Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Abilities - Shirudo Sairasu

Joined
Oct 23, 2012
Messages
1,482
Yen
922,337,203,685,509,248
ASP
922,337,203,685,480,192
OOC Rank
S Rank
Profile link: https://www.ninpocho.com/viewtopic.php?f=773&t=56807
Rebirth Topic link: https://ninpocho.com/viewtopic.php?f=365&t=56678
Rank: Jounin - Medical Ninja
Bloodline: Senju
- At D-Rank a player gains a free Minor Affinity to any Base Element.
- At C-Rank a player's original free affinity now becomes a Major Affinity, and they unlock a free Minor Affinity in another Base Element.

Affinities:
Free Major Affinity: Non-elemental (You get this at C-rank =D)
Major Affinity #1) Lighting => Link to all mastered lighting jutsu https://www.ninpocho.com/viewtopic.php?f=773&t=56807#p296357
Major Affinity #2) Fire => Link to All mastered Fire Jutsu https://www.ninpocho.com/viewtopic.php?f=773&t=56807#p296357
Major Affinity #3) Water => Link to All Mastered Water Jutsu https://www.ninpocho.com/viewtopic.php?f=773&t=56807#p296357
Major Affinity #4) Earth => Link to All Mastered Earth Jutsu https://www.ninpocho.com/viewtopic.php?f=773&t=56807#p296357
Major Affinity #5) Wind => Link to All Mastered Wind Jutsu https://www.ninpocho.com/viewtopic.php?f=773&t=56807#p296357

Advanced Elements:
Free - Wood Element - Given by Senju Bloodline.
1) Metal (I have major in all base elements)
2) Ice (I have major in all base elements)
3) Gravity (I have major in all base elements)
4) Mirror (I have major in all base elements)



 
Ability list:
Free - Medical knowledge (Doesn't take up a slot and requires no rp: https://ninpocho.com/viewtopic.php?f=775&t=50070)
1) Called shot

Even though Sairasu's goal in life was to help as many people as possible, he knew that one day there would come a time for him to fight. When that time came, he needed to be prepared to take out his opponent as quickly as possible without killing them. For him, with his knowledge of the medical field, targeting a limb seemed like one of the easier ways to disable an enemy. On the plus side, as a medical shinobi, it would be relatively easy to provide medical assistance in the event he took it too far. As such, he'd spend countless hours out in the training fields doing specific called shots on targets, in an attempt to learn how to properly use this type of fighting style in the midst of combat. Preferable, he'd target the legs and hands as opposed for more vital areas such as the heart or neck.

Wc: 150+

2) Human Anatomy

Obviously, the human anatomy was something essential that Sairasu had to learn, in order to become a medical shinobi. In fact, it was kind of fascinating to him, but it was far from his favorite subject. Though, it made it pretty clear as to how fragile the human body actually was. If you were struck to hard in certain places, an injury could potential kills you or cause a multitude of painful side effects. As such, it was kind of obvious that this type of thing could be used for aggressive purposes. In fact, Sairasu would consider himself dumb if he hadn't taken note of the vital areas on a human body; because of which, would allow him to more easily critically damage any would be opponents. All in all, being a Medical Shinobi had it's advantages.

Wc: 100+


3) Transmit Life

It didn't take long for Sairasu to realize just how challenging his job as a Medical Shinobi actually was. At first, in the midst of combat and conflict, in order to help anyone in need of medical attention, he was forced to get up close and personal. This in itself was probably one of most problematic things any Medical Shinobi could deal with. While doing so, he'd suffer damage from enemy attacks, which would disrupt his concentration and prevent him from being any real help at all. To solve this problem, Sairasu sought the help an advice of other Medical Shinobi within the village. That was when he learned of the ability to transmit life. Apparently, it was possible with training to reduce the necessity of physical contact while performing Medical Jutsu. Which meant, he'd be able to heal someone from a distance if he could master this technique. Apparently, some people were much more gifted with chakra manipulation and doing so was a breeze, but not for Sairasu. In order to do this, Sairasu dedicated him self to improving his Chakra control, and the amount of chakra he possessed. With time, he would eventually accomplish the ability to transmit life.

Wc: 200+


4) Earth -Style

Being a descendant of the Senju clan, Sairasu naturally had a connection to nature. While he had an affinity more so with the wood element, Sairasu was also a natural with earth and water based ninjutsu as well. Earth jutsu, in particular, were his favorite. Having mastered many earth jutsu over the years, it was only natural that he had learned of a way to better utilize them as compared to his other techniques. By removing his sandals, and focusing his chakra, he could manipulate it to be more earth like. In doing so, his earth base techniques would acquire unique properties. Some of them would last much longer, as opposed to just being a one use technique. Others would hit much harder, seemingly shattering the limbs of his targets. As unique as this was, it was something many people could do. It's Just, Sairasu was attempting to make this his signature fighting style.

Wc: 150+

5) Jutsu Expansion

One night, while studying Ninjutsu techniques, Sairasu stumbled across something he found interest in. Apparently, there was something called Jutsu expansion. From his understanding, this technique wouldn't work on higher level jutsu that already required a lot of concentration and focus. But, this technique would work with more simple techniques. All one had to do was manage to increase the amount of chakra one used for a technique, to the limit without completely overcharging it. In doing so, the jutsu would basically be just a little more powerful. While it seemed simple enough, actually accomplishing this technique would take much more time than Sairasu originally anticipated. With time, and countless failures, Sairasu would eventually be able to expand his jutsu and improve their potential.

Wc:100+

6) Quick Reaction

As if second nature, Sairasu has already had the ability to quickly react to just about anything. In fact, he was what one would consider sort of an opportunist; taking every chance he could to get ahead or prevail against an enemy. While dodging every attack wasn't easy, or even possible, Sairasu knew that it was possible to take advantage of an enemies mistake, and strike them at that very moment by quickly countering them with an attack. While this wasn't very hard for him, this was still an essential skill he thought vital to any strategy. After all, it was something most other people would do if they could.

Wc: 100+


7) Duelist

While proud his his capabilities, Sairasu knew very well that he'd do better in a one on one combat situation. Reason being, for the most part, that was really the only situation he had prepared for. Sure, he knew that things wouldn't hardly ever be like that, but as a Medical shinobi his main goal way to protect his allies and to keep them healthy. In the off chance an enemy got past his allies, he'd hope he would only have to deal with one of them. By focusing more on one on one combat training, he was much more comfortable and confident in combat. Allowing him to push himself further, and focus on one enemy rather than a couple of them.

Wc: 100+

8) Empty
9) Empty
10) Empty
11) Empty
 
Weapons-Hyperion_glaive.jpg

Weapon Name: Golden Glaive
Weapon base Damage: 150
Weapon Damage Type: Slashing: Bleeding
Modifier: + 2 Accuracy, -10% Bonus Damage.
Augment #1: Raid - Called shots no longer suffer an Accuracy Penalty
Augment #2: Rough Divide - The target loses CP equal to 10% of damage dealt with this weapon.
Augment #3: Explosive Seal - Can charged like an explosive note for 0.5ap, next successful attack deals said damage.


Total Cost for Augments: 2,400 X 3 = 7,200 yen (On hand now)
Question: Now that I've purchased these three, do I have unlimited use of them? As in, if I want these on another weapon, do I have to pay again?
 
Sairasu said:
Profile link: https://www.ninpocho.com/viewtopic.php?f=773&t=56807
Rebirth Topic link: https://ninpocho.com/viewtopic.php?f=365&t=56678
Rank: Jounin - Medical Ninja
Bloodline: Senju
- At D-Rank a player gains a free Minor Affinity to any Base Element.
- At C-Rank a player's original free affinity now becomes a Major Affinity, and they unlock a free Minor Affinity in another Base Element.

Affinities:
Free Major Affinity: Non-elemental (You get this at C-rank =D)
Major Affinity #1) Lighting => Link to all mastered lighting jutsu https://www.ninpocho.com/viewtopic.php?f=773&t=56807#p296357
Major Affinity #2) Fire => Link to All mastered Fire Jutsu https://www.ninpocho.com/viewtopic.php?f=773&t=56807#p296357
Major Affinity #3) Water => Link to All Mastered Water Jutsu https://www.ninpocho.com/viewtopic.php?f=773&t=56807#p296357
Major Affinity #4) Earth => Link to All Mastered Earth Jutsu https://www.ninpocho.com/viewtopic.php?f=773&t=56807#p296357
Major Affinity #5) Wind => Link to All Mastered Wind Jutsu https://www.ninpocho.com/viewtopic.php?f=773&t=56807#p296357

Advanced Elements:
Free - Wood Element - Given by Senju Bloodline.
1) Metal (I have major in all base elements)
2) Ice (I have major in all base elements)
3) Gravity (I have major in all base elements)
4) Mirror (I have major in all base elements)




Approved Dojo
 
Sairasu said:
Ability list:
Free - Medical knowledge (Doesn't take up a slot and requires no rp: https://ninpocho.com/viewtopic.php?f=775&t=50070)
1) Called shot

Even though Sairasu's goal in life was to help as many people as possible, he knew that one day there would come a time for him to fight. When that time came, he needed to be prepared to take out his opponent as quickly as possible without killing them. For him, with his knowledge of the medical field, targeting a limb seemed like one of the easier ways to disable an enemy. On the plus side, as a medical shinobi, it would be relatively easy to provide medical assistance in the event he took it too far. As such, he'd spend countless hours out in the training fields doing specific called shots on targets, in an attempt to learn how to properly use this type of fighting style in the midst of combat. Preferable, he'd target the legs and hands as opposed for more vital areas such as the heart or neck.

Wc: 150+

2) Human Anatomy

Obviously, the human anatomy was something essential that Sairasu had to learn, in order to become a medical shinobi. In fact, it was kind of fascinating to him, but it was far from his favorite subject. Though, it made it pretty clear as to how fragile the human body actually was. If you were struck to hard in certain places, an injury could potential kills you or cause a multitude of painful side effects. As such, it was kind of obvious that this type of thing could be used for aggressive purposes. In fact, Sairasu would consider himself dumb if he hadn't taken note of the vital areas on a human body; because of which, would allow him to more easily critically damage any would be opponents. All in all, being a Medical Shinobi had it's advantages.

Wc: 100+


3) Transmit Life

It didn't take long for Sairasu to realize just how challenging his job as a Medical Shinobi actually was. At first, in the midst of combat and conflict, in order to help anyone in need of medical attention, he was forced to get up close and personal. This in itself was probably one of most problematic things any Medical Shinobi could deal with. While doing so, he'd suffer damage from enemy attacks, which would disrupt his concentration and prevent him from being any real help at all. To solve this problem, Sairasu sought the help an advice of other Medical Shinobi within the village. That was when he learned of the ability to transmit life. Apparently, it was possible with training to reduce the necessity of physical contact while performing Medical Jutsu. Which meant, he'd be able to heal someone from a distance if he could master this technique. Apparently, some people were much more gifted with chakra manipulation and doing so was a breeze, but not for Sairasu. In order to do this, Sairasu dedicated him self to improving his Chakra control, and the amount of chakra he possessed. With time, he would eventually accomplish the ability to transmit life.

Wc: 200+


4) Earth -Style

Being a descendant of the Senju clan, Sairasu naturally had a connection to nature. While he had an affinity more so with the wood element, Sairasu was also a natural with earth and water based ninjutsu as well. Earth jutsu, in particular, were his favorite. Having mastered many earth jutsu over the years, it was only natural that he had learned of a way to better utilize them as compared to his other techniques. By removing his sandals, and focusing his chakra, he could manipulate it to be more earth like. In doing so, his earth base techniques would acquire unique properties. Some of them would last much longer, as opposed to just being a one use technique. Others would hit much harder, seemingly shattering the limbs of his targets. As unique as this was, it was something many people could do. It's Just, Sairasu was attempting to make this his signature fighting style.

Wc: 150+

5) Jutsu Expansion

One night, while studying Ninjutsu techniques, Sairasu stumbled across something he found interest in. Apparently, there was something called Jutsu expansion. From his understanding, this technique wouldn't work on higher level jutsu that already required a lot of concentration and focus. But, this technique would work with more simple techniques. All one had to do was manage to increase the amount of chakra one used for a technique, to the limit without completely overcharging it. In doing so, the jutsu would basically be just a little more powerful. While it seemed simple enough, actually accomplishing this technique would take much more time than Sairasu originally anticipated. With time, and countless failures, Sairasu would eventually be able to expand his jutsu and improve their potential.

Wc:100+

6) Quick Reaction

As if second nature, Sairasu has already had the ability to quickly react to just about anything. In fact, he was what one would consider sort of an opportunist; taking every chance he could to get ahead or prevail against an enemy. While dodging every attack wasn't easy, or even possible, Sairasu knew that it was possible to take advantage of an enemies mistake, and strike them at that very moment by quickly countering them with an attack. While this wasn't very hard for him, this was still an essential skill he thought vital to any strategy. After all, it was something most other people would do if they could.

Wc: 100+


7) Duelist

While proud his his capabilities, Sairasu knew very well that he'd do better in a one on one combat situation. Reason being, for the most part, that was really the only situation he had prepared for. Sure, he knew that things wouldn't hardly ever be like that, but as a Medical shinobi his main goal way to protect his allies and to keep them healthy. In the off chance an enemy got past his allies, he'd hope he would only have to deal with one of them. By focusing more on one on one combat training, he was much more comfortable and confident in combat. Allowing him to push himself further, and focus on one enemy rather than a couple of them.

Wc: 100+

8) Empty
9) Empty
10) Empty
11) Empty


Approved Abilities
 
Sairasu said:
Weapons-Hyperion_glaive.jpg

Weapon Name: Golden Glaive
Weapon base Damage: 150
Weapon Damage Type: Slashing: Bleeding
Modifier: + 2 Accuracy, -10% Bonus Damage.
Augment #1: Raid - Called shots no longer suffer an Accuracy Penalty
Augment #2: Rough Divide - The target loses CP equal to 10% of damage dealt with this weapon.
Augment #3: Explosive Seal - Can charged like an explosive note for 0.5ap, next successful attack deals said damage.


Total Cost for Augments: 2,400 X 3 = 7,200 yen (On hand now)
Question: Now that I've purchased these three, do I have unlimited use of them? As in, if I want these on another weapon, do I have to pay again?

Approved, you have to buy the augment again if its for another weapon, or you can unequip the augment from this weapon and swap it across.

- 7,200 Yen for Augment Purchases.
 
https://ninpocho.com/viewtopic.php?f=776&t=56826 <--- Where I gained Rikudo Sennin
https://www.ninpocho.com/viewtopic.php?f=774&t=56811&p=298194#p298194 <---- Where I purchased Class Point Card

Ability slots 9, 10, and 11 are here by sacrificed!

Current Class said:
ShieldAmongSpears[Vet]
HP: (55+lvl) x stamina
CP: (45+lvl ) x chakra control
Class Bonus: +15% Medical Healing Given and Received
High: Ninjutsu Accuracy
Average: Dodge, Save, Melee Accuracy
Low: Gen D.C & Ranged Accuracy

New Class said:
ShieldAmongSpears[Vet]
HP: (55+lvl) x stamina
CP: (45+lvll) x chakra control
Class Bonus: Kinjutsu & +1 Accuracy
High: Ninjutsu Accuracy
Average: Dodge, Save, Melee Accuracy
Low: Gen D.C & Ranged Accuracy
 
Sairasu said:
https://ninpocho.com/viewtopic.php?f=776&t=56826 <--- Where I gained Rikudo Sennin
https://www.ninpocho.com/viewtopic.php?f=774&t=56811&p=298194#p298194 <---- Where I purchased Class Point Card

Ability slots 9, 10, and 11 are here by sacrificed!

Current Class said:
ShieldAmongSpears[Vet]
HP: (55+lvl) x stamina
CP: (45+lvl ) x chakra control
Class Bonus: +15% Medical Healing Given and Received
High: Ninjutsu Accuracy
Average: Dodge, Save, Melee Accuracy
Low: Gen D.C & Ranged Accuracy

New Class said:
ShieldAmongSpears[Vet]
HP: (55+lvl) x stamina
CP: (45+lvll) x chakra control
Class Bonus: Kinjutsu & +1 Accuracy
High: Ninjutsu Accuracy
Average: Dodge, Save, Melee Accuracy
Low: Gen D.C & Ranged Accuracy

Dojo Approved
 

Current Ninpocho Time:

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