Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Karasu Shiho - The Spastic Legacy

Hanabi Aiko

New Ninja
Joined
Jun 12, 2018
Messages
121
Yen
162,000
ASP
245
OOC Rank
C-Rank
Basic Knowledge:
Birth/Real Name:
Karasu Shiho
Alias: Shi
Physical Age: 8
Height: 4ft 2in
Weight: 54 lbs.
Gender: Female
Day of Birth: 07/24
Zodiac Sign: Leo
Village: Sand
Alignment: Neutral
Rank: Academy Student
Religion: None
Languages: Basic
Skin tone: Pasty white
Eyes: Red
Hair: Blue
Markings/Tattoos: None
Other features: A jawbone pin on her chest clothing, a gourd pin on her chest clothing, a blindfold pin, and a kage tower pin, of a kage tower that may never have existed.
Looks Like: https://image.myanimelist.net/ui/BQ...3rqfhtgI5bO3HU-z8j4Y5Rb6fD2x7bKV8ACDLWResoBDA

Physical Description:
Standing at 4ft 2in tall and weighing roughly 50 pounds depending on the breakfast she ate. Her features bare a striking resemblance to Karasu Shoji. A striking blue hair and sharp jawline, as well as piercing eyes that screams serious. She wears a big white coat and white pants, both rather loose fitting and a pair of sandals. Anything under that is obfuscated 90% of the time, but it's just whatever fad shes into at the time. She wears a series of pins on her jacket in a diamond formation. One of a gourd, one of a broken white jaw, one of a blindfold/scarf, and one of a kage tower, they are all relatively old pins, collectibles in this day and age as the tower looks nothing like the pin.

Character's Mental Description:
Mentally she is what you would get if you took fear and threw it out the window, if you took pure sugar and raised it as your own child. She's excitable, a go-getter, and really likes soda so much she's never seen without it and is addicted to various stimulants, uppers and downers (Caffeine, Sugar, Sleep Tea, etc.). She likes to disobey orders if she feels she has a stronger grasp on things than others, and she's always ready to find something ridiculous to do and be a part of.

History:
The Childhood Years:
It's unclear to anyone but Shiho who her mother is, and not even Shiho knows who her father is. She has the Akimichi bloodline flowing through her, though she keeps the appearance of being skinny. It's unclear as to why she's an exception to the rule. She was studied before being allowed to go to school, and the best that they could come up with is that it was a genetic anomaly, and that her mother or father must have passed the gene on. She would have to keep food on her at all times in order to keep it under control, she was given a government stipend to do so on the basis of it being a disability.

As a baby up until she was old enough to attend school, she spent a lot of time with her mother. A wonderful woman who spent most of her life moving around a lot with the girl, trying her best to keep the little devils appetite sated. They would move during the day, but in the night she would get sung to and told stories of her father, a giant of a man able to beat anyone he set his eyes on. How he beat mythical creatures and stood up to any bad guy that dare threaten the mother land, even telling her of a time when he threw a kage tower, a ridiculous story with no real backing. Her mother enamored the girl, which made her grow up wanting to be just like dad. Or rather whatever sensational version of dad she had been told. As it rounded time to enter the academy, her mother took her to the city proper to registration with the papers in hand and let her go. She said a rather heartfelt goodbye and then disappeared into the sands like the mythical man himself oh so many years ago. She was alone, but determined. She would have many questions growing up such as why her mother left her, what her father is really like, and what became of the two of them.

She was now signed up for the academy, and ready to begin her ninja career.

The Adolescent Years:

Place your history/story here

The Early Adult Years:

Place your history/story here

Early Adult Life:

Place your history here

The Present:

Enter your present story here

Battle Stuff said:
Stats said:
Agi: 30
Sta: 30
Nin: 30
Tai: 25
Gen: 20
CC: 20%
Capped Shop Points:
Current PL: 165
Character Level: 1
Hit Points: 195
Chakra Points: 195
Action Points: 1


Rookie Class said:
Rookie Class
HP: (38+lvl) x stamina
CP: (38 +lvl) x chakra control
Class Bonus: None
High: None
Average: All
Low: None



Equipment said:
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Taijutsu said:
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Elemental Affinity System Information and Genjutsu Special Moves: said:
Free D-Rank Minor Affinity:
Free C-Rank Minor Affinity:
Free C-Rank upgraded Minor to Major (Same as D-Rank):
Major Affinities:
Minor Affinities***:
BL/CA/Kin Free Advanced Elements: N/A
Non-BL/CA/Kin Advanced Elements: N/A
 
Last edited:
Akimichi
Akimichi.png


[fontsize="12"]Chubby, big boned, but never fat, the Akimichi are a sturdy people with roots stemming from the Fire Country. Those of the Akimichi clan have a unique ability that allows them to manipulate the size of their body and limbs, and possess the unique trait of transforming all the calories stored within their bodies into raw energy. The generally goodhearted, the Akimichi have little tolerance for words relating to their weight, which generally tends to be abit more than little above standards. this comes from the fact that all Akimichi possess a nearly insatiable appetite, their sense of taste far more acute than others.

084 PL - Big Boned (Rank 1), Extra Padding (Rank 1)
168 PL - Fat Absorption (Rank 1)
252 PL - Human Boulder (Rank 1)
336 PL - Needle Human Boulder (Rank 1)
420 PL - Big Boned (Rank 2)
504 PL - Human Boulder (Rank 2)
588 PL - Partial Expansion (Rank 1), Extra Padding (Rank 2)
672 PL - Fat Absorption (Rank 2), Super Expansion (Rank 1)
756 PL - Big Boned (Rank 3), Needle Human Boulder (Rank 2)
840 PL - Human Boulder (Rank 3), Super Expansion (Rank 2)
924 PL - Partial Expansion (Rank 2)
1008 PL - Fat Absoption (Rank 3), Super Expansion (Rank 3)
1092 PL - Extra Padding (Rank 3), Partial Expansion (Rank 3)
1176 PL - Needle Human Boulder (Rank 3)
1260 PL - Houren Pills (Rank 1)
1344 PL - Body Slam (Rank 1)
1428 PL - Houren Pills (Rank 2)
1512 PL - Body Slam (Rank 2)
1596 PL - Houren Pills (Rank 3), Chodan Bakugeki (Rank 1)
1680 PL - Body Slam (Rank 3), Chodan Bakugeki (Rank 2)
1764 PL - Chodan Bakugeki (Rank 3)

- - -

Big Boned - Passive
The Akimichi clan's number one recognizable trait is their size. They enjoy eating and it seems to be a genetic trait rather than a conscious decision. Naturally, all this extra food tends to build up quickly within their bodies, and they tend to be rather big boned. Though this extra weight leaves them as some of the slower shinobi in the land, they are also all heavy hitters and stronger than normal.

Rank 1: +10% Unarmed Damage, -1 Dodge
Rank 2: +15% Unarmed damage, -2 Dodge
Rank 3: +20% Unarmed damage, -2 Dodge

- - -

Extra Padding - Passive
The Akimichi are a sturdy and built people, their extra size giving their clan the ability to take more punishment than others. All Akimichi are difficult to take down, their body structure giving them an advantage when compared to more frail shinobi.

Rank 1: +1 HP Modifier
Rank 2: +3 HP Modifier
Rank 3: +5 HP Modifier

- - -

Fat Absorption - Passive
Built to last, their stored calories gives them more skin than other shinobi, yet this extra blubber provides them with a natural resistance to many types of techniques. Akimichi naturally are able to shrug off even some of the stronger techniques and jutsu without much harm to themselves.

Rank 1: - 5% damage taken.
Rank 2: - 10% damage taken.
Rank 3: - 15% damage taken.

- - -

Human Boulder - D-Rank Unarmed Taijutsu
One of the earliest techniques learned by the Akimichi, This technique allows these shinobi to cause their body to expand to a massive ball- like shape, the head, arms and legs of the Akimichi are swallowed up in this technique. Once in the form of a sphere, they propell themselves with jet- like chakra that allows them to smash into their targets with great force, crushing all object in their path.

Rank 1: The user Rolls, striking a target dealing 595 Damage at - 2 Accuracy.
Rank 2: The user Rolls, striking a target twice each dealing 350 Damage at - 1 Accuracy.
Rank 3: The user Rolls, striking a target three times each dealing 420 Damage.

Costs:
Rank 1: 200 Cp and 1.25 Ap
Rank 2: 245 Cp and 1.25 Ap
Rank 3: 420 Cp and 1.75 Ap

- - -

Needle Human Boulder - D-Rank Unarmed Taijutsu
Though it takes slightly longer to set up than their previous technique, this is very similar to the basic Human Boulder, only with Kunai linked together and then wrapped around the body. The kunai act as a form of traction, and increase the speed of the attack making it harder to dodge. However, these also primarily function by adding a sharper element to it that causes both more damage, and rips their target apart.

Rank 1: The user Rolls, striking a target dealing 540 Slashing Damage.
Rank 2: The user Rolls, striking a target twice each dealing 480 Slashing Damage at +1 Accuracy.
Rank 3: The user Rolls, striking a target three times each dealing 390 Slashing Damage at +2 Accuracy.

Costs:
Rank 1: 180 Cp, 1.25 Ap
Rank 2: 320 Cp, 1.75 Ap
Rank 3: 385 Cp, 1.75 Ap

Notes:
- This technique may not cause Suppression.

- - -

Partial Expansion - C-Rank Buffing Taijutsu
One of the most common techniques used by the Akimichi clan, this is their ability to reshape the size of their limbs at will, an unusual skill that allows them to make their limbs several times more larger. Naturally, this causes them to be more powerful as well.

Rank 1: May increase the size of a single limb at a time.
Rank 2: May increase the size of up to two limbs at a time.
Rank 3: May increase the size of all four limbs at a time.

Cost: .5 Ap per Limb, 125 Cp per Limb to initiate, 60 Cp per Limb to maintain.

Notes:
- Expanding a limb increases it's resistance to Called shots, lowering all attempts made against it by - 15%.
- In battle, this may only be used on Arms and Legs, which also increases Hands and Feet. A limb may only be increased once.
- For every two limbs increased, the user deals +5% Unarmed Damage.

- - -

Super Expansion - C-Rank Buffing Taijutsu
One of the mightiest jutsu in the Akimichi arsenal, this technique allows the the Akimichi to increases their size dramatically. the become what can only be accurately described as a giant, their destructive power is increased massively as they become a nearly unstoppable behemoth, crushing all would- be opponents beneath them.

Rank 1: Increases the Akimichi's size significantly, giving them - 2 dodge, - 5% Damage Taken, +5% Unarmed Damage and +1 Accuracy. All called shots made against them have their chance reduced by - 10%.
Rank 2: Increases the Akimichi's size greatly, giving them - 3 dodge, - 5% Damage Taken, +8% Unarmed Damage and +1.5 Accuracy. All called shots made against them have their chance reduced by - 15%.
Rank 3: Increases the Akimichi's size immensely, giving them - 4 dodge, - 10% Damage Taken, +10% Unarmed Damage and +2 Accuracy. All called shots made against them have their chance reduced by - 20%.

Costs:
Rank 1: 420 Cp to initiate and 1.75 Ap; 210 Cp/Rnd to Maintain
Rank 2: 545 Cp to initiate and 2.25 Ap; 275 Cp/Rnd to Maintain
Rank 3: 680 Cp to initiate and 2.25 Ap; 340 Cp/Rnd to Maintain

Notes:
- Cannot combine this with Partial Expansion.
- If Partial Expansion is active at the time of Super Expansion's activation, its effects are canceled.

- - -

The Houren Pills - Special Ability
The trump card of the Akimichi bloodline, these pills are designed to give them what they need in the time of need. Each pill possesses a highly condensed chakra- enhanced protein, that upon being digested, begin rapidly transforming all calories within the user's body into pure energy. However the massive drawbacks to these pills make them a double edged sword forcing the clan to avoid taking them as much as possible.

Rank 1: The Green Pill - Boosting the users physical abilities the user gains the following buffs: +5% Unarmed damage and 5% Damage Reduction.
Rank 2: The Yellow Pill - Boosting the users senses the user gains the following buffs: +2 Unarmed Accuracy and 5% Auto Dodge
Rank 3: The Red Pill - Taking the energy from the Akimichi's fat cells their chakra gains a massive boost: Regains 15% Maximum Chakra

Costs:
Rank 1: - 5% Max HP
Rank 2: - 7% Max HP
Rank 3: - 10% Max HP

Notes
- .5 ap to draw and ingest pill.
- Cannot be used by Non Akimichi
- Cannot take more than one in the same round.
- Pills effects only last one round.

- - -

Body Slam - B-Rank Unarmed Taijutsu
An incredibly risky move that is easily performed, provided the Akimichi are in their Massive form. The Akimichi leaps into the air, crushing the ground beneath them with their sheer weight and shaking the ground with the sheer force of impact. However, this can crush allies as much as enemies, so the Akimichi must be wary.

Rank 1: The user strikes up to two targets dealing dealing 1,500 Damage.
Rank 2: The user strikes up to two targets dealing 1,800 Damage at +1 Accuracy.
Rank 3: The user strikes up to two targets dealing 2,100 Damage at +1 Accuracy.

Costs:
Rank 1: 545 Cp, 2.25 Ap
Rank 2: 655 Cp, 2.25 Ap
Rank 3: 790 Cp, 2.25 Ap

Notes:
- Must be using Super Expansion jutsu.

- - -

Chodan Bakugeki- A-Rank Unarmed Taijutsu
After ingesting the red pill the users entire body changes, slimming down to the size and shape that one expects of a shinobi due to their calories nearly spontaneously turning to energy, yet their chakra at this time is not held to within the chakra lines inside the body. Instead, the Akimichi's chakra begins to radiate outwards in a visible Aura for the short duration. Yet, for this short time, the Akimichi's strength become god- like, a single punch capable of causing as much devastation compared to even the highest level ninjutsu.

Rank 1: Condenses the Akimichi's chakra into a single punch, dealing 2,400 Damage at - 2 Accuracy.
Rank 2: Condenses the Akimichi's chakra into a single punch, dealing 3,465 Damage at - 1 Accuracy.
Rank 3: Condenses the Akimichi's chakra into a single punch, dealing 4,290 Damage at Normal Accuracy.

Costs:
Rank 1: 870 Cp and 5% Max Hp, 2.25 Ap
Rank 2: 1,735 Cp and 5% Max Hp, 2.75 Ap
Rank 3: 2,065 Cp and 5% Max Hp, 2.75 Ap

Notes:[/fontsize]
 

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