Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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B-Rank Jutsu

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Toxic Curse
A technique that changes the users chakra into a poison that doesn't harm or impair normal systems of the body...but has a particularly crippling effect of the chakra system. This poison impairs the use and control of chakra.

Information
Prerequisites: Poison Affinity, B-rank, 2 Mastered Poison Techniques

Rank 1: Creates a cloud of poison that effects a target. Each round effected, the victim suffers +15% Cp costs and has two 14% chances to suffer the 'Disruption' effect.
Master: Creates a cloud of poison that effects a target. Each round effected, the victim suffers +20% Cp costs and has two 21% chances to suffer the 'Disruption' effect.

Rank 1 Cost: 730 Cp, 370 Cp/Rnd
Master Cost: 910 Cp, 460 Cp/Rnd

Notes:
- Lasts up to three rounds, and requires a Nin Check each round active.
- This may use Ninjutsu or Melee Accuracy
- The 'Disruption' effect randomly dispels a single maintained jutsu active on the victim, and prevents it from being recast for a full round. If a Clone/Creation activates this effect, it is dispersed.
- This Jutsu counts as a Lingering Inhaled poison, and will not show up in a mod following standard poison rules.
 

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Stun Vapor
A poison technique that converts the user's chakra into another type of debilitating poison, this type effecting the reflexes and mind of the victim. This jutsu slows their reactions and body, preventing them from moving as quickly as they would like, and makes them much easier to fight with this handicap.

Information
Prerequisites: Poison Affinity, B-rank, 2 Mastered Poison Techniques

Rank 1: 'Stuns' the target for the duration of the jutsu. Additionally, victims have a 14% chance of being unable to perform actions 'Reflexively'.
Master: 'Stuns' the target for the duration of the jutsu. Additionally, victims have a 21% chance of being unable to perform actions 'Reflexively'.

Special Action: Special Action: By paying +20% Cp, the user may spread the poisonous mist to target +1 target. Doing so spreads the poison, and gives this jutsu a -3 Accuracy penalty.

Rank 1 Cost: 730 Cp, 370 Cp/Rnd
Master Cost: 910 Cp, 460 Cp/Rnd

Notes:
- Lasts up to three rounds, and requires a Nin Check each round active.
- The 'Stun' effect lowers the victim's dodge by -2 to attacks aimed at them as well as preventing them from auto-dodging, as well as give the attack +1 critical chance.
- This jutsu counts as a Instant Inhaled Poison, and will not show up in a mod following standard poison rules.
 

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Venom Strike
A technique that coats the user's hand, or rather fingertips, in venomous chakra. This appears as if the user has glowing claws that cut through the target, from that point the poisonous chakra directly seeping into the wound of the target. Poison from this technique prevents the wound from healing normally, and heightens the loss of blood.

Information
Prerequisites: Poison Affinity, B-rank, 2 Mastered Poison Techniques

Rank 1: Strikes at +2 Accuracy, dealing 1800 damage. This has a 21% chance of inflicting bleeding.
Master: Strikes at +2 Accuracy, dealing 2250 damage. This has a 28% chance of inflicting bleeding.

Rank 1 Cost: 580 Cp
Master Cost: 730 Cp

Notes:
- This attack uses melee accuracy
- If this Jutsu inflicts Bleeding, the victim also takes +20% Bleed Damage the following round. Attempts at reducing Bleeding have a 50% chance of failing until then.
 

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Poison Mist
A technique that molds chakra into a poisonous chemical within the body, before the user expels it from their mouth in the form of a thick mist of deadly poison. This toxic cloud harms the body, and is absorbed directly into the skin.

Information
Prerequisites: Poison Affinity, B-rank, 2 Mastered Poison Techniques

Rank 1: Two targets take 1000 damage each round, for two rounds.
Master: Two targets take 1200 damage each round, for two rounds.

Rank 1 Cost: 1100 CP
Master Cost: 1370 Cp

Notes:
- A Nin check is made between the victim and the user the following round, to see if this Jutsu is dodged.
- This Jutsu counts as a Lingering Inhaled poison, and will not show up in a mod following standard poison rules.
 

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