Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Hotaka Kyo - Chuunin

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Shinobi Profile: Hotaka, Kyo
[lb][/lb]
[lb2][/lb2]

Rank: Chuunin
Branch Occupation: Main
Mission Rank Availability: E -> S rank
Alias: N/A
Age: 17
DOB: 13th of May
Height: 196 cm (6'5" in)
Weight: 99.3 kg (219 lbs)
Clan: Low Ranking Hotaka
Bloodline: Kyoujouran
Known Contracts: N/A
Favoured Jutsu types: Earth, Metal Taijutsu - Shows little aptitude for Genjutsu



Physical Description: Kyo has grown into a tall young man. He has a lightly tanned complexion, black hair that flows down to his waist, kept tied up and out of his way, it tends to always have a sheen to it, even when it should be grungy and nasty. It is easy to tell that the young man is well groomed, that he brushes and cares for his hair daily. His eyes are sharp and narrow, but have turned a dark brown in color, despite them being dark green when he was younger. Kyo's scar collection on his face has increased, from the single scar across his nose and face that he had received from training with his father, to a slash across his cheek and lips he received from performing his duties. These scars are joined with many new scars on his body, including one that stands out in its size and depth on his right shoulder.

Kyo continues to maintain a single style that he wears day in and day out, only every changing it when he is required to wear something specific due to circumstances of a mission or orders. He keeps multiple sets of the clothing, all in the same style, though he has several that appear to be made from richer materials and several in disrepair and of poorer materials to allow him to fit in with a variety of locales. He wears a vest of black material that has red 'sleeves' and trim, with white stripes on his abdomen and color, a pair of black armbands with red trim, a green pair of gloves, a pair of baggy black pants that are tucked into a pair of brown leather boots with lighter brown trim and soles. Around his neck hangs a pair of googles, blue material, brown lens holders and a black strap.

Personality:

While Kyo is still stoic with an aura of self-confidence, in recent years he has loosened up some, he can been seen to smile and laugh on occasion when not around his brothers, something that was so exceedingly rare before that it may as well have not been a thing before. With that said he still tends towards being laconic and stoic, rarely being expressive or showing much in the way of emotions. He still keeps himself busy training and improving, knowing that there is a near endless capacity for him to improve and that there is always something one can continue to learn no matter how good they already are. Kyo continues to ignore sentiment and conventions when it suits him, though he has taken to following orders, sometimes to the point of malicious compliance in recent years.

Kyo is still unsparing of himself and others, he believes that those that he must meet a certain level of aptitude, and believes others should meet the same at least, especially if they are in charge or responsible for others in any real manner. While he will display respect for authority, he has no problem with pointing out issues as he sees them and does not hold that back when he feels it will not harm his current or future goals.

Kyo continues to keep his feelings to himself for the most part, only truly caring deeply for his brothers in any way that he shows to the outside world. He has become easier to get along with, being more willing to put effort into relationships with others and attempting to develop patience for small talk and flirtation that he has always lacked. The young man still prefers to be logical and direct when dealing with others. He likes to keep himself private for the most part, and can seem to be impassive to those that don't know him well, though this has loosened up somewhat recently. He tends to expect others to be reasonable and direct, even though most of the time people are neither of them, he still gives them the benefit of the doubt.

Character History:
"Death is my brother. I do not fear him. I see him in the eyes of the men and beasts that I kill. I feel him traveling beside me. He will take me to meet my ancestors when I am ready, and I am not ready."

Kyo is the eldest of three brothers and the heir of the Hotaka name. While he grew up knowing he would have to take over and represent the family his parents made sure that his life was as normal as they could. He greatly adored his little brothers (and still does to this day) and would find excuses to spend time playing, talking and just enjoying each other's presence with them rather than train with his father whenever he could muster them. As Kyo grew older his father became more and more insistent in his training, and even began to put Kyo through training that would otherwise be left up to the academy and trained instructors. It was during one such session that Kyo "earned" the scar across his face, his father was angry due to another matter and believed that Kyo was up to the training, part of the way into a sparring match utilizing bladed weapons Kyo was to slow and failed to dodge an attack, while his father was able to pull it at the last moment, it still sliced into his son's face leaving Kyo his characteristic scar.

Kyo finally entered the academy at the behest of his mother despite his father's preferring he stayed and trained with him. The young nin was able to get his agreement on the matter by promising to spend his weekends training with his father or following a training regime set out by him throughout the week on top of his studies in the academy. This worked well enough despite the various injuries he may have sustained during his training, including the occasional bought of over training he suffered from. It also meant that his studies at the academy where generally not as well taken to as others did, he was more serious during his time at the academy and several of the classes were geared more towards the more silly amongst the students. He was exceptionally skilled and capable in taijutsu, moderately skilled with ninjutsu, mainly of the earth persuasion, and barely passable with genjutsu.

Kyo has graduated and become a part of the main branch, running various missions and assisting at the academy at times. He has recently begun to move towards finding a group of nin's to mentor and work as a team, wanting to take on the responsibility and to learn what it takes to truly be a leader. He can be found to be practicing his singing and playing the violin in the Ancient Forest or other locations he is unlikely to be observed on occasion. His sweet bass-baritone voice can be heard echoing through the forest, singing in ancient Kumo, if ever the subject was broached, he would claim it simply to be good practice and dismiss any suggestion that he might have a love for the ancient musics found in the Bibliotheca Conscientiae, that no longer see the light of day.

In recent days Kyo has taken an interest in the well begin and development of a younger Nin, Aya, whom he has taken time out of working on his various plans and schemes to instruct. He believes she has potential, more so than the other nin that she associates with, and would like to see it blossom into true power for the good of Kumo.



Knowledge about Kyo*:</COLOR>
Classified Details*:
TBA
Disclaimer* - The knowledge above is available depending on your own characters access and how much/little they would care about such things.
<i></i>
</COLOR>
1) Participated in a Class lead by Yuuto, it was ended early due to the misunderstanding of the purpose of the class by his fellow class mates. The class was odd and ended with vandalism of the academy and escape. Kyo Passed.
2) Discovered an interesting flyer, followed it's directions and found an interesting scene. He quickly left and reported it to the ANBU.
3)Met up with Hoshitsu and Miko while training in the Ancient Forest. Was interrupted by a battle between a large boar and a Spider ANBU named Doku who we followed while looking for a survivor of a failed mission. we found the survivor, due to Hoshitsu's incompetance was attacked by a mob of monsters which Kyo and Miko fought off long enough to be rescued by Doku.
4)Showed up late to a Class Lead by Hikari on Etiquette.
5)Attended a Class Lead by Ishikawa Zaku.
6)Kyo Agreed to perform a "mission" for some extra money, the mission ended due to a natural disaster which struck the whole of lighting country.
7) A natural disaster rocked Kumo and has caused problems through out the city and it's lands.
8) Performed a Mission to capture several thieves alive in the suburbs of Cronopolis, he completed it but a darker side started to show it's face.
9)Agreed to perform a Mission to hunt down several devil squirrels, which he did much easier and smoother than the first time he ran into the beasties the first time.
10)Continued his education in Vulgar Kumo, this time utilizing a new technique that helped him along.
11)Went on a mission where he delivered a scroll to a contact in the Temple of the Unknown Soldier. Mission was completed successfully, though Kyo had doubts about the true purpose of the mission due to some of the things he saw in the Temple.
12) Kyo was assigned to assist an instructor teach a class.
13) Kyo meet up with "Miko" where he was helping Miko to translate books about his clan while at the same time help him in his understanding of Vulgar Kumo.
14) Kyo Spent time on his own "mission" in Cronopolis before leaving to meet up with Miko.
15) Kyo meet up with "Miko" to cause some trouble in Cronopolis.
16) Kyo performed a freelance mission where he tracked and took down a criminal for a group of citizens.
17) Kyo completed a spur of the moment mission, helping to contain a fire in the Ancient Forest.
18) Kyo Attended a class in CQC taught by a mercenary at the academy.
19) Kyo was training in the forest and ran into Shimatsu Shigeru.
20) Took on a mission escorting A Caravan through out Kumo.
21) Kyo attended a class lead by future Sennin Yuii. He meet current Sennin and Future Kaga Ayumu during the class. There was a second part that he also participated in.
22)
23)
24)
25)
<i></i>

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
• S T A T I S T I C S •
OOC RANK: S
:power Level: 3187 :
[table=45,null]
[thead]
[tr=textleft]
[th=33,null]•S T A T S•[/th]
[th=33,null]• C L A S S •[/th]
[th=34,null]• A F F I N I T I E S •[/th]
[/tr]
[/thead]
[tbody]
[tr=bg2]
[td=null,1]
  • Character Level: <COLOR color="#FF8000">14
    • Agility: <COLOR color="#FF8000">600/600
    • Stamina: 600/600
    • Taijutsu: 600/600
    • Ninjutsu: 525/600
    • Genjutsu: 286/600
    • Chakra Control: 576/600
    • Bloodline Control: 294/294
[/td]
[td=null,1]
  • Crusher
    • HP: (55+Oni[5]+Vet[5]+lvl[14]) x [Stam]600 - 46,800
    • CP: (35+Vet[5]+lvl[14]) x [Cha Con]576 - 31,104
    • High: Melee ACC
    • Average: Ninjutsu ACC
    • Low:, Genjutsu DC, Ranged ACC
    [/td]
    [td=null,1]
    • Major Affinitites: Earth | Water [lb][/lb]
    • Minor Affinities: Non-elemental
    • Advanced Elements: Metal | Wood | Blood | None
    [/td]
    [/tr]
    [/tbody]
    [/table]

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    :-:Kyo's CRPJ:-:
    [table=30,null]
    [thead]
    [tr=textleft]
    [th=50,null][/th]
    [th=50,null][/th]
    [/tr]
    [/thead]
    [tbody]
    [tr=bg2]
    [td=null,1]
    Name of Jutsu: Mapout

    2gI1Xdss.png


    CRPJ's Effect: This jutsu will reveal stationary, inanimate objects and building layouts. It is used to provide Kyo with a map of his surroundings. The use of chakra pulses combined with his tremor sense to interpret them allows him to map out his surroundings.
    [/td]
    [td=null,1]
    Name of Jutsu: Drawout

    b0pnjTks.jpg


    CRPJ's Effect: This justu is an advancement from the Map Out technique, allowing Kyo to put the information down on paper in an instant so that it can be documented and shared with others with ease. It also allows Kyo to avoid having to write out the required information on a form or in a report by putting it all in at once. This can be used for anything that would require writing and drawing.
    [/td]
    [/tr]
    [/tbody]
    [/table]
 
Re: Hotaka Kyo - Academy Student

</U></B>
Build and Equipment​
<i>
</i>

Weapons
[table=45,null]
[thead]
[tr=textleft]
[th=33,null]<B>Kyo's Tear Jerkers[/th]
[th=33,null]Kyo's Kunai[/th]
[th=34,null]Kyo's Two Hands[/th]
[/tr]
[/thead]
[tbody]
[tr=bg2]
[td=null,1]Augments: Vampirc, Chakra Draining, Re-energize, Dual Weapon
Damage Type: Unarmed (+3% Suppression) (Weapon Attunement)
Accuracy: +0 (Weapon Attunement)
Damage Modifier: +10% (Weapon Attunement)
Notes: There are four on each hand, one on each finger.[/td]
[td=null,1]Augments: None
Damage Type: Projectile (Suppression)
Accuracy: +2
Damage Modifier: -5%(Weapon Attunement)[/td]
[td=null,1]Augments: Vampirc, Chakra Draining, Dual Weapon, Rough Divde
Damage Type: Unarmed (+3% Suppression) (Weapon Attunement)
Accuracy: +2 (Weapon Attunement)
Damage Modifier: -5% (Weapon Attunement)
Notes: Kyo's own two hands[/td]
[/tr]
[/tbody]
[/table]

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Inventory:
Signal Flare
Belt Pouch Belt Pouch Stun Grenade x 2
Silver Bells x 3

Free Slots:
Weapon:Kyo's Tear Jerkers
Weapon:Kyo's Kunai
Weapon:Kyo's Two Hands

Abilities:

Bloodline:
A forgotten bloodline, having been thought to have vanished completely from the face of the planet. At one time, the Kyoujouran prided themselves as being renowned as some of the fiercest Taijutsu users of their time, though gruesome training when it comes to raising their young causes many of their children to die before even awakening their ability and severely dwindling the clan's numbers. Though this is frowned upon, this culture still proceeds with their inhumane uprising to this very day believing the training eliminates all those with thin blood, leaving only the strongest individuals alive to master their ability.
[fontsize="8"]014% Control - Steel Tendency (Rank 1), Tremor Sense (Rank 1)
028% Control - Zaiken (Rank 1)
042% Control - Oni Saiseki (Rank 1)
056% Control - Earthen Fist (Rank 1)
070% Control - Steel Tendency (Rank 2)
084% Control - Oni Saiseki (Rank 2)
098% Control - Tremor Sense (Rank 2), Tremor Strike (Rank 1)
112% Control - Zaiken (Rank 2), Tetsukawa (Rank 1)
126% Control - Steel Tendency (Rank 3), Earthen Fist (Rank 2)
140% Control - Oni Saiseki (Rank 3), Tetsukawa (Rank 2)
154% Control - Tremor Strike (Rank 2)
168% Control - Zaiken (Rank 3), Tetsukawa (Rank 3)
182% Control - Tremor Sense (Rank 3), Tremor Strike (Rank 3)
196% Control - Earthen Fist (Rank 3)
210% Control - Fist of Tremors (Rank 1)
224% Control - Footsteps of the Giant (Rank 1)
238% Control - Fist of Tremors (Rank 2)
252% Control - Shattering Stone Strike (Rank 1)
266% Control - Fist of Tremors (Rank 3), Footsteps of the Giant (Rank 2)
280% Control - Footsteps of the Giant (Rank 3), Shattering Stone Strike (Rank 2)
294% Control - Shattering Stone Strike (Rank 3)


---

<U>Steel Tendency - Passive<i></i>
Kyoujouran feature hard, rocky skin that makes them extremely tough in combat and resistant to many forms of damage. However, this does not come without a price: this outer hardness also conveys a lack of feeling and sensitivity, crippling their sense of touch to a minor but noticeable extent.

Rank 1: -5% Damage taken.
Rank 2: -5% Damage taken. Also ignores Rank 1 Bleeding.
Rank 3: -10% Damage taken. Also ignores Ranks 1 and 2 Bleeding.

---

Tremor Sense - Passive<i></i>
Attuned to the earth in a way few others can can claim, the Kyoujouran have the ability to sense even the most subtle of vibrations. Those who think they can work around a Kyoujouran by blinding them will have to find another plan.

Rank 1: +1 Awareness, Cumulative accuracy debuffs ignored up to -2.
Rank 2: +1.5 Awareness, Cumulative accuracy debuffs ignored up to -3.
Rank 3: +2 Awareness, Cumulative accuracy debuffs ignored up to -4.

Notes:
- Allows the Kyoujouran to track targets underground.

---

Zaiken - Style<i></i>
The Kyoujouran fighting style that specializes in controlled and forceful movement for solid defenses and rock-hard blows. The force of their blows are cutting in power, allowing the Kyoujouran's attacks to be considered piercing weapons.

Rank 1: +5% unarmed damage, +1 Dodge, +0% Chakra costs while in use.
Rank 2: +10% unarmed damage, +1.5 Dodge, +5% Chakra costs while in use.
Rank 3: +15% unarmed damage, +2 Dodge, +10% Chakra costs while in use.

Notes:
- May use Piercing Taijutsu Attacks with Unarmed Weapons.

---

Oni Saiseki - Passive<i></i>
The training to become a master of the Kyoujouran bloodline is filled with pain and strife and the scars left by this training are embedded into the flesh and souls of those who have undertaken it. Oni Saiseki is the bitter name given to those who survive this training, denoting that their minds and bodies are made more resistant to the elements, which aids in their defense against ninja techniques.

Rank 1: Kyoujouran gains a +1 HP Modifier
Rank 2: Kyoujouran gains a +3 HP Modifier
Rank 3: Kyoujouran gains a +5 HP Modifier

---

Earthen Fists- Earth Ninjutsu<i></i>
Due to their unique affinity to all things earth and rock, a Kyoujouran has developed an attack specifically related to the element in order to branch out and help them dominate the field of battle.

Rank 1: Summons a large boulder sized fist of rock to strike at an opponent, dealing 650 damage at +1 Accuracy with a 10% chance of suppression.
Rank 2: Summons two large boulder sized fists of rock to strike an opponent, each dealing 580 damage at +1 Accuracy with a 13% chance of suppression.
Rank 3: Summons three large boulder sized fists of rock to strike an opponent, each dealing 610 damage at +1 Accuracy with a 15% chance of suppression.

Costs:
Rank 1: 1.5 AP; 220 chakra
Rank 2: 2 AP; 340 chakra
Rank 3: 2 AP; 610 chakra

Notes:
- May split the fists between different targets, or have them converge on one.

---

Tremor Strike- Taijutsu<i></i>
One of the two prized taijutsu attacks taught only to Kyoujouran. Similar to Rushing Tremor, and perhaps the true form of the technique, the Kyoujouran kicks or punches the ground resulting in a devastating rush of earth at their opponents.

Rank 1: Creates two tremors that each deal 505 Damage.
Rank 2: Creates two tremors that each deal 605 Damage at +1 Accuracy.
Rank 3: Creates two tremors that each deal 710 Damage at +2 Accuracy.

Costs:
Rank 1: 335 Cp; 1.75 Ap
Rank 2: 400 Cp; 1.75 Ap
Rank 3: 470 Cp; 1.75 AP

Notes:
- May split the tremors between two targets or combine both tremors into a single strike.

---

Tetsukawa - Stone Armor Jutsu<i></i>
Considered the ultimate defense by many shinobi, this jutsu causes the outer layer of the Kyoujouran's skin to solidify into dense, hardened rock to provide a defense against enemies. There is a trade off, however, as it can slow them down some.

Rank 1: User gains an armor that has 4,000 HP.
Rank 2: User gains an armor that has 6,500 HP.
Rank 3: User gains an armor that has 8,000 HP.

Costs:
Rank 1: 2.5 AP; 1,450 Chakra
Rank 2: 2.5 AP; 2,365 Chakra
Rank 3: 3 AP; 2,910 Chakra

Notes:
- Lasts two rounds.
- Can only be used once per battle.
- Tetsukawa is treated as a barrier; however attacks aimed at the user do not auto-hit them and they retain the ability to dodge, with a -3 dodge penalty.
- This is considered a Chakra Armor.

---

Fist of Tremors - Taijutsu Area Attack<i></i>
The Kyoujouran slams their fist or fists into the ground, causing the earth to ripple outwards from underneath them, allowing them to do large amounts of damage to things within a certain range of them.

Rank 1: Punches the ground creating an earthquake that deals 1,425 Damage at +1 Accuracy. This strike has a 21% chance to cause the target to suffer a -1 Dodge to the next technique aimed at them.
Rank 2: Punches the ground creating an earthquake that deals 1,725 Damage at +2 Accuracy. This strike has a 28% chance to cause the target to suffer a -1 Dodge to the next technique aimed at them.
Rank 3: Punches the ground creating an earthquake that deals 2,025 Damage at +3 Accuracy. This strike has a 35% chance to cause the target to suffer a -2 Dodge to the next technique aimed at them.

Costs:
Rank 1: 520 Cp; 2.25 Ap
Rank 2: 625 Cp; 2.25 Ap
Rank 3: 735 Cp; 2.25 Ap

Notes:
- This Jutsu may Automatically target two separate targets.
- Debuff does not stack. Also the Debuff can only effect the same target twice per round.

---

Footsteps of the Giant - Terrain Effect Jutsu<i></i>
Similar in nature to Fist of Tremors, with this move the Kyoujouran uses chakra in their feet in order to create a small earthquake with each step. Though small in size and strength, these Earthquakes shake those nearby with their sheer numbers, and the tremors grow stronger as the Kyoujouran gains in experience.

Rank 1: Causes everyone but the user to take 600 damage per round.
Rank 2: Causes everyone but the user to take 800 damage per round.
Rank 3: Causes everyone but the user to take 1,000 damage per round.

Costs:
Rank 1: 2.5 Ap; 580 Chakra to initiate, 280 Cp/Rnd.
Rank 2: 2.5 Ap; 730 Chakra to initiate, 350 Cp/Rnd.
Rank 3: 2.5 Ap; 910 Chakra to initiate, 430 Cp/Rnd.

Notes:
- No roll is needed as targets are automatically hit by this.
- Targets take damage at the end of every round this is activated.
- Damage cannot be buffed.

---

Shattering Stone Strike - Taijutsu Attack<i></i>
Once known as the fiercest taijutsu users in the lands, the title was given solely because of this jutsu. This treasured technique was only taught to the most promising Kyoujouran and mastered only by the greatest. This technique is the pinnacle of the raw power in which the Kyoujouran focus their rock imbued strength into their strike, capable of shattering every bone in the victim's body.

Rank 1: Strikes with one massive attack that deals 2,400 Damage at -2 Accuracy.
Rank 2: Strikes with one massive attack that deals 3,465 Damage at -1 Accuracy.
Rank 3: Strikes with one massive attack that deals 4,125 Damage.

Costs:
Rank 1: 870 Cp; 2.25 Ap
Rank 2: 1,735 Cp; 2.75 Ap
Rank 3: 2,065 Cp; 2.75 Ap

Notes:
- All limbs of the target of this jutsu have a chance to have their Called shot penalty increased, at a -10% chance. This may only be done once per limb.
- This may only be used successfully once per round.[/fontsize]
 
Re: Hotaka Kyo - Academy Student

</B>
Justsu List
<i>
</i>


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Taijutsu[lb][/lb]
[table=100,null][thead][tr=textleft][th=17,null]Unarmed[/th][th=17,null]Slashing[/th][th=17,null]Buffing[/th][th=17,null]Piercing[/th][th=17,null]Projectile[/th][th=17,null]Bludgeoning[/th][/tr][/thead][tbody][tr=bg2][td=null,1]E Rank[lb][/lb]
The One-Two: M[lb][/lb]
Janken: M[lb][/lb]
Uncalled-for Shot: M[lb][/lb]
Low Sweep: M [lb][/lb]
D Rank[lb][/lb]
4-Hit Combo: M[lb][/lb]
Spinning Wind: M[lb][/lb]
Dynamic Entry: M[lb][/lb]
Dynamic Finish: M[lb][/lb]
Nut Buster: M[lb][/lb]
C Rank[lb][/lb]
Dragon Assault: M[lb][/lb]
Tiger Hook: M[lb][/lb]
Step-In Flash: M[lb][/lb]
Shoryuken: M[lb][/lb]
Tatsumaki Senpuu Kyaku: M[lb][/lb]
Roaring Combination: M[lb][/lb]
Grapple: M[lb][/lb]
B Rank[lb][/lb]
Suplex: M[lb][/lb]
Primary Lotus: M[lb][/lb]
Shadow Step Strike: M[lb][/lb]
Seismic Toss: M[lb][/lb]
Submission: M[lb][/lb]
Spear Hand: M[lb][/lb]
16-Hit Combo: M[lb][/lb]
A Rank[lb][/lb]
Eagle Drop: M[lb][/lb]
Dance of the Waxing Moon: M[lb][/lb]
Fist of Virtue: M[lb][/lb]
Falcon Punch: M[lb][/lb]
Fist of Sin: M[lb][/lb]

<B>Owned: 28[lb][/lb]
Mastered: 28[/td][td=null,1]E Rank[lb][/lb]
Dynamic Slash: 1[lb][/lb]
D Rank[lb][/lb]
---[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb]

Owned: 1[lb][/lb]
Mastered: 0[/td][td=null,1]E Rank[lb][/lb]
Block: M[lb][/lb]
Fleeted: M[lb][/lb]
Grip: M[lb][/lb]
Charge: M[lb][/lb]
D Rank[lb][/lb]
Shadow Play: 1[lb][/lb]
Eagle Vision: 1[lb][/lb]
Muscle Control: 1[lb][/lb]
Brandish: 1[lb][/lb]
Basic Safeguard: 1[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb][lb2][/lb2]

Owned: 9[lb][/lb]
Mastered: 4[/td]

[td=null,1]E Rank[lb][/lb]
Stab: M[lb][/lb]
Thrust: M[lb][/lb]
Multi-Impale: M[lb][/lb]
Piercing Rain: M[lb][/lb]
D Rank[lb][/lb]
Cross Pierce: M[lb][/lb]
Defensive Thrust: M[lb][/lb]
Dynamic Poke: M[lb][/lb]
Dynamic Pierce: M[lb][/lb]
Impaling Counter: M[lb][/lb]
C Rank[lb][/lb]
Clip Downpour: M[lb][/lb]
Feint Spike: M[lb][/lb]
Iron Point Prison: M[lb][/lb]
Outer Rim Breaker: 1[lb][/lb]
Outcry: M[lb][/lb]
Pressure Pierce: M[lb][/lb]
Spiked Shield: M[lb][/lb]
B Rank[lb][/lb]
Bloodletter: M[lb][/lb]
Enraging Strike: M[lb][/lb]
Fake Out: M[lb][/lb]
Fillet-O-Flesh: M[lb][/lb]
Finisher: M[lb][/lb]
Million Stabs: M[lb][/lb]
Pressure Thruster: M[lb][/lb]
A Rank[lb][/lb]
Giga Star Breaker: M[lb][/lb]
Hyper Thrust: M[lb][/lb]
Piercing Pinholder: M[lb][/lb]
Trashin: M[lb][/lb]
Ultimate Counter Measure: M[lb][/lb]

Owned: 28[lb][/lb]
Mastered: 28[/td]

[td=null,1]E Rank[lb][/lb]
Trick Launch: M[lb][/lb]
Volley: M[lb][/lb]
Mad Flight: M[lb][/lb]
D Rank[lb][/lb]
---[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb]

Owned: 3[lb][/lb]
Mastered: 3[/td]

[td=null,1]E Rank[lb][/lb]
Bunt: 1[lb][/lb]
Broad Slap: 1[lb][/lb]
Pound: 1[lb][/lb]
Smash: 1[lb][/lb]
D Rank[lb][/lb]
7 hit combo : 1[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb]

Owned: 5[lb][/lb]
Mastered: 0[/td][/tr][/tbody][/table]


Genjutsu[lb][/lb]
[table=100,null][thead][tr=textleft][th=17,null]Will (Debuff)[/th][/tr][/thead][tbody][tr=bg2][td=null,1]E Rank[lb][/lb]
Intimidation: M[lb][/lb]
D Rank[lb][/lb]
---[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb]

Owned: 1[lb][/lb]
Mastered: 1[/td][/tr][/tbody][/table]


Ninjutsu
[table=100,null][thead][tr=textleft][th=17,null]Non-Elemental[/th][th=16,null]Earth[/th][th=17,null]Lightning[/th][th=16,null]Water[/th][th=17,null]ANBU[/th][th=17,null]Medical[/th][th=17,null]Metal[/th][/tr][/thead][tbody][tr=bg2]
[td=null,1]E Rank[lb][/lb]
Body Switch : 1[lb][/lb]
Transformation: M[lb][/lb]
D Rank[lb][/lb]
Cancel : 1[lb][/lb]
Combination Transformation : 1[lb][/lb]
Crystal Eye : 1[lb][/lb]
Spiritual Lantern: 1[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb2][/lb2]
Owned: 5[lb][/lb]
Mastered: 1[lb][/lb]
Elemental Minor (Free)[/td]
[td=null,1]E Rank[lb][/lb]
Stone Bullet : 1[lb][/lb]
Gravel Shift : 1[lb][/lb]
D Rank[lb][/lb]
Earth Flow River: 1[lb][/lb]
Mud Clone: 1[lb][/lb]
Sinkhole Fist: 1[lb][/lb]
C Rank[lb][/lb]
Earth Flow Wave : 1[lb][/lb]
Earthen Coating: 1[lb][/lb]
Inner Earth Reflection Lure: M[lb][/lb]
Rock Golem: 1[lb][/lb]
B Rank[lb][/lb]
Antlion Sinkhole : 1[lb][/lb]
Bedrock Coffin: 1[lb][/lb]
Earth Spiker: 1[lb][/lb]
Weighted Rock Technique: 1[lb][/lb]
A Rank[lb][/lb]
Earthen Magnitude: 1[lb][/lb]
Earthslide Wall: 1[lb][/lb]
Fist of Gaia: 1[lb][/lb]
Petrification : 1[lb2][/lb2]

Owned: 17[lb][/lb]
Mastered: 1[lb][/lb]
Elemental Major (Free Major)[/td]
[td=null,1]E Rank[lb][/lb]
Stormbolt: 1[lb][/lb]
Thunderfist : 1[lb][/lb]
D Rank[lb][/lb]
---[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb2][/lb2]

Owned: 2[lb][/lb]
Mastered: 0[lb][/lb][/td]
[td=null,1]E Rank[lb][/lb]
Pressurized Mist: M[lb][/lb]
Water Gun: M[lb][/lb]
D Rank[lb][/lb]
Water Whip: M[lb][/lb]
Aqua Fang: M[lb][/lb]
Rinse Off: M[lb][/lb]
C Rank[lb][/lb]
Grand Waterfall: M[lb][/lb]
Impaling Hydro Jet: M[lb][/lb]
Water Prison: M[lb][/lb]
Rain Dance: M[lb][/lb]
B Rank[lb][/lb]
Torrential Vortex: M[lb][/lb]
Hydro Tidal Shockwave: M[lb][/lb]
Water Shark Bomb: M[lb][/lb]
Mystical Pond: M[lb][/lb]
A Rank[lb][/lb]
Grand Hydra Excavation: M[lb][/lb]
Water Dragon Bullet: M[lb][/lb]
Scorn of Aquarius: M[lb][/lb]
Supreme Aqua Realm: M[lb][/lb]
---[lb2][/lb2]

Owned: 17[lb][/lb]
Mastered: 17[lb][/lb]
Elemental Minor[/td]
[td=null,1]
D Rank[lb][/lb]
Critical Exposure : 1[lb][/lb]
Mask Summon : 1[lb][/lb]
C Rank[lb][/lb]
Active Camo: 1[lb][/lb]
Chakra Sense: 1[lb][/lb]
Mental Infiltration: 1[lb][/lb]
Snapshot: 1[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb]

Owned: 6[lb][/lb]
Mastered: 0[/td]
[td=null,1]D Rank[lb][/lb]
Coagulation: M[lb][/lb]
Mystical Hands: M[lb][/lb]
C Rank[lb][/lb]
Anesthetic Infusion: M[lb][/lb]
Skeletal Fortification: M[lb][/lb]
System Restoration: M[lb][/lb]
System Shock: M[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb][lb2][/lb2]

Owned: 6[lb][/lb]
Mastered: 6[/td]

[/tr][/tbody][/table]

Ninjutsu Part 2
[table=100,null]
[thead]
[tr=textleft]
[th=17,null]Metal[/th]
[th=17,null]Wood[/th]
[th=17,null]Blood[/th]
[th=17,null]N/A[/th]
[th=17,null]N/A[/th]
[th=17,null]N/A[/th]
[/tr]
[/thead]
[tbody]
[tr=bg2]
[td=null,1]E Rank[lb][/lb]
---[lb][/lb]
D Rank[lb][/lb]
---[lb][/lb]
C Rank[lb][/lb]
Mercury Poisoning : 1[lb][/lb]
Quality Break : 1[lb][/lb]
Steel Clone: 1 [lb][/lb]
Steel Slam : 1[lb][/lb]
B Rank[lb][/lb]
Alloy Spiral : 1[lb][/lb]
Density Crush : 1[lb][/lb]
Iron Breakout : 1[lb][/lb]
Reinforced Wall : 1[lb][/lb]
A Rank[lb][/lb]
Burdening Touch : 1[lb][/lb]
Senbon Coating : 1[lb][/lb]
Silver Flash : 1[lb][/lb]
Superalloy Tempest : 1[lb2][/lb2]

Owned: 12[lb][/lb]
Mastered: 0[lb][/lb][/td]
[td=null,1]E Rank[lb][/lb]
---[lb][/lb]
D Rank[lb][/lb]
---[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb]

Owned: 0[lb][/lb]
Mastered: 0[lb][/lb][/td]
[td=null,1]E Rank[lb][/lb]
---[lb][/lb]
D Rank[lb][/lb]
---[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb]

Owned: 0[lb][/lb]
Mastered: 0[lb][/lb][/td]
[td=null,1]E Rank[lb][/lb]
---[lb][/lb]
D Rank[lb][/lb]
---[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb]

Owned: 0[lb][/lb]
Mastered: 0[lb][/lb][/td]
[td=null,1]E Rank[lb][/lb]
---[lb][/lb]
D Rank[lb][/lb]
---[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb]

Owned: 0[lb][/lb]
Mastered: 0[lb][/lb][/td]
[td=null,1]E Rank[lb][/lb]
---[lb][/lb]
D Rank[lb][/lb]
---[lb][/lb]
C Rank[lb][/lb]
---[lb][/lb]
B Rank[lb][/lb]
---[lb][/lb]
A Rank[lb][/lb]
---[lb][/lb]

Owned: 0[lb][/lb]
Mastered: 0[lb][/lb][/td]
[/tr]
[/tbody]
[/table]


Totals[lb][/lb]
Number of Jutsus Owned: 122[lb][/lb]
Number of Jutsus Mastered: 80[lb2][/lb2]

----[lb][/lb]
Affinities[lb][/lb]
Majors: Earth | Water[lb][/lb]
Minors: Non-elemental[lb][/lb]
AE: Metal | Wood | Blood[lb][/lb]
 
Re: Hotaka Kyo - Academy Student

</B>
MISSIONS | EVENTS
<i>
</i>
In-Progress
-
-
-
-
Completed
-Moving Day [Solo, Mission][1]
-Thief Finding [Solo, Mission][1]
-Hunting of the Squirrels [Solo, Mission][1]
-The Beginning [Solo, Mission][1]
-The Right way? [Solo, Mission][1]
-The Hunt [Solo, Mission][1]
-The Burning [Solo, Mission][1]
-The Caravan [Solo, Mission][1]
-The Rescue [Solo, Mission][1]
-Gathering [Solo, Mission][1]

<B>Self-Modded | Modded
Rank E
0|0
Rank D
1|0
Rank C
8|0
Rank B
0|0
Rank A
1|0
Rank S
0|0​
 

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