Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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D-Rank Jutsu

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Venomous Sting said:
Venomous Sting
As the name of this technique suggest, this strike is laced with a little extra 'umph'. The poisoned laced on this strike has been known to cause a target to temporarily freeze.

Information
Prerequistes: D Rank, Can only be used with a Weapon that has the Projectile Damage Type

Rank 1: The user strikes at a single target dealing 540 Damage. Upon a full hit the target suffers a -1 Dodge to the next offensive based action performed against them by the user.
Rank 2: The user strikes at a single target dealing 675 Damage. Upon a full hit the target suffers a -2 Dodge to the next offensive based action performed against them by the user.

Rank 1 Cost: 180 Cp
Rank 2 Cost: 225 Cp

Notes:
- The Dodge Debuff only lasts for the remainder of the round and does not stack.
- The Dodge Debuff can only effect the same target once every other round.
 

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Disillusion Shot said:
Disillusion Shot
Another trick shot. The user appears to miss the target when in reality it's merely used in conjunction with a much more devastating technique in mind.

Information
Prerequistes: D Rank, Can only be used with a Weapon that has the Projectile Damage Type

Rank 1: The initial use of this technique is modded as a miss. Upon the user's next Non-Binding Ranged Attack this technique will prioritize itself and strike at a single target dealing 515 Damage at +1 Accuracy.
Rank 2: The initial use of this technique is modded as a miss. Upon the user's next Non-Binding Ranged Attack this technique will prioritize itself and strike at a single target dealing 620 Damage at +2 Accuracy.

Special Action: At the cost of an additional +0.5 AP, the user may delay this technique to be used before any Non-Binding Ranged Attack of the users choice. This special action may only be used once per battle.

Rank 1 Cost: 170 Cp
Rank 2 Cost: 210 Cp

Notes:
- This technique may only be used once per round and twice per battle.
- If a target Auto Dodges this strike, the Ranged Attack still has a chance to hit as normal.
 

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Power Shot said:
Power Shot
A basic technique that involves the user pulling their Bowstring further back than usual, adding more strength to their shot, though often at the cost of accuracy.

Information
Prerequisites: D Rank, Can only be used with a Weapon that has the Projectile Damage Type

Rank 1 Cost: A single strike dealing 595 Damage at -2 Accuracy.
Rank 2 Cost: A single strike dealing 730 Damage at -2 Accuracy.

Special Action: At the cost of an additional +10% Cp, the user may increase the damage of this technique by +5% base damage at the cost of an additional -1 Accuracy. This may only be done once per use.

Rank 1 Cost: 200 Cp
Rank 2 Cost: 245 Cp
 

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Quickshot said:
Quickshot
By using chakra as a temporary booster, the user can shoot more shots than normal in a brief second.

Information
Prerequisites: D Rank, Can only be used with a Weapon that has the Projectile Damage Type

Rank 1: The user strikes twice at a single target dealing 270 Damage each at Normal Accuracy.
Rank 2: The user strikes twice at a single target dealing 340 Damage each at Normal Accuracy.

Special Action: The user may divide the shots between two targets instead of just targeting a single target.

Rank 1 Cost: 180 Cp
Rank 2 Cost: 225 Cp
 

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Bounce Shot said:
Bounce Shot
A technique that allows the user to curve their shot for a moment, shooting the arrow at just the right angle to cause it to hit a surface and ricochet back towards a target with the element of surprise.

Information
Prerequisites: D Rank, Can only be used with a Weapon that has the Projectile Damage Type

Rank 1: The user strikes once at a single target dealing 460 Damage at +3 Accuracy. Upon a full miss, this has a chance to ricochet and strike the target once more at +0 Accuracy but at 50% Damage.
Rank 2: The user strikes once at a single target dealing 600 Damage at +3 Accuracy. Upon a full miss, this has a chance to ricochet and strike the target once more at +0 Accuracy but at 55% Damage.

Rank 1 Cost: 155 Cp
Rank 2 Cost: 200 Cp

Notes:
-This technique does not get a chance to strike the target again if they successfully auto dodge the first. This includes Body Switching or effects that act as Body Switch.
 

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