Ninpocho Chronicles is a fantasy setting storyline set in the World of Ninjas where feudal daimyo, clans and ninja villages all wage war on each other for money, glory or for a common goal.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Fire - Chakra Style

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Fire - Chakra Style said:
The user may choose a single effect from Offensive OR Defensive. Re-entering the style at the cost of 0.5 AP allows the user to change effects.

Prerequisite: 4 Mastered Fire Jutsu
  • Offensive:
    • Flare Blitz: Twice per round, the user can add 10% of their previous fire jutsu's total damage to their next fire attack.
      • Damage gained from previous Fire-based attack is considered Extra/additional damage and may not be buffed by any means.
    • After Burner: Upon entering this style, the user sends out a wave to up to 3 targets, which deals 10% of the total damage done by the user's Fire-based Attacks done in the round up to that point. While maintaining this style, at the beginning of each round, the user is capable of sending out a new wave that deals damage equal to 10% of their Fire damage dealt in the previous round.
      • The After Burner wave requires a nin-check.
      • After Burner's Damage cannot be Buffed by any means.

  • Defensive:
    • Flare Touch: Melee contact with the user will result in extra damage being done to the attacker, dealing (25 / 75 / 125 / 250 / 300 / 400) Fire Damage. This damage can be Buffed up to 30%.
      • Melee contact is when the user attacks with melee accuracy or is attacked with melee accuracy.
      • Damage done by Flare Touch is based on the user's OOC Rank, being (E / D / C / B / A / S) respectively.
      • Multi-Hits counts as one contact.
    • Heat Caress: At the beginning of every round, the user gains a Barrier equal to 15% of the total damage dealt by the user's Fire-base Attacks from the previous round. Lasts until the end of the round or against a single attack.
      • Barrier does not prevent the users movements or impede the user's actions in any way.
      • AoE attacks only contribute to this barrier's HP once, using the highest damage dealt by the action.