Old Character Name: Sagishi Souru
Name: Horo Danshi
Alias: The Dipshit Kid of Kumo
Apparent Age: 27
Rank: Chuunin
Class: 'Tough Noogie' - +2 Genjutsu Resistance
Alignment: Chaotic Neutral
Core Ability: Opportunist
Abilities: Veteran Grade, Quickdraw, Called Shot, Art of the Ninja Wire [Rank 3], Strategy, Mugen Style
CA Skills Trained: Counterattack, Sniper, Sneak Attack, Surprise Strike, Counter-Disarm
-Appearance
Eyes: Blue
Hair: Black
Height: 5'11"
Weight: 155 Lbs
Build: Slim
Overall Description: Physically, Horo Danshi reflects the guidebook-regulation appearance for a Kumogakure chuunin of his age, height, and build. Standing 5'11" (fully), he is on the thinner side of average, though his fingers particularly are long, and constantly moving. He is handsome enough when he cleans up (for those who prefer their men with big jaws on the pythagoran-correct square end of things), but he typically isn't. Typically, he's the sort of person old people frown at. Typically, he doesn't care. Sometimes he doesn't care so much, that he makes rude gestures.
This is typical as well.
Horo's personality is what an academy psychologist once charitably called 'jumbled.' Outwardly aggressive, he is generally irritable and loud, outspoken and violent in his day-to-day interactions. His patience is thin as a rice cracker, and his inclination towards "physical problem-solving initiatives" is far greater than that of the average shinobi. However, he rarely, if ever, appears to actually lose his temper, instead existing in a sort of self-loathing amusement that he transfers onto the world around him, and most commonly, his enemies. For, despite all his crudeness and apparent shallow nature, Horo's facade hides a very real inner conflict: a deep disappointment in the shinobi world in which he finds himself, where the lofty goals of the elite assassins are subverted in the physicality of their everyday murders. In response to this disappointment, he has instead decided to approach the world as he does: aloof, recklessly, and with more than a hint of snide laughter. If the world is Horo's playground, then he's the one drawing lewd images on the monkey bars.
Reason that the BL/CA matches your character: No one, he honestly hopes, would ever venture to call Horo Danshi intelligent. Most everything about him, from his outward brashness to his callous disregard for the safety of himself and those around him, would make Horo seem unfit for shinobi duty at all. He would rather sleep than study, would rather act than think. But for all this, there can be no doubt that despite his lack of 'book-learnin', Horo possesses a sort of low, malicious cunning, an on-the-fly tactical brilliance that astounds as often as his peacetime-mannerisms disappoint. Any and all dirty tricks are Horo Danshi's specialty, and he is not below the use of any of them - whether it be capitalizing on an opponent's minute opening or a blatant blow to the genitalia, there is little Horo won't do to win a fight. And that which he won't do? ...he'll probably do anyway.
History:
Spoiler:
"Daddy was a drag queen and my mother a bathroom stall. He's dead now, and she's buried under some old reconstruction. Yeah, I'm pretty much the image of upward mobility."
This would be Horo Danshi's personal report of his own upbringing. The truth is less extraordinary, but no more distasteful. Raised in Kumogakure, there was never really any thought that young Danshi would ever be anything -but- a shinobi. His parents and grandparents had histories in the service, and the Horo clan was thoroughly entrenched in the grind that was Kumo's military life. Therefore, it was as early as possible that the clan enlisted its latest son in the academy, and with this taken care of, left it to the minds of Kumo's best to raise him.
Things didn't go as smoothly as they had hoped. While the young Horo Danshi was skilled enough in the practical aspects of his craft - that being the actual application of murder, murdering weapons, etc. - his interest in studies was lackluster at best, and before long the Academy instructors were confident that they had a signature dim bulb on their hands. For three years they refused to let Danshi take the genin exams, due to his failed written examinations and bogus solutions to simple tactical problems, despite his growing mastery of basic martial and jutsu techniques. Someone should have seen it coming beforehand, but for some reason it was still surprising that, in the fourth year of his refused acceptance from the genin exams, one of the many victors suddenly disappeared into a cloud of transformation-released smoke on receiving his headband, replaced by the wryly grinning Horo Danshi. Spitting and running off, it was hours before the instructors found the location of the actual student, who had been tied and gagged in an alleyway that morning.
They wanted to fail him in light of his mockery of authority. Instead, Kumogakure's ANBU initiative took an active interest in his development.
They were doomed to disappointment, however. Newly a genin, Danshi's drive for advancement appeared to dry up entirely, and his superiors were left with an obnoxious and lazy, if not gifted, potential student. Ignored by the ANBU sector that had secured his transition to geninhood, Danshi spent several years switching between genin squads and Jounin captains, staying for a few months each time before transferring out due to complaints of "irreconcilable differences" between teammates. All the while his ire grew, and what youthful enthusiasm he had for proving himself to others vanished further still. The verdict was in: Horo Danshi was a talented young shinobi, whose combat prowess was an asset whose potential for dismissal did not justify the wasted cost of his training.
By the end of his tenure as a Genin, Horo Danshi was pushed into the soonest Chuunin exam possible. He completed the exam, much to the relief of many. Now, the young Danshi would not be required to operate as a team member.
Still, as his combat skill found Horo being assigned to missions, the distaste many had for him found him being placed in the grittier, more dangerous ones. Here, he made his distinguished mark as a fighter, and his former instructors watched in stupefecation as the imagination they had dismissed as childish whimsy transformed into a superb cunning and deviousness, one which never failed to accomplish the objective, and excelled at all times in leaving a mess.
For his accomplishments, Danshi was offered advancement and promotion. But for his habits and personal demeanor, he never held those positions long. Time and time again, the young man was yo-yo'd across lines of rank and importance, as the brass tried time and time again to iron him into the Jounin-worthy material that his personal strength indicated. Still, his refusal to play well with others, combined with his messy way of solving situations, meant that a high-level position was impossible: was it this man that the Kumogakure leadership wanted its young students to look up to as the peak of shinobi skill? Of course not. And honestly, Horo probably didn't want it that way either.
But he was content to teach their classes. And for all the harm he could do on the battlefield, the brass was content to occasionally let him do this, warily aware that he could do little permanent damage to the springy young minds of the Kumogakure student body. If anything, just one more trial for them to pass before their successful recruitment as Genin.
And so he is. Horo Danshi, Kumo's self-described Dipshit Kid. Happy with pleasing no one, happy to remain as he is: a wolf in a sheep's headband, with a nasty grin and a chip on his shoulder.
He wouldn't have it any other way.
Class:
Spoiler:
Attributes
Spoiler:
Jutsu
Spoiler:
43 Total
Items
Spoiler:
Headgear [Upper]: �None
Headgear [Mid]: � None
Headgear [Lower]: None
Armor 1: TBA
Armor 2: TBA
Hands: TBA
Feet: None
Accessory 1: None
Accessory 2: None
Extra 1: None
Extra 2: TBA
Special: TBA
Item Slot 1:
Item Slot 2:
Item Slot 3:
Projectile Holster Item Slot 1: N/A
Projectile Holster Item Slot 2: N/A
Belt Pouch Item Slot 1:
Belt Pouch Item Slot 2:
Belt Pouch Item Slot 3:
Training History
Updated Build: Post-Rebirth
WELL WELL, LOOK WHO HAS RETURNED TO TRY AND FINISH THIS NONSENSE:
Old Character Name: Horo Danshi
Old Village: Cloud
Old Character Class (if you have one): Tough Noogie
Old BL/CA (if you have one): Opportunist
CA Skills Trained: Counterattack, Sniper, Sneak Attack, Surprise Strike, Counter-Disarm (12 points)
Prefered New Username (check for availability first if you can): N/a
New Character Name: Horo Danshi
New Village: Cloud
New Character Class: Tougher Noogie
HP: (77+17) x 430 = 40,420
CP: (18+17) x 480 = 16,800
Class Bonus: +Ability to gain kinjutsu
High: Melee Accuracy
Average: Spell Accuracy, Evasion, Genjutsu Save
Low: Ranged Accuracy; Genjutsu DC
95 total = (-18 for CC) = 77 (-77 for HP) = 0
New BL/CA: Seikon
Option 3) CA to BL: 12 CA points x 7 = 84 bonus PL
Reason that the new BL/CA matches your character: Horo Danshi has traditionally been one to fly by the seat of his pants, in combat as in peacetime, in life as in love. And somehow, where this should typically have reduced him to the level of a smoldering crater of a corpse, he has remained not only in one piece, but miraculously free from permanent, grievous bodily harm. The Horo clan, swept under the economic and social rug as they have been in the past few generations, has always had a penchant for harboring mysterious "witches" in its midst, typically all the better for the shinobi system to take advantage of. Danshi is fairly ambivalent about his own strengths in this area: if the world wants to bend to his whims, that's its own business. As long as it doesn't keep him from walking a straight line out of a public house door and to the nearest convenient ditch or alleyway, the world can bend around him just as much as it damn well pleases.
Abilities: None; were sold at retirement, will re-learn others later.
ANBU/Med-Nin/AIT/MIT?: Chuunin
Apparent Age: 29
Gender: Male
Appearance:
Eyes: Blue
Hair: Black
Height: 5'11"
Weight: 155 Lbs
Build: Slim
Overall Description: Physically, Horo Danshi reflects the guidebook-regulation appearance for a Kumogakure chuunin of his age, height, and build. Standing 5'11" (fully), he is on the thinner side of average, though his fingers particularly are long, and constantly moving. He is handsome enough when he cleans up (for those who prefer their men with big jaws on the pythagoran-correct square end of things), but he typically isn't. Typically, he's the sort of person old people frown at. Typically, he doesn't care. Sometimes he doesn't care so much, that he makes rude gestures.
This is typical as well.
Horo's personality is what an academy psychologist once charitably called 'jumbled.' Outwardly aggressive, he is generally irritable and loud, outspoken and violent in his day-to-day interactions. His patience is thin as a rice cracker, and his inclination towards "physical problem-solving initiatives" is far greater than that of the average shinobi. However, he rarely, if ever, appears to actually lose his temper, instead existing in a sort of self-loathing amusement that he transfers onto the world around him, and most commonly, his enemies. For, despite all his crudeness and apparent shallow nature, Horo's facade hides a very real inner conflict: a deep disappointment in the shinobi world in which he finds himself, where the lofty goals of the elite assassins are subverted in the physicality of their everyday murders. In response to this disappointment, he has instead decided to approach the world as he does: aloof, recklessly, and with more than a hint of snide laughter. If the world is Horo's playground, then he's the one drawing lewd images on the monkey bars.
Character History:
Spoiler:
"Daddy was a drag queen and my mother a bathroom stall. He's dead now, and she's buried under some old reconstruction. Yeah, I'm pretty much the image of upward mobility."
This would be Horo Danshi's personal report of his own upbringing. The truth is less extraordinary, but no more distasteful. Raised in Kumogakure, there was never really any thought that young Danshi would ever be anything -but- a shinobi. His parents and grandparents had histories in the service, and the Horo clan was thoroughly entrenched in the grind that was Kumo's military life. Therefore, it was as early as possible that the clan enlisted its latest son in the academy, and with this taken care of, left it to the minds of Kumo's best to raise him.
Things didn't go as smoothly as they had hoped. While the young Horo Danshi was skilled enough in the practical aspects of his craft - that being the actual application of murder, murdering weapons, etc. - his interest in studies was lackluster at best, and before long the Academy instructors were confident that they had a signature dim bulb on their hands. For three years they refused to let Danshi take the genin exams, due to his failed written examinations and bogus solutions to simple tactical problems, despite his growing mastery of basic martial and jutsu techniques. Someone should have seen it coming beforehand, but for some reason it was still surprising that, in the fourth year of his refused acceptance from the genin exams, one of the many victors suddenly disappeared into a cloud of transformation-released smoke on receiving his headband, replaced by the wryly grinning Horo Danshi. Spitting and running off, it was hours before the instructors found the location of the actual student, who had been tied and gagged in an alleyway that morning.
They wanted to fail him in light of his mockery of authority. Instead, Kumogakure's ANBU initiative took an active interest in his development.
They were doomed to disappointment, however. Newly a genin, Danshi's drive for advancement appeared to dry up entirely, and his superiors were left with an obnoxious and lazy, if not gifted, potential student. Ignored by the ANBU sector that had secured his transition to geninhood, Danshi spent several years switching between genin squads and Jounin captains, staying for a few months each time before transferring out due to complaints of "irreconcilable differences" between teammates. All the while his ire grew, and what youthful enthusiasm he had for proving himself to others vanished further still. The verdict was in: Horo Danshi was a talented young shinobi, whose combat prowess was an asset whose potential for dismissal did not justify the wasted cost of his training.
By the end of his tenure as a Genin, Horo Danshi was pushed into the soonest Chuunin exam possible. He completed the exam, much to the relief of many. Now, the young Danshi would not be required to operate as a team member.
Still, as his combat skill found Horo being assigned to missions, the distaste many had for him found him being placed in the grittier, more dangerous ones. Here, he made his distinguished mark as a fighter, and his former instructors watched in stupefecation as the imagination they had dismissed as childish whimsy transformed into a superb cunning and deviousness, one which never failed to accomplish the objective, and excelled at all times in leaving a mess.
For his accomplishments, Danshi was offered advancement and promotion. But for his habits and personal demeanor, he never held those positions long. Time and time again, the young man was yo-yo'd across lines of rank and importance, as the brass tried time and time again to iron him into the Jounin-worthy material that his personal strength indicated. Still, his refusal to play well with others, combined with his messy way of solving situations, meant that a high-level position was impossible: was it this man that the Kumogakure leadership wanted its young students to look up to as the peak of shinobi skill? Of course not. And honestly, Horo probably didn't want it that way either.
But he was content to teach their classes. And for all the harm he could do on the battlefield, the brass was content to occasionally let him do this, warily aware that he could do little permanent damage to the springy young minds of the Kumogakure student body. If anything, just one more trial for them to pass before their successful recruitment as Genin.
And so he is. Horo Danshi, Kumo's self-described Dipshit Kid. Happy with pleasing no one, happy to remain as he is: a wolf in a sheep's headband, with a nasty grin and a chip on his shoulder.
He wouldn't have it any other way.
Profile thread: N/a
Training thread: N/a
Dojo thread: N/a
^ can't find/access most of these
Usergroups: Cloud
Current Stats and PL stats without equipment modifiers (state respective stat cap):
Agility: 525 (550)
Stamina: 375 (550)
Taijutsu: 525 (550)
Ninjutsu: 407 (550)
Genjutsu: 281 (550)
Chakra Control: 480 (550)
Total: 2593
Rebirthed Stats and PL stats without equipment modifiers (state respective stat cap):
Agility: 525 (525)
Stamina: 525 (525)
Taijutsu: 525 (525)
Ninjutsu: 436 (525)
Genjutsu: 281 (525)
Chakra Control: 480 (525)
Total: 2772
Jutsu Stuff
Affinities:
Major: Wind
Minor: Lightning
Jutsu Swaps:
-Jutsu Count-
Okay, so there was a ton of math here to figure out what everything translated to in 5.5. Below is a list of the jutsu I possessed in 5.1, as well as their ranks:
Spoiler:
Transformation : Rank 3
Clone: Rank 3
False Surroundings: Rank 3
Body Switch : Master Rank 3
Rope Untying - Rank 2
Shadow Shuriken - Rank 3
Storm Bolt - Master Rank 3
Combination Transformation - Master Rank 4
Transparent Escape - Master Rank 3
Inner Earth Reflection Lure - Master Rank 4
Burst of Speed - Master Rank 3
Windmill Triple Blade - Master Rank 3
Trip Wire Barrage - Master Rank 3
Mist Clone - Master Rank 3
Sanctuary of Fire - Master Rank 4
Bull Charge - Master Rank 2
Jolt - Master Rank 4
Third Eye - Master Rank 4
Fissure - Master Rank 3
Shift - Master Rank 3
Vicious Wind - Master Rank 3
Thousand Years of Pain - Master Rank 2
Tree Binding - Master Rank 3
Wind Devil - Master Rank 3
Strength Boost - Master Rank 3
Vision of Hell - Master Rank 2
Skullbuster - Master Rank 2
Pressure Palm - Master Rank 3
Take Aim - Master Rank 3
Windwalk - Master Rank 3
Earth Sink-In - Master Rank 4
Illusions of Grandeur - Master Rank 3
Temple of Nirvana - Master Rank 3
Spear Hand - Master Rank 2
Shadow Dance - Master Rank 3
Invisibility - Master Rank 3
Stone Missile - Master Rank 3
Earth Dragon Missile - Master Rank 3
Land Mine - Master Rank 3
Hidden Mist - Master Rank 3
Mist of Deceit - Master Rank 3
Cancel - Master Rank 3
Arctic Spines - Master Rank 2
Mud Clone - Master Rank 3
Birth of Trees - [Rank 2?]
Shadow Shuriken Replication - Master Rank 3
Gravity Slam - Master Rank 2
Dragon's Eye - Master Rank 3
You can do the math as well, if you like, but I've figured that this basically translates to my ability to attain:
23 levels at E-Rank
35 levels at D-rank
27 levels at C-rank
6 levels at B-rank
1 levels at A-rank
Note that these are not, for instance, 23 E-rank Jutsu, but the ability to train 23 ranks of E-rank jutsu. So, for instance, if they all had 3 levels until Mastered, I could acquire 11 fully maxed out E-rank jutsu, and have one "rolled" rank left over. For the same of time and sanity, is it possible for me to do these later, as long as this allotment is approved?
Name and Price of any Custom RP Jutsu you currently own:
N/a
Name of any Contract you currently own:
N/A
I think that's it. Mods! Let me know what you think of it!
Whew....