Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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C-Rank Jutsu

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Sand Stars said:
Sand Stars
A powerful technique that causes sand to levitate from the ground into several sharp figures and launch themselves at a target at high speeds. This sand hardens to the strength of steel, and can slice through many objects with sheer blunt trauma.

Information
Prequisites: - Sand Affinity, C-rank

Rank 1: Launches 6 blades of sand that each deal 320 damage at +1 Accuracy. Only 4 may hit.
Master: Launches 7 blades of sand that each deal 320 damage at +1 Accuracy. Only 5 may hit.

Special Action: By paying +20% Cp, each strike may be used as a called shot, taking on all called shot penalties. This replaces Bleeding and Suppression chance with a 18% chance of inflicting called shot penalties. Up to three may be successful per use, and if at least two inflict called shot penalties, Suppression is caused.

Rank 1 Cost: 410 Cp
Master Cost: 510 Cp

Notes:
- May be used with Ninjutsu or Ranged Accuracy
- When used normally, each strike has a 5% chance of causing Bleeding and Suppression.
 

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Sandstorm Veil said:
Sandstorm Veil
A technique that disperses sand into the air around the user, shrouding themselves in a gritty veil of grainy dust. This prevents targets from accurately viewing the user through the small sandstorm, and impairs the precision of techniques aimed at them whether they be long or close ranged. This also doubles as a mask for the user's movements, giving victims less chance to react due to impaired vision.

Information
Prequisites: - Sand Affinity, C-rank

Rank 1: Traps up to two targets in a whirling sandstorm at -2 Accuracy. The user and any targets hit by Sandstorm Veil are considered to be under the effects of a Smoke Bomb
Master: Traps up to three targets in a whirling sandstorm at -1 Accuracy. The user and any targets hit by Sandstorm Veil are considered to be under the effects of a Smoke Bomb

Rank 1 Cost: 450 Cp, 230 Cp/Rnd
Master Cost: 560 Cp, 280 Cp/Rnd

Notes:
- User is automatically included within Sandstorm Veil's effects in addition to any others who are hit by it. If no other targets are hit by Sandstorm Veil then only the user is considered under the effects of a Smoke Bomb.
- Lasts up to thirty seconds.
- Effects count as the effects of the Smoke Bomb Tool and does not stack with it.
 

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Cluster Attack said:
Cluster Attack
A technique that gathers sand and compacts it into large, high density shape and launches it towards the target. Because of sand's shifting properties, the user is able to create virtually anything they can imagine, which makes this technique particularly useful for nearly any type of attack.

Information
Prequisites: - Sand Affinity, C-rank

Rank 1: Strikes the target with a cluster of condensed sand that deals 1350 damage, with a 12% chance of activating a secondary effect.
Master: Strikes the target with a cluster of condensed sand that deals 1690 damage, with a 18% chance of activating a secondary effect.

Special Action: When using this technique, the user is able to choose a single property to add to the condensed sand figure;
- Slashing: the attack gains the Wind Slice effect.
- Bludgeoning: The attack gains the Crush effect.
- Piercing: The attack gains the Impale effect.

Rank 1 Cost: 450 Cp
Master Cost: 560 Cp

Notes:
- The 'Wind Slice' effect causes the attack to deal +5% base damage and raise bleeding one level.
- The 'Impale' effect increases bleeding by one level and has a 35% chance of dealing critical damage. Additionally, this disperses clones.
- The 'Crush' effect causes suppression and raises the called shot level of a single limb chosen at random.
 

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Desert Deflection said:
Desert Deflection
Gathers sand and condenses it into a wall of shifting sand nearly instantly. The sand compacts into a shield almost instantly, allowing the user to shield themselves on a split seconds notice. While being compact and durable, once attacked the sand disperses outwards to coat any who get too close with sand, leaving them open against a strike from the user.

Information
Prequisites: - Sand Affinity, C-rank

Rank 1: Creates a wall of sand that withstands 1220 damage.
Master: Creates a wall of sand that withstands 1520 damage.

Special Action: The user may use this jutsu reflexively; doing so increases the base Hp by +20%, but cannot be maintained. This jutsu blocks only a single action.

Rank 1 Cost: 450 Cp, 230 Cp/Rnd
Master Cost: 560 Cp, 280 Cp/Rnd

Notes::
- Lasts up to thirty seconds.
- This jutsu defends against physical, non-elemental, and elemental damage.
- This jutsu's Hp may be increased by Sand Buffs.
- While active, the user cannot use any action using Melee Accuracy.
- If attacked with melee accuracy, the barrier disperses upon the target and causes the Stun effect.
- The 'Stun' effect lowers the victim's dodge by -2 to the next attack aimed at them as well as preventing them from auto-dodging it, as well as give the attack +1 critical chance.
 

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