Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Kane- Chakra master

Yomoko

Active Ninja
Joined
Oct 23, 2012
Messages
963
Yen
998,165
ASP
3,210
OOC Rank
S-Rank
Character Name: Kane
Village: Mercenary
Character Age: 28
Gender: male
IC rank: Jounin

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Character's Physical Description:
A five foot, eleven and half inch tall man with long dark brown hair, that is how one would describe Kane. He usually has a straight face on him and is pretty serious, of course who’s to say a few drinks can’t bring on a smile right?

Character's Mental Description: He is a battle learner. He processing things quickly in the heat of battle which gives him the strategist level of rivaling a Nara clansman. He is protective but level headed. He won’t be the first one to jump to a fight but it won’t stop him if he deems that course of action is necessary. He has learned not to talk a lot and is reserved in most cases, unless deliberately trying to get information about something or in a social setting where it’s socially required to do so.

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Character History:
The long 28 years of the lone wolf goes back to his days of his childhood… or lack of that is. He was brought into the shinobi world at the age of nine years old. From then on, his father turned him to a trained killer. The problem was that the boy didn’t respect his father as a person. Yes, the man married his mother and helped raise him from a very young age but that doesn’t suggest anything other than a care giver to him, not a real father. However, he did train him to survive and he did that well. The one thing that Kane had over his father though, was the brains. Not the genius type of scientists though. The type that would allow him to use the adrenaline of battle to see things that normally people would over look. An example being allowing him to see a step in combat before the other person can comprehend what he is doing (excluding sharingan type users of course). None the less Kane grew up in the now frozen mist village. At the age of fifteen after becoming chuunin, he “father” went rogue and Kane was the one that first volunteered to hunt down his father and kill him and any accomplices. He had a friend named Naiji* that went on the mission with him as they were both chuunin rank and as close as brothers. They left the village, and found his father after two months of tracking and searching in the outskirt lands of Kirikagure. They found him in a cave that one wouldn't notice without looking twice through the tree lines in the surrounding forest.

They didn't immediately engage his father when they had found his location. Like good trained assassins, they scouted the area and set camp, watching their soon to be dead assignment. After obtaining the information on their assignments movements and day activities they found the time that they would strike. It was late evening, right during dusk that they would strike, the time when his father was on the way back to the cave from hunting. Kane and Naiji disabled the traps set for any un-welcomed guests that the man didn't see on his own. They attacked swiftly and deadly at the man. Using no clan related abilities so they couldn't be made out as to where they belonged. Kane’s father had blocked their attacks and had blindsided Naiji, sticking his own sword through Naiji’s stomach. Blood gushed out of the boy’s mouth onto the ground as he started to fall to the ground lifelessly.

Kane took that moment to kill the man who married his mother by stabbing him in the neck with a kunai. He hated calling that man his father but he did so out of respect of his mother. He smiled and whispered devilishly into the man’s ear “goodbye… and good riddance” A traitor to the end he was, even killed a fellow shinobi. He spit on the body and went over to Naijis’. He sighed a sigh of despair and then picked up the body and hoisted it over his shoulder to carry his body home to his family. Before setting off he went and cut off the head of his target to bring back proof of mission being completed. By the time he got back to Kirigakure it was now winter. The coldest the jounin had ever seen, well fresh Jounin anyway. The village awarded him the rank for killing his father whom was jounin rank and bringing back his friends body. The council said it showed courtesy and bravery for the family. Kane thought it just showed respect for his friend. Two very different viewpoints were obviously shown; his versus his leaderships’.

Over the next few weeks things were getting bad for his mother as she became very ill from the extreme cold that was happening. It was a flu type virus, one that, without proper medicine (which they didn't possess) and warmth (which was nearly impossible), could and did kill people. The virus brought along pneumonia which from there became more contagious than before and also much more deadly. It was only a few weeks later that she had passed. With his mother gone and Kane grieving over it, he had to make the choice to leave the village like many had already done. The ones who stayed were fools and would die within the month anyway; it didn't take a genius to figure that out.

Kane stayed in the outskirts of Mist country for about five years, until the age of twenty two came about. He was now finally sick of the wilderness and needed to start over somewhere. The hidden mist village was no more for certain and anyone that did survive, didn’t belong to any village. Scattered and abandoned some were, Kane on the other hand new where he would go. To the land of the Lightning.

His travel would be a long one but his genius would help keep him alive. All of those small facts that he was taught in the academy on survival skills in the wild would finally pay off, more than just on missions that is.

He wondered through the outskirt lands of Lightning County, somehow ending up at Port Cirrus where he would rest for a night. By going to a local Tavern he sat down at the bar, ordering a bottle of hot sake and taking sips from his cup as he poured then. A black cloaked man, with red eyes looked Kane straight in the eyes and then saw Kane’s Kirigakure headband wrapped around his right arm. The black cloaked man spoke “I heard Kiri was a frozen wasteland now a days.” His voice sounded like the devil himself, a demonic product of hell embodied in a man’s body. Kane shot him a look and then smiled devilishly “Frozen like a Popsicle, just without the taste.”

The man smiled and came over, extending his hand “*Ushiromayu Kein, Kumogakure retired shinobi.” What else could Kein call himself, an assassin? Kane looked shocked and spoke back shaking the man’s hand. “Kane, village abandoned shinobi… for obvious reasons.” He spoke and a slight depressed tone. It’s not like he wanted to leave his village… it was more nature forced him out of it and everyone else that was smart enough to flee while they can. Kein nodded and spoke after taking a sip of sake of his own “So you looking for a village, abandoned shinobi?” Kane nodded slowly, taking a drink.

Kein smirked and spoke “if you can beat me in a duel, I’ll bring you to Kumogakure and to the Raikage personally.” Kane looked skeptical and spoke “And how do I know you can deliver that promise.” The demon shinobi smiled in a sinister way and spoke “because I was on his guard.” Kane looked shocked and thought to himself ex-ANBU? Kein kept smiling and spoke “yup… but let’s not say that out loud… now…. Outside.” Kein nodded to the door and went outside as Kane followed.

Both of them took their stances and analyzed each other. Something neither of them realized was they were both proficient in Shadow ninjutsu. Slinging attacks at each other attempting to catch each other off guard. The thing was though, Kein was just toying with Kane the entire time. Kein did quick hand seals and summoned twelve zombies which tried grabbed the ex kiri-nin. At the last second Kane threw down a kunai with an exploding note. He set the charge to the max amount and body switch exploding the note and sending the wood shrapnel, along with the blast from the note, into the 12 zombie and shredding them back into dirt from which they came.

However, Kein was still faster than Kane. He disappeared and reappeared behind Kane using water prison to contain the quick learner. The demonic red eyed shinobi stared into the brown eyed lost shinobi. Kein simply nodded his head and let the prison go. Kane gasped for air as water was flowing down his throat from the prison. Kein turned and started walking into the forest near the port from where they were. The two walked in silences as Kein led the way to the village.

Once they were there, he kept his promise, they bypassed the guards by Kein simply waving his hand, being a former ANBU captain has its rewards, especially of the Raikage guard. Kein set up the meet with Raikage Hayata Shin, whom within the same day, Kane swore loyalty to him and to the Kumogakure village. They destroyed his Kirigakure headband and they gave him a new Kumogakure headband. Kane was now a Jounin of Kumogakure, and he would keep his loyalty to them, unlike he could to his beloved Kirigakure.

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Stats: (caps @ 600)
Stamina: 600/600
Agility: 6000/600
Ninjutsu: 600/600
Genjutsu: 600/600
Taijutsu: 600/600
Chakra Control: 600/600
PL: 3,600

advanced shop points: 524
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Chakra Attuned Abilities:
Normalize- 2pts
Chakra Retainer: 2 pts
Conservation: 3pts
Strike the Soul: 3pts
Jutsu Expert: 2 pts
One Handed seals: 2 points
Spirit boost: 2 pts
Energy Boost: 2pts
Chakra Vaccuum (1 pt, 1pt rank up)
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Custom Class:
Master of Ninjutsu
HP: (54+lvl) x Stamina
CP: (50+lvl) x Stamina (added +4 due to Chakra attuned buff)
Class Bonus: Kinjutsu Option, +5% ninjutsu damage
High: Ninjutsu Acc.
Average: Gen save, Evasion, Ranged acc., Melee acc.
Low: Puppet acc. , Gen DC
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Affinities:
Majors: Fire, Wind, Lightning, Water, Earth, NE
Minors: n/a
Advance: Shadow, Scorch, Storm {granted through S101}


Jutsu:

Fire Jutsu
Combustive seal master
Immolation armor master
Fireball master
Thermal Maw master
Infernal Ember master
Dragon fire – MASTER
Searing Eruption - MASTER
Scalding Ash Cloud - MASTER
Heat Wave – MASTER
Infernal Hellfire - MASTER
Firestorm - MASTER
Spontaneous Combustion - MASTER
Ring of Fire - MASTER
Dragon Flame Bomb - MASTER
Sol Fire Tempest - MASTER
Abysmal Harbringer - MASTER
Flame Shield - MASTER

Scorch
Scorched Land master rank
Dehydration master rank
Rushing Burst master rank
Unstable Release master Rank
Scorching Devastation master rank
Air land master rank
Convection Spheres master rank
Heatblast master rank
vaporization master rank
updraft master rank
Searing whirlwind master rank
Amplifer master rank

Water Jutsu
Pressurized Mist - MASTER
Water Gun - MASTER
Water Whip - MASTER
Aqua Fang - MASTER
Rinse off - MASTER
Grand Waterfall - MASTER
Impaling Hydro Jet - MASTER
Water Prison - MASTER
Rain Dance - MASTER
Torrential Vortex - MASTER
Hydro Tidal Shockwave - MASTER
Water Shark Bomb – MASTER
Mystical Pond - MASTER
Grand Hydra Excavation – MASTER
Water Dragon Bullet - MASTER
Scorn Of Aquarius - MASTER
Supreme Aqua Realm - MASTER

Shadow Jutsu
Black Eruption – MASTER
Midnight Strike - MASTER
Specter Shade - MASTER
Dark Displacement - MASTER
Underworld Prison - MASTER
Shadow Punishment - MASTER
Black Moon Fang - MASTER
Ebony Nightmare - MASTER
Shadow Garb - MASTER
Darkness Falls - MASTER
Absolute Void - MASTER
Shadow Summoning - MASTER

Lightning Jutsu
Electrocution master
Electroshock master
Thunderfist master
Storm bolt master
Thunder clap - MASTER
Zeus Flash - MASTER
Lightning Torrent – MASTER
Lightning Struck - MASTER
Volt Charge – MASTER
Chidori – MASTER
Gigavolt Cannon – MASTER
Lightning Beast – MASTER
Amp Field – MASTER
Raijins Vengeance – MASTER
Kirin - MASTER
Thunderdome -master
Chidori Control- master

Storm Jutsu {granted through shinobi 101}
Squall master rank
Shielding Tempest master rank
Laser Prison master rank
Fissure Slash master rank
Barrage of Storms master rank
Voltaic Flash master rank
Storm Release: Black panther master rank

Wind Jutsu
Shredding touch master
Air bullet master
Whirlwind spin master
Pressure beast master
Wind slash master
Wind Scythe – MASTER
Tempest – MASTER
Gale Force - MASTER
Wind Release – MASTER
Great Wind Scythe master rank
wind scar master rank
vaccuum sphere master rank
cyclone movement master rank
tatsumaki master rank
hurricane master rank
ambiance of the forbidden master rank
zephyrs grace rank master

Earth Jutsu
Gravel Shift - MASTER
Stone bullet - MASTER
Earth Flow River - MASTER
Mud Clone - MASTER
Sinkhole fist - MASTER
Inner Earth Reflection Lure - MASTER
Earth Flow Wave - MASTER
Rock Golem - MASTER
Earthen Coating - MASTER
Bedrock Coffin – MASTER
Weighted Rock Technique – MASTER
Earth Spiker – MASTER
Antlion Sinkhole - MASTER
Fist Of Gaia - MASTER
Earthen Magnitude - MASTER
Earthslide wall - MASTER
Petrification – MASTER

slashing Jutsu
Sword Juggle master
zero slash counter master
top spin master
blade trail master
magnum break master
Slash master
Arcing Slash master
Dynamic Slash master
Overhead Strike master
Full circle master
Cross rip master
Crimson Flash master
Gasher master
Heavy tow Master
Vanishing slash master
Lunar steps master
Whisperer master
focal blade master
steel weaving master
flight aerial strike master
Kill Driver master
Executioner master
lotus Flower master
Zantetsuken Master
Higuma master
Annihilation master

hand-to hand
One-Two master
Low Sweep master
Spearhand – MASTER
Janken master

non elemental Jutsu
Body switch master
transformation Master
Combination transformation master
Crystal Eye master rank
Cancel master rank
Spiritual Lantern rank 1
Contract Summoning master rank
Jutsu Sealing Master rank
Stunt Double Master rank
One element Sealing Master rank
Elemental Negation Master rank
Elemental clone master rank
Barrier Master rank
Shadow Shurikan replication master rank
Energy transfer master rank
Leech Seal rank 1
Chakra Shield rank 1
chakra blast Master rank
Rasengan master rank
Perfected Rasengan master rank
Five elemental seal master rank
Morality Sealing master rank
Natures guard master rank
Stardust Nova master rank
Gate of Enma master rank
advanced combination transformation master
Cursed Sealing Master Rank

Kinjutsu:
Dead Soul Technique master rank
Ressurection Technique: Corpse Soil master rank
Reaper Death Seal master Rank
Malevolent Sealing master rank
Scorn of the Lich master Rank
Summoning: IWR master Rank
 
Dark Sage
Dark Sage
DS.jpg

The art of Ninjutsu is a fascinating one, seeming to stretch infinitely with limitless possibilities. Abilities, Elements, and even secret techniques earned only through Blood, there are those who become so obsessive over the Ninja arts, that they devote themselves mind and soul into the never ending quest to master every technique. Nothing can stop the ambition of these Shinobi, going so far to discover the secrets of the world that they find the most inhumane techniques regardless of whether it is forbidden to study. Those with such an obsession to more Dark Arts tend to take on a more sinister appearance, their skin turning a Deathly pale white. Though appearing sickly, one should never underestimate a Dark Sage, for their affinity to all kinds of Jutsu is powerful, and in their search for Jutsu they possess what many would consider other-worldly abilities.

Prerequisites: Kinjutsu Application, 3 Ability Slots, B Rank

Effects:
- Because of their incredible affinity and mastery over all types of Jutsu, All techniques cost -10% Cp.
- The Dark Sage gains +2 Ninjutsu Accuracy
- The Dark Sage possesses the knowledge of more darker seals and can further understand their capabilities, enabling them to master the Curse Sealing Jutsu, and no longer requiring them to sacrifice 35 Advanced Shop points in order to scribe a seal upon others. However, they may only scribe one Curse Seal per week.
- All Curse Seals Scribed by the Dark Sage place less strain on the hosts upon scribing. Instead of losing 70 Advanced Shop points, the receiver only loses 35 Advanced Shop points. This also applies if the Dark Sage scribes themselves.
[fontsize="12"]Dead Soul Technique - C-Rank Ninjutsu
DSDST.jpg

A dark jutsu that imitates the effects of revival, using this jutsu, a person can temporarily reanimate a corpse, creating the illusion of a living person. This is achieved by infusing their chakra into a corpse, causing the heart to beat once more while simultaneously allowing the user to control the corpse. However, this technique merely animates the body to an imitation of life, without a soul or mind, it is essentially a mindless dummy that serves as a sort of puppet to be manipulated by the user. The reanimated corpse can serve as either a short-time ally or an effective decoy in the right hands, though because of atrophy, these Zombies will always be slower and weaker than their previous forms in life. These corpses are stored in summoning scrolls for use, as generally there are not corpses laying around for public use.

Information
Prerequisites
Dark Sage, C-Rank, a Corpse stored in a summoning Scroll.

Rank 1: Reanimates a body at -6 of the User's Secondaries. Has 2970 Hp.
Mastered: Reanimates a body at -5 of the User's Secondaries. Has 3710 Hp.

Note:
- Corpses are stored in summoning scrolls, and are Treated as a "Medium" Slot.
- User can only summon one corpse at a time. This lasts until it is destroyed, or the user no longer maintains the jutsu.
- If used on the body of a Dead PC, they gain +3 Secondaries compared to normal rank due to the body not being decomposed. This only applies to the battle the PC died in.
- The corpse has 2 Ap, and may only do basic attacks, or E-Rank Taijutsu at Rank 1.
- The corpse may be summoned equipped with one Weapon with the user's choice of damage type, weapon accuracy and base damage bonus. Damage cannot be buffed in any way. This weapon does not have special effects, and is destroyed upon the end of this jutsu.

Rank 1 Cost: 500 Cp, 240 Cp/rnd
Mastered Cost: 620 Cp, 295 Cp/rnd[/fontsize]

[fontsize="12"]Resurrection Technique: Corpse Soil - B-Rank Ninjutsu
DSCS.jpg

A sinister jutsu that seemingly summons an endless amount of corpses from the ground, each one clawing its way to the surface were they begin to mindlessly attempt to surround an opponent. In all actuality, the user creates gruesome corpses out of minerals within the ground in a sort of reverse-decomposition, using their Dead Soul technique upon a large scale that essentially gives them an army at their command. However, due to being created freshly, each corpse is significantly weaker, slower, less agile and much more fragile than usual despite their more zombie-like appearance. Unlike before, they simply rise again once slain due to the minerals within the ground replenishing their wounds, trapping the user's victim's in a undead reality.

Information
Prerequisites
Dark Sage, B-Rank
Rank 1: Creates 8 Corpses at the user's Command. Each has -6 of the user's secondaries, 690 Hp and 1 Ap. Attacks deal 200 damage per strike at .5 Ap. Only 13 Strikes may hit a single target per round.
Master Rank: Creates 10 Corpses at the user's Command. Each has -5 of the user's secondaries, 660 Hp and 1 Ap. Attacks deal 200 Damage per strike at .5 Ap. Only 15 strikes may hit a single target per round.

Note:
- Attacks use Melee Accuracy.
- When destroyed, corpses are revived at the start of the following round.
- Lasts until the user no longer maintains the jutsu, or if they take damage equal to 25% of their Max Hp in one round.
- Damage done by the corpses cannot be buffed.
- Corpses cannot use any jutsu, though may attempt to grab an opponent giving the victim -2 Dodge, with an additional -1 for each corpse after the first. Up to four corpses may hold a target at once.

Rank 1 Cost: 1100 Cp, 525 Cp/rnd
Mastered Cost: 1320 Cp, 630 Cp/rnd[/fontsize]

[fontsize="12"]Reaper Death Seal - B-Rank Ninjutsu
DSRDS.jpg

A fearsome and forbidden technique that is said to have been forgotten through the age's, few are aware of the existence of this technique...and fewer possess the courage to perform this jutsu. This jutsu creates a seal which summons a shinigami to drag the target's soul to the depths of hell, where they are damned to an eternity of battle with the user. However, this jutsu is forbidden for a reason, for when one person is cursed, two people are damned, and the Shinigami will extract the same amount of lifeforce from the user as payment. As such, unless the user has a death wish, this technique is rarely used to it's full potential.

Information
Prerequisites
Dark Sage, B-Rank
Rank 1: The user is able to link the seal to a target at -3 Melee Accuracy. During this time, both the user and the victim take -4 Dodge, their souls linked by a Shinigami. Both the user and the victim take 2300 Damage upon use, and at the start of every round.
Master Rank: The user is able to link the seal to a target at -2 Melee Accuracy. During this time, both the user and the victim take -5 Dodge, their soul's linked by a Shinigami. Both the user and the victim take 2750 Damage upon use, and at the start of every round.

Notes:
- After successfully being used, every round the victim must make a Nin Check against the user's Ninjutsu. For every 40 Stat average the user has over the target, they gain +1, up to +3. For every 40 the target has over the user, they gain +1, up to +3.
- Neither the user nor the victim may make any other action while this jutsu is maintained. Neither may recover Hp while this technique is in effect.
- This damage Cannot be reduced or increased in ANY way. All HP lost by this technique cannot be regained in ANY way for the remainder of the battle.
- Should the user take damage equal to 30% their Max HP during the round, not including damage one by this technique, this technique is dispersed.
- If the target is harmed while bound by this technique, the user take's damage as well, after which this technique is dispersed.
- This technique lasts up to two rounds and requires a one full round cooldown after the technique expires before it can be attempted again.

Rank 1 Cost: 840 CP, 420 CP per round maintained.
Master Rank Cost: 1010 CP, 505 CP per round maintained.[/fontsize]

[fontsize="12"]Malevolent Sealing - A-Rank Ninjutsu
DSMS.jpg

A forbidden technique that places a terrible seal on another or even the user. Often compared to the Curse Seals, these variants are by far much more dangerous and life threatening, the user's chakra merging with that of the victim, altering their bodies or Chakra system to forcibly release the limits on their physical body. These seals are fueled by rage and hate, and when active explode in a burst of sheer power that is seen as demonic. However, there is no turning back once either of these dark seals have been scribed; The afflicted will never again return to their normal life, their seal seeking it's roots deep within their body and slowly rotting their body away until their inevitable death.

Prerequisites: Dark Sage, Curse Sealing, A-Rank
Rank 1: Allows the Dark Sage to scribe the Chaos Seal and/or Berserk Seal upon a target at -3 Accuracy.
Rank 2: Allows the Dark Sage to scribe the Chaos Seal and/or Berserk Seal upon a target at -2 Accuracy.

Special Action: Malevolent Grace The user may attempt to remove a Chaos or Berserk Seal from themselves or an ally. This requires a contested Ninjutsu check against the participant who placed the Seal initially. This may be done reflexively.

Rank 1 Cost: 2420 CP
Rank 2 Cost: 3025 CP

Notes:
- This uses Melee Accuracy
- May only Scribe one seal at a time. (I.E. Cannot scribe both seals at the same time)[/fontsize]
[fontsize="12"]Scorn of the Lich - Dependent Special Move
pxicayF.png

As masters of the undead and ninjutsu, Dark Sages are able to imbue the quality of death into their ninjutsu attacks. These new attacks are able to rot the very flesh off of their foes, creating intense pain and destabilization. These poisonous attacks render most other poisons obsolete, as they overwhelm the body and attack even those. Victims who fall under these attacks often describe them as some of the most painful moments of their life.

Information
Prerequisites
Dark Sage, B-Rank
Effect: The user may pay increased CP Costs when using a Ninjutsu to replace the Secondary Effect with one of the following:

Gangrene: By paying +20% CP the user may replace their Ninjutsu's Secondary effect with Gangrene. The target takes +1% Max HP/CP Damage. This caps at +4%. This lasts up to three rounds and adding another stack of Gangrene does not reset the round timer.
Necrosis: By paying +30% CP the user may replace their Ninjutsu's Secondary effect with Necrosis. The target takes -3 Secondaries and is treated as having a +10% Chance to increase bleeding. This lasts for two rounds.

Notes:
- Only one of these effects may be applied to a target at once.
- Gangrene and Necrosis may overwrite eachother's effects
- When applied to a target this takes up the Injury/Consumed Poison Slots
- Injury/Consumed Poisons cannot overwrite these effects
- C-Rank and above jutsu gain +5% Chance per their rank. (C/B/A - +5% / +10% / +15%)
- May only be used on offensive ninjutsu.
- B and A Rank Medical Jutsu have a 55% chance of healing Gangrene and a 45% chance of healing Necrosis.[/fontsize]

[fontsize="12"]Summoning: Impure World Resurrection - S-Rank Ninjutsu
DSIWR.jpg

A forbidden Jutsu that is able to forcibly revive the dead for the user's own ambitions. Time consuming and costly, this kinjutsu is first prepared by the subject's essence being sealed within the user for an indefinite time until needed. This essence is believed to be part of the deceased's soul, forever binding them to the corrupted sage, however in actuality it is more closely linked to chakra. From that point on, the user is able to use this essence as a foundation for recreating or summoning the spirit and recreating it's physical body, complete with nearly every ability possessed by the original in life. However, the cost for such a technique is a significant part of the user's own life force, a price the user must pay in return for pulling the deceased's soul back into the world, and forcibly controlling their mind.

Information
Prerequisites
Dark Sage, S-Rank, Resurrection Technique: Corpse Soil Mastered

Master Rank: The user is able to absorb the energy of a target, linking their soul to the user and allowing them to later summon this spirit complete with a body. This can only be done through a 1,500 word rp. This Rp must have council approval, and the user chooses the body's Jutsu, abilities, class and BL/CA at the time of creation. This Rp may only be done once every OOC month. The user may only have up to three spirit's linked to them, though may only summon one per battle. When killed, the link between the user and the soul is dispersed, and the user must reuse this technique again to either reconnect the link or bind a new spirit to themselves.

Cost: 4.5 Ap, 4320 Cp, 2160 Hp

Notes:
- This technique is a Creation jutsu.
- Can only summon one body per battle.
- The corpse cannot take any action the round it is summoned.
- This corpse can not have any Curse Seals in any shape or form.
- Can only retain three bodies at a time, and once one body dies (not KO'ed, but dies) it is destroyed.
- One the user is KO'ed, the body is removed from the field.
- The body possesses stats equal to 75% of the user's, and has 4 Ap.
- A body may have a full Bl or a CA with 20 points. Additionally, they have a class without any bonuses, with 1 secondary stat in High, and two in low. This class has 50 mod points to be distributed between Hp and Cp Mods, however neither can go below 20.
- The body has 7 ability slots. They cannot have Kinjutsu.
- A body may have up to 70 points worth of Jutsu. For each level a jutsu is scaling from levels E/D/C/B, it costs 1 point, while A level Jutsu cost 7 points. In addition, each rank costs an additional point. A mastered B level Jutsu would cost 7 points, while a mastered A Level would cost 8 for example. Chosen jutsu must be in the user's inventory, but do not have to be mastered by the user. Any "Mastered jutsu" prerequisites do not apply to the body.
- An IWR body may only access a single Advanced Element. The IWR body is considered to have a Major Affinity to this element's major element, and a minor affinity to its minor. Additionally, any "Mastered jutsu" prerequisites do not apply to the body.
- The IWR may be created with one Weapon with the user's choice of damage type, weapon accuracy and base damage bonus, with no augments whatsoever.
- The user may share the contents of his inventory (weapons included) with his IWR for as long as the IWR stays on the battlefield, same usage restrictions apply for IWR though.
- When using this Jutsu, the user loses -4 dodge (at the start of the jutsu) for the remainder of the round.
- If the user takes damage equal to 30% of their max HP during the summoning, the jutsu fails, however the user may try to use it again.
- This summon follows normal jutsu limits, and does not allow the user to bypass the Clone Limit, Stack multiple Barriers of the same jutsu, etc. This Summon may body switch independent of the user's limits, however.[/fontsize]
 

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