Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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C-Rank Jutsu

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Scorched Land said:
Scorched Land
A powerful jutsu which releases vast amounts of volatile chakra, burning everything in sight, right down to the ground, leaving nothing but scorch marks.

Information
Prerequisites: Scorch Affinity, C-rank

Rank 1: Deals 1420 Damage at -1 Accuracy. This has a 9% chance to activate the 'Desiccate' effect.
Master: Deals 1860 Damage at -2 Accuracy. This has a 15% chance to activate the 'Desiccate' effect.

Special Action: By paying +20% Cp, the user may lower this Jutsu's damage by 20% to effect an additional target.

Rank 1 Cost: 500 Cp
Master Cost: 680 Cp

Notes:
- The 'Desiccate' effect inflicts the Burn effect, and increases called shot level of a single limb chosen at random.
 

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Dehydration said:
Dehydration
A Technique which blasts an area around the user, drying up all the moisture within range of the Technique. This seems to cause everything within range to slowly shrivel up as if hit with the heat of a 100 suns.

Information
Prerequisites: Scorch Affinity, C-rank

Rank 1/2: When casting or being hit by an Offensive Ninjutsu or Taijutsu Technique, 1/2 Hostile Targets gain a 12%/18% chance of having their associated secondary buffs halved. This has a minimum effect of applying -2 Acc/Dodge.

Rank 1/2 Cost: 500/620 Cp, 250/310 Cp/Rnd

Notes:
  • This technique may be maintained for 20 seconds.
  • If the Hostile Target uses a Water Technique, this has a +8% chance of activating.
  • This effect has a cap of 30% chance of activating.
  • If the Hostile Target is attacking, their Accuracy buffs would be halved. If they are being attacked, their Dodge buffs would be halved.
 

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Rushing Burst said:
Rushing Burst
The user focuses heated chakra into their palm, then rush up to the victim to release the blast point blank. This heatwave is highly effective, and if actual contact is made can leave whatever was touched shriveled like a mummy.

Information
Prerequisites: Scorch Affinity, C-rank

Rank 1: Deals 1220 damage at +2 Accuracy. This strike has a 12% chance of activating the 'Sear' effect.
Master: Deals 1520 damage at +2 Accuracy. This strike has a 18% chance of activating the 'Sear' effect.

Special Action: By paying +20% Cp, this may be used as a called shot. This takes on all called shot penalties, and deals only 1/3 of the damage, but inflicts the 'Desiccate' effect, with an additional called shot level. This may only be done once per round, and does not cause the 'Sear' effect.

Rank 1 Cost: 360 Cp
Master Cost: 450 Cp

Notes:
- This may use Ninjutsu or Melee Accuracy
- When 'Seared' the target has a 10% chance of taking critical damage to the next attack to hit them. If this is not successful, then they only take +10% damage from the attack. This does not stack.
- The 'Desiccate' effect inflicts the Burn effect, and increases called shot level of a single limb chosen at random.
 

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Unstable Release said:
Unstable Release
The user releases a pulse of heat outward, creating a wide range of damage and destruction centered on themselves. This release of volatile chakra outright burns the surroundings with charred, black scorch marks.

Information
Prerequisites: Scorch Affinity, C-rank

Rank 1: Deals 1240 damage to 2 targets at -3 Accuracy. This has a 12% chance of inflicting the 'Burn' effect.
Master: Deals 1550 damage to 2 targets at -3 Accuracy. This has a 18% chance of inflicting the 'Burn' effect.

Rank 1 Cost: 590 Cp
Master Cost: 730 Cp

Notes:
- If the Burn effect activates on a clone it is dispelled. If it activates upon a normal target, they suffer +10% Cp costs for a full round.
- The 'Burn' effect causes the target to take +5% damage for a full round. 'Burn' stacks up to three times, and may only be inflicted once per use.
 

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