Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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C-Rank Jutsu

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Force Blast said:
Force Blast
A technique where the user condenses chakra, releasing it into an invisible force of energy that violently throws their enemies back.

Information
Prerequisites: - Kinesis Affinity, C-rank

Rank 1: Emits a pulse of force that has a 30% chances of suppressing the target up to 3 times. If at least 2 succeed, the victim has an 18% chance of auto-failing their next action. This has a 18% chance to activate the 'Psionic' effect and deal 405 damage.
Master: Emits a pulse of force that has a 36% chances of suppressing the target up to 3 times. If at least 2 succeed, the victim has an 24% chance of auto-failing their next action. This has a 24% chance to activate the 'Psionic' effect and deal 505 damage.

Special Action - Shockwave: By paying +20% Cp and reducing the suppression chances down to 2, the user may allow this jutsu to target an additional target. This also lowers all chances by -6%.

Special Action - Forcefield: By paying +20% Cp, this jutsu may be used as a barrier with 1485/1855 Hp. This blocks Physical, elemental, and non elemental effects. Attacks using melee accuracy against this barrier have a 18%/24% chance of suppressing the attacker. This cannot be maintained, and only blocks a single action.

Rank 1 Cost: 450 Cp
Master Cost: 560 Cp

Notes:
- This jutsu may be used reflexively. Doing so causes the Auto-fail chance to effect the attacker's current jutsu.
- If the user has at least 40% Kinesis damage buffs, only 1 suppression check is required to succeed for auto-fail chance.
- The auto-fail chance given by this jutsu cannot be increased or negated.
- The 'Psionic' effect treats this jutsu as a sneak attack. If already a sneak attack, this prevents the attack from being auto-dodged or revealing the user to others.
 

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Psionic Assault said:
Psionic Assault
A jutsu that uses chakra to manipulate the environment and turn surrounding objects into improvised projectiles all controlled at the user's will. Essentially, this technique launches debris, rocks, sticks, or whatever happens to be laying around with the invisible force of the Kinesis release.

Information
Prerequisites: - Kinesis Affinity, C-rank

Rank 1: Manipulates a objects with Kinetic chakra to deal 1350 damage with a chance of 'Psionic'. Secondary effects have a 12% chance of activating.
Master: Manipulates a objects with Kinetic chakra to deal 1685 damage with a chance of 'Psionic'. Secondary effects have a 18% chance of activating.

Special Action: The user may divide the damage into up to 4 separate strikes by manipulating multiple objects. The damage is equally divided between strikes, and may be divided among targets. Additionally, the chance of bleeding or suppression is also divided up equally.

Special Action: The user may choose to manipulate specific objects with certain traits to give the jutsu either Bleeding -or- Suppression.

Rank 1 Cost: 450 Cp
Master Cost: 560 Cp

Notes:
- Bleeding or suppression may only happen once per use.
- The 'Psionic' effect treats this jutsu as a sneak attack. If already a sneak attack, this prevents the attack from being auto-dodged or revealing the user to others.
 

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Kinetic Infusion said:
Kinetic Infusion
A technique that infuses kinetic chakra around an object, which allows the user to manipulate it without actually having to be in contact with it themselves.

Information
Prerequisites: - Kinesis Affinity, C-rank

Rank 1: Allows the user to "wield" a weapon through chakra, though actions made with it have -2 Accuracy and cost +20% Cp. Actions made with this weapon have a 6% chance of activating the 'Psionic' effect.
Master: Allows the user to "wield" a weapon through chakra, though actions made with it have -1 Accuracy and cost +10% Cp. Actions made with this weapon have a 8% chance of activating the 'Psionic' effect.

Rank 1 Cost: 450 Cp, 230 Cp/Rnd
Master Cost: 560 Cp, 280 Cp/Rnd

Notes:
- Lasts up to three rounds, and cannot stack.
- All actions made with this weapon use Ninjutsu Accuracy, and have all costs paid by the user as normal.
- This weapon receives Kinesis buffs; but not longer gains physical/melee/weapon buffs aside from augments.
- This weapon is not equipped by the user, and cannot be used with/while duel wielding in any way.
- This weapon may be attacked using called shot penalties. A full hit made against it has a 35% chance to disrupt this jutsu for a full round.
- The 'Psionic' effect treats the attack as a sneak attack. If already a sneak attack, this prevents the attack from being auto-dodged or revealing the user to others.
 

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Force Guard said:
Force Guard
Radiating invisible kinetic energy from their body, this technique allows users of the Kinesis release to subtly alter the course of incoming harm. While this doesn't have the strength of more condensed kinetic jutsu due to being constantly active, it does provide a significant measure of protection by throwing attacks aimed at them off slightly off course.

Information
Prerequisites: - Kinesis Affinity, C-rank

Rank 1: Coats the user in kinetic chakra, giving them a 12% chance at dispelling partial hits. Additionally, all secondary effects have a -6% chance of activating upon them.
Master: Coats the user in kinetic chakra, giving them a 18% chance at dispelling partial hits. Additionally, all secondary effects have a -8% chance of activating upon them.

Special Action: The user may choose to lower the partial hit avoidance chance by -6% and the secondary effect resistance by -4% to cause all actions aimed at them to have a -1 critical range; this does not apply to rolls of 20.

Rank 1 Cost: 450 Cp, 230 Cp/Rnd
Master Cost: 560 Cp, 280 Cp/Rnd

Notes:
- Lasts up to three rounds.
- This Jutsu is 'Chakra Armor'
- Secondary effects include bleeding, called shots, suppression, burns, psionic, etc.
 

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