Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Akuno Tatsu Profile

Akuno Tatsu

New Ninja
Joined
Jan 19, 2019
Messages
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Yen
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Shinobi Profile: Tatsu
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Name: Akuno Tatsu
Rank: D
Branch Occupation: Main Branch
Age: 13
Height: 5'5'' (165cm)
Weight: 120lbs (54 Kilograms)
Core Ability: Reckless (waiting approval)
Favoured Jutsu types: Taijutsu. Genjutsu

Class
Forced Kill Doesn't Cost Chakra
HP: (60+lvl) x stamina
CP: (35+lvl) x chakra control
Class Bonus: +5% Auto-dodge and Auto-hit (4pt bonus)
High: Gen DC
Average: Dodge, Genjutsu Save
Low: Ranged Accuracy, Melee Accuracy, Ninjustsu</COLOR>







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Stats:</COLOR>[lb][/lb]
HP: 6,200[lb][/lb]
CP: 3,700[lb][/lb]
Agility: 100/100[lb][/lb]
Stamina: 100/100[lb][/lb]
Taijutsu: 48/100[lb][/lb]
Ninjutsu: 20/100[lb][/lb]
Genjutsu: 100/100[lb][/lb]
Chakra Control: 100%/100%[lb][/lb]
Powerlevel: 468/600[lb][/lb]
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Demonic Ancestry​
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DemonicHeritage.jpg

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If the skill's name is <GLOW glow="#ff0000">glowing, it means I have picked it up.
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Those with Demonic Ancestry have a demon or other 'Dark' force influence them in some way - perhaps by being directly descended from a demonic ancestor, or having traded their life for power, or having been corrupted by some cursed artifact. Regardless of source, they generally look the same as normal human beings, albeit, with slightly altered features that make them seem 'off'...That is, until they draw upon their dark attunement and display forbidden strength.

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Demonic Aura</U><i></i> - Passive (3 points)
Restriction- C Rank and up
A person in touch with their dark side is completely surrounded by a pervading feel of evil that inspires fear in even the strongest of shinobi. Though this gives them the power to make their enemies cower before them, the aura of doom does make it hard to win the trust of others.
Effect: At the start of each round, the user checks their Genjutsu DC vs the Genjutsu Save of all individuals in battle. Succeeding this roll grants the user Alignment Advantage over the target (normally +10% Damage dealt to, -10% damage taken by), including against Holy targets. This automatically affects Clones/Creations, does not stack against targets the user would have advantage against anyways, and does not apply to those with the Fearless ability or other similar effect. Lasts for the duration of the round.

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Third Eye<i></i> - Modification (2 points)
Restriction- C Rank and up, requires <B>Sixth Sense
By unlocking the mortal restraints on their mind, the demonic shinobi can gain use of the third eye, the super sense beyond all senses.
Effect: Failing an Awareness check grants a single Re-Roll with a +1 bonus in the user's favor. This doesn't stack with similar effects, and only works once per round.</COLOR>

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Dreadforce<i></i> - Passive (3 points)
The very chakra of these demonic shinobi is tainted with darkness and eats at the wills of those around them. A forsaken shinobi have no trouble using this to their advantage to evoke hallucinations and other nightmarish visions to those in their presence.
Effect: The user's Genjutsu are considered Cursed. Cursed Genjutsu may target individuals even if the user is unaware of them via a Blindshot. A Genjutsu that succeeds through this effect is always considered Partial Hit, even if fully effective.

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Mind Ripper<i></i> - Independent Special Move (2 points)
Restriction- C Rank and up
By grabbing a victim’s head and channeling dark energy and evil will into their mind, a demonic shinobi can traumatize their opponent, lowering their will power. The constant mental pain is enough to wear down the wills of even the most the most courageous of would-be heroes.
Effect: This costs 1.5 Ap. This makes a basic strike Called Shot to a single target's Head using Melee Accuracy. On hit, this inflicts -3 to Genjutsu Save for 3 rounds. During this time, the victim becomes vulnerable to Demonic Aura (if the user has it), even if the victim has the Fearless ability, or other similar effect. This is treated as a B-Rank Will Genjutsu that does not take up a Sense Slot, but may be healed and dispelled as such.
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Hatred<i></i> - Dependent Special Move (2 points)
The unrivaled rage of those with Demonic Ancestry is a terrifying sight to behold, and this dark passion can be channeled into highly destructive bursts of energy that only grows their fury, often to the point where simply being nearby can be enough to cause trauma.
Effect: For +15% Cp, a Cursed Taijutsu or Genjutsu attack becomes infused with malice, dealing +5% damage against a target that has hit the user during the current round. If the user has the Demonic Aura passive, those under its effects will automatically take illusionary damage equal to 10% of the damage dealt (This is not an attack, and is not Cursed damage. Uses highest damage dealt if the attack hits multiple targets. Does not affect the original target).

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Death Touch<i></i> - Independent Special Move (3 points)
Nothing is perhaps more terrifying than a desperate demon. By embracing their dark powers in a dire situation, these shinobi can easily turn a grim situation into their favor via sheer terrifying strength.
Effect: For one full round, any Cursed Taijutsu attacks which utilize Melee Accuracy have their damage and CP costs doubled. While under the effects of Death Touch any other damage bonuses the user has are ignored. Death Touch can only be used once every other round and twice per battle.

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Dark Embrace<i></i> - Boost (1 point)
Restriction- Can be taken up to two times
Those with darker heritage are often gifted with enhanced capabilities in some shape; perhaps manifesting as an odd mutation, or special ability of some sort. Over time, someone with demonic heritage can learn how to best use this skill in many ways to suit their situation.
Effect: The user chooses either Genjutsu or Taijutsu (stated in their Dojo); when making a Cursed attack of this type, the user gains a +1 bonus; this applies to checks, as well. Taking this boost twice does not increase this to +2, but instead grants +1 to both types if they are Cursed . This +1 bonus applied to Demonic Aura as well.

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Demon Blessing<i></i> - Boost (1 point)
Restriction- Can be taken up to three times
The mind of a demon is much less susceptible to attack than that of a mere mortal, restricting Genjutsu from targeting them too easily. Being so alien to most forms of chakra, a practitioner of the mind arts will find them harder to snare.
Effect: +1 Genjutsu Save.

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Devil's Trick<i></i> - Dependent Special Move (3 points)
Dark shinobi are cunning by nature, and often cannot help but enjoy catching their prey off guard. To let ones guard down around them is to give them demon an open invitation for all kinds of defilement.
Effect: By paying +20% CP on both, the user may combo a Taijutsu and Genjutsu. The order does not matter, but the follow-up Jutsu will target all those hit by the preceding Jutsu, and cannot be a higher rank than the Jutsu used prior to it. Cannot combo a Taijutsu with a Taijutsu, or Genjutsu with Genjutsu. May be used every other round.

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<U>Natural Weapon - Passive (2 Points)
Some dark shinobi has more than their blood to show their heritage, some even developed such traits that can be used as an actual weapon, ranging from sharpened claws, deadly wings, or a powerful tail.
Effect: The user designates a single weapon in their Dojo; this weapon is treated as passively equipped whenever the user is not wielding any other weapon, and does not prevent the usage of handseals. Attacks with this Natural Weapon are considered Cursed. Natural Weapon is immune to effects which may cause the user to unequip or change weapons, and if multiple 'passively equipped' weapons are present, the user must state one.

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Thirsting Seal - Modification (3 points)
Restriction- Must own the ability Cursed Seal
Shinobi with Demonic Ancestry are fundamentally different beings than normal humans. Both their bodies and their chakra are different and as a result they handle being introduced to dangerous things like Cursed Seals in different ways. While a Cursed Seal still causes extreme stress and damage to their body, a shinobi with Demonic Ancestry can use their Seal to draw Cursed chakra into them like a vacuum to bolster their constitution.
Effect: When the user activates their Cursed Seal ability they may choose a single opponent for no additional cost. At the end of each round when that opponent suffers Cursed damage based on the amount of Cursed they've suffered throughout the battle, the user heals for an equal amount. If the opponent which the user has chosen for Thirsting Seal is KO'd the user may choose a different opponent for no cost. Healing caused by Thirsting Seal cannot exceed 10% of the user's maximum HP each round.

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<U>Form of the Demon<i></i> - Jutsu (1 point, 1 to rank up)
Restriction- A-Rank and up
This technique is the ultimate incarnation of a demonic ninja’s tie to his or her hellish ancestry. Releasing all bonds and restrictions, they unleash their true demonic nature, becoming a terrifying being of power and awe. The after affects are disastrous, however.
Rank 1: While active, the user is considered Cursed, and remains so regardless of what other techniques are used during this time. Additionally, they have +1 Secondaries and deal +5% damage. Damage taken by the user is reduced by 10%; this reduced damage is converted into CP for the user. Lasts up to 3 rounds.
Rank 2: While active, the user is considered Cursed, and remains so regardless of what other techniques are used during this time. Additionally, they have +2 Secondaries and deal +10% damage. Damage taken by the user is reduced by 15%; this reduced damage is converted into CP for the user. Lasts up to 3 rounds.

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Cost: 3 AP and 2,400 HP to initiate. 4% Max Hp/Rnd</COLOR>

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Note:
- This counts as a Chakra Armor.
- The user is considered Dark, and remains so regardless of what other techniques are used during this time.
- Can only be used twice per battle, and requires a full round of cooldown between uses.
- Holy attacks ignore the user's damage reduction.
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Physical Description: Akuno Tatsu is a reasonably tall, rather muscular young man who is well-built for his age. standing at 5 foot, 5 inches (165 cm) with green eyes and medium length brown hair with a cowlick that falls with its weight. He wears a brown coat with the collar being a hoodie over a beige sweater vest, a pair of black pants, black fingerless gloves and combat boots. When he gets angry, his eyes turn red and he gives off a sinister aura. A lot of people would say that his chakra is dark and evil when they sense/see it.
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Mental Description: Tatsu gives off a kind, generous, and friendly vibe at first glance due to the way he looks, but in reality, he's very mean and doesn't play well with others. He finds interacting with other to be nuisance, believing himself to be superior to others. Inside Tatsu resides a demonic presence that he was born with. The demon's name is Akki and it can talk to Tatsu whenever it wants to, however others cannot hear it. The demon cannot take control of Tatsu's body in any way, forced to be a spectator in its host's life.

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History:Tatsu and four older siblings were products of an arranged marriage between a demon and a Tatsu's mother. Tatsu's father was trying to breed a child that had demonic powers. He failed four times before finally having a son with demonic heritage in the form of Tatsu. Because of this, Tatsu received all of his father's attention, which was not a good thing.
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When he was five years old, Tatsu's demonic ancestry began to show. He was able to lift much more weight than a 5 year old should. He also should a lot more resilience, being able to withstand more punishment without being injured. Whenever he got angry, his eyes would turn and every on in the room could feel his demonic presence. His father knew that Tatsu's powers were much greater than his own at his age. Shortly after showing signs of his Demonic Ancestry Tatsu started to receive training from his father. However, the training was too harsh and forced Tatsu to cry and vomit. His mother would try to defend him, but his father refused to listen and would even physically abuse her in front of Tatsu. Because his father was a demon himself, he often severely injured Tatsu's mother. Her visits to the hospital were frequent and often serious.
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His father also prevented Tatsu from interacting with his older siblings and Tatsu began to despise the training and resented his father for abusing him and his mother. Throughout his training, Tatsu would develop a temper that grew more and more vicious as time went on. There were times where he would lose control and attack his father with a surge of strength, but would commonly fall unconscious afterward.
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During these dark times, his mother would do her best to support him, encouraging him to become a ninja so that one day he could surpass his father and maybe free his family from his father's grasp. Despite the fact that she was basically forced to bear Tatsu's father's children, she loved all of them and never wished any harm to befall them. The rest of her children weren't very strong and did not have to motivation to become ninja, but Tatsu's mother knew that he had what it took to save them.
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However, his mother eventually broke down from the constant domestic abuse, finding it painful to even look at Tatsu because he reminded her of his father due to his Demonic Ancestry. One day, as she talked with her own mother over the phone about her trauma and recognized that she no longer had the mental stability to raise her son. She was startled by Tatsu's sudden appearance at the door, whose eyes were glowing red and after seeing his eyes, she snapped and threw boiling water over the boy's face, burning him severely. Due to his Demonic Ancestry, Tatsu's injuries healed, with no permanent scarring.
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Sometime after this incident, Tatsu asked his father where his mother was, to which his father replied that he sent her to the hospital for hurting him. Tatsu blamed his father, saying that it was his fault that his mother had hurt him. At some point later in his life, Tatsu would forget about his mother's supportive words, instead hearing the words of the demonic entity that manifested itself after all the trauma he had been through.
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"What is it that you mostly desire?" The voice in his head asked.
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"To kill my father." Tatsu replied.
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"We are going to be good friends you and I. Together, we can make all your dreams a reality." The demon replied.
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Tatsu chest begins to glow and he instinctively reaches in to pull out a sword with a chain link tassel at the end of the hilt. It was a dark grey sword with black accents and what looked to be a red eye near the hilt.
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"My name is Akki and this is my physical form. Wield my power and together, we will be unstoppable." the demon said.
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Tatsu's dark upbringing left him to focus on nothing but rejecting his father. He became cold and distant from other people, his sole purpose, to kill his father and free his mother from the hospital she was put in. He left his home, opting to live alone instead. His father left him to his own devices for a while as he knew that the boy had enough hatred in his heart to fuel his training on his own for the time being. During this time Tatsu would train hard. Nothing mattered to him more than becoming strong enough to defeat his father. When the time came, when he was at the age of 13, Tatsu enrolled in the academy.


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Non-Elemental
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Taijutsu
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Fire Element
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Transformation[lb][/lb]
Body Switch[lb][/lb]
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Dynamic Slash - Mastered[lb][/lb]
Overhead Strike - Mastered[lb][/lb]</DIVBOX>
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Grip - Mastered[lb][/lb]
Fleeted - Mastered[lb][/lb]
Block - Mastered[lb][/lb]
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Thermal Maw - Mastered[lb][/lb]
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Water Element
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Wind Element
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Lighting Element
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Earth Element
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Genjutsu
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Anbu Jutsu
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<SPOILER title="Audial">
<DIVBOX divbox="#e6eaef">
Trembling Music<COLOR color="#000000"> - Mastered

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Drunken Stupor<COLOR color="#000000"> - Mastered

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Blur<COLOR color="#000000"> - Mastered

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Leaking Mind<COLOR color="#000000"> - Mastered

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