Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Chronicles Time:

Kinji[Leaf]-->Mizuki[Leaf]

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Tomomi

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Old Character Name: Zero

Old Character Village: Leaf

Old Profile Topic Title: N/A

Old Training Topic Title: N/A

Old Dojo Topic Title: N/A

Any Relevant information that can aid us in finding your information: I was a jashinist, steadfast, always posted with Kyuuten, um...I had a lot of genjutsu

New Character Name: Mizuki

New Village: Leaf

Link to latest Voucher: http://www.ninpocho.com/viewtopic.php?f=97&t=754&p=17722#p17722
 

Santaru Rin

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Zero posted an RP on July 17, 2012, pre-hack.
Dojo said:
Zero is an S-Rank and can have 10 Abilities

0. Taijutsu-Shinobi 101 Projectiles with a Bow
1. Acrobatics
2. Hidden Power
3. Quick Healer
4. Quick Reaction
5. Insight 2
6. Projectile Aim
7. Called Shot
8. Quick Draw

CA: Steadfast
Great Fortitude - Passive (3 points)
Awesome Power - Modification (2 points)
Second Wind - Independent Special Move (3 points)
Human Shield - Independent Special Move (2 points)
Indomitable Spirit - Passive (3 points)
Undying Warrior - Independent Special Move (2 points)
Resilience - Boost (1 point) x3
Reciprocate Rank 2 - Jutsu (1 point, 1 point to rank up)

Jashinist Kinjutsu APPROVED by Leaf Council
Name: Zero
Age: 17
Gender: Male

Stats:
HP: (60 + lvl)*Stamina=48000
CP: (35 + lvl)*Chakra Control=33000
PL:3600
LV:20
AP:12
Agi:600/600
Sta:600/600
Nin:600/600
Tai:600/600
Gen:600/600
CC:600/600
Capped Shop Points: 17

Character History:
Spoiler:
Growing up, Zero has been raised in a family of Jashinists. He himself attended the sacrifices from a very early age, not understanding why exactly the people were being killed to sacrifice a God. However, at his current age he himself understands why his family are worshipers due to his near death experience in the streets one cold night with a total stranger. He can never forget that night as it has changed his view on life and Lord Jashin. He has learned to learn to live life to the fullest because you never know when it will be taken from you and that you are being watched at all times.

Earlier in his life, his father went on a mass murdering spree to try to kill everyone in their family to please Lord Jashin but luckily a few of the family got away. They are scattered throughout now but hopefully everyone will reunite eventually and live life like they did before. Growing up though, he was a quiet antisocial kid devoted to himself and trained by his family. Never attending the academy, all his shinobi skills were taught from the home and he specializes in taijutsu, bow jutsu and projectiles. He is highly interested in blood and smears his weapons in blood before a fight as to please Lord Jashin.



Jutsu:
Ninjutsu:
Spoiler:

E-Rank:
Transformation Mastered
Body Switch Mastered
Basic Summoning Mastered
Rank D:
Combination Transformation Mastered
Rank C:
Water Prison Mastered
Elemental Clone Mastered
Stunt Double Mastered
Rank B:
None
Rank A:
None


Genjutsu:
Spoiler:

LV 1:
Lethargy Mastered
Impaired Focus Mastered
Recognition Mastered
Mosquito Phantom Mastered
Stun Mastered
Migraine Mastered
Drone Mastered
Hymn Of Nature Mastered
Mimic Mastered
Chameleon Mastered
Blur Mastered
Color Blind Mastered
LV 2:
Clone Mastered
LV 3:
Amnesia Rank 1
LV 4:
Scream Rank 1
Phoenix`s Embrace Rank 1
LV 5:
Temple Of Nirvana Master Rank
Verse of Darkness Mastered
Cripple Rank 1
Fear Rank 1
Betrayal Mastered
Body Double Mastered
LV 6:
Paranoia Mastered
Time Freeze Mastered
Tree Binding Mastered
Advanced Clone Mastered
Headache Mastered
Vision of Hell Mastered
Heightened Senses Mastered
Spectral Noise Mastered
Intense Concentration Mastered
Ground Zero Mastered
Call Of Nirvana Mastered
Voice Of The Phantom Mastered
Screaming Pain Mastered
Darkness Within Mastered
Slowed Perception Mastered
Victorious Dreams Mastered
Death Viewing Mastered
LV 7:
Charismatic Breakdown Mastered
Call Of Enma Mastered
Serenade Of Sorrow Mastered
Malevolent Shadows Mastered
Diamond Dust Mastered
Invulnerability Mastered
Heavenly Inspiration Mastered
Invisibility Mastered
Trauma Mastered
Mist Of Deceit Mastered
Curse Of The Leper Mastered
Ephemeral Mastered
LV 8:
Utopia Mastered
Mind Shatter Mastered
Reflective Hallucination Mastered

Taijutsu:
Spoiler:

Ranged:
LV 1:
Core Shot Mastered
Extra Volley Mastered
Curve Shot Mastered
LV 2:
Power Shot Mastered
LV 3:
Quickshot Shot Mastered
Bounce Shot Mastered
LV 4:
Critical Shot Mastered
Snipe Mastered
LV 5:
Flurry Mastered
Scattered Shot Mastered
LV 6:
Pierce Shot Mastered
Blunt Arrow Mastered
LV 7:
Hailstorm Mastered
Arrow Pin Mastered
LV 8:
Destruction Power Shot Mastered

Projectiles:
LV 1:
None
LV 2:
LV 3:
LV 4:
Enhanced Toss Mastered
Ko Tama Mastered
Aether Grip Mastered
LV 5:
Disappearing Volley Mastered
Pre-Emptive Throw Mastered
Shrapnel Shower Mastered
Burst Strike Mastered
LV 6:
Coiled Viper Mastered
Red Pin Mastered
Image Break Mastered
Aero-Burst Mastered
LV 7:
Lock-On Mastered
Steel Dragon Mastered
Razor Blast Mastered
Uplifting Payment Mastered
LV 8:
Metal Coat Mastered
Exploding Steel Mastered
Shining Rain Mastered
Overdrive Crash Mastered

Buffers:
LV 1:
LV 2:
LV 3:
LV 4:
LV 5:
Aura Mastered
LV 6:
LV 7:
Anabolic Frenzy Mastered
Endure Mastered
LV 8:
Limit Break Mastered
Devasting Aura Mastered
Myriad Aura Mastered


Kinjutsu(Not Approved Yet):
Spoiler:


CA Table:
Spoiler:

Great Fortitude - Passive
Restriction- C Rank and up
A Steadfast that learns this has mastered their ability to take hits without injury, making their bodies almost impossibly strong. It takes quite a bit to make them actually feel an attack, and even then you might not illicit a reaction.
Effect: Ignores damage each round. How much is reduced is based on your character level, this skill reduces 75 Damage per level each round.

Awesome Power - Modification
Restriction- C Rank and up, Requires Hidden Power
A Steadfast ninja with the ability to bring forth a deep seeded power within them will often test that power, pushing to themselves to the limits at all times until they have mastered those reserved abilities. When they are pushed again, you can expect the backlash to be severe.
Effect: The user gains +1 to their Secondary stats rather than +.5. This caps at +4 to their secondaries.

Second Wind - Independent Special Move
Restriction- C Rank and up
Just when enemies think they’ve got the Steadfast one down, when they’ve hit their limits and can’t fight any harder, that’s when it’s time to use the Second Wind. Due to training, those with Steadfast have amplified their natural ability to recover to extraordinary levels.
Effect: The user regains 20% max HP, and cancels all Bleeding and Exhaustion effects. This is usable only once per combat.

Human Shield - Independent Special Move
Restriction- Requires Body Switch
A Steadfast is excellent at taking blows, but not everybody else is. Using their natural ability to soak damage an extension of the Kawarimi (Body Switch) jutsu, a Stalwart can leap in front of an ally and take attacks for them, perhaps preventing them from being harmed.
Effect: The Steadfast can switch places with an ally that is attacked at a cost of 0.5 AP (they cannot switch places with an ally when they are being attacked). Allies that are aware of this ability and can Body Switch with real clones can designate the Steadfast as a target; if the Steadfast is unwilling to switch, then the jutsu automatically fails. The triggering attack is resolved against the Steadfast instead, who can attempt to dodge it normally.

Indomitable Spirit - Passive
Through raw training and persistence, the Steadfast ninja has a will stronger than their body. No matter what torturous pain they may be going through, they can overcome and fight on.
Effect: The user ignores one point of debuff from any and all sources (so a Blinding Flash that causes a -3 to Accuracy and Dodge only causes a -2 to the user). In addition, they are not influenced by any fear effects.

Undying Warrior - Independent Special Move
Restriction- B Rank and up
This powerful skill is the penultimate technique that any Steadfast ninja could learn, allowing them to increase their resolve to a level that defies imagination. By focusing all of their attention, energy, and willpower on one target, the Steadfast ninja is able to stave off even death until that enemy is laid to rest. This is best used when they are in desperate straights, as a final act of will.
Effect: When the Steadfast ninja starts their turn unconscious due to having 0 HP or lower (but no lower than -50% of their Max HP), they may choose to revive and act again. They receive +2 to Accuracy on all attacks against the opponent that felled them, and are unaffected by exhaustion. If their HP drops below -50% of their Max HP, they fall unconscious again and cannot use this technique unless their HP rises above this value. They lose 1500 CP at the end of every round they act while having less than 0 HP (if they run out of CP, this is taken from their HP), and this technique can be used for a total of three rounds in a battle.

Resilience - Boostx3
Restriction- Can be purchased up to three times
Steadfast ninja push the limits of the human body, ignoring pain and pushing on to absorbing more damage than their heartiest allies. This helps them to defend their allies as long as possible by extending the time they can remain fighting.
Effect: +2 HP modifier.
Effect: When the Steadfast ninja starts their turn unconscious due to having 0 HP or lower (but no lower than -50% of their Max HP), they may choose to revive and act again. They receive +2 to Accuracy on all attacks against the opponent that felled them, and are unaffected by exhaustion. If their HP drops below -50% of their Max HP, they fall unconscious again and cannot use this technique unless their HP rises above this value. They lose 1500 CP at the end of every round they act while having less than 0 HP (if they run out of CP, this is taken from their HP), and this technique can be used for a total of three rounds in a battle.

Reciprocate - Jutsu (1 point, 1 point to rank up)
Restriction- A-Rank and up
This deadly jutsu unique to the Steadfast taps into the muscle memory of their body, taking the pain that they’ve suffered and turning it against an opponent. With a solid hit from their palm, the Steadfast transfers all of their pain and injury into the enemy’s body, sometimes with interest.
Rank 2: Deals all of the damage dealt to the Steadfast in the past three rounds (including damage that was negated), at +2 Accuracy
Cost: 3 AP, Costs Cp equal to 50% of the damage Dealt
Note: Usable at any time; does not require to be declared 2-3 rounds beforehand. Max damage is at 6800. This cannot be buff buffed. Uses melee accuracy.

Complete Table of Abilities


Abilities:
Spoiler:


Character Class:
Spoiler:

Blood Worshipper:
HP: (60 + lvl)*Stamina
CP: (35 + lvl)*Chakra Control
Class Bonus: Kinjutsu
High: Ranged Accuracy, Ninjutsu Accuracy
Medium: Evasion, Genjutsu Save
Low: Melee Accuracy, Genjutsu DC

With CA Modifications:
Blood Worshipper:
HP: (66 + lvl)*Stamina
CP: (35 + lvl)*Chakra Control
Class Bonus: Kinjutsu
High: Ranged Accuracy, Ninjutsu Accuracy
Medium: Evasion, Genjutsu Save
Low: Melee Accuracy, Genjutsu DC


Equipment:
Spoiler:

Slot 1: Belt Pouch:
Belt Pouch 1: Blood Pill x2
Belt Pouch 2: Blood Pill x2

Slot 2: Belt Pouch:
Belt Pouch 1: Kawarimi Target
Belt Pouch 2: Smoke Bomb x3

Slot 3: Belt Pouch:
Belt Pouch 1: Soldier Pill x2
Belt Pouch 2: Soldier Pill x2

Slot 4: Belt Pouch:
Belt Pouch 1: Health Pill x2
Belt Pouch 2: Health Pill x2

Slot 5: Belt Pouch:
Belt Pouch 1: Flash Bomb x2
Belt Pouch 2: Stun Grenade x2

Sheath 1: Shooting Star Bow
Augments:
1. Soul Reap
2. Crippler

Quiver 1:Arrows
Augment:
Vampiric

Quiver 2:Arrows
Augment:
Acid Infusion

Quiver 3:Arrows
Augment:
Snap Off

Projectile Holster 1:Death Wheel
Augment:
Crippler

Projectile Holster 2:Exploding Shuriken
Augment:
Poison Inject:Serpents Blood

Sheath 2: Throwing Glaive
Augment:
Heated Steel

Sheath 3: Hiraikotsu
Augment:
Sticky Barb
 

Tomomi

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Old Character Name: Kinji
Old Village: Leaf
Old Character Class (if you have one): HP: (60 + lvl)*Stamina
CP: (35 + lvl)*Chakra Control

Old BL/CA (if you have one):Steadfast


Preferred New Username (check for availability first if you can): Mizuki

New Character Name: Mizuki
New Village: Leaf
New Character Class:
Class Name
HP: (65+lvl) x stamina
CP: (35+lvl) x chakra control
Class Bonus: Kinjutsu
High: Melee Accuracy
Average: Evasion, Genjutsu Save, Genjutsu DC
Low: Ranged Accuracy, Spell Accuracy
New BL/CA: Nanjirou
* * * * *

Reason that the new BL/CA matches your character:
You will need 200+ words.
ANBU/Med-Nin/AIT/MIT?: ANBU if possible...thought we agreed on this

* * * * *

Age: 19
Gender: Male
Quick Character Description:
Both physical and mental
Character History:

* * * * *

Death thread: N/A
Profile thread: N/A
Training thread: N/A
Dojo thread: N/A

* * * * *

Usergroups:
Just Leaf Usergroup
* * * * *

Current Stats (state respective stat cap):
Agi:600/600
Sta:600/600
Nin:600/600
Tai:600/600
Gen:600/600
CC:600/600
Capped Shop Points: 17

Jutsu Swaps:
Ninjutsu:

E-Rank:
Transformation Mastered
Body Switch Mastered
Basic Summoning Mastered
Rank D:
Combination Transformation Mastered
Rank C:
Water Prison Mastered
Elemental Clone Mastered
Stunt Double Mastered
Rank B:
None
Rank A:
None


Genjutsu:
LV 1:
Lethargy Mastered
Impaired Focus Mastered
Recognition Mastered
Mosquito Phantom Mastered
Stun Mastered
Migraine Mastered
Drone Mastered
Hymn Of Nature Mastered
Mimic Mastered
Chameleon Mastered
Blur Mastered
Color Blind Mastered
LV 2:
Clone Mastered
LV 3:
Amnesia Rank 1
LV 4:
Scream Rank 1
Phoenix`s Embrace Rank 1
LV 5:
Temple Of Nirvana Master Rank
Verse of Darkness Mastered
Cripple Rank 1
Fear Rank 1
Betrayal Mastered
Body Double Mastered
LV 6:
Paranoia Mastered
Time Freeze Mastered
Tree Binding Mastered
Advanced Clone Mastered
Headache Mastered
Vision of Hell Mastered
Heightened Senses Mastered
Spectral Noise Mastered
Intense Concentration Mastered
Ground Zero Mastered
Call Of Nirvana Mastered
Voice Of The Phantom Mastered
Screaming Pain Mastered
Darkness Within Mastered
Slowed Perception Mastered
Victorious Dreams Mastered
Death Viewing Mastered
LV 7:
Charismatic Breakdown Mastered
Call Of Enma Mastered
Serenade Of Sorrow Mastered
Malevolent Shadows Mastered
Diamond Dust Mastered
Invulnerability Mastered
Heavenly Inspiration Mastered
Invisibility Mastered
Trauma Mastered
Mist Of Deceit Mastered
Curse Of The Leper Mastered
Ephemeral Mastered
LV 8:
Utopia Mastered
Mind Shatter Mastered
Reflective Hallucination Mastered

Taijutsu:
Spoiler:

Ranged:
LV 1:
Core Shot Mastered
Extra Volley Mastered
Curve Shot Mastered
LV 2:
Power Shot Mastered
LV 3:
Quickshot Shot Mastered
Bounce Shot Mastered
LV 4:
Critical Shot Mastered
Snipe Mastered
LV 5:
Flurry Mastered
Scattered Shot Mastered
LV 6:
Pierce Shot Mastered
Blunt Arrow Mastered
LV 7:
Hailstorm Mastered
Arrow Pin Mastered
LV 8:
Destruction Power Shot Mastered

Projectiles:
LV 1:
None
LV 2:
LV 3:
LV 4:
Enhanced Toss Mastered
Ko Tama Mastered
Aether Grip Mastered
LV 5:
Disappearing Volley Mastered
Pre-Emptive Throw Mastered
Shrapnel Shower Mastered
Burst Strike Mastered
LV 6:
Coiled Viper Mastered
Red Pin Mastered
Image Break Mastered
Aero-Burst Mastered
LV 7:
Lock-On Mastered
Steel Dragon Mastered
Razor Blast Mastered
Uplifting Payment Mastered
LV 8:
Metal Coat Mastered
Exploding Steel Mastered
Shining Rain Mastered
Overdrive Crash Mastered

Buffers:
LV 1:
LV 2:
LV 3:
LV 4:
LV 5:
Aura Mastered
LV 6:
LV 7:
Anabolic Frenzy Mastered
Endure Mastered
LV 8:
Limit Break Mastered
Devasting Aura Mastered
Myriad Aura Mastered

* * * * *
Name of any Contract you currently own: None

Name of any Cursed Seals you currently own: Non

Name of Kinjutsu you own: Jashinism

* * * * *

NOTE: I will be having Tsukumogami after you guys finish OCR.
NOTE: WiP
 

Tomomi

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Swaps:
Transformation Mastered-->Keep
Body Switch Mastered-->Keep
Basic Summoning Mastered-->Keep
Combination Transformation Mastered-->Keep
Water Prison Mastered-->Devastating Aura Mastered
Elemental Clone Mastered-->Keep
Stunt Double Mastered-->Keep

Lethargy Mastered-->Keep
Impaired Focus Mastered-->Keep
Recognition Mastered-->Keep
Mosquito Phantom Mastered-->Keep
Stun Mastered-->Keep
Migraine Mastered-->Keep
Drone Mastered-->Keep
Hymn Of Nature Mastered-->Keep
Mimic Mastered-->Keep
Chameleon Mastered-->Keep
Blur Mastered-->Keep
Color Blind Mastered-->Keep
Clone Mastered-->Keep
Amnesia Rank 1-->Keep
Scream Rank 1-->Keep
Phoenix`s Embrace Rank 1-->Keep
Temple Of Nirvana Master Rank-->Keep
Verse of Darkness Mastered-->Keep
Cripple Rank 1-->Keep
Fear Rank 1-->Keep
Betrayal Mastered-->Keep
Body Double Mastered-->Keep
Paranoia Mastered-->Keep
Time Freeze Mastered-->Keep
Tree Binding Mastered-->Keep
Advanced Clone Mastered-->Keep
Headache Mastered-->Keep
Vision of Hell Mastered-->Keep
Heightened Senses Mastered-->Keep
Spectral Noise Mastered-->Keep
Intense Concentration Mastered-->Keep
Ground Zero Mastered-->Keep
Call Of Nirvana Mastered-->Keep
Voice Of The Phantom Mastered-->Keep
Screaming Pain Mastered-->Keep
Darkness Within Mastered-->Keep
Slowed Perception Mastered-->Keep
Victorious Dreams Mastered-->Keep
Death Viewing Mastered-->Keep
Charismatic Breakdown Mastered-->Keep
Call Of Enma Mastered-->Keep
Serenade Of Sorrow Mastered-->Keep
Malevolent Shadows Mastered-->Keep
Diamond Dust Mastered-->Keep
Invulnerability Mastered-->Keep
Heavenly Inspiration Mastered-->Keep
Invisibility Mastered-->Keep
Trauma Mastered-->Keep
Mist Of Deceit Mastered-->Keep
Curse Of The Leper Mastered-->Keep
Ephemeral Mastered-->Keep
Utopia Mastered-->Keep
Mind Shatter Mastered-->Keep
Reflective Hallucination Mastered-->Keep

Core Shot Mastered-->Fatal Draw Mastered
Extra Volley Mastered-->Heavenly Sword Mastered
Curve Shot Mastered-->Annihilation Mastered
Power Shot Mastered-->Higuma Mastered
Quickshot Shot Mastered-->Zantetsuken Mastered
Bounce Shot Mastered-->Lotus Flower Mastered
Critical Shot Mastered-->Executioner Mastered
Snipe Mastered-->Kill Driver Mastered
Flurry Mastered-->Flight Aerial Strike Mastered
Scattered Shot Mastered-->Steel Weaving Mastered
Pierce Shot Mastered-->Focal Blade Mastered
Blunt Arrow Mastered-->Magnum Break Mastered
Hailstorm Mastered-->Blade Trail Mastered
Arrow Pin Mastered-->Top Spin Mastered
Destruction Power Shot Mastered-->Zero Slash Counter Mastered
Enhanced Toss Mastered-->Sword Juggle Mastered
Ko Tama Mastered-->Whisperer Mastered
Aether Grip Mastered-->Lunar Steps Mastered
Disappearing Volley Mastered-->Vanishing Slash Mastered
Pre-Emptive Throw Mastered-->Ultimate Counter Measure Mastered
Shrapnel Shower Mastered-->Piercing Pinholder Mastered
Burst Strike Mastered-->Hyper Thrust Mastered
Coiled Viper Mastered-->Trashin Mastered
Red Pin Mastered-->Giga Star Breaker Mastered
Image Break Mastered-->Finisher Mastered
Aero-Burst Mastered-->Blood Letter Mastered
Lock-On Mastered-->Million Stab Mastered
Steel Dragon Mastered-->Fillet-O-Flesh Mastered
Razor Blast Mastered-->Enraging Strike Mastered
Uplifting Payment Mastered-->Fake Out Mastered
Metal Coat Mastered-->Pressure Thruster Mastered
Exploding Steel Mastered-->Outer Rim Breaker Mastered
Shining Rain Mastered-->Pressure Pierce Mastered
Overdrive Crash Mastered-->Feint Spike Mastered
Aura Mastered-->Spiked Shield Mastered
Anabolic Frenzy Mastered-->Clip Downpour Mastered
Endure Mastered-->Iron Point Prison Mastered
Limit Break Mastered-->Outcry Mastered
Devasting Aura Mastered-->Limit Break Mastered
Myriad Aura Mastered-->Unleash Mastered

Class Name:
One with the Blade

ANBU/Med-Nin/AIT/MIT?:
Kami said that I am allowed ANBU

Reason that the new BL/CA matches your character:
It was a cold and dreary night in the Hidden Leaf Village some years ago. A young and weak Mizuki stood outside his parents' home staring into the darkened skies wondering when his potential would fully be unlocked. The boy was already going through the stage of life where the boy mind wonders off about girls and sex. However, one can not forget the adolescent exploration that they enjoyed so much. A time where hormones are kicking in and boys are just being boys. But that was not what Mizuki wanted at all. He had heard stories of his family/clan being one with their katanas and being blessed by the gods, now he wanted his turn in the limelight. But how, how could a mere teenager become one with a sword? He had tried before by playing with his parents' swords and the results were not exactly what he was anticipating.

Earlier in his life, his parents had given him his own katana but they didn't allow him to play or even touch the slashing weapon. He was allowed to interact with the weapon when they believed he was ready. So...there the sword was in its glass case in the living room and there was Mizuki staring at the blade this cold night. He didn't know if he was entirely ready to become one with the blade but he just needed to try..try to be like his family. So, he smashed the glass in and grabbed the katana. He quickly ran away from his house before his parents could awake and find out that he had disobeyed them.

Running, and running, and running the boy kept running to get as far away as possible from his home. The disappointment that would be engulfed on his parents' faces would be too much for him when he returned but he had to do this for his own good. Finally after what seemed like a triathlon, he had arrived at one of the many recreational areas aka parks in Leaf. He sat his sorry bum down and unlatched the katana that was on his back watching it glisten in the moonlight. It was the most beautiful creation that he had ever seen in his lifetime and it was finally in his grasp. He couldn't believe how long he had to wait till hold this cold-steel in his gentle hands. It was truly amazing, but someone was different with "his" sword. It seemed to be reacting to his touch as it shone a little brighter than it was before. It seemed like it had a mind of its own as it was applying pressure to Mizuki and tugging him towards the pond that was down the hill from where he was sitting. He obliged and moved to the pond where there was a group of men dressed in white costumes with white masks on. They were in a circle and had a young girl in their grasp dragging her towards the fire that was erupting. She seemed unconsciousness and Mizuki didn't know what to simply do. But, his sword knew what he should do as he was tugged towards the men who then surrounded him.

It was merely Mizuki, a young teenage boy with his sword, against 3 grown men probably mid 20's at the most. He was shaking in his body for sure and he didn't know why he had decided to help the girl but there was no time now to think about that. The men rushed him in a triangle formation with daggers and he just stood there motionless as the little blades were stabbed into his body repeatedly. A whimpering came from the boy as he lost grip of his sword and fell to the ground in a pool of his own blood. Collapsing, he laid face down with blood from his shoulders and chest leaking out of him and his sword out of his arm range. He saw the white-clothed men coming towards him and he closed his eyes praying for the worse.

But a loud CRACK could be hard as Mizuki opened his eyes and saw the men all bleeding but from what? He looked at his side and his katana was there. Had the simple sword actually stopped the men momentarily? The question to this day still haunts Mizuki but the story gets even more twisted. He managed to get up from his wounds and the men were again coming towards him. Placing his katana in front of him, he embraced for the worst but something happened. The movement of the men increased rapidly and they seemed to have no control on the factor of it as they still were rushing towards Mizuki. All Mizuki remembers from there is hearing bone and cold-steel colliding and hear bones cracking from his blade. The moans of the injured men were well-heard as ANBU forces arrived into the area as Mizuki collapsed. From here, Mizuki was rushed to the hospital along with the girl who was going to be burned alive. The medical ninjas healed up Mizuki real good and to his surprise, his parents were in the building.

He could see the mixed feelings on their faces from what occurred. He knew they were disappointed in him for breaking the glass and stealing the sword. But to his surprise, his parents didn't bash him for it. They actually congratulated him for doing it as it unlocked his true potential and had finally gotten him: one with the sword.

Quick Character Description:
Physical: Mizuki stands at roughly 175.26 cm or 5 feet 9 inches tall. He is a tad bit overweight and has hazel eyes. There are scars on his body from starts growing up and the event that impacted his life and helped him become one with the sword. He has long hair and wears contacts. He is nearsighted and has reoccurring ear problems since birth. Typically, he is wearing his ANBU attire, but when he isn't on duty he is seen as wearing samurai clothing/kimonos. Also, he will always have ninja pouches with him and his trusty katana.

Mental: Mizuki isn't exactly the happiest person in the world. He tends to be a pessimistic on various issues and also believes the way to resolve an issue is to fight it out. During his ANBU training, he lost all emotion so it wouldn't affect his job as an ANBU. He occasionally can be happy if something really important or someone impacts his life in a way. Love, family and friends is all the adult needs to be somewhat his normal self. But he believes he was born to serve the Hidden Leaf Village to the best of his abilities and to die for his village.

Character History:
Mizuki was born on the third of October 19 years ago. He was born into a middle class family with just his mother and father. Growing up, he wasn't the most social-able child in the academy and had a hard time making friends. However, he excelled in his students and easily passed the Genin exam with flying colors. Going into the ANBU branch of the village however wasn't exactly the same walk in the park for Mizuki. During his training, he was toughened up and lost almost all emotion with the world. He was taught to speak softly and carry a big stick or a sword in his case. He is just a mere ANBU in the branch but he hopes that eventually he will be promoted to bigger and better roles like Sennin. His goals in life are to be the best he can be for the village, finding a girl, and making a family. But for now, he is content in his position in the village and will do whatever is needed to help the village the most!
 

Tsukino Nanami

Well-Known Member
Joined
Oct 23, 2012
Messages
4,282
Yen
18,538
ASP
0
Deaths
0
Current PL: Capped
Bonus PL: Active - 350

Yen Refund: 537050
Yen Bundle: 69000
Total Yen: 606050

Blank Jutsus (Not including Jutsu Swaps with existing Jutsus): 93
Yen Given
 

Tsukino Nanami

Well-Known Member
Joined
Oct 23, 2012
Messages
4,282
Yen
18,538
ASP
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Deaths
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Name: Approved
Village: Approved, of course.
Class: One with the Blade is good to go
BL/CA: Swapped for Free
ANBU: Sure thing
Age: Approved
Gender: Approved
Description: Approved
History: Eh.. Approved
Kinjutsu: Free swap (since you had one)
Jutsu Swaps: Approved.

ANBU access granted.

This OCR is complete and locked. If you have any questions in regards to this, please PM a member of council.
 

Tomomi

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Joined
Oct 22, 2012
Messages
5,430
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It seems when I did swaps that some of the genjutsu I was keeping isnt here now. So my ninjutsu and taijutsu are good and most genjutsu. Just below is what I want to swap. Please and thank you.

Original:
Paranoia Mastered-->Keep
Time Freeze Mastered-->Keep
Headache Mastered-->Keep
Cripple Rank 1-->Keep
Lethargy Mastered-->Keep
Impaired Focus Mastered-->Keep
Recognition Mastered-->Keep
Mosquito Phantom Mastered-->Keep
Stun Mastered-->Keep
Migraine Mastered-->Keep
Drone Mastered-->Keep
Hymn Of Nature Mastered-->Keep
Mimic Mastered-->Keep
Chameleon Mastered-->Keep
Blur Mastered-->Keep
Color Blind Mastered-->Keep
Clone Mastered-->Keep
Amnesia Rank 1-->Keep

Revised:
Paranoia Mastered-->Mystic Transmutation Mastered
Time Freeze Mastered-->Visceral Rend Mastered
Headache Mastered-->Kindred Fusion Mastered
Cripple Rank 1-->Snapshot Rank 1
Lethargy Mastered-->Physical Imprisonment Seal Mastered
Impaired Focus Mastered-->Body Bind Mastered
Recognition Mastered-->Flock of Shadows Mastered
Mosquito Phantom Mastered-->Black Blockade Mastered
Stun Mastered-->Intangible Passage Mastered
Migraine Mastered-->Shadow Servant Mastered
Drone Mastered-->Rage Mastered
Hymn Of Nature Mastered-->Enfeeble Mastered
Mimic Mastered-->Crippled Mastered
Chameleon Mastered-->Euphoria Mastered
Blur Mastered-->Heartbeat Mastered
Color Blind Mastered-->Deafen Mastered
Clone Mastered-->Hero Syndrome Mastered
Amnesia Rank 1-->Critical Exposure Rank 1
 

Tomomi

Well-Known Member
Joined
Oct 22, 2012
Messages
5,430
Yen
201,730
ASP
0
Deaths
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Blank Jutsu Swapper Things:
1. Insatiable Hunger Mastered
2. Awakening Mastered
3. Focused Assault Mastered
4. Concealed Steps Mastered
5. Anabolic Frenzy Mastered
6. Endure Mastered
7. Expel Mastered
8. Barrage Mastered
9. Gather Mastered
10. Shadow Dance Mastered
11. Chakra Extension Mastered
12. Natures Guard Mastered
13. Perfected Rasengan Mastered
14. Rasengan Mastered
15. Corrupted Mist Mastered
16. Touch of the Accursed Mastered
17. Black Fog Mastered
18. Toxic Conversion Mastered
19. Poison Mist Mastered
20. Venom Strike Mastered
21. Stun Vapor Mastered
22. Toxic Curse Mastered
23. Poison Extraction Mastered
24. Toxic Channeling Mastered
25. Immunity Break Mastered
26. Venom Needle Mastered
27. Barrier Mastered
28. Cancel Mastered
29. Contract Summoning Mastered
30. Tatsumaki Mastered
31. Hurricane Mastered
32. Ambiance of the Forbidden Mastered
33. Zephyrs Grace Mastered
34. Great Win Scythe Mastered
35. Wind Scar Mastered
36. Vacuum Sphere Mastered
37. Cyclone Movement Mastered
38. Wind Scythe Mastered
39. Tempest Mastered
40. Gale Force Mastered
41. Wind Release Mastered
42. Shredding Touch Mastered
43. Air Bullet Mastered
44. Whirlwind Spin Mastered
45. Wind Slash Mastered
46. Pressure Burst Mastered
47. Dragon Flame Bomb Mastered
48. Sol Fire Tempest Mastered
49. Abysmal Harbinger Mastered
50. Flame Shield Mastered
51. Infernal Hellfire Mastered
52. Firestorm Mastered
53. Spontaneous Combustion Mastered
54. Ring of Fire Mastered
55. Heat Wave Mastered
56. Scalding Ash Cloud Mastered
57. Searing Eruption Mastered
58. Dragon Fire Mastered
59. Combustive Seal Mastered
60. Immolation Armor Mastered
61. Fireball Mastered
62. Infernal Ember Mastered
63. Thermal Maw Mastered
64. Kinetic Blast Mastered
65. Psionic Rend Mastered
66. Concussion Pulse Mastered
67. Redirection Mastered
68. Psi-shock Mastered
69. Force Break Mastered
70. Mind Lock Mastered
71. Reflection Mastered
72. Force Blast Mastered
73. Psionic Assault Mastered
74. Kinetic Infusion Mastered
75. Force Guard Mastered
76. Shadow Summoning Mastered
77. Shadow Garb Mastered
78. Darkness Falls Mastered
79. Absolute Void Mastered
80. Underworld Prison Mastered
81. Shadow Punishment Mastered
83. Black Moon Fang Mastered
84. Ebony Nightmare Mastered
85. Black Eruption Mastered
86. Midnight Strike Mastered
87. Specter Shade Mastered
88. Dark Displacement Mastered
89. Grand Hydra Excavation Mastered
90. Water Dragon Bullet Mastered
91. Scorn of Aquarius Mastered
92. Supreme Aqua Realm Mastered
93. Mystical Pond Mastered
 
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