Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Black Dragon Dojo ->Sakamoto Hokoshida

Basuta

Well-Known Ninja
Joined
Nov 1, 2012
Messages
1,618
Yen
298,650
ASP
584
A Rank-
Character Level: 10

Weapons Stuff:

Affinities Stuff:
Free Major :
Free Minor :
Advanced Element:
Advanced Element: Mirror(Shinobi 101)

Core Abilities Stuff:
Quick Learner: 13
Jutsu Talent(So Gifted): 3 points
Forewarn: 3 points
Expanded Knowledge 3 points
Tactical Mind: 2 points
Offensive Insight: 2 points (Boost cost is 1 point, bought twice)

Abilities Stuff:
0. Shinobi 101 Ninjutsu
1. Fearless
2. Duelist
3. Jutsu Creator
4. Call Shot
5. Jutsu Mastery
6. Acupuncture
7. Clumsiness
8. Quick Draw
9. Quick Healer
10. Defensive Technique
*EK: Quick Reaction
 
A Rank-
Character Level: 10

Weapons Stuff:
"Ma Mitts"
Open-handed(Getting them registered anyway because they are deadly weapons.)

"Ole Faithful"
Unarmed Weapon: Biker Gloves
Side Effect Type: Blunt/Bludgeoning
Accuracy Bonus: -2
Damage Bonus: +10%


"Heavy Hands"
Bludgeoning Weapon: Gun-metal Black Gauntlets
Side Effect Type: Blunt/Bludgeoning
Accuracy Bonus: -2
Damage Bonus: +10%

"Fingerless Fist....<_< >_>"
Projectile Weapon: Biker Gloves
Side Effect Type: Piercing
Accuracy Bonus: +2
Damage Bonus: -10%

Affinities Stuff:
Free Major : Lightning
Free Minor : Fire
Advanced Element: Gravity
Advanced Element: Mirror(Shinobi 101)

Core Abilities Stuff:
Quick Learner: 20
Jutsu Talent(So Gifted): 3 points
Observation: 3 points
Expanded Knowledge: 3 points
Expanded Knowledge: 3 points
Tactical Mind: 2 points
Offensive Insight: 2 points (Boost cost is 1 point, bought twice)
Prediction: 2 points
Double Image: 2 points (For Rank 2/Mastered)



Abilities Stuff:
0. Shinobi 101 Ninjutsu
1. Split Personality

"Me n' Ma Crew"
A) 2. Duelist -pending
3. Jutsu Creator
4. Summoner -pending
5. Jutsu Mastery
6. Defensive Technique -pending
7. Clumsiness
8. Fearless
*EK1. Quick Reaction
*EK2. Quick Healer

"This... is Personal!"
B)2. Duelist -pending
3. Jutsu Creator
4. Call Shot
5. Jutsu Mastery
6. Acupuncture
7. Clumsiness
8. Fearless
*EK1. Defensive Technique -pending
*EK2: Quick Draw

Split Personality Roleplay:
Very few have been blessed to get the chance to have a sit-down with Sakamoto Romuga, or as I call him, Papa Dragon. I've had the pleasure many times to do so. He told me once or twice that "When it comes to the job, a man is only as good as his tools." I know he has told the Shida-Man that more times but,... it's the Shida-Man. He already knows. Well Mr. Epic can't be running around town with his full wardrobe, but I can... Random? Oh you don't understand, you see, many of the Shida-Mans styles use specialized equipment found in his jackets and gloves. How silly would it be if you had to pause an honor bout for a few hours cause you had to run back home "real quick." Plus, or actually more importantly,as the Head Black Dragon it is necessary to stay on the cutting edge of fashion.

Duelist Roleplay:
R.E.S.P.E.C.T... The name of the game. THE single most important thing to a dragon. And sometimes ya got to get all up close and personal to get it. At a moments notice, the team is ready to back the Main Man should things get shady. But, something tends to brews inside when it's just you and an opponent, especially a well deserving one. When the Shida-Man locks eyes with his opponent, when someone does that one thing to earn a beatdown solo from the Sakamoto,... that when it's best to throw up your hands and say, "Hey man, I don't want NO part of that homie." When someone's got your honor, who else, at that time, is important?

Summoner Roleplay:
And then you gotta factor in when he wants to get his brodies involved, you know, knowing when to go solo and when to let the team shine. You see, that's what's great about the Sakamoto Sky Dragon, he shows us some love too. You see, we have no problem at all paying homage to the Great One, but what separates the Shida-Man from, like, everybody, is that he lets us join in and take part in his epic story. For this, we dragons are greatful and will throw down for the Baddest man in town, knowhatImean?

Defensive Technique:
Good ole Papa Dragon had few sitdowns with the Sakamoto Shogun. And I had the honor, privilage, and pleasure of listening in as well. During those times he would tell us little bit about his days as a wrestler. I know that the Shida-man already knew about what Romuga had to say but, I never missed the jist of what he was saying. "Defense is all ya got if ya want last more then uh few bout son. Fight every fight, and treat every blow like the one that'll end yer healthy life-style. Are ya listen boy? Power MIGHT win determine a match, but yer guard will determine the longivity of your career." Yeah, that's a Sakamoto's way of saying 'Take great care of yourself, cause I love you.'... Know what? I like his version better, sounds more manly.
 
Alrighty then:


A Rank-
Character Level: 10
Added Weapons said:
"Ole Faithful"
Type: Unarmed -- Bludgeon
Description: Biker Gloves
Accuracy Bonus: -2
Damage Bonus: +10%

"Heavy Hands"
Type: Melee -- Bludgeon
Descrption: Gun-metal Black Gauntlets
Accuracy Bonus: -2
Damage Bonus: +10%

"Fingerless Fist....<_< >_>"
Type: Projectile -- Piercing
Description: Biker Gloves
Accuracy Bonus: +2
Damage Bonus: -10%
NOTE: I put everything in a more family friendly way to look at it.
Added Elemental Affinities said:
Affinities Stuff:
Free Major : Lightning
Free Minor : Fire
Advanced Element:
Advanced Element: Mirror(Shinobi 101)
NOTE: You get free Major in Lightning and a Free Minor in Fire. You also get mirror due to Shinobi 101. However, how did you obtain Gravity? It is Major Lightning, Minor Earth. Please indicate where it came from before you can get credit for it.
Core Ability -- Quick Learner said:
Jutsu Talent(So Gifted): 3 points
Forewarn: 3 points
Expanded Knowledge 3 points
Tactical Mind: 2 points
Offensive Insight: 2 points (Boost cost is 1 point, bought twice)
= 13 Points used

Becomes...

Jutsu Talent(So Gifted): 3 points
Observation: 3 points
Expanded Knowledge: 3 points
Expanded Knowledge: 3 points
Tactical Mind: 2 points
Offensive Insight: 2 points (Boost cost is 1 point, bought twice)
Prediction: 2 points
Double Image: 2 points (For Rank 2/Mastered)

Abilities said:
Abilities Stuff:
0. Shinobi 101 Ninjutsu
1. Split Personality

"Me n' Ma Crew"
A) 2. Duelist
3. Jutsu Creator
4. Summoner
5. Jutsu Mastery
6. Defensive Technique
7. Clumsiness
8. Fearless
*EK1. Quick Reaction
*EK2. Quick Healer

"This... is Personal!"
B)2. Duelist -pending
3. Jutsu Creator
4. Call Shot
5. Jutsu Mastery
6. Acupuncture
7. Clumsiness
8. Fearless
*EK1. Defensive Technique
*EK2: Quick Draw

All approved
 
Revisiting the weapons under the assumption that I might need to, due to having to select a passive for the weapon.
My Utility-Belt said:
"Ole Faithful aka The Tapper"
Type: Unarmed -- Hand-seal allowance
Description: Blue Padded Sport Gloves
Accuracy Bonus: +2
Damage Bonus: -10%

"Heavy Hands"
Type: Bludgeon-- Suppression
Description: Gun-metal Black Metal Gauntlets
Accuracy Bonus: -2
Damage Bonus: +10%

"Fingerless Fist....<_< >_>"
Type: Projectile -- Hand-seal Allowance
Description: Black Fingerless Biker Gloves
Accuracy Bonus: +2
Damage Bonus: -10%

Also revisiting affinities due to updates. If role-plays are needed, just give me a shout for which ones.
Affinities Stuff: said:
Free Major : Lightning
Free Minor : Fire
Acquired Minor: Earth*
Advanced Element: Radiation*
Advanced Element: Gravity*
Advanced Element: Mirror(Shinobi 101)

Reposting Core Ability listing for the sake of clarity/organization
Quick Learner: said:
Jutsu Talent(So Gifted): 3 points
Observation: 3 points
Expanded Knowledge: 3 points
Expanded Knowledge: 3 points
Tactical Mind: 2 points
Offensive Insight: 2 points (Boost cost is 1 point, bought twice)
Prediction: 2 points
Double Image: 2 points (For Rank 2/Mastered)

Revisiting Abilities in light of the change for Shinobi 101. I also moved a few around so it would be easier to see which ones are different between styles.
Abilities Stuff: said:
0. Shinobi 101 Ninjutsu/ Squadron
1. Split Personality

"Me n' Ma Crew"
A) 2. Duelist
3. Jutsu Creator
4. Fearless
5. Jutsu Mastery
6. Defensive Technique
7. Clumsiness
8. Summoner
*EK1. Quick Reaction
*EK2. Quick Healer -> Healing Factor

"This... is Personal!"
B)2. Duelist
3. Jutsu Creator
4. Fearless
5. Jutsu Mastery
6. Defensive Technique
7. Clumsiness
8. Call Shot
*EK1. Acupuncture
*EK2: Quick Draw
 
Revisiting the weapons under the assumption that I might need to, due to having to select a passive for the weapon.
My Utility-Belt said:
"Ole Faithful aka The Tapper"
Type: Unarmed -- Hand-seal allowance
Description: Blue Padded Sport Gloves
Accuracy Bonus: +2
Damage Bonus: -10%

"Heavy Hands"
Type: Bludgeon-- Suppression
Description: Gun-metal Black Metal Gauntlets
Accuracy Bonus: -2
Damage Bonus: +10%

"Fingerless Fist....<_< >_>"
Type: Projectile -- Hand-seal Allowance
Description: Black Fingerless Biker Gloves
Accuracy Bonus: +2
Damage Bonus: -10%

Also revisiting affinities due to updates.
Affinities Stuff: said:
Free Major : Lightning
Free Minor : Fire
Acquired Minor: Earth*
Advanced Element: Radiation* On hold, I'll do this later.
Advanced Element: Gravity* On hold, I'll do this later.
Advanced Element: Mirror(Shinobi 101)

Reposting Core Ability listing for the sake of clarity/organization
Quick Learner: said:
Jutsu Talent(So Gifted): 3 points
Observation: 3 points
Expanded Knowledge: 3 points
Expanded Knowledge: 3 points
Tactical Mind: 2 points
Offensive Insight: 2 points (Boost cost is 1 point, bought twice)
Prediction: 2 points
Double Image: 2 points (For Rank 2/Mastered)

Revisiting Abilities in light of the change for Shinobi 101. I also moved a few around so it would be easier to see which ones are different between styles.
Abilities Stuff: said:
0. Shinobi 101 Ninjutsu/ Squadron
1. Split Personality

"Me n' Ma Crew"
A) 2. Duelist
3. Jutsu Creator
4. Fearless
5. Jutsu Mastery
6. Defensive Technique
7. Clumsiness
8. Summoner
*EK1. Quick Reaction
*EK2. Healing Factor

"This... is Personal!"
B)2. Duelist
3. Jutsu Creator
4. Fearless
5. Jutsu Mastery
6. Defensive Technique
7. Clumsiness
8. Call Shot
*EK1. Acupuncture
*EK2: Quick Draw

Let's just get this out the way first.
 
Sakamoto Shida said:
Revisiting the weapons under the assumption that I might need to, due to having to select a passive for the weapon.
My Utility-Belt said:
"Ole Faithful aka The Tapper"
Type: Unarmed -- Hand-seal allowance
Description: Blue Padded Sport Gloves
Accuracy Bonus: +2
Damage Bonus: -10%

"Heavy Hands"
Type: Bludgeon-- Suppression
Description: Gun-metal Black Metal Gauntlets
Accuracy Bonus: -2
Damage Bonus: +10%

"Fingerless Fist....<_< >_>"
Type: Projectile -- Hand-seal Allowance
Description: Black Fingerless Biker Gloves
Accuracy Bonus: +2
Damage Bonus: -10%

Also revisiting affinities due to updates.
Affinities Stuff: said:
Free Major : Lightning
Free Minor : Fire
Acquired Minor: Earth*
Advanced Element: Radiation* On hold, I'll do this later.
Advanced Element: Gravity* On hold, I'll do this later.
Advanced Element: Mirror(Shinobi 101)

Reposting Core Ability listing for the sake of clarity/organization
Quick Learner: said:
Jutsu Talent(So Gifted): 3 points
Observation: 3 points
Expanded Knowledge: 3 points
Expanded Knowledge: 3 points
Tactical Mind: 2 points
Offensive Insight: 2 points (Boost cost is 1 point, bought twice)
Prediction: 2 points
Double Image: 2 points (For Rank 2/Mastered)

Revisiting Abilities in light of the change for Shinobi 101. I also moved a few around so it would be easier to see which ones are different between styles.
Abilities Stuff: said:
0. Shinobi 101 Ninjutsu/ Squadron
1. Split Personality

"Me n' Ma Crew"
A) 2. Duelist
3. Jutsu Creator
4. Fearless
5. Jutsu Mastery
6. Defensive Technique
7. Clumsiness
8. Summoner
*EK1. Quick Reaction
*EK2. Healing Factor

"This... is Personal!"
B)2. Duelist
3. Jutsu Creator
4. Fearless
5. Jutsu Mastery
6. Defensive Technique
7. Clumsiness
8. Call Shot
*EK1. Acupuncture
*EK2: Quick Draw

Let's just get this out the way first.

Weapons Approved
Affinities Approved -- Still waiting on those two RPs.
Abilities approved -- For now (sent something to dev in regards to Split Personality and Expanded Knowledge)
CA skills -- Approved.
 
Revisiting the weapons to add two new ones.
My Utility-Belt said:
"Ole Faithful aka The Tapper"
Type: Unarmed -- Hand-seal allowance
Description: Blue Padded Sport Gloves
Accuracy Bonus: +2
Damage Bonus: -10%

"Heavy Hands"
Type: Bludgeon-- Suppression
Description: Gun-metal Black Metal Gauntlets
Accuracy Bonus: -2
Damage Bonus: +10%

"Fingerless Fist....<_< >_>"
Type: Projectile -- Hand-seal Allowance
Description: Black Fingerless Biker Gloves
Accuracy Bonus: +2
Damage Bonus: -10%

"Ma Mitts"
Type: Unarmed -- Suppression
Description: BearBare Hands
Accuracy Bonus: +2
Damage Bonus: -10%

"Sword Play Special"
Type: Slashing-- Bleeding
Description: Single Forearm Blades
Accuracy Bonus: -2
Damage Bonus: +10%

Also revisiting affinities due to updates.
Affinities Stuff: said:
Free Major : Lightning
Free Minor : Fire
Acquired Minor: Earth*
Advanced Element: Radiation* On hold, I'll do this later.
Advanced Element: Gravity* On hold, I'll do this later.
Advanced Element: Mirror(Shinobi 101)

Reposting Core Ability listing for the sake of clarity/organization
Quick Learner: said:
Jutsu Talent(So Gifted): 3 points
Situational Awareness: 3 points
Observation: 3 points
Expanded Knowledge: 3 points
Expanded Knowledge: 3 points
Tactical Mind: 2 points
Offensive Insight: 2 points (Boost cost is 1 point, bought twice)
Prediction: 2 points
Double Image: 2 points (For Rank 2/Mastered)

Revisiting Abilities in on the account of, there isn't much of a difference in styles to warrant a split personality ability. So I'll be dropping Split Personality for now but leaving the listing up, just in case I change my mind. Also, if Split Personality would block other abilities from being used for a time, start from the bottom of the list and work upward until the week's end.
Abilities Stuff: said:
0. Shinobi 101 Ninjutsu/ Squadron
-Squad mates: Narumi Oka

1. Duelist
2. Jutsu Creator
3. Fearless
4. Jutsu Mastery
5. Defensive Technique
6. Clumsiness
7. Summoner
8. Healing Factor
9. Quick Draw
10. Call Shot
EK 1. Acupuncture
EK 2. Quick Reaction

Old stuff for possible later use.
1. Split Personality

"Me n' Ma Crew"
A) 2. Duelist
3. Jutsu Creator
4. Fearless
5. Jutsu Mastery
6. Defensive Technique
7. Clumsiness
8. Summoner
*EK1. Quick Reaction
*EK2. Healing Factor

"This... is Personal!"
B)2. Duelist
3. Jutsu Creator
4. Fearless
5. Jutsu Mastery
6. Defensive Technique
7. Clumsiness
8. Call Shot
*EK1. Acupuncture
*EK2: Quick Draw

I know there are still role-plays needed for other things but, consider those place holders for now.
 
My Utility-Belt said:
"Ole Faithful aka The Tapper"
Type: Unarmed -- Hand-seal allowance
Description: Blue Padded Sport Gloves
Accuracy Bonus: +2
Damage Bonus: -10%

"Heavy Hands"
Type: Bludgeon-- Suppression
Description: Gun-metal Black Metal Gauntlets
Accuracy Bonus: -2
Damage Bonus: +10%

"Fingerless Fist....<_< >_>"
Type: Projectile -- Hand-seal Allowance
Description: Black Fingerless Biker Gloves
Accuracy Bonus: +2
Damage Bonus: -10%

"Ma Mitts"
Type: Unarmed -- Suppression
Description: BearBare Hands
Accuracy Bonus: +2
Damage Bonus: -10%

"Sword Play Special"
Type: Slashing-- Bleeding
Description: Single Forearm Blades
Accuracy Bonus: -2
Damage Bonus: +10%
--> Approved.

Also revisiting affinities due to updates.
Affinities Stuff: said:
Free Major : Lightning
Free Minor : Fire
Acquired Minor: Earth*
Advanced Element: Radiation* On hold, I'll do this later.
Advanced Element: Gravity* On hold, I'll do this later.
Advanced Element: Mirror(Shinobi 101)
--> Pending on RPs.
Quick Learner: said:
Situational Awareness: 3 points
Observation: 3 points
Expanded Knowledge: 3 points
Expanded Knowledge: 3 points
Tactical Mind: 2 points
Offensive Insight: 2 points (Boost cost is 1 point, bought twice)
Prediction: 2 points
Double Image: 2 points (For Rank 2/Mastered)
--> Approved. 20/20 used.
Abilities Stuff: said:
0. Shinobi 101 Ninjutsu/ Squadron
-Squad mates: Narumi Oka

1. Duelist
2. Jutsu Creator
3. Fearless
4. Jutsu Mastery
5. Defensive Technique
6. Clumsiness
7. Summoner
8. Healing Factor
9. Quick Draw
10. Call Shot
EK 1. Acupuncture
EK 2. Quick Reaction

Old stuff for possible later use.
1. Split Personality

"Me n' Ma Crew"
A) 2. Duelist
3. Jutsu Creator
4. Fearless
5. Jutsu Mastery
6. Defensive Technique
7. Clumsiness
8. Summoner
*EK1. Quick Reaction
*EK2. Healing Factor

"This... is Personal!"
B)2. Duelist
3. Jutsu Creator
4. Fearless
5. Jutsu Mastery
6. Defensive Technique
7. Clumsiness
8. Call Shot
*EK1. Acupuncture
*EK2: Quick Draw

I know there are still role-plays needed for other things but, consider those place holders for now.[/quote] --> Pending on the RPs.
 
Advanced Ability slot
AAS: Deadeye-
What, you didn't know? The Shida-man hand the most diverse hands out there. Who else could learn Gentle Fist with being born a Hyuuga? See, back in the day he used to run with this guy named Yusei right? They fought pretty frequently and where the Shida-Man favored braking-down his foes with the Grapplaire Arts, Yusei disected his enemies with palm strike and finger pokes. Big man Kazama started doing the spinning trick pretty often to try and keep the Bancho at bay and the Great One needed a way to get in and out to counter. The Innovator reflectively constructed a way to, not only reduce and sometimes undo the effect of some of these blows by unlocking the forcefully sealed.... well, what's called Chakra Gates through self Acupuncture, he memorized and returned the damage to the Senju clan member by playing back the big guy's movements with pinpoint accuracy, as if he was the "Double Image" of Code Red himself. This would be the birth of the greatest fighting style known to man, but I won't tell you the name now. You'll just have to see it in action first. But let's just say it's not too gentle.
 
Have you notice what has been going on lately? The Saka-Mojo seems to be getting more intense you know. I have been with the big guy for a little over a year and I have been seeing somethings. Their have been many events surrounding the the Bancho, so many life changing scenarios that it would make the most battle hardened strong man to break down and run crying to there mommies. The Shida-Man... never that! Some of the these other people though they were at a level that the Great One couldn't reach. Do you believe that?... Better not.

There were tells of those who could tap into the bodies full potential, a level of capability that exceeded what most could imagine. The thing was, many people ran into the same trouble time and time again... Training Plateaus. Once the average person reached a Training Plateau, it took extensive time and effort to overcome it. Not the Shida-Man, for you see, as all ways he had a plan. We gathered at the hide out with a special guest appearance of Auntie Suki.

G Heavy:(Slight Concern) "Sakamoto-sama, you do know that opening the gates can be dangerous enough without extreme stamina and durability conditioning. Prematurely forcing them open is akin to suicide."
Mr. Extreme:(Norm) "Yep, but ah think ah might have somethin'. Besides, so many other folks call themselves havin' and edge, it's 'bout time ah get uh few new tricks of ma own. Show 'em that ah ain't bein' left bahind."
PT:(Excited) "So what's the plan Shida-Man?"
Supreme Strategist: "Ah'm use dem Hyuuga moves to force ma spirit energy to the forefront. Yer jobs are ta coach meh on ventin' all that energy so ah don't overload n overheat. Got it?"


The group nods, minus my Sweetess Suki who was just lighting a cigarette, and Replay sets up her camera and tripod at a safe distance. The Sexist Sakamoto takes off his jacket and shirt, shakes himself loss.

The Truth About Limitations

G Heavy:(Instructing) "Now Hokoshida, one of the common symptoms of opening a gate is overheating. Use J Bird's move Real Blazer, I think it will help to control the rate your temperature will rise or at least help your body to accept the changes."

*J Bird uses Immolation Armor and a Shida follows before doing self-Acupuncture and poking three spots on his torso.*

J Bird: "!True Blazer!"
Styling Shida: "!Over-burn Mode!"
PT:(Really Excited) "Awww SNAP! He's doing it."
The Orginal Shici-ban:(Chill) *Smoking* "How do you feel?"
Blazing Bancho:(Fine) "Ah can go fer more." *Jabs two more spots*


The Sakamoto starts turning up the heat and we can all begin to feel it. It was like he was an engine giving off Heat Waves(Rank 1). He starts to turn a little red though.

Replay:(Concern) "Is he suppose to look like that?!"
J Blue:(Concern) "Gotcha Shida-Man. White Water Wash." *Uses Rinse Off: Rank 1 on Shida*
Sauna-Moto(Panting) *Flexes forearms* "Ah feel it. Ah'm very uncomfortable, but still good ta good go. Get ready..." *jabs spot on the back of his neck*


Once he does that, energy start shooting off of him, like lightning sparking and stuff.

Sweetess Suki: You're generating too much energy. You will need to discharge it somehow to stay regulated but don't just...*Shida does something* HEY WAIT!!

*Shida uses Amp Field Mastered with special action*

Before she could finish what she said, the Bancho releases a wave of electric energy that shocks a good many of us. Some of us seemed unaffected like Y2K who's highly tuned to it, and Replay who was a good distance away.

PT:(Joyful) *Jolted* "!GlorGlorious!"
Spark Suki:(Angry) *Jolted* "Shida what the f%@#!!! Listen to EVERYTHING I'm saying. D%#$ man. Discharge it into the ground. Yoyoko, try to sap some of his loss energy until he can manage it himself."
Y2K:(Enthusiam) "You got it big sis. !Succubus of the Sky!" *Use Leech Seal Rank 1 on Shida(Special action Chakra Focus/Look like Thunder Clap Rank 1*
Sparka-Moto:(Woozy) "Ah ain't feelin' so *drops to knees* so... *Vomits a little*
Spark Suki:(Calm) "Keep cool Shida. That part is normal. This is you first time around that bend. Just breathe and try to force that energy into the ground."


When the big guy wrestled with his own glorious energy, he started to radiant a hot pink-ish aura. Do you think it's funny, you wouldn't if you were there.

Replay:(Concern)"What is that?"
Sage Suki:(Informative) "That is his true charka color. It came out like this when I did it but, more of a dark grey. Still, it's unstable as s^#$ so give him some distance."


-Undeniable Aura unlocked(Radiation)

Shida-Man: "Ah gotta tune it down ah bit." *Strikes a point in each upper arm and thigh*

From the looks of it, touching those vital points caused his muscles to swell up.

Shida-Man(Burdened) "What?! Ah feel heavy... like ah'm being crushed."
G Heavy:(Worry) "I don't think you should have tried to close the gates that way, at least not so soon. What should he do Suki?"
Sage Suki:(Worry) "How the f^%$ should I now?! Shida, no more pressure points, no charka gates. You'll have to keep trying to suppress and redirect energy. J Blue, keep cooling him down. Y2K, keep it going."



As the as others attempt to suppress and relieve the Main-Man's ailments, The ground around the Bancho started cracking and stuff.

G Heavy: "Don't just press into the ground...Gravel Shift!*Use Gravel Mastered on Shida* Sakamoto, hold on... don't be angry with me."

Can you believe this big oaf puts on his Stone Skin and pounds Shida-Man's back. The !NERVE!*Uses Fist of Gaia Rank 1 with Special action* But as he drew back he seemed burdened also. And when he got out of harms way, he had a slight glow on him.

G Heavy:(Instructive) *Sweating* "Okay Sakamoto-sama, I've partially encased you into you in light soil. DON'T just press against it. Try to sync with it and release you're energy into. However you've been able to mock my Stone Skin, use it to trade the properties of the earth around you to fortify your bone structure."
The Prodigy: (Weaken) "It's crushing me, bodies... swellin'... can't stop it."


Everyone of these fools,... showed there lack of faith in the Shida-Man. He's the Greatest Man in the Land of Japan for a reason. In all there attempts to aid him, they showed the they didn't trust him to handle his own spirit. But I knew all along that he could.

Unveiling of a Legend

PT aka Me:(Assurance) *While walking toward Shida* "You all lack faith in the Shida-Man."
Replay:(Horror) "GEDO! STOP, DON'T GET CLOSE!"
PT: "You got this Shida-Man."
Shida-Man:(Warning) "Gedo!"
PT: *Continuing to march forward* "...Cause I know you won't let any thing happen to me. We've come too far. You are the only one that has dared to challenge every person of power this city has to offer,... and you're still alive today... And many of us are, because of you... *Drops to knees and begins to sweat, crawls forward* Just like you fought to protect the civilians from Akizora, from crazy Sennins, from the perils unknown even,... you will save me now and continue to be the first, last, and likely the only line of defense for those who can't do for themselves. *Falls to belly but crawls on* And today will be just another day in the life of MY hero, The Greatest Man... in the Land... of Japan... the Shida-Man. *Stop seven feet away* I can't die... cause you won't let me." *Looks up and holds out fist*
*Gedo applies Devastating Aura Mastered on Shida*


As the Shida-Man's shades' begin to melt, his shakes them from his face. The overall pressure of the area around us changes direction for a second as a slight force wave push out from him. The Shida-Man's earthen shackles begin to shake and crumble off him.

-Overwhelming Presence unlocked(Gravity)

As he stand up his legs began to wiggle, but that didn't stop him from approaching me. After a few step all burdens seem to disperse and the heat suddenly stop. *All jutsus dropped* The Bancho drops to one knee in front of me and I could see his eyes... they were... !magnificent! Then, he created a fist using his left hand and pressed it against my own.

{Kinjutsu Application Reference, but not application itself.}
{Out of Character: Give me my Radiation and Gravity approvals!}
 
11th Ability Slot: Strategist

Now one can't lead a group of young people without knowing or learning a thing or two about leadership,... except the Shida-Man. Over the past few months the team has really come together, forming into a real squadron. The Dragons' moves are starting to seaming together better. However, with things going the way they were, the Main-Man wanted Dragons and himself to be ready at any moment. After speaking with Suki, his seasoned aunt formerly a Trainee of the Anbu, the Great One learns of tactics he and the Dragons could use to have an advantage from the start. Suki, unlike most women, loved chess and shared her tips with the Sakamoto over a few games, which he relayed to the rest of the fighters of the group.
 
Goganji is declared inactive:
Last RP post by Goganji was made on 29 January 2015

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Dojo: http://ninpocho.com/viewtopic.php?f=488&t=3002&start=15
 

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