to see someone else smile. He's proud of his accomplishments and sometimes struggles to be humble, but he tries. Last but not least, he tries to be as non-judgmental and accepting as possible. He doesn't seek to change the world, but in fact to change the hearts of those who struggle with the harsh realities of life.


History:
Growing up, Sairasu wasn’t anything his family would consider “gifted” or “special” and as such, he was mistreated. His brothers were genius, gifted in the Shinobi arts, but he could hardly control even the smallest amounts of chakra. Because of that, his father preferred him to work on their land and do chores around the farm. At this point in his life, at six years of age, he was waking up every day before day break and starting his chores. Before even breakfast, he had to haul water to the animal, feed them, tend to the garden and fields, chop wood, and fix anything that needed repaired. After breakfast, things slowed down a little but there were still plenty of chores to be done. At the end of each day, he’d spend his time relaxing within a nearby creek.
While there, he’d think about his brothers and what they were probably doing. He knew they were different and didn’t have to do chores with him, but he never once resented them. He was sort of accepting of his situation, more so just being happy to have a place to sleep and food to eat. Though one day, when he was seven, something strange started happening around him; seemingly for no reason at all. His sense was enlightened, in a way. It was like he could sense this over powering form of energy, from the land and animals themselves. Not only from them, but from within himself as well.

Unsure about what was going on, he went to find his father to see if he could explain these odd occurrences. Walking across the farm, he noticed his brothers sparing with his father watching over them. ”Dad! Somethings Happening!” He shouted, only to be ignored. Getting close, he so that he knew his father could hear him, he spoke once more. ”I don’t know what’s going on, but I can sense some weird energy from everything!” He said, only for his father to place his hand on his head. ”I’m aware.” He father said before looking down. ”I’ve been waiting for this moment. From here on out, you’ll be training with us and soon, you’ll enter the village’s academy like your brothers once did.” His father said, only for Sairasu to chime in and question him. ”So, I get to become a shinobi? But dad, what is this weird energy all around us?” He asked, only to be answered with a brief silence. ”It’s natural energy and normally, you’d only ever notice it under specific circumstance. But, we’re Senju. To us, this comes with our lineage. Get use to it, love it, and learn how to use it.” His father stated.

From that day forward, Sairasu began training as a Shinobi. Even though his father was still a little worried, he was extremely adamant about teaching Sairasu how to control his basic chakra and in turn, control his natural energy. Before long, Sairasu entered the village’s academy to further his basic knowledge as a shinobi and advanced throughout his career. Life as a farm boy was far behind him at this point and as exciting as it was, Sairasu couldn't help but to nervously stride through it all. After a few years, and plenty of training, he eventually graduated from the academy and earned the right to wear a leaf village forehead protector. Around this time, his father began teaching him basic techniques usable only to those with Senju blood and surprisingly, Sairasu picked up fast. Before he knew it, he was creating and controlling wooden tendrils, wood clones, and his natural chakra pool has significant increased along side his natural energy. As he aged and continued to train, he abilities and knowledge grew with time. Though unlike his brothers, he had no aspirations on becoming an Anbu; in fact, he wanted to learn medical ninjutsu and techniques so that he could help people.

For him, becoming a medical ninja for those reason was just what felt right. To him, it didn’t matter if it was someone old, young, rich, poor, friend or enemy; if he could help them and possibly save their lives, he would try his hardest. That was a vow that, that he took within his heart upon making that decision. For years to come, even after becoming a Chunnin, later a Jounin, and eventually a full-fledged medical Shinobi, his mind and heart were still set on upholding those same values.

Wc: 742

 
Rebirth Topic: https://ninpocho.com/viewtopic.php?f=365&t=56678

Battle Stat Summary
HP:</COLOR> 42,000
CP: 36,000
Natural Energy: 5,940
Ap: 10

Custom Class
ShieldAmongSpears[Vet]</I><i></i>
HP: (55+lvl) x stamina = 42,000
CP:<COLOR color="blue"> (45+lvl +6 mod from bl) x chakra control = 39,600
Class Bonus: Kinjutsu & +1 Accuracy
High: Ninjutsu Accuracy
Average: Dodge, Save, Melee Accuracy
Low: Gen D.C & Ranged Accuracy

Passives: (Outside of abilities)
Rinnegan - +1 to All secondaries
Rinnengan - Resist 0.5 points of Accuracy reduction that may come from any source [Per path controlled]
Class bonus - +1 Accuracy
Rikudo Sennin - +10% Damage to all Ninjutsu and elemental damage
Rikudo Sennin - -10% Chakra cost to all Ninjutsu
Mokuton Augmentation: Convert earth and water jutsu to wood, and wood jutsu deal 15% more damage.
Strength of boroughs - +6 to cp modifier.

Stats:
Agility: 600/600
Stamina: 600/600
Ninjutsu: 600/600
Taijutsu: 600/600
Genjutsu: 600/600
Chakra Control: 600/600
Power level: 3600
ASP: 649

Abilities 7/11 Slots Used
Free Slot: Medical Knowledge.
1) Called shot - Called Shot Accuracy penalties cut in half, +5% Called shot Chance, Can cause Broken Status.
2) Human Anatomy - +1 Critical to all Attacks and Critical hits do X2.25 Damage
3) Transmit Life - All Medical Jutsu are cast with Ninjutsu Accuracy, +1 critical to all Medocal Jutsu
4) Earth -Style - Can Enter an Offensive or Defensive Earth Chakra Style
5) Jutsu Expansion - Can increase the rank of a Jutsu and all associated effects with it
6) Quick Reaction - Can immediately follow up with an Attack After a dodged Attack, At +1 Accuracy
7) Duelist - +2 Accuracy, +10% Damage, and +10% Auto Dodge against a Single Designated Target, -2 dodge/save against any other targets
8)
9)
10)
11)

Inventory:
Inventory Slot 1: Light Armor
Inventory Slot 2: Pouch (Tool) - Target, Metabolic stimulant, smoke bomb, Med Kit
Inventory Slot 3: Hidden Weapon


Weapon Llist:

Weapons-Hyperion_glaive.jpg

Weapon Name: Golden Glaive
Weapon base Damage: 150
Weapon Damage Type: <I>Slashing: Bleeding
Modifier: + 2 Accuracy, -10% Bonus Damage.
Augment #1: Raid - Called shots no longer suffer an Accuracy Penalty
Augment #2: Rough Divide - The target loses CP equal to 10% of damage dealt with this weapon.
Augment #3: Explosive Seal - Can charged like an explosive note for 0.5ap, next successful attack deals said damage.

Elemental Affinities:
Free Major Affinity: Non-elemental
Major Affinity #1) Lighting
Major Affinity #2) Fire
Major Affinity #3) Water
Major Affinity #4) Earth
Major Affinity #5) Wind

Advanced Elements
Free Slot: Wood Element - Given by Senju Bloodline.
Advanced Slot 1: Metal
Advanced Slot 2: Ice
Advanced Slot 3: Gravity
Advanced Slot 4: Mirror


Jutsu:


Buffing Taijutsu:
Devastating Aura [Master]
Charge [Rank 1]

Ranged Taijutsu:
Destruction Power Shot [Master]
Combustive Shot [Master]
Glacial Shot [Master]
Voltaic Shot [Master]
Terra Firma Shot [Master]
Flurry Shot [Master]
Blunt Shot [Master]
Pierce Shot [Master]
Pin Shot [Master]
Grapple Shot [Master]
Burst Shot [Master]
Homing Shot [Master]
Critical Shot [Master]
Snipe [Master]
Scatter Shot [Master]
Counter Shot [Master]
Tracking Beacon [Master]
Catapult Discharge [Master]
Detonation Tip [Master]
Venomous Sting [Master]
Disillusion Shot [Master]
Power Shot [Master]
Quickshot [Master]
Bounce Shot [Master]
Curve Shot [Master]
Raw Shot [Master]
Unforeseen Strike [Master]

Projectile:
Heavenly Rain Drive [M]
Earthly Impalement [M]
Spiraling Silver [M]
Meteor Breaker [M]
Pinpoint [M]
Body Flicker Shuriken [M]


Unarmed
The One-two [Master]
Low Sweep [Master]
Janken [Master]
Uncalled for Shot [Master]

Slashing
Slash [Rank 1]
Arcing Slash [Rank 1]
Dynamic Slash [Rank 1]
Overhead Strike [Rank 1]
Full Circle [Rank 1]
Cross Rip [Rank 1]
Crimson Flash [Rank 1]
Gasher [Rank 1]
Heavy Tow [Rank 1]
Vanishing Slash [Rank 1]
Lunar Steps [Rank 1]
Whisperer [Rank 1]
Sword Juggler [Rank 1]
Zero Slash Counter [Rank 1]
Top Spin [Rank 1]
Blade Trail [Rank 1]
Magnum Break [Master]
Focal Blade [Master]
Steel Weaving [Rank 1]
Flight Assault Strike [Rank 1]
Kill Driver [Rank 1]
Executioner [Master]
Lotus Flower [Rank 1]
Higuma [Master]

Metal Ninjutsu:
Steel Slam [Master]
Quality Break {Master]
Mercury Poisoning [Master]
Steel Clone [Master]
Alloy Spiral [Master]
Reinforced Wall [Master]
Iron Break Out [Master]
Density Crush [Master]
Silver Flash [Master]
Senbon Coating [Master]
Burdening Touch [Master]
Superalloy tempest [Master]

Ice Jutsu:
Ice Shards [Master]
Frigid Ice Blast [Master]
Hypothermic Touch [Master]
Arctic Aether [Master]
Ice Transmutation [Master]
Snowflake Shuriken [Master]
Crystallize [1]
Ice Prison [Master]
Hailstorm [1]
Koorikan [Master]
Falling Snow [1]
Subzero purge [1]

Gravity Jutsu:
Gravity Distortion[Master]
Anti-Gravity[Master]
Orbital Strike[Master]
Gravitational Pull[Master]
Graviton[Master]
Clutch of the Giant [Master]
Forced Polarity [Master]
Inertial Control [Master]
Shinra Tensei [Master]
Chibaku Tensei[Master]
Newton's APPLE [Master]

Lighting Jutsu:
Storm Bolt (M)
Thunder Fist (M)
Thunder Clap (M)
Eletroshock (M)
Eletrocution (M)
Zeus Flash (M)
Lighting Torrent (M)
Thunder Struck (M)
Volt Charge (M)
Gigavolt Cannon (M)
Chidori (M)
Lighting Beast (M)
Amp Field (M)
Raijins Revenge (M)
Chidori Control (M)
Kirin (M)
Thunder Dome (M)

Fire Jutsu:
Infernal Ember (M)
Thermal Maw (M)
Fireball (M)
Immolation Armor (M)
Combustive Seal (M)
Dragon Fire (M)
Searing Eruption (M)
Scalding Ashe Cloud (M)
Heat Wave (M)
Infernal Hellfire (M)
Firestorm (M)
Spontaneous Combustion (M)
Ring of Fire(M)
Dragon Flame Bomb (M)
Sol Fire Tempest (M)
Abysmal Harbinger (M)
Flame Shield (M)

Water Jutsu:
Pressurized Mist (M)
Water Gun (M)
Whiter Whip (M)
Aqua Fang (M)
Rinse Off (M)
Grand Waterfall (M)
Impaling Hydro Jet (M)
Water Prison (M)
Rain Dance (M)
Torrential Vortex (M)
Hydro Tidal Shockwave (M)
Water Shark Bomb (M)
Mystical Pond (M)
Grand Hydra Excavation (M)
Water Dragon Bullet (M)
Scorn of Aquarius (M)
Supreme Aqua Realm (M)

Earth Jutsu:
Stone Bullet (M)
Gravel Shift (M)
Earth Flow River (M)
Sinkhole Fist (M)
Mud Clone (M)
Inner earth reflection lure (M)
Earth Flow Wave (M)
Rock Golem (M)
Earth Coating (M)
Bedrock Coffin (M)
Weighted Rock Technique (M)
Earth Spiker (M)
Antilion Sinkhole (M)
Fist of Gaia (M)
Earthen Magnitude (M)
Earthslide Wall (M)
Petrification (M)

  • Wind Jutsu:
    - Wind Slash [Master] - E-rank
    - Pressure Burst [Master] - E-rank
    - Whirlwind Spin [Master] - D-rank
    - Air Bullet [Master] - D-rank
    - Shredding Touch [Master] - D-rank
    - Wind scythe [Master] - C-rank
    - Tempest [Master] - C-rank
    - Gale Force [Master] - C-rank
    - Wind release [Master] - C-rank
    - Great Wind Scythe [Master] - B-rank
    - Wind Scar [Master] - B-rank
    - Vacuum Sphere [Master] - B-rank
    - Cyclone Movement [Master] - B-rank
    - Tatsumaki [Master] - A-rank
    - Hurricane [Master] - A-rank
    - Ambiance of the Forbidden [Master] - A-rank
    - Zephyrs Grace [Master] - A-rank

  • Non-Elemental
    - Transformation [Master] - E-rank
    - Body Switch [Master] - E-rank
    - Basic Summoning (M)
    - Combination Transformation [Master] - D-rank
    - Contract Summoning [Master] - D-rank
    - Elemental Clone [Master] - C-rank
    - One elemental sealing [Master] - C-rank
    - Cursed Sealing [Master] - B-rank
    - Energy Transfer [Master] - B-rank
    - Rasengan [Master] - B-rank
    - Perfected Rasengan [Master] - A-rank
    - Gate of Enma [Master] - A-rank

    Missing Jutsu: Crystal Eye, Cancel, Spirit Lantern, Jutsu Sealing, Stunt Double, Elemental Negation, Barrier, Shadow Shuriken Replication, Leech Seal, Chakra Shield, Chakra Blast, Five Elemental Seal, Morality sealing, Nature's guard, and Stardust Nova.

  • Medical Jutsu [ 7/ 14]
    - Mystical Hand [Master] - D-rank
    - Coagulation [Master] - D-rank
    - Skeletal Fortification [Master] - C-rank
    - Mystical Force [Master] - B-rank
    - Medical Assistant [Master] - B-rank
    - Medical Ward [Master] - B-rank
    - Angelic Blessing [Master] - A-rank

    Missing Jutsu: System Shock, Anesthetic Infusion, System Restoration, Tranquilize, Resuscitate, Regeneration, and Pristine Aura
 
Training results and information said:
Rebirth Topic/Stats at rebirth: https://ninpocho.com/viewtopic.php?f=365&t=56678

Stats/Asp At Rebirth:
Agility: 600/600
Stamina: 600/600
Ninjutsu: 600/600
Taijutsu: 600/600
Genjutsu: 600/600
Chakra Control: 600/600
Power level: 3600
ASP: 259



Jutsu at Rebirth, with ranks:

Buffing Taijutsu:
Devastating Aura [Master]
Charge [Rank 1]

Ranged Taijutsu:
Destruction Power Shot [Master]
Combustive Shot [Master]
Glacial Shot [Master]
Voltaic Shot [Master]
Terra Firma Shot [Master]
Flurry Shot [Master]
Blunt Shot [Master]
Pierce Shot [Master]
Pin Shot [Master]
Grapple Shot [Master]
Burst Shot [Master]
Homing Shot [Master]
Critical Shot [Master]
Snipe [Master]
Scatter Shot [Master]
Counter Shot [Master]
Tracking Beacon [Master]
Catapult Discharge [Master]
Detonation Tip [Master]
Venomous Sting [Master]
Disillusion Shot [Master]
Power Shot [Master]
Quickshot [Master]
Bounce Shot [Master]
Curve Shot [Master]
Raw Shot [Master]
Unforeseen Strike [Master]

Projectile:
Heavenly Rain Drive [M]
Earthly Impalement [M]
Spiraling Silver [M]
Meteor Breaker [M]
Pinpoint [M]
Body Flicker Shuriken [M]


Unarmed
The One-two [Master]
Low Sweep [Master]
Janken [Master]
Uncalled for Shot [Master]

Slashing
Slash [Rank 1]
Arcing Slash [Rank 1]
Dynamic Slash [Rank 1]
Overhead Strike [Rank 1]
Full Circle [Rank 1]
Cross Rip [Rank 1]
Crimson Flash [Rank 1]
Gasher [Rank 1]
Heavy Tow [Rank 1]
Vanishing Slash [Rank 1]
Lunar Steps [Rank 1]
Whisperer [Rank 1]
Sword Juggler [Rank 1]
Zero Slash Counter [Rank 1]
Top Spin [Rank 1]
Blade Trail [Rank 1]
Magnum Break [Master]
Focal Blade [Master]
Steel Weaving [Rank 1]
Flight Assault Strike [Rank 1]
Kill Driver [Rank 1]
Executioner [Master]
Lotus Flower [Rank 1]
Higuma [Master]

Metal Ninjutsu:
Steel Slam [Master]
Quality Break {Master]
Mercury Poisoning [Master]
Steel Clone [Master]
Alloy Spiral [Master]
Reinforced Wall [Master]
Iron Break Out [Master]
Density Crush [Master]
Silver Flash [Master]
Senbon Coating [Master]
Burdening Touch [Master]
Superalloy tempest [Master]

Ice Jutsu:
Ice Shards [Master]
Frigid Ice Blast [Master]
Hypothermic Touch [Master]
Arctic Aether [Master]
Ice Transmutation [Master]
Snowflake Shuriken [Master]
Crystallize [1]
Ice Prison [Master]
Hailstorm [1]
Koorikan [Master]
Falling Snow [1]
Subzero purge [1]

Gravity Jutsu:
Gravity Distortion[Master]
Anti-Gravity[Master]
Orbital Strike[Master]
Gravitational Pull[Master]
Graviton[Master]
Clutch of the Giant [Master]
Forced Polarity [Master]
Inertial Control [Master]
Shinra Tensei [Master]
Chibaku Tensei[Master]
Newton's APPLE [Master]

Lighting Jutsu:
Storm Bolt (M)
Thunder Fist (M)
Thunder Clap (M)
Eletroshock (M)
Eletrocution (M)
Zeus Flash (M)
Lighting Torrent (M)
Thunder Struck (M)
Volt Charge (M)
Gigavolt Cannon (M)
Chidori (M)
Lighting Beast (M)
Amp Field (M)
Raijins Revenge (M)
Chidori Control (M)
Kirin (M)
Thunder Dome (M)

Fire Jutsu:
Infernal Ember (M)
Thermal Maw (M)
Fireball (M)
Immolation Armor (M)
Combustive Seal (M)
Dragon Fire (M)
Searing Eruption (M)
Scalding Ashe Cloud (M)
Heat Wave (M)
Infernal Hellfire (M)
Firestorm (M)
Spontaneous Combustion (M)
Ring of Fire(M)
Dragon Flame Bomb (M)
Sol Fire Tempest (M)
Abysmal Harbinger (M)
Flame Shield (M)

Water Jutsu:
Pressurized Mist (M)
Water Gun (M)
Whiter Whip (M)
Aqua Fang (M)
Rinse Off (M)
Grand Waterfall (M)
Impaling Hydro Jet (M)
Water Prison (M)
Rain Dance (M)
Torrential Vortex (M)
Hydro Tidal Shockwave (M)
Water Shark Bomb (M)
Mystical Pond (M)
Grand Hydra Excavation (M)
Water Dragon Bullet (M)
Scorn of Aquarius (M)
Supreme Aqua Realm (M)

Earth Jutsu:
Stone Bullet (M)
Gravel Shift (M)
Earth Flow River (M)
Sinkhole Fist (M)
Mud Clone (M)
Inner earth reflection lure (M)
Earth Flow Wave (M)
Rock Golem (M)
Earth Coating (M)
Bedrock Coffin (M)
Weighted Rock Technique (M)
Earth Spiker (M)
Antilion Sinkhole (M)
Fist of Gaia (M)
Earthen Magnitude (M)
Earthslide Wall (M)
Petrification (M)

Wind Jutsu:
Wind Slash (M)
Pressure Burst (M)
Whirlwind Spin (M)
Air Bullet (M)
Shredding Touch (M)
Wind scythe (M)
Tempest (M)
Gale Force (M)
Wind release (M)
Great Wind Scythe (M)
Wind Scar (M)
Vacuum Sphere (M)
Cyclone Movement (M)
Tatsumaki (M)
Hurricane (M)
Ambiance of the Forbidden (M)
Zephyrs Grace (M)

Non-Elemental:
Transformation (M)
Body Switch (M)
Basic Summoning (M)
Combination Transformation (M)
Contract Summoning (M)
Elemental Clone (M)
One elemental sealing (M)
Cursed Sealing (M)
Energy Transfer (M)
Rasengan (M)
Perfected Rasengan (M)
Gate of Enma (M)

Medical Jutsu:
Mystical Hand (M)
Coagulation (M)
Skeletal Fortification (M)
Mystical Force (M)
Medical Assistant (M)
Medical Ward (M)
Angelic Blessing (M)

Weekly Training results / with dates:
2/19 - 2/25: +105 stats to ASP for 3x training, +22500 Yen for 3x training, +100 ASP for first place voting FEB month, +50000 Yen for first place voting FEB month
2/26 - 3/4: +105 stats to Asp + 22,500 yen X3 Training - Announced
3/5 - 3/11: +80 Asp, 35000 yen, purchased below:

Rinnegan - Special Passive Ability - 3000 Yen
Heavenly Subjugation - Special Activated Passive - 3000 yen
Six Paths of Judgment - Special Ability - 3000 Yen
Chakra Disrupting - Special Augment - (Counts as weapon) 7500 Yen
Summoning: Path to God - C-Rank Ninjutsu - 3000 Yen
Summoning: Demonic Statue of the Outer Path - A-Rank Ninjutsu - 12,500 Yen.
Mastered Demonic statue of the outer path and purchased class point bonus from advanced shop
3/12 - 3/18 - I Missed training this week
3/19 - 3/25 - I gained 22500 yen and 105asp
 
Costume Rp Jutsu said:
Name of Jutsu: Oak Hideout
CRPJ's Effect: By combining both his Chakra and Natural Energy, Shirudo Sairasu can manipulate a tree's structure; expanding its size and reshaping it in order to create a temporary or long term hideout out hidden within the tree's branches. (Imagine moderate size Tree house, nothing super elaborate) During the use of this technique, the user also creates up to four hammocks made of vines, a wooden table, and wooden chairs for the hide out; also a door, windows, and ladder up to the fort should the user need to leave at any point. If used on a dead tree, the hideout will appear worn and the tree will still show no signs of life, while being clearly visible;. as such vine hammocks will not be created.
Example RP of how it will be used:
By focusing his natural energy and his chakra, Sairasu placed his hands upon a tall oak. Infusing his chakra, he began to manipulate it and reshape it, forming a moderate size tree house among it's branches. In doing so, he provided his team with a place to stay for the night. This way, not only did they escape the elements, but now they could begin making plans and discussion their mission objectives.
Reason why it cannot be used in battle:
Considering the level of focus and the large amount of time needed to perform this technique (About 10 minutes/2 post), this technique cannot be used in battle. The hideout has no hp, cannot block chakra signatures, and cannot be further manipulated after it's creation. This is not a battle jutsu, but a technique meant to give the user (and allies) a temporary or long term place to stay.

Name of Jutsu: Wooden Reconstruction
CRPJ's Effect: By combining medical ninjutsu, Natural Energy and his natural affinity for the Wood Element, Sairasu is capable of performing an advanced medical wood technique. However, using the technique serves no purpose unless the user or the one it's being used on, has already lost a limb. By using this technique, Sairasu can reconstruct a lost limb made out of wood that miraculously works the same as the previous limb would. Unfortunately, this technique can only reconstruct legs from the knees or below, and arms from the elbow or lower. In order to perform this technique on someone else, Sairasu much first perform surgery and prep the patient for the technique, unless the wound is fresh and he was near by. (present within the topic) If used on himself, Sairasu must use the technique while his wounds are fresh/unhealed. Unfortunately, this can be extremely painful.
Example RP of how it will be used:
While not exactly common, during combat, missions, or sometimes even accidents, someone loses a limb. From there, depending on the severity, this can end careers or ultimately alter the course of someones life. Thankfully, though hard work, dedication, extensive research and development, Sairasu is capable of reconstructing limbs to aid those who might be seeking an alternative replacement than just your standard prosthetic. Enabling them to continue their lives as normal, just with a fully functioning wooden limb.
Reason why it cannot be used in battle:
This reconstructs a severed limb, and no place in the battle system is one capable of removing an opponents limb. As such, this jutsu is not a battle jutsu. Also, depending on the circumstance, Sairasu may need to perform surgery and prep a patient in order to use this technique. Again, this is obviously something that can't be done in combat.

- If used on another pc/npc that I do not own or control, I must have the owners documented permission.
 

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