Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Kinezumi Amatsu

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Ryujin Akira

The Queen of Battle
Joined
Oct 23, 2012
Messages
1,700
Yen
1,495,489
ASP
1,073
OOC Rank
☆☆☆☆☆
[col]
0d0a302e-0c77-4c0a-a1d7-9153c393f1e5_zpsd0739b16.jpg
|Name:
Age: 20
Birthday: March 22nd
Blood Type: B+
Birthplace: Iwagakure
Hair Color: White
Eye Color: Brown
Height: 179 cm
Weight: 66 kg
Favorite Color: Blue
Favorite Food: Spicy Mapo Tofu[/col]

Likes: Spicy food, girls, fightiing, Competition, Team work, Being manly, Stuffed animals, etc.

Dislikes: Paperwork, Waiting, Cowardice, Running away, Rain, Giving up, painting, etc
Physical Description: Amatsu is of average height and build. Most notable is his snow colored white hair which is uncommon in his home land but more common in foreign lands like Mist. Amatsu is peach in completion, has brown eyes, and wild hair cut medium height. Amatsu is more than likely seen wearing a tall coat with flames at it's tail. This is the preferred garb for him for many reasons unknown to others. He is never seen with a frown as his philosophy dictates a smile at all times as nothing is ever as bad as it seems and that everything could be worse. Though his face may always be seen with some sort of smile, looking into his eyes may tell a different story. Amatsu stands tall and proud and often wears a pair of crimson W shaped shades.

Personality: At first glance, Amatsu is boisterous, hotheaded and arrogant beyond belief. He demands recognition and seems hungry for greatness, illustrated in his tendency to call himself "the Mighty Amatsu" and his signature catchphrase, "Just who the Hell do you think I am?!" He is an undetterable idealist, often to the point of ignorance; some described him as a man of unlimited stupidity. Amatsu is also very perverted but he disguises this by declaring that the urge to stare at beautiful women is the definition of a man.

Amatsu is extremely determined and never lets anything keep him down for long. Even when he discovered that his father was dead only solemned him for a night or two... visibly at least. He is also devoted to defending and supporting his comrades and loved ones, fighting with all his strength to protect them. In turn, he is very charismatic in the heat of battle, able to inspire even the timid of friends to accomplish great feats.

Despite his often brazen and practically insane actions, Amatsu is fairly insightful, as his bombast and seemingly blind confidence usually mask his true intelligence in planning and combat. He even personally admits that his bravado and fearlessness is mostly a device he uses to hide his own worries and to support others, and that he thinks people who never give up are the real heroes. He truly believes that his drive in defending his village is not for personal glory, but a desire to give future generations a world without fear. Despite his often moronic actions, he does have some level of common sense, pointing out his never retreat mentality, that fleeing from enemy would leave one wide open to attack. All this confirms that Amatsu has a much more complicated personality than his usual behavior would insinuate
.

Character History:
Childhood (age 8-14)
As a child, Amatsu's father left the village and although he wanted his son to come with him, Amatsu was too scared of the strange world awaiting him, so his father allowed him to stay behind, promising him they'd meet again someday. This is what motivated Amatsu to become stronger and determined, joining the shinobi academy and exceling in his classes. Years later, Amatsu had accomplished shinobi-ship and decided he was old enough and began to aim for greater heights and perhaps searching for his father. At some point in his search, Amatsu was on a mission that went bad. He and a few others from the village were trapped in an unfinished tunnel due to a cave-in. Amatsu kept everyone's spirits up with his usual charisma and optimism, but it was only one kunoichi that dug them out by tirelessly digging through the blockade of rocks. Watching this kunoichi, Amatsu vowed that he would emulate her determination by never giving up and never showing fear, no matter how scared he was on the inside.

The Gift of Greatness (age 15-18)
Amatsu, although not very obvious at times, is highly intelligent. With the combination of the villages crisis and the need to draft medical personnel due to a losing war, Amatsu was trained in medicine and medical jutsu. Although he preferred to be on the front lines, Amatsu placed all his energy and efforts to mastering what his village required of him and then some. After shown that he has the mental aptitude and skills, Amatsu found himself among the villages elite shamans fully focused on the fight to save lives rather than the fight to save them. Amatsu wasn't just any medical ninja either. Most notable of this claim was when war called for even the shamans to take foot on the battle field. His ability to heal was also matched by his ability to encourage people to live on and fight for not only their lives but the lives of their loved ones. Amatsu learned a long time ago of the power of one's fighting spirit and the fighting spirit is an extremely powerful force in peoples lives. His charisma and bravado inspires his teammates to perform at the top of their ability, and allow him to support the under-confident patients when their willpower flags. It is also on record that Amatsu was once killed by the enemies first assault, implying that his fighting spirit allowed him to stay alive long enough to ensure the success of the mission and essentially avenge himself. Some believe he did it through willpower, medical ninja and scientist classify it as a medical phenomenon while Shamans speculate that it was an act of god... perhaps a miracle even.

The War! 1st Assault! (age 18) [Kin app-Jashinism]

"Synopsis- A man yet to realize his destiny"
Here's a story implausible enough it could only have come from the fantasy genre. A bunch of under-equipped shinobi find themselves holed up in a fortress, outnumbered 30 to one. Knowing that death is all but inevitable, they decide to fend off the vastly superior army for a miraculous stretch of time as a pure exercise in ball-flexing manliness, before being rescued by God.

"Part 1- The bad news..."
They called it the "Battle of Stonehill" because "The Battle of That place with all the rocks" didn't sound quite as impressive. Amatsu and his platoon was tasked with the thankless job of retaking the stronghold after the enemy had seized it. To get a snapshot of what their mindset was like heading in, it's helpful to know that the assignment was considered an extremely dangerous one by the Stone shinobi, and that the Stone shinobi slogan at the time was "die for Iwagakure." Somehow, the slogan failed to raise morale of the stone shinobi and yet they pushed forward towards their doom. Amatsu and his platoon were but the few who drew the short stick in which Iwagakure's hopes and dreams would rest on their backs, if they failed to reclaimed the strong hold, it would prove detrimental to Stone as the stronghold was between the enemy who were pushing into Stone as part of the biggest military operation in the history of the human race, and everything was about to come to a head in the city of Iwagakure with a battle over a single bombed-out structure.

"Part 2- What you consider success.."
Intel relayed that in the stronghold, Amatsu's team was out numbered three to one and after doing the quick math, Amatsu realized his only chance was to throw his whole platoon into the meat grinder, and hope that the speed with which they passed through left at least a few alive. He lost all but four men in the assault, but eventually his plan worked and they took the stronghold. Had they known they were dealing with a man who considered four shinobi surviving a success, the enemy probably would have realized that they were in for some serious shit. Having barely enough survivors to outfit a respectable zombie movie, Amatsu could only station one shinobi to each floor. However, the drop-dead gorgeous line of sight it offered was enough for them to unleash a mountain of unholy hell against all enemy shinobi.

"Part 3- A necessary evil..."
The last face many of them ever saw was Amatsu's. The stronghold was subjected to relentless attacks as were the civilians huddled in its basement but Amatsu's unit held out long enough to be reinforced by a still-tiny twenty-five men. Not a God, but it was all they needed. His men were given supplies such as explosives, kunai, bandages, barbed-wire, food, some body armor and a few creates of highly combustible powder which Amatsu personally used to fashion large bombs out of the dead enemy shinobi and a few living hostages. From the ground and about a kilometer from the stronghold, Amatsu was able to ignite a dozen or so enemy shinobi tactical advancing forces. Using the living hostages as human bombs worked especially well as they would yell out for help causing more to be drawn towards them before Amatsu would ignite them. Amatsu effectively used what little equipment he had to convert the stronghold into a goddamn anti-enemy death machine that could annihilate whatever came at it from a kilometer in every direction. Amatsu bared no ill will towards this enemy other than the fact that they were invading his home and killing his people... the carnage was but necessary...

"Part 4- The dark passenger..."
The smell of blood stained rocks and burning flesh drew the cloaked man towards the blackened heart of Amatsu. The man stood over seven feet tall but was hunched over like an old man... his eyes filled with nothingness, his cloaked held a stench of a thousand corpses... "You... freedom... worthy..." The man would continuously mumble these three words deliriously along his travels stopping for nothing, not for food, not for water, not even to take a piss as he dragged one foot in front of the other heading in the direction of continuous carnage, towards the stronghold that Amatsu and his men were defending. Before long the cloaked man stood before crows feasting on the dead that paved the way towards the strong hold. "You... freedom... worthy..." The man continued forward until he came across Amatsu fending of his would be enemies just a kilometer away from the stronghold. Amatsu being the first line of defense had sustained heavy injury, heavy blood lost, a fractured leg, none of which slowed him down. His enemies were terrified at the monster they were facing. The cloaked man continued towards Amatsu, dragging along steadily and mumbling as if a battle was not taking place around him. The enemy shinobi confused by the sudden appearance of the cloaked man and his boldness to enter the hostile scene mistook him for reinforcement and one attacked him. A swift jab through the shinobi's chest revealed his still beating heart in the palm of the cloaked seven foot man... "Not you... Not freedom.... NOT WORTHY!!!"
The enemy shinobi fear reached it's peak at the sight of their comrade's heart slowly fading in the hand of the cloaked giant thus calling for a tactical retreat unless the same fate befall them. Amatsu to injured to flee and unwilling to retreat stared into the empty eyes of the cloaked man staggering closer. Every bit of his being was demanding that he retreated but instead he prepared himself for an all out attack. His hands trembled as he formed the hand seals in confusion towards his body's unwillingness to fight. Through sheer willpower, he denied despairs demands to give in and spewed a bloody hell fire from his mouth engulfing the cloaked man in unholy hellfire. Suddenly a hand pierced through Amatsu's chest lifting him off the ground and bringing the flames from his mouth to an abrupt stop. "Yes you... Freedom... WORTHY!!!! Me... frreee.... you... cursed... hahaaa ack ack... Amatsu's heart being grabbed within his chest should have resulted in an instant death but instead caused a pain that forced him in and out of consciousness. Free... me... The cloaked man opened his mouth wide as blood spilled from his eyes and mouth just as fast as it spilled from Amatsu's chest as something in the cloaked man's garb started to glow violently and screamed at Amatsu. It was an odd looking medallion stained in blood screaming horrifically. It called to Amatsu's instincts and answered did the shinobi by grabbing hold of it!

"Part 5- Divine Judgment..."
The cloaked man's empty eyes began to fill with life as the blood stopped flowing from his mouth... "cursed.." As sudden as life returned to the man's eyes was as soon as they faded as the man's grip of Amatu's heart loosened. His hand slipped from Amatsu's chest crumbling to ash as his body too followed suite. Amatsu fell to his knees as he formed hand seals to cast a medical jutsu to control his bleeding. Why wasn't he dead? How was he conscious? The odd medallion soaked in a pool of ash and blood he was now kneeling in. What was this medallion and why did this just happen? Cursed? What did he mean? Hundreds of questions raced through his conscious mind while his subconscious focused on maintaining his bleeding control. The many questions would have to wait as Amatsu's vision started to fade... this was it... "Am I dying?" Amatsu's mind went blank as his face crashed into the bloody ash.

Beep! ...Beep! ...Beep!

It's a miracle... he's alive...

Amatsu awoke in his village's hospital with no recognition as to how he got there. A strange medallion around his neck and bandages were all that there was to remind him that the events at the stronghold did in fact happen and that it wasn't some sick nightmare. As it turned out, Amatsu's men could boast that they killed more enemy shinobi defending their one building than the enemy killed in the entire fall of their forces. And fortunately for the enemy's egos, they were not alive to hear boasting. By the next year, the war was over. Amatsu still held to the medallion unsure of how he got a seconded chance... was it a blessing? Was it a curse? Only time could tell.

Medical History:
Beginning career....

Amatsu, although not very obvious at times, is highly intelligent. With the combination of the villages crisis and the need to draft medical personnel due to a losing war, Amatsu was trained in medicine and medical jutsu. At first the over zealous youth found himself in strong distaste for the medical arts as it required patients and a bit of trial and error. Often the young shinobi would attempt to cut corners to cater to his get it done mentality but soon learned the wait and responsibilities required of a medical ninja was far greater than he had ever imagined. Saving lives and keeping people alive was nothing like trying to master some jutsu, it took patients and finesse... traits Amatsu was more than lacking in however hard working, confidence, and a fast learning ability definitely compensated.

After some years....
There are many ways to stop a heart... electric shock, a lethal poisonous injection, severing the aorta, Amatsu's personal favorite... but to start one beating was another story. It wasn't long before this shinobi evolved into something else. A shinobi taught to only take lives was now saving them. The past years saw no shortage of bizarre medical phenomenon that shook the medical branch's preconceived notion of science and medicine. From men turning green to dieting fads that included parasites, the medical community had its hands filled with medical quandaries that were beyond out of the ordinary and required extensive research to solve. Amatsu placed all his energy and efforts to mastering what his village required of him and then some. After shown that he has the mental aptitude and skills, Amatsu found himself among the villages elite tasked with creating a substance that could be used to stimulate the production of antibodies and provide immunity against one or several diseases. Amatsu and his team found themselves promoted after discovering antibiotic properties found in certain blue molds could be combined with a substance prepared from the causative agent of a disease, its products, or a synthetic substitute, to create an antigen without inducing the disease. Such a finding set a course for the medical research department that could alter medicine for awhile.

War time....
Amatsu wasn't just any ordonary medical ninja.. Most notable of this claim was when war called for even the medical chiefs to take foot on the battle field. Amatsu's ability to heal was also matched by his ability to encourage people to live on and fight for not only their lives but the lives of their loved ones. Amatsu learned a long time ago of the power of one's fighting spirit and the fighting spirit is an extremely powerful force in peoples lives. His charisma and bravado inspires his teammates to perform at the top of their ability, and allow him to support the under-confident patients when their willpower flags. It was because of this and his continuous dedication to the medical branch that he was promoted to med chief and tasked with inspiring the future generations to lead the medical branch into the next era of medicine.
Favorite Quote: "Who the hell do you think I am!"
 
[col]
Mist%20A_zpsehj6qj3j.jpg
[legend="[size=5][anchor=Stats]Class and Stats[/anchor][/size]"]
[url=http://www.ninpocho.com/naruto/forum/viewtopic.php?f=562&t=14062&p=105398#p105398 said:
Custom Class[/url]"]Fighting Spirit! (vet)
HP: (65+lvl) x stamina
CP: (35+lvl) x chakra control
Class Bonus: kinjutsu
High: Ninjutsu Accuracy
Average: Evasion, Genjutsu Save, Genjutsu DC, Taijutsu Accuracy
Low: Ranged Accuracy, Puppet Accuracy
Stamina: 600
Agility: 600
Taijutsu: 600
Ninjutsu: 600
Genjutsu: 600
Chakra Control: 600

Total PL: 3600
Asp: 503
CL: 15[/legend]​
|[legend="[size=5][anchor=Abi]Abilities[/anchor][/size]"]
  1. Combat Medic
  2. Fire - Chakra Style
  3. Martial Artist
  4. Initiative
  5. Strategist
  6. Bloody Mess
  7. Jutsu Expansion
  8. Healing Factor
  9. Duelist
  10. Quick Reaction(Ability Card)
  11. Kinjutsu
  12. Kinjutsu
  13. Kinjutsu
[/legend][/col]

[col][legend="[size=5][anchor=Equip]Equipment[/anchor][/size]"]
  1. Headset
  2. K-target
  3. Blood Pill x3
  4. Health Pill x3
  5. Oil Flask x2
[/legend]|[legend="[size=5][anchor=Train]Training Log[/anchor][/size]"]Training Log[/legend][/col]

Pyromanic
Explosive Chakra - Passive (3 points)
Effect: Due to the difficulty of controlling their chakra, all ninjutsu and genjutsu cost 5% more. However, all fire based jutsu have a +2 critical range and hit for 2.5x normal damage on critical hits instead of 2.0x normal damage.
Warmth - Passive (2 points)
Effect: The user regains 2% Max Cp each round. This is increased to 4% Max Cp/Rnd when Mantle of Fire is active.
Fire Blast - Dependent Special Move (3 points)
Effect: A chosen Fire based Jutsu deals +40% more damage and deals 25% of its total damage back to the user. This jutsu has a 20% chance to increase the damage by an additional +20%, a 30% chance to increase damage by 20% with an additional +25% backlash, and a 10% chance to become unstable and explode on the user dealing full damage to them. Only one effect may happen per use. Because of the intense power, damage from this jutsu cannot be reduced by mantle of fire. This may be used only three times per battle, and does not apply to Damage Buff Limits.
Wildfire - Passive (3 points)
Effect: All fire based jutsu have a 20% chance to Set their targets afire, dealing 10% of the Jutsu's damage each round for two rounds. Fire based jutsu already having the chance to set targets afire are increased by 10%, and all AoE Flame techniques are increased by 8x8 feet.
Ifrit Caress - Dependent Special Move (3 points)
Effect: The user can convert up to 5% of their current HP to damage in a fire based jutsu. This can only be done once per round and three times per battle, and does not apply to the damage buff limit. The used HP is considered 'burned' and cannot be recovered during the battle.
Fire Boost - Boost (1 point) x3
Effect: Fire based jutsu deal 10% more damage, but 5% of the total damage is done to the user.
Mantle of Fire - Jutsu (1 point, 1 to rank up) x2
Rank 2: Wreathes the user in flames that deal 150 fire damage to anyone who makes an unarmed melee attack on them or touches them in any way. While wreathed in flame, all fire damage the user would deal to themselves, including the backlash from Fire Boost, is neutralized, besides Fire Blast backlash. Fire damage from other sources is reduced by 40%. All fire damage is boosted by fire buffs, including Fire Boost, with the exception of melee damage.

Cost: 3000 CP and 3 AP to activate, 1000 CP/round to maintain

Notes:
- This counts as a Chakra Armor.

Jashinism
Jashinism
Effects:
- Their gruesome rituals and practices give the Jashinist their Dark God's Blessings. All Damage Reduction effects upon a Jashinist cannot be bypassed or negated, whether it be from Weapon or Jutsu effects, Augments, Dark Techniques, etc.
- All Bleeding and called shot attempts made against the user have a -10% Chance of Success. All physical penalties are treated as if one rank lower.
- The Jashinist cannot be knocked out by passive damage such as Poison or Bleeding.
- If an attack would cause the user to be Ko'd, their Hp remains at 1 Hp and they cannot be Ko'd for the remainder of the round. This may happen once per battle.
- If an attack would bring the user to -100% Max Hp, Damage stops at 1 Hp away from -100%. This may happen once per battle.
Blood Magic - Special Activated Passive
Effect:
- By paying 10% of a Jutsu's cost in Hp, the user can turn a Ninjutsu into a "Dark" Element Attack. This Blood jutsu does not require handseals, and deals +5% damage, and bypasses 5% of Damage Reduction. These effects may stack up to three times in one Jutsu.
- By coating their weapon in their own Blood, the user can use any physical action as a "Dark" Element technique. This blood must be fresh, so it costs Hp equal to 30% of the Taijutsu cost, and deals +15% Damage while bypassing 15% worth of damage reduction. This only applies to one action/jutsu per use, as the dark energy rapidly fades from the blood.
- This does not cost Ap, the user only has to declare an attack is being made in this way.
- Does not cost an ability slot.
Prayer of Malicious Intent - C-Rank Curse Ninjutsu
Master Rank: For one round, reverses all physical debuffs effecting the user.

Note:
- This jutsu may only be used once every three rounds.
- Does not apply to any negated debuffs. The user also takes +10% Damage from all sources the round this is used.
- The following round, all physical penalties are increased by +1, and the user still takes +10% damage from all sources.

Cost: 620 Cp to initiate.
 

[legend="[size=5][anchor=Nin]Ninjutsu[/anchor][/size]"][col3]Fire
E-rank
Infernal Ember R2

D-rank
Combustive Seal R2

C-rank
Dragon fire R2
Scalding Ash Cloud R2

B-rank
Spontaneous Combustion R2
Ring of Fire R2
Fire Storm R2

A-rank
Dragon Flame Bomb R2
Flame Shield R2
|Lightning
E-rank
Storm Bolt R2
Thunderfist R2

D-rank
Thunderclap R2
Electroshock R2
Electrocution R2

C-rank
Zeus Flash R2
Lightning Torrent R2
Volt Charge R2

B-rank
none

A-rank
Raijin's Vengeance R2
C-rank
|Mirror
C-rank
Reflective Surface R2
Shattering Shards R2
Breaking Glass R2

B-rank
Speculum Sphere R2
Reflective Rain R2

A-rank
Fun House R2
[/col3]
[col3]Water
E-rank
none

D-rank
Rinse Off R2

C-rank
none
|Plasma
C-rank
Ionic Laser R2
Deadly Burn R2

B-rank
Hyper Beam R2
Solar Winds R2
Plasma Scar R2

A-rank
Supernova R2
Atmospheric Pressure R2
|Earth
E-rank
Gravel Shift

D-rank
Earth Flow River
Sinkhole Fist
Mudclone

C-rank
Inner Earth Reflection Lure

B-rank
Bedrock Coffin R2
Antlion Sinkhole R2

A-rank
Peterification R2
[/col3][col3]Non-elemental
E-rank
Transformation
Body Switch

D-rank
Cancel R2
Contract Summoning

C-rank
Jutsu Sealing R2
Stunt Double R2
Elemental Clone R2
Barrier R2

B-rank
Shadow Shuriken Replication R2
Energy Transfer R2
Leech Seal R2
Rasengan R2

A-rank
Perfected Rasengan R2
|Sorch
C-rank
Scorched Land R2
Unstable Release R2

B-rank
Convection Spheres R2
Heat Blast R2

A-rank
Vaporization R2
Amplifier R2
|Medical
D-rank
Mystical Hand R2
Coagulation R2

C-rank
System Restoration R2
Skeletal Fortification R2

B-rank
Mystical Force R2
Medical Assistant R2
Medical Ward R2

A-rank
Resuscitate R2
Angelic Blessing R2
Regeneration R2
Pristine Aura R2
Anbu
D-rank
Critical Exposure R2

C-rank
Active Camo R2
Snapshot R1
[/col3][/legend]

[legend="[size=5][anchor=Gen]Genjutsu[/anchor][/size]"][col3]Audial
None
|Kinetic
E-rank
1000 Years of Pain Kai R2

D-rank
Facepalm R2

A-rank
Tree Binding R2
|Visual
C-rank
Verse of Darkness R2

B-rank
Mime Box R2
The Reaper's Gaze R2

A-rank
Body Double R2
Night R2

Will
E-rank
Lethargy R2
Tourniquet R2
Intimidation R2

D-rank
Amnesia R2
False Success R2
Leaking Mind R2
Sear of the Mind R2

C-rank
Black Out R2
Insomnia R2
Paranoia R2
Charismatic Breakdown R2
Untruth R2

B-rank
Havoc of the Doomed Mind R2
Slowed Perception R2
Oblivious Rapture R2
Betrayal R2
Taunt R2
Thought Down R2

A-rank
A-rank
Mental Kombat R2
Temple of Nirvana R2
[/col3][/legend]

[legend="[size=5][anchor=Tai]Taijutsu[/anchor][/size]"][col3]Slashing
E-rank
---
D-rank
---
C-rank
---
B-rank
Kill Driver R2

A-rank
Annihilation R2
Higuma R2
|Unarmed
E-rank
The One-Two R2
Low Sweep R2
Janken R2
Uncalled For Shot R2
4-Hit Combo R2

C-rank
Grapple R2

B-rank
16-Hit Combo R2

A-rank
Eagle Drop R2
|Buffing
[/col3][/legend]
 
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