Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Akamatsu Daisuke [Academy Student]

Shuji

New Ninja
Joined
Jan 12, 2016
Messages
102
Yen
3,110
ASP
0
[col]Physical Description
Daisuke's an average boy at 4'5" and about 63 pounds, and his brown hair's been done into short dreadlocks that brush his shoulders. His oval, childish face feature large brown eyes, slightly chubby cheeks, slightly thick lips (which were usually forming a smile), and a light spattering of freckles over a small nose. Currently free of tattoos or the like (though he jokes to his friends that he's going to get one soon enough), his skin is the color of light caramel, so most of his body hair naturally blends with his skin. His body's lost a lot of fat from his early childhood, and was now replaced with lean muscle, mainly due to his extensive, high-intensity (to him, anyway) activities outside with friends. His usual attire consists of a white hoodie, a purple, long-sleeved wool shirt (another wool shirt underneath, white), a pair of dark green pants with pouches galore (a pair of wool leggings underneath), a dog-tag necklace with his date of birth and full name, and black running shoes (he finds any other type of shoe uncomfortable).|Mental Description
Daisuke is a kid in nearly every sense of the word. He's very carefree and friendly, and seems to find the good in everyone. He's got a lot of goals and aspirations, and has a considerable amount of achievements (to him and his friends), so one could say he's very goal-orientated. Comedic to a fault, he seems to find time to make a joke at everything, though very rarely at anyone's expense. The worst time's are when he's supposed to be silent, because then pretty much everything becomes funny if not hilarious. Something as small as a bug landing on his hand could cause his brain to come up with many, super unrealistic scenarios that could make him giggle uncontrollably. While very childish, Daisuke is highly intelligent and highly strategic, but as of yet, doesn't really show it in terms of thinking like a Shinobi. His mind is capable of carrying multiple lines of thought, though the most he uses it for is his rather overactive imagination, able to pull many things he's seen and heard of into fantastic and flashy happenings only he could see.[/col]

[col]History
Daisuke hasn't had much tragedy in his life, nor much of anything wrong. He lived with his father and never knew his mother; she died when he wasn't yet aware of himself. Sure, he knew there was something wrong, but his super young mind couldn't process it all that well. His father fell into a short depression, and pretty much ignored Daisuke all together, until his son had gotten into his Shinobi gear and was playing with knives. Realizing the toddler could've been seriously injured, Daisuke's papa quickly returned to his old, joking self, promising his wife that he wouldn't let anything happen to their child and that he'd watch him grow to become a powerful Shinobi.

Soon after becoming a much better father after his depressive state, Daisuke's papa allowed the youngster to play with his kunai and shurikens, though he watched very closely. When Daisuke got older and his other friends had began showing small signs of Chakra control while he hadn't, his father figured Daisuke was much like him: he had always been pretty bad at controlling his Chakra for a large portion of his life and had only gotten as good as he had with constant practice. He was going to start helping his son, but soon realized that what his son might master relatively easily (possibly) was projectile Taijustu, since when he was a babe walking about the house, he'd always want to play with the weapons which were meant to be thrown, and left everything else alone. Since that realization, Daisuke's learned minimal Projectile Taijustu and even less Unarmed Taijustu, as he'd learn all that in the academy.|Statistics
Name: Akamatsu Daisuke

Age: 8

Gender: Male

Birth Date: January 12th

Sign: Capricorn

IC Rank: Academy Student

OOC Rank: E-Rank

Approved Creation

[spoilername="Birthday Dates"]January 12- 8
April 12- 9
July 12- 10
October 12- 11[/spoilername][/col]
 
Re: Akamastu Daisuke [Academy Student]

[col][spoilername="Taijutsu"]

  • Unarmed Taijutsu
    [E-Rank] The One-Two [Unarmed] - Master
    [E-Rank] Low Sweep [Unarmed] - Rank 1
    [E-Rank] Janken [Unarmed] - Rank 1
    [E-Rank] Uncalled For Shot [Unarmed] - Rank 1

    Projectile Taijutsu
    [E-Rank] Volley [Projectile] - Master
    [E-Rank] Mad Flight [Projectile] - Master
    [E-Rank] Full Toss [Projectile] - Rank 1
    [E-Rank] Trick Launch [Projectile] - Rank 1
[/spoilername]|[spoilername="Ninjutsu"]

  • Lightning Ninjutsu
    [E-Rank] Storm Bolt [Lightning] - Rank 1

    Fire Ninjutsu
    [E-Rank] Thermal Maw [Fire] - Rank 1
[/spoilername][/col]
[col][spoilername="Genjutsu"]
  • None
[/spoilername]|[spoilername="Class and Stats"]Rookie Class
HP: (38+lvl) x Stamina
CP: (38+lvl) x Chakra Control
Class Feature: None
High: None
Average: All
Low: None
------
Agility: 50/50
Stamina: 50/50
Taijutsu: 50/50
Ninjutsu: 5/50
Genjutsu: 17/50
Chakra Control: 50/50
PL: 217
Health: 1950
Chakra: 1950[/spoilername][/col]

[col][spoilername="Weaponry"]Name: Whistlees
Description: Kunai daggers that emit high-pitched whistles when thrown. Here!
Weapon Type Projectile
Accuracy: +2
Damage: -10%
Effect Naturally inflicts bleeding

Name: Kaosu No Ken (Fist of Chaos)
Description: Right handed gauntlet and armband made of of smoothed bone and obsidian that gives off a strange purple aura around the wielder's arm. Here!
Weapon Type: Unarmed
Accuracy: +2
Damage: -10%
Effect: May use Handseals while armed[/spoilername]|[spoilername="BL Coming Soon"]A forgotten bloodline, having been thought to have vanished completely from the face of the planet. At one time, the Kyoujouran prided themselves as being renowned as some of the fiercest Taijutsu users of their time, though gruesome training when it comes to raising their young causes many of their children to die before even awakening their ability and severely dwindling the clan's numbers. Though this is frowned upon, this culture still proceeds with their inhumane uprising to this very day believing the training eliminates all those with thin blood, leaving only the strongest individuals alive to master their ability.

084 PL - Steel Tendency (Rank 1), Tremor Sense (Rank 1)
168 PL - Zaiken (Rank 1)
252 PL - Oni Saiseki (Rank 1)
336 PL - Earthen Fist (Rank 1)
420 PL - Steel Tendency (Rank 2)
504 PL - Oni Saiseki (Rank 2)
588 PL - Tremor Sense (Rank 2), Tremor Strike (Rank 1)
672 PL - Zaiken (Rank 2), Tetsukawa (Rank 1)
756 PL - Steel Tendency (Rank 3), Earthen Fist (Rank 2)
840 PL - Oni Saiseki (Rank 3), Tetsukawa (Rank 2)
924 PL - Tremor Strike (Rank 2)
1008 PL - Zaiken (Rank 3), Tetsukawa (Rank 3)
1092 PL - Tremor Sense (Rank 3), Tremor Strike (Rank 3)
1176 PL - Earthen Fist (Rank 3)
1260 PL - Fist of Tremors (Rank 1)
1344 PL - Footsteps of the Giant (Rank 1)
1428 PL - Fist of Tremors (Rank 2)
1512 PL - Shattering Stone Strike (Rank 1)
1596 PL - Fist of Tremors (Rank 3), Footsteps of the Giant (Rank 2)
1680 PL - Footsteps of the Giant (Rank 3), Shattering Stone Strike (Rank 2)
1764 PL - Shattering Stone Strike (Rank 3)

---

Steel Tendency - Passive
Kyoujouran feature hard, rocky skin that makes them extremely tough in combat and resistant to many forms of damage. However, this does not come without a price: this outer hardness also conveys a lack of feeling and sensitivity, crippling their sense of touch to a minor but noticeable extent.

Rank 1: -5% Damage taken.
Rank 2: -5% Damage taken. Also ignores Rank 1 Bleeding.
Rank 3: -10% Damage taken. Also ignores Ranks 1 and 2 Bleeding.

---

Tremor Sense - Passive
Attuned to the earth in a way few others can can claim, the Kyoujouran have the ability to sense even the most subtle of vibrations. Those who think they can work around a Kyoujouran by blinding them will have to find another plan.

Rank 1: +1 Awareness, Cumulative accuracy debuffs ignored up to -2.
Rank 2: +1.5 Awareness, Cumulative accuracy debuffs ignored up to -3.
Rank 3: +2 Awareness, Cumulative accuracy debuffs ignored up to -4.

Notes:
- Allows the Kyoujouran to track targets underground.

---

Zaiken - Style
The Kyoujouran fighting style that specializes in controlled and forceful movement for solid defenses and rock-hard blows. The force of their blows are cutting in power, allowing the Kyoujouran's attacks to be considered piercing weapons.

Rank 1: +5% unarmed damage, +1 Dodge, +0% Chakra costs while in use.
Rank 2: +10% unarmed damage, +1.5 Dodge, +5% Chakra costs while in use.
Rank 3: +15% unarmed damage, +2 Dodge, +10% Chakra costs while in use.

Notes:
- May use Piercing Taijutsu Attacks with Unarmed Weapons.

---

Oni Saiseki - Passive
The training to become a master of the Kyoujouran bloodline is filled with pain and strife and the scars left by this training are embedded into the flesh and souls of those who have undertaken it. Oni Saiseki is the bitter name given to those who survive this training, denoting that their minds and bodies are made more resistant to the elements, which aids in their defense against ninja techniques.

Rank 1: Kyoujouran gains a +1 HP Modifier
Rank 2: Kyoujouran gains a +3 HP Modifier
Rank 3: Kyoujouran gains a +5 HP Modifier

---

Earthen Fists- Earth Ninjutsu
Due to their unique affinity to all things earth and rock, a Kyoujouran has developed an attack specifically related to the element in order to branch out and help them dominate the field of battle.

Rank 1: Summons a large boulder sized fist of rock to strike at an opponent, dealing 650 damage at +1 Accuracy with a 10% chance of suppression.
Rank 2: Summons two large boulder sized fists of rock to strike an opponent, each dealing 580 damage at +1 Accuracy with a 13% chance of suppression.
Rank 3: Summons three large boulder sized fists of rock to strike an opponent, each dealing 610 damage at +1 Accuracy with a 15% chance of suppression.

Costs:
Rank 1: 1.5 AP; 220 chakra
Rank 2: 2 AP; 340 chakra
Rank 3: 2 AP; 610 chakra

Notes:
- May split the fists between different targets, or have them converge on one.

---

Tremor Strike- Taijutsu
One of the two prized taijutsu attacks taught only to Kyoujouran. Similar to Rushing Tremor, and perhaps the true form of the technique, the Kyoujouran kicks or punches the ground resulting in a devastating rush of earth at their opponents.

Rank 1: Creates two tremors that each deal 505 Damage.
Rank 2: Creates two tremors that each deal 605 Damage at +1 Accuracy.
Rank 3: Creates two tremors that each deal 710 Damage at +2 Accuracy.

Costs:
Rank 1: 335 Cp; 1.75 Ap
Rank 2: 400 Cp; 1.75 Ap
Rank 3: 470 Cp; 1.75 AP

Notes:
- May split the tremors between two targets or combine both tremors into a single strike.

---

Tetsukawa - Stone Armor Jutsu
Considered the ultimate defense by many shinobi, this jutsu causes the outer layer of the Kyoujouran's skin to solidify into dense, hardened rock to provide a defense against enemies. There is a trade off, however, as it can slow them down some.

Rank 1: User gains an armor that has 4,000 HP.
Rank 2: User gains an armor that has 6,500 HP.
Rank 3: User gains an armor that has 8,000 HP.

Costs:
Rank 1: 2.5 AP; 1,450 Chakra
Rank 2: 2.5 AP; 2,365 Chakra
Rank 3: 3 AP; 2,910 Chakra

Notes:
- Lasts two rounds.
- Can only be used once per battle.
- Tetsukawa is treated as a barrier; however attacks aimed at the user do not auto-hit them and they retain the ability to dodge, with a -3 dodge penalty.
- This is considered a Chakra Armor.

---

Fist of Tremors - Taijutsu Area Attack
The Kyoujouran slams their fist or fists into the ground, causing the earth to ripple outwards from underneath them, allowing them to do large amounts of damage to things within a certain range of them.

Rank 1: Punches the ground creating an earthquake that deals 1,425 Damage at +1 Accuracy. This strike has a 21% chance to cause the target to suffer a -1 Dodge to the next technique aimed at them.
Rank 2: Punches the ground creating an earthquake that deals 1,725 Damage at +2 Accuracy. This strike has a 28% chance to cause the target to suffer a -1 Dodge to the next technique aimed at them.
Rank 3: Punches the ground creating an earthquake that deals 2,025 Damage at +3 Accuracy. This strike has a 35% chance to cause the target to suffer a -2 Dodge to the next technique aimed at them.

Costs:
Rank 1: 520 Cp; 2.25 Ap
Rank 2: 625 Cp; 2.25 Ap
Rank 3: 735 Cp; 2.25 Ap

Notes:
- This Jutsu may Automatically target two separate targets.
- Debuff does not stack. Also the Debuff can only effect the same target twice per round.

---

Footsteps of the Giant - Terrain Effect Jutsu
Similar in nature to Fist of Tremors, with this move the Kyoujouran uses chakra in their feet in order to create a small earthquake with each step. Though small in size and strength, these Earthquakes shake those nearby with their sheer numbers, and the tremors grow stronger as the Kyoujouran gains in experience.

Rank 1: Causes everyone but the user to take 600 damage per round.
Rank 2: Causes everyone but the user to take 800 damage per round.
Rank 3: Causes everyone but the user to take 1,000 damage per round.

Costs:
Rank 1: 2.5 Ap; 580 Chakra to initiate, 280 Cp/Rnd.
Rank 2: 2.5 Ap; 730 Chakra to initiate, 350 Cp/Rnd.
Rank 3: 2.5 Ap; 910 Chakra to initiate, 430 Cp/Rnd.

Notes:
- No roll is needed as targets are automatically hit by this.
- Targets take damage at the end of every round this is activated.
- Damage cannot be buffed.

---

Shattering Stone Strike - Taijutsu Attack
Once known as the fiercest taijutsu users in the lands, the title was given solely because of this jutsu. This treasured technique was only taught to the most promising Kyoujouran and mastered only by the greatest. This technique is the pinnacle of the raw power in which the Kyoujouran focus their rock imbued strength into their strike, capable of shattering every bone in the victim's body.

Rank 1: Strikes with one massive attack that deals 2,400 Damage at -2 Accuracy.
Rank 2: Strikes with one massive attack that deals 3,465 Damage at -1 Accuracy.
Rank 3: Strikes with one massive attack that deals 4,125 Damage.

Costs:
Rank 1: 870 Cp; 2.25 Ap
Rank 2: 1,735 Cp; 2.75 Ap
Rank 3: 2,065 Cp; 2.75 Ap

Notes:
- All limbs of the target of this jutsu have a chance to have their Called shot penalty increased, at a -10% chance. This may only be done once per limb.
- This may only be used successfully once per round.[/spoilername][/col]
 

Current Ninpocho Time:

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