Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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B-Rank Jutsu

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Pressure Thruster said:
Pressure Thruster
A stronger version of the Pressure Pierce, meant to thrust deeper into the pressure point and then send their chakra through it in order to cause damage to that area of the body.

Information
Prerequisites: B-rank, a weapon with the Piercing Damage Type, Pressure Pierce [Mastered]

Rank 1: 1 Strike at Normal Accuracy dealing 1500 Damage. This jutsu has a 21% chance to inflict the Delayed Response effect.
Master Rank: 1 Strike at Normal Accuracy dealing 1875 Damage. This jutsu has a 28% chance to inflict the Delayed Response effect.

Special Action: By paying an additional +25% of the Cp, this jutsu gains a +4/7% chance of its special activating.

Rank 1 Cost: 545 Cp
Master Rank Cost: 680 Cp

Notes:
- The Delayed Response effect causes the victim's next action to cost an additional +0.5 AP. This does not stack.
- This technique may only be used successfully once per round.
 

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Fake Out said:
Fake Out
A sly technique used when the opponent is extra slippery. Most piercing jutsu enthusiast keep this for when times are tight.

Information
Prerequisites: B-rank, a weapon with the Piercing Damage Type

Rank 1: A single strike dealing 1,650 Damage at -2 Accuracy. Upon a miss this technique is rerolled with an additional -1 Accuracy dealing 40% damage.
Master Rank: A single strike dealing 2,025 Damage at -2 Accuracy. Upon a miss this technique is rerolled with an additional -1 Accuracy dealing 50% damage.

Rank 1 Cost: 600 CP
Master Rank Cost: 735 CP

Notes:
- This technique bypasses 10% of all Damage Reduction the target may have.
- If the target Auto Dodges this technique, this is not re-rolled.
- This technique cannot be used in conjunction with anything that would allow for an additional chance to hit the target.
- This technique can only be used once per round.
 

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Enraging Strike said:
Enraging Strike
Sometimes things are not entirely as they seem. When one is hit with this attack it seems to trigger something barbaric in them. Something not quite civilized which seems intent on destroying anything and everything. Including themselves.

Information
Prerequisites: B-rank, a weapon with the Piercing Damage Type

Rank 1: The user strikes at a single target dealing 1,425 Damage at +1 Accuracy. This strike has a 21% chance to inflict the Aggravated Assault effect.
Master Rank: The user strikes at a single target dealing 1,800 Damage at +1 Accuracy. This strike has a 28% chance to inflict the Aggravated Assault effect.

Rank 1 Cost: 520 CP
Master Rank Cost: 655 CP

Notes:
- This may only be performed successfully, Aggravated Effect being inflicted, once per round.
- Aggravated Assault gives each single target action made by the foe a 18% chance to go berserk, causing them to attack a random target. This may only occur once per round.
- This lasts twenty seconds.
- This does not stack on the same target in any shape or form.
 

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Fillet-O-Flesh said:
Fillet-O-Flesh
Like a fish out of water, the target is punctured numerous times in order to bleed out faster.

Information
Prerequisites: B-rank, a weapon with the Piercing Damage Type

Rank 1: The user strikes 3 times, dealing 550 Damage each at -2 Accuracy. Each strike has a 9% chance of activating the Pierced effect.
Master Rank: The user strikes 3 times, dealing 675 Damage each at -2 Accuracy. Each strike has a 12% chance of activating the Pierced effect.

Rank 1 Cost: 600 CP
Master Rank Cost: 735 CP

Notes:
- The Pierced Effect causes this jutsu to bypass 15% Damage Reduction.
 

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Million Stabs said:
Million Stabs
A stylish technique that deploys many fast paced strikes that appear to be random but instead are all actually placed carefully on the opponent's body.

Information
Prerequisites: B-rank, a weapon with the Piercing Damage Type.

Rank 1: The user strikes at a single target 7 times dealing 270 Damage at +2 Accuracy.
Master Rank: The user strikes at a single target 8 times dealing 345 Damage at +2 Accuracy.

Special Action: By paying an additional +20% CP, the user may combine five strikes into a single dealing 1350/1725. This strike has a 21%/28% chance to inflicting the Broken Shell Effect.

Rank 1 Cost: 490 CP
Master Rank Cost: 625 CP

Notes:
- The Broken Shell effect causes the victim to take +10% damage for ten seconds from all sources. This effect does not stack.
- A target can only be effected by this technique once per battle.
 

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Bloodletter said:
Bloodletter
Multiple stabs with a pointed weapon can cause considerable internal damage. In this case the user focuses on this attempt entirely. With each successful hit, the next finds its mark much quicker. And in this case the mark are arteries.

Information
Prerequisites: B-rank, a weapon with the Piercing Damage Type.

Rank 1: The user strikes 3 times at a single target dealing 525 Damage each at -1 Accuracy.
Master Rank: The user strikes 3 times at a single target dealing 650 Damage each at -1 Accuracy.

Rank 1 Cost: 570 CP
Master Rank Cost: 710 CP

Notes:
- If the first strike is successful, the second strike has a +8% chance to cause bleeding. If the second strike hits successfully and does not cause bleeding, the third strike has a +7% chance to cause bleeding (this does not stack with the +8%).
- Bleeding can only be caused once per use of this technique and the bleeding inflicted is considered Internal Bleeding.
- Internal bleeding is twice as hard to heal and requires medical jutsu to repair in battle.
 

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Finisher said:
Finisher
With this jutsu, the user attempts to end the fight. With a vicious strike they attempt to impale their opponent in a fashion too graphic for most stations. If they decide to aim for the opponent's head, it is not uncommon for breaks to occur when such great pressure is involved.

Information
Prerequisites: B-rank, a weapon with the Piercing Damage Type

Rank 1: The user strikes at a single target, dealing 1,425 Damage at +1 accuracy.
Master Rank: The user strikes at a single target, dealing 1,800 Damage at +1 accuracy.

Rank 1 Cost: 520 CP
Master Rank Cost: 655 CP

Notes:
- This technique may be used as a Called Shot, replacing the jutsu's accuracy modifiers with the Called Shot Accuracy modifiers.
- This technique may only be successfully used as a Called Shot twice per round.
 

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