Name: Inuzuka Yasei
Age: 13
Gender: Male
Eye Color: Brown (Slitted)
Hair Color: Brown
Bloodline: Inuzuka
Rank: Genin
OOC Rank: C
Major Affinity: Wind
Minor Affinity: Lightning
Advanced Element: N/A
Character Description: Aged twelve, Yasei is of slightly above average height for his age at 5"0 and possesses a toned build. In keeping with his personality, his brown hair is rather untidy and coming down to the top of his eye level. Another characteristic is how he dresses; light black trousers, however his upper body wear is merely a thin black sash with small pouches for ninja tools such as kunai or shuriken and his feet are usually bare. His face bears the traditional Inuzuka clan tattoos in keeping with family tradition. Most of his characteristics are quite beast-like, in keeping with the nature of the Inuzuka bloodline; sharp claws, slitted eyes and feral canine-like teeth. His canine companion is a juvenile Shiba dog named Kuro, with dark-coloured fur and a small stature.
Character's Mental Description: Yasei displays no mental health issues or any other personality disorder. Having a rather beast-like personality, he is often impulsive and jumps into many situations without much thought to them. Another trait would be that Yasei has a short-fuse when it comes to his anger but he restrains himself as lashing out in an unsociable way would be most dishonourable in his opinion. Much like any canine, he displays much loyalty to his friends and is an overall friendly person.
History: Yasei was born in the Village hidden in the Clouds to his parents within the Inzuka clan's settlement within the depths of the ancient forest. In his youth, Yasei was playful, silly, nothing was taking seriously of course, but still being young, nothing was too out of the ordinary. At age 5, Yasei was close with his parents, two shinobi at the height of their respective careers and despite them being busy, they spent a lot of time with him; his father would play with him the woods and tell stories about their mysterious depths as well as giving him advice on the future, while his mother would read to him at night and always be there for him through everything. The dogs of the Inuzuka clan began taking a shine to him at this age, always playing with him like they would with a puppy, but he felt them to be close siblings as he grew up with them. Yasei's vision defect was never a problem in spite of everything, after all, he had a sharp sense of smell to rely on, nothing was going to bother him.
At age 8, his life was beginning to move vastly more quickly, his parents debated constantly which put him on edge quite frequently. The ninja academy seemed to be the number one point for discussion as they constantly tried to persuade Yasei to put forth himself into the programme, his parents harshly pushing the facts in his face. The young Inuzuka began to grow further away from his parents as their relationship shattered, having been forced into doing things which were otherwise undesirable.
Still age 8, Yasei took one of the biggest turns in his life. In an attempt to jump-start Yasei's student career, his father introduced him to his new brother and partner in training, a black Shiba dog called Kuro.
Yasei always felt as though he had Kuro there and could rely upon him so he grew more into a world of his own rather than back with his family. The ninja academy had been beaten into his head for a while now and after all, the prospect was seemingly quite desirable, and with Kuro by his side he felt that he could become quite strong. The ninja academy would be daunting but they entered themselves in nonetheless. Training soon began, building Yasei's endurance for what future tasks awaited him. He trained close to Kuro, eventually their actions became closely synchronized and were capable of reading each other movements and quickly determining where to put one foot in front of the other.
A few years later, Yasei turned 10 and his life was pretty peaceful. Kuro and him were growing a close bond with each other with all the time spent on long trips through the forest together. In fact they could quite literally begin to understand each other now, his barks could be made out to be complex speech patterns and Kuro seemed to perfectly understand his master with incredible precision. This new found bond would be the foundation for his shinobi career.
Age 12, things were finally taking off as he was trained more in combat now and the basic ninja arts were becoming quite clear to him. Yasei's strength as an Inuzuka only grew from this point as him and his partner trained together everyday.
Current Stats
Character Level
Character Class
Inuzuka
Equipment
Abilities:
Ninjutsu:
Taijutsu:
Genjutsu
Mission, Exam and Lesson History
Age: 13
Gender: Male
Eye Color: Brown (Slitted)
Hair Color: Brown
Bloodline: Inuzuka
Rank: Genin
OOC Rank: C
Major Affinity: Wind
Minor Affinity: Lightning
Advanced Element: N/A
Character Description: Aged twelve, Yasei is of slightly above average height for his age at 5"0 and possesses a toned build. In keeping with his personality, his brown hair is rather untidy and coming down to the top of his eye level. Another characteristic is how he dresses; light black trousers, however his upper body wear is merely a thin black sash with small pouches for ninja tools such as kunai or shuriken and his feet are usually bare. His face bears the traditional Inuzuka clan tattoos in keeping with family tradition. Most of his characteristics are quite beast-like, in keeping with the nature of the Inuzuka bloodline; sharp claws, slitted eyes and feral canine-like teeth. His canine companion is a juvenile Shiba dog named Kuro, with dark-coloured fur and a small stature.
Character's Mental Description: Yasei displays no mental health issues or any other personality disorder. Having a rather beast-like personality, he is often impulsive and jumps into many situations without much thought to them. Another trait would be that Yasei has a short-fuse when it comes to his anger but he restrains himself as lashing out in an unsociable way would be most dishonourable in his opinion. Much like any canine, he displays much loyalty to his friends and is an overall friendly person.
History: Yasei was born in the Village hidden in the Clouds to his parents within the Inzuka clan's settlement within the depths of the ancient forest. In his youth, Yasei was playful, silly, nothing was taking seriously of course, but still being young, nothing was too out of the ordinary. At age 5, Yasei was close with his parents, two shinobi at the height of their respective careers and despite them being busy, they spent a lot of time with him; his father would play with him the woods and tell stories about their mysterious depths as well as giving him advice on the future, while his mother would read to him at night and always be there for him through everything. The dogs of the Inuzuka clan began taking a shine to him at this age, always playing with him like they would with a puppy, but he felt them to be close siblings as he grew up with them. Yasei's vision defect was never a problem in spite of everything, after all, he had a sharp sense of smell to rely on, nothing was going to bother him.
At age 8, his life was beginning to move vastly more quickly, his parents debated constantly which put him on edge quite frequently. The ninja academy seemed to be the number one point for discussion as they constantly tried to persuade Yasei to put forth himself into the programme, his parents harshly pushing the facts in his face. The young Inuzuka began to grow further away from his parents as their relationship shattered, having been forced into doing things which were otherwise undesirable.
Still age 8, Yasei took one of the biggest turns in his life. In an attempt to jump-start Yasei's student career, his father introduced him to his new brother and partner in training, a black Shiba dog called Kuro.
Yasei always felt as though he had Kuro there and could rely upon him so he grew more into a world of his own rather than back with his family. The ninja academy had been beaten into his head for a while now and after all, the prospect was seemingly quite desirable, and with Kuro by his side he felt that he could become quite strong. The ninja academy would be daunting but they entered themselves in nonetheless. Training soon began, building Yasei's endurance for what future tasks awaited him. He trained close to Kuro, eventually their actions became closely synchronized and were capable of reading each other movements and quickly determining where to put one foot in front of the other.
A few years later, Yasei turned 10 and his life was pretty peaceful. Kuro and him were growing a close bond with each other with all the time spent on long trips through the forest together. In fact they could quite literally begin to understand each other now, his barks could be made out to be complex speech patterns and Kuro seemed to perfectly understand his master with incredible precision. This new found bond would be the foundation for his shinobi career.
Age 12, things were finally taking off as he was trained more in combat now and the basic ninja arts were becoming quite clear to him. Yasei's strength as an Inuzuka only grew from this point as him and his partner trained together everyday.
Current Stats
Yasei</U><i></i>
Agility: 142/175
Stamina: 110/175
Taijutsu: 135/175
Ninjutsu: 105/175
Genjutsu: 90/175
Chakra Control: 113/175
Power Level: 690
Level: 3
Health: 5830
Chakra Points: 5719
Action Points: 4
Advanced Shop Points: 70
Kuro</U><i></i>
Health: 2332
Base Damage: 72
Action Points: 2
Agility: 142/175
Stamina: 110/175
Taijutsu: 135/175
Ninjutsu: 105/175
Genjutsu: 90/175
Chakra Control: 113/175
Power Level: 690
Level: 3
Health: 5830
Chakra Points: 5719
Action Points: 4
Advanced Shop Points: 70
Kuro</U><i></i>
Health: 2332
Base Damage: 72
Action Points: 2
Character Level
1. 1 to 239
2. 240 to 479
3. 480 to 719
4. 720 to 959
5. 960 to 1199
6. 1200 to 1439
7. 1440 to 1679
8. 1680 to 1919
9. 1920 to 2159
10. 2160 to 2399
11. 2400 to 2639
12. 2640 to 2879
13. 2880 to 3119
14. 3120 to 3359
15. 3360 to 3600
2. 240 to 479
3. 480 to 719
4. 720 to 959
5. 960 to 1199
6. 1200 to 1439
7. 1440 to 1679
8. 1680 to 1919
9. 1920 to 2159
10. 2160 to 2399
11. 2400 to 2639
12. 2640 to 2879
13. 2880 to 3119
14. 3120 to 3359
15. 3360 to 3600
Character Class
Rarest Of The Rare Beasts<i></i>
HP: (50+lvl) x Stamina
CP: (40+lvl) x Chakra Control
Class Bonus: +10% Chance to inflict bleeding
High: Melee Accuracy
Average: Spell Accuracy, Evasion
Low: Genjutsu Difficulty, Ranged Accuracy, Puppet Accuracy
HP: (50+lvl) x Stamina
CP: (40+lvl) x Chakra Control
Class Bonus: +10% Chance to inflict bleeding
High: Melee Accuracy
Average: Spell Accuracy, Evasion
Low: Genjutsu Difficulty, Ranged Accuracy, Puppet Accuracy
Inuzuka
[fontsize="12"]It is said that the Inuzuka are descendants from from canine themselves in ages long past, though this may simply be a legend sprouted within the clan's days as nomads. The Inuzuka is a clan originating in the Land of Fire, dating back before the formation of any shinobi villages as a nomadic clan that lived in the wilderness together with their canine companions. Though some of the more primitive like qualities and habitats of the clan have been substituted for a more humane lifestyle, the clan itself has never separated, or even weakened it's bonds with their canine kin, and view their canines as family members, even as close as siblings rather than simple pets. Few possess such strong attachment and loyalty that can compare to the bond of an Inuzuka and their counterpart, and fewer still can stand to this perfect combination in battle.
84 PL - Canine Companion (Rank 1), Loyalty to the Pack (Rank 1)
168 PL - Wolf Visage (Rank 1)
252 PL - Enhanced Smell (Rank 1)
336 PL - Air Dynamic Marking (Rank 1)
420 PL - Canine Companion (Rank 2)
504 PL - Enhanced Smell (Rank 2)
588 PL - Loyalty to the Pack (Rank 2), Beast Clone (Rank 1)
672 PL - Wolf Visage (Rank 2), Double Piercing Fang (Rank 1)
756 PL - Canine Companion (Rank 3), Air Dynamic Marking (Rank 2)
840 PL - Enhanced Smell (Rank 3), Double Piercing Fang (Rank 2)
924 PL - Beast Clone (Rank 2)
1008 PL - Wolf Visage (Rank 3), Double Piercing Fang (Rank 3)
1092 PL - Loyalty to the Pack (Rank 3), Beast Clone (Rank 3)
1176 PL - Air Dynamic Marking (Rank 3)
1260 PL - Feral Charge (Rank 1)
1344 PL - Howl of the Pack (Rank 1)
1428 PL - Feral Charge (Rank 2)
1512 PL - Double Headed Wolf (Rank 1)
1596 PL - Feral Charge (Rank 3), Howl of the Pack (Rank 2)
1680 PL - Howl of the Pack (Rank 3), Double Headed Wolf (Rank 2)
1764 PL - Double Headed Wolf (Rank 3)
---
Canine Companion - Passive<i></i>
Perhaps the most distinguishable aspect of the Inuzuka clan is the fact that they seem to have an unbreakable bond with a companion that is far more than your average pet. Their companion is is bonded so close to the Inuzuka, and the Inuzuka to it that the two could be said to be two halves of a whole, or even share a soul. Whichever the case, the Inuzuka and their pet are inseparable, and can perfectly understand and communicate with each other even through the most complex words/barks, to the simplest body gestures..
Rank 1: The user gains a pet! This pet has Hp equal to 30% of the Inuzuka's Max Hp. Pet's base damage is 75% of the user's, and has -5 of the User's Secondaries.
Rank 2: The Inuzuka's pet becomes stronger, having Hp equal to 40% of the Inuzuka's Max Hp. Pet's base damage is 80% of the user's, and has -4 of the User's Secondaries.
Rank 3: The Inuzuka's pet becomes perfectly trained, having Hp equal to 50% of the Inuzuka's Max Hp. Pet's base damage is 85% of the user's Unarmed Damage, and has -3 of the User's Secondaries.
Notes:
- A player Gains a pet upon gaining this bloodline.
- Pet has Ap equal to half the user's. Minimum of 1 Ap.
---
Loyalty to the Pack - Passive<i></i>
There is little stronger than the kinship felt between a canine and it's pack, and so too does this apply to the incredibly deep loyalty an Inuzuka feel's with their companions. During time's of danger, the Inuzuka are prone to experiencing incredible surges of adrenaline that seem to give them super-human capabilities for a short moment, enough to protect harm from befalling their companion.
Rank 1: If their pet takes damage equal to 30% of it's max Hp during a round, the Inuzuka gains +1 Secondaries for a full round. If the Inuzuka takes damage equal to 30% of their max Hp during a round, the pet gains +1 Secondaries for a full round.
Rank 2: If their pet takes damage equal to 25% of it's max Hp during a round, the Inuzuka gains +1.5 Secondaries for a full round. If the Inuzuka takes damage equal to 25% of their max Hp during a round, the pet gains +1.5 Secondaries for a full round.
Rank 3: If their pet takes damage equal to 20% of it's max Hp during a round, the Inuzuka gains +2 Secondaries for a full round. If the Inuzuka takes damage equal to 20% of their max Hp during a round, the pet gains +2 Secondaries for a full round.
Notes:
- This effect does not stack.
- For .5 Ap, The user may switch the target source of this ability, their pet, with an ally in battle with them. The ally does not gain buffs, however if they take the required amount of damage, the Inuzuka will gain the bonus.
---
Wolf Visage - Passive<i></i>
Just as their canine companion seems to be far more than your average pet, seeming to possess human-level intelligence, so too does the Inuzuka seem to lean towards a more Animalistic instinct, possessing razor sharp claws in place of frail nails, and sharp canine teeth, as well as a more beast-like personality.
Rank 1: Unarmed Attack's gain +5% Damage.
Rank 2: Unarmed Attack's gain +10% Damage.
Rank 3: Unarmed Attack's gain +15% Damage.
Notes:
- At all ranks, the Inuzuka's Unarmed attack's deal Slashing damage with a chance to inflict bleeding penalties.
- The user is able to use Slashing Taijutsu with their Unarmed Weapons.
---
Enhanced Smell - Activated Passive<i></i>
The animalistic traits of the Inuzuka do not simply end at their physical appearance, but stems deeper into their senses. Canines have a far more acute sense of smell that can perceive the world around them far more sharply than vision or hearing, and the Inuzuka have the ability to increase their sense of smell to such a degree, tht thy can clearly smell and identify the area through various scents, and even pin point the location of others by smell alone.
Rank 1: User can smell 100 times better than normal humans. Grants +1 Awareness.
Rank 2: User can smell 150 times better than normal humans. Grants +2 Awareness.
Rank 3: User can smell 200 times better than normal humans. Grants +3 Awareness.
Costs:
Rank 1: .5AP, 200 Chakra and 100/round.
Rank 2: .5AP, 360 Chakra and 180/round.
Rank 3: .5AP, 500 Chakra and 250/round.
---
<U>Air Dynamic Marking - Pet Jutsu<i></i>
Though both the Inuzuka and their companion possess a sharpen sense of smell, this creative technique seems to take advantage of their sense by the canine spraying and "Marking" a target with urine, allowing them to track them far more clearly than even by sight. The Urine itself, however, possesses a slightly acidic quality that can sting on contact, but even so it is an amusing to witness a canine perform this technique. How they manage such a feat in the middle of an acrobatic maneuver is unknown to even those with shinobi dexterity, however.
Rank 1: Urinates upon a unfortunate target, dealing 250 Damage.
Rank 2: Urinates upon a unfortunate target, dealing 500 Damage.
Rank 3: Urinates upon a unfortunate target, dealing 750 Damage.
Cost: 1AP (Pet)
Notes:
- Does not stack on the same target, but resets the timer.
- Inuzuka and Pet gain +1 acc against the marked target for three rounds.
- An opponent hit by this jutsu can be tracked easier by smell, but the Inuzuka must have enhanced Smell Activated to gain the buff.
- May only be used once every other round.
---
Beast Clone - Specialty Clone Jutsu<i></i>
A technique which allows the user and canine to morph to be more akin to the other, the familiar will becoming larger and more humanoid, while the user gains even more canine features. This technique results in 2 identical 'clones,' although the familiar is still not as strong as the Inuzuka, though they both possess a feral appearance.
Rank 1: Pet gains +1 secondaries. The Inuzuka Gains +1 Dodge.
Rank 2: Pet gains +1.5 secondaries and +5% Damage. The Inuzuka Gains +1.5 Dodge and +5% Unarmed Damage.
Rank 3: Pet gains +2 secondaries and +10% Damage. The Inuzuka Gains +2 Dodge and +10% Unarmed Damage.
Cost: 1.5 AP; 500 chakra, 250/round.
Notes:
- This is treated as a fighting style, and does not count for the 'Clone' Jutsu limit.
- The user and their pet both appear as identical feral versions of the user.
---
Double Piercing Fang - Jutsu<i></i>
The Gatsuuga, or Double Piercing Fang, is a ferocious move performed in combo between dog and master for a spinning explosion of power used to devastate opponents. Due to the spinning, it's hard to accurately track the opponent with the eyes while this is in use, so it is best used in combo with Dynamic Air Marking.
Rank 1: Rapidly spins into a tunneling fang, dealing 1,725 Unarmed Slashing Damage at -3 Accuracy.
Rank 2: Rapidly spins into a tunneling fang, dealing 2,025 Unarmed Slashing Damage at -2 Accuracy.
Rank 3: Rapidly spins into a tunneling fang, dealing 2,325 Unarmed Slashing Damage at -1 Accuracy.
Special Action - Wolf Fang Over Fang Technique: This Can only be done while under the effects of Double Headed Wolf. This deals an additional 50% Base damage -3 Accuracy. This costs 2.75 Ap and 2,310 Cp.
Costs:
Rank 1: 625 Cp; 2.25 Ap
Rank 2: 735 Cp; 2.25 Ap
Rank 3: 845 Cp; 2.25 Ap
Notes:
- Beast Clone Must be activated.
---
Feral Charge - Pet Jutsu<i></i>
An Inuzuka's companion possesses far more strength than common pet's, and upon their master's command, the pet can charge forth at a target, and attempt to rip out their throat or shred them to pieces using their same super-canine strength.
Rank 1: Pet attacks causing 1,425 Damage at +1 Accuracy.
Rank 2: Pet attacks causing 1,725 of its Damage at +2 Accuracy.
Rank 3: Pet attacks causing 2,025 Damage at +3 Accuracy.
Costs:
Rank 1: 520 Cp (User); 2.25 Ap (Pet)
Rank 2: 625 Cp (User); 2.25 Ap (Pet)
Rank 3: 735 Cp (User); 2.25 Ap(Pet)
Notes:
- May only be used once every round.
---
Howl of the Pack - Summoning Jutsu<i></i>
A pack contains more than two members, and upon unleashing a howl of strong emotion, an Inuzuka and their pet can call upon canines from around the land to come and assist them in battle. Though untrained in any shinobi combat, wild animals can be particularly ferocious and especially so when they feel like a member of the pack is threatened.
Rank 1: Summons 5 Wolves that will attempt to attack the enemy for 500 dmg each.
Rank 2: Summons 6 Wolves that will attempt to attack the enemy for 500 dmg each.
Rank 3: Summons 8 Wolves that will attempt to attack the enemy for 550 dmg each.
Costs:
Rank 1: 2.5AP, 180 Cp per Wolf
Rank 2: 2.5AP, 180 Cp per Wolf
Rank 3: 3 AP, 280 Cp per Wolf
Notes:
- Wolves use the user's melee accuracy, and can be buffed by the user's melee buffs.
- If a wolf misses, it will attempt again next round and then once more the round after.
- User may send each wolf at a different target, or even change targets each round.
- Once a wolf hits it flees the scene
- Cannot be scared off
---
Double Headed Wolf - Transformation Jutsu
It is said that and Inuzuka and their pet share the same soul, and through their bond of trust and companionship, the Inuzuka clansmen and their pet can merge to share a body, becoming a monstrously huge two headed wolf. While this prevents them from doing jutsu, their sheer size and strength more then make up for it.
Rank 1: User's melee attack now does 700 slashing damage at +1 accuracy, gain a bite attack of 850 piercing damage at -1 accuracy. User takes -4 dodge. All Suppression, Bleeding and Called shot chances are reduced by -5%.
Rank 2: User's melee attack now does 800 slashing damage at +1 accuracy, gain a bite attack of 980 piercing damage at -1 accuracy. User takes -3 dodge. All Suppression, Bleeding and Called shot chances are reduced by -10%.
Rank 3: User's melee attack now does 900 slashing damage at +1 accuracy, gain a bite attack of 1,100 piercing damage at -1 accuracy. User takes -2 dodge. All Suppression, Bleeding and Called shot chances are reduced by -15%.
Costs:
Rank 1: 3 AP and 2200 Cp to initiate, 1100 Cp/Rnd
Rank 2: 3 AP and 2750 Cp to initiate, 1375 Cp/Rnd
Rank 3: 3 AP and 3300 Cp to initiate, 1650 Cp/Rnd
Notes:
- When fused with their pet, the Inuzuka takes 80% of the Damage, while their pet takes 50%. Should either be knocked out, this jutsu is dispelled.
- Attacks cost 1 AP, and may be buffed by melee buffs.
- While in Double Headed Wolf the user may only use Inuzuka Bloodline jutsu, and Slashing Taijutsu.
- Partial Hits are treated as one rank higher while in this form
- The user may not use the Inuzuka Jutsu, Beast Clone while in this form.[/fontsize]
84 PL - Canine Companion (Rank 1), Loyalty to the Pack (Rank 1)
168 PL - Wolf Visage (Rank 1)
252 PL - Enhanced Smell (Rank 1)
336 PL - Air Dynamic Marking (Rank 1)
420 PL - Canine Companion (Rank 2)
504 PL - Enhanced Smell (Rank 2)
588 PL - Loyalty to the Pack (Rank 2), Beast Clone (Rank 1)
672 PL - Wolf Visage (Rank 2), Double Piercing Fang (Rank 1)
756 PL - Canine Companion (Rank 3), Air Dynamic Marking (Rank 2)
840 PL - Enhanced Smell (Rank 3), Double Piercing Fang (Rank 2)
924 PL - Beast Clone (Rank 2)
1008 PL - Wolf Visage (Rank 3), Double Piercing Fang (Rank 3)
1092 PL - Loyalty to the Pack (Rank 3), Beast Clone (Rank 3)
1176 PL - Air Dynamic Marking (Rank 3)
1260 PL - Feral Charge (Rank 1)
1344 PL - Howl of the Pack (Rank 1)
1428 PL - Feral Charge (Rank 2)
1512 PL - Double Headed Wolf (Rank 1)
1596 PL - Feral Charge (Rank 3), Howl of the Pack (Rank 2)
1680 PL - Howl of the Pack (Rank 3), Double Headed Wolf (Rank 2)
1764 PL - Double Headed Wolf (Rank 3)
---
Canine Companion - Passive<i></i>
Perhaps the most distinguishable aspect of the Inuzuka clan is the fact that they seem to have an unbreakable bond with a companion that is far more than your average pet. Their companion is is bonded so close to the Inuzuka, and the Inuzuka to it that the two could be said to be two halves of a whole, or even share a soul. Whichever the case, the Inuzuka and their pet are inseparable, and can perfectly understand and communicate with each other even through the most complex words/barks, to the simplest body gestures..
Rank 1: The user gains a pet! This pet has Hp equal to 30% of the Inuzuka's Max Hp. Pet's base damage is 75% of the user's, and has -5 of the User's Secondaries.
Rank 2: The Inuzuka's pet becomes stronger, having Hp equal to 40% of the Inuzuka's Max Hp. Pet's base damage is 80% of the user's, and has -4 of the User's Secondaries.
Rank 3: The Inuzuka's pet becomes perfectly trained, having Hp equal to 50% of the Inuzuka's Max Hp. Pet's base damage is 85% of the user's Unarmed Damage, and has -3 of the User's Secondaries.
Notes:
- A player Gains a pet upon gaining this bloodline.
- Pet has Ap equal to half the user's. Minimum of 1 Ap.
---
Loyalty to the Pack - Passive<i></i>
There is little stronger than the kinship felt between a canine and it's pack, and so too does this apply to the incredibly deep loyalty an Inuzuka feel's with their companions. During time's of danger, the Inuzuka are prone to experiencing incredible surges of adrenaline that seem to give them super-human capabilities for a short moment, enough to protect harm from befalling their companion.
Rank 1: If their pet takes damage equal to 30% of it's max Hp during a round, the Inuzuka gains +1 Secondaries for a full round. If the Inuzuka takes damage equal to 30% of their max Hp during a round, the pet gains +1 Secondaries for a full round.
Rank 2: If their pet takes damage equal to 25% of it's max Hp during a round, the Inuzuka gains +1.5 Secondaries for a full round. If the Inuzuka takes damage equal to 25% of their max Hp during a round, the pet gains +1.5 Secondaries for a full round.
Rank 3: If their pet takes damage equal to 20% of it's max Hp during a round, the Inuzuka gains +2 Secondaries for a full round. If the Inuzuka takes damage equal to 20% of their max Hp during a round, the pet gains +2 Secondaries for a full round.
Notes:
- This effect does not stack.
- For .5 Ap, The user may switch the target source of this ability, their pet, with an ally in battle with them. The ally does not gain buffs, however if they take the required amount of damage, the Inuzuka will gain the bonus.
---
Wolf Visage - Passive<i></i>
Just as their canine companion seems to be far more than your average pet, seeming to possess human-level intelligence, so too does the Inuzuka seem to lean towards a more Animalistic instinct, possessing razor sharp claws in place of frail nails, and sharp canine teeth, as well as a more beast-like personality.
Rank 1: Unarmed Attack's gain +5% Damage.
Rank 2: Unarmed Attack's gain +10% Damage.
Rank 3: Unarmed Attack's gain +15% Damage.
Notes:
- At all ranks, the Inuzuka's Unarmed attack's deal Slashing damage with a chance to inflict bleeding penalties.
- The user is able to use Slashing Taijutsu with their Unarmed Weapons.
---
Enhanced Smell - Activated Passive<i></i>
The animalistic traits of the Inuzuka do not simply end at their physical appearance, but stems deeper into their senses. Canines have a far more acute sense of smell that can perceive the world around them far more sharply than vision or hearing, and the Inuzuka have the ability to increase their sense of smell to such a degree, tht thy can clearly smell and identify the area through various scents, and even pin point the location of others by smell alone.
Rank 1: User can smell 100 times better than normal humans. Grants +1 Awareness.
Rank 2: User can smell 150 times better than normal humans. Grants +2 Awareness.
Rank 3: User can smell 200 times better than normal humans. Grants +3 Awareness.
Costs:
Rank 1: .5AP, 200 Chakra and 100/round.
Rank 2: .5AP, 360 Chakra and 180/round.
Rank 3: .5AP, 500 Chakra and 250/round.
---
<U>Air Dynamic Marking - Pet Jutsu<i></i>
Though both the Inuzuka and their companion possess a sharpen sense of smell, this creative technique seems to take advantage of their sense by the canine spraying and "Marking" a target with urine, allowing them to track them far more clearly than even by sight. The Urine itself, however, possesses a slightly acidic quality that can sting on contact, but even so it is an amusing to witness a canine perform this technique. How they manage such a feat in the middle of an acrobatic maneuver is unknown to even those with shinobi dexterity, however.
Rank 1: Urinates upon a unfortunate target, dealing 250 Damage.
Rank 2: Urinates upon a unfortunate target, dealing 500 Damage.
Rank 3: Urinates upon a unfortunate target, dealing 750 Damage.
Cost: 1AP (Pet)
Notes:
- Does not stack on the same target, but resets the timer.
- Inuzuka and Pet gain +1 acc against the marked target for three rounds.
- An opponent hit by this jutsu can be tracked easier by smell, but the Inuzuka must have enhanced Smell Activated to gain the buff.
- May only be used once every other round.
---
Beast Clone - Specialty Clone Jutsu<i></i>
A technique which allows the user and canine to morph to be more akin to the other, the familiar will becoming larger and more humanoid, while the user gains even more canine features. This technique results in 2 identical 'clones,' although the familiar is still not as strong as the Inuzuka, though they both possess a feral appearance.
Rank 1: Pet gains +1 secondaries. The Inuzuka Gains +1 Dodge.
Rank 2: Pet gains +1.5 secondaries and +5% Damage. The Inuzuka Gains +1.5 Dodge and +5% Unarmed Damage.
Rank 3: Pet gains +2 secondaries and +10% Damage. The Inuzuka Gains +2 Dodge and +10% Unarmed Damage.
Cost: 1.5 AP; 500 chakra, 250/round.
Notes:
- This is treated as a fighting style, and does not count for the 'Clone' Jutsu limit.
- The user and their pet both appear as identical feral versions of the user.
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Double Piercing Fang - Jutsu<i></i>
The Gatsuuga, or Double Piercing Fang, is a ferocious move performed in combo between dog and master for a spinning explosion of power used to devastate opponents. Due to the spinning, it's hard to accurately track the opponent with the eyes while this is in use, so it is best used in combo with Dynamic Air Marking.
Rank 1: Rapidly spins into a tunneling fang, dealing 1,725 Unarmed Slashing Damage at -3 Accuracy.
Rank 2: Rapidly spins into a tunneling fang, dealing 2,025 Unarmed Slashing Damage at -2 Accuracy.
Rank 3: Rapidly spins into a tunneling fang, dealing 2,325 Unarmed Slashing Damage at -1 Accuracy.
Special Action - Wolf Fang Over Fang Technique: This Can only be done while under the effects of Double Headed Wolf. This deals an additional 50% Base damage -3 Accuracy. This costs 2.75 Ap and 2,310 Cp.
Costs:
Rank 1: 625 Cp; 2.25 Ap
Rank 2: 735 Cp; 2.25 Ap
Rank 3: 845 Cp; 2.25 Ap
Notes:
- Beast Clone Must be activated.
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Feral Charge - Pet Jutsu<i></i>
An Inuzuka's companion possesses far more strength than common pet's, and upon their master's command, the pet can charge forth at a target, and attempt to rip out their throat or shred them to pieces using their same super-canine strength.
Rank 1: Pet attacks causing 1,425 Damage at +1 Accuracy.
Rank 2: Pet attacks causing 1,725 of its Damage at +2 Accuracy.
Rank 3: Pet attacks causing 2,025 Damage at +3 Accuracy.
Costs:
Rank 1: 520 Cp (User); 2.25 Ap (Pet)
Rank 2: 625 Cp (User); 2.25 Ap (Pet)
Rank 3: 735 Cp (User); 2.25 Ap(Pet)
Notes:
- May only be used once every round.
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Howl of the Pack - Summoning Jutsu<i></i>
A pack contains more than two members, and upon unleashing a howl of strong emotion, an Inuzuka and their pet can call upon canines from around the land to come and assist them in battle. Though untrained in any shinobi combat, wild animals can be particularly ferocious and especially so when they feel like a member of the pack is threatened.
Rank 1: Summons 5 Wolves that will attempt to attack the enemy for 500 dmg each.
Rank 2: Summons 6 Wolves that will attempt to attack the enemy for 500 dmg each.
Rank 3: Summons 8 Wolves that will attempt to attack the enemy for 550 dmg each.
Costs:
Rank 1: 2.5AP, 180 Cp per Wolf
Rank 2: 2.5AP, 180 Cp per Wolf
Rank 3: 3 AP, 280 Cp per Wolf
Notes:
- Wolves use the user's melee accuracy, and can be buffed by the user's melee buffs.
- If a wolf misses, it will attempt again next round and then once more the round after.
- User may send each wolf at a different target, or even change targets each round.
- Once a wolf hits it flees the scene
- Cannot be scared off
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Double Headed Wolf - Transformation Jutsu
It is said that and Inuzuka and their pet share the same soul, and through their bond of trust and companionship, the Inuzuka clansmen and their pet can merge to share a body, becoming a monstrously huge two headed wolf. While this prevents them from doing jutsu, their sheer size and strength more then make up for it.
Rank 1: User's melee attack now does 700 slashing damage at +1 accuracy, gain a bite attack of 850 piercing damage at -1 accuracy. User takes -4 dodge. All Suppression, Bleeding and Called shot chances are reduced by -5%.
Rank 2: User's melee attack now does 800 slashing damage at +1 accuracy, gain a bite attack of 980 piercing damage at -1 accuracy. User takes -3 dodge. All Suppression, Bleeding and Called shot chances are reduced by -10%.
Rank 3: User's melee attack now does 900 slashing damage at +1 accuracy, gain a bite attack of 1,100 piercing damage at -1 accuracy. User takes -2 dodge. All Suppression, Bleeding and Called shot chances are reduced by -15%.
Costs:
Rank 1: 3 AP and 2200 Cp to initiate, 1100 Cp/Rnd
Rank 2: 3 AP and 2750 Cp to initiate, 1375 Cp/Rnd
Rank 3: 3 AP and 3300 Cp to initiate, 1650 Cp/Rnd
Notes:
- When fused with their pet, the Inuzuka takes 80% of the Damage, while their pet takes 50%. Should either be knocked out, this jutsu is dispelled.
- Attacks cost 1 AP, and may be buffed by melee buffs.
- While in Double Headed Wolf the user may only use Inuzuka Bloodline jutsu, and Slashing Taijutsu.
- Partial Hits are treated as one rank higher while in this form
- The user may not use the Inuzuka Jutsu, Beast Clone while in this form.[/fontsize]
Equipment
Slot 1: Custom Weapon
Slot 2:
Slot 3:
Slot 4:
Slot 5:
<U>Custom Weapon<i></i>
Name: Claws
Description: Yasei's naturally grown claws as a result of his Inuzuka blood.
Effect: Allows hand seals to be used while equipped. +3% chance to cause bleeding.
Damage Type: Unarmed
Modifier: +10% Base Damage
Slot 2:
Slot 3:
Slot 4:
Slot 5:
<U>Custom Weapon<i></i>
Name: Claws
Description: Yasei's naturally grown claws as a result of his Inuzuka blood.
Effect: Allows hand seals to be used while equipped. +3% chance to cause bleeding.
Damage Type: Unarmed
Modifier: +10% Base Damage
Abilities:
Ability 1: Healing Factor
Ability 2: Hyperactive
Ability 3: Tracker
Ability 4: Bull's Strength
Ability 5: Quick Reaction
Ability 6: Thick Blood
Ability 7: Poison Resistance
Ability 2: Hyperactive
Ability 3: Tracker
Ability 4: Bull's Strength
Ability 5: Quick Reaction
Ability 6: Thick Blood
Ability 7: Poison Resistance
Ninjutsu:
Non-Elemental<i></i>
Cancel Master Rank
Transformation Rank 1
Wind</COLOR><i></i>
Shredding Touch Rank 1
Whirlwind Spin Rank 1
Cancel Master Rank
Transformation Rank 1
Wind</COLOR><i></i>
Shredding Touch Rank 1
Whirlwind Spin Rank 1
Taijutsu:
<COLOR color="brown">Unarmed<i></i>
4-Hit Combo Master Rank
Shoryuken Master Rank
Slashing<i></i>
Crimson Flash Master Rank
Lunar Step Master Rank
Blade Trail Master Rank
4-Hit Combo Master Rank
Shoryuken Master Rank
Slashing<i></i>
Crimson Flash Master Rank
Lunar Step Master Rank
Blade Trail Master Rank
Genjutsu
Mission, Exam and Lesson History
Name: Oh wow! He's LATE!
Type: Lesson
Description: Basics on the mechanics of summoning contracts.
Reward(s): +5 to any stat, 500 yen
Link to RP: http://www.ninpocho.com/viewtopic.php?p=186866#p186866
Type: Lesson
Description: Basics on the mechanics of summoning contracts.
Reward(s): +5 to any stat, 500 yen
Link to RP: http://www.ninpocho.com/viewtopic.php?p=186866#p186866