Training goes here
Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.
Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.
Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.
The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.
This is Ninpocho Chronicles.
Current Ninpocho Time:
[fontsize="12"]Human Puppet
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A forbidden practice all but forgotten except in the most forbidden scrolls, this highly restricted Kinjutsu involves shinobi converting themselves....into something which is no longer human. Many puppeteers wander the land, some more skilled than others, utilizing their puppets and their various traps to overwhelm an opponent. Yet, few would actually succumb so far into their obsession with puppetry far as to think of converting themselves into a weapon, their bodies modified into a living puppet. It is not unheard of for shinobi to replace lost limbs into puppet prosthetics, however there are few who would proceed to a darker degree and convert their entire body into that of a puppet, removing all organs and blood, save for their heart and consciousness which is transferred into a small, compact casing which is the only trophy of their past humanity. From this point on, they are living dummies, or Human Puppets, uneffected by some of the most common shinobi weaknesses such as Bleeding or exhaustion.
Information
Prerequisites: Kinjutsu Application, Puppet Master, 3 Ability Slots, B Rank
Effects:[/fontsize]
- Upon gaining this Kinjutsu the user may declare themselves to be two Puppet Types (Offensive/Supportive/Defensive). When using a Puppet Jutsu of their chosen Type, that jutsu gains the corresponding buff. The user may change this type by submitting an 800 word RP about modifying themselves to their respective village councils. This can only be done once every three OOC weeks.
-Offensive: +10% Damage
-Supportive: -10% CP Costs
-Defensive: +10% Damage Reduction
- User's Ninjutsu, Taijutsu, and Genjutsu cost +10% CP Costs, and Called Shots have a +10% chance of succeeding.
- The user may use Puppet jutsu of the two declared types.
- Medical Jutsu only heal for 50% of their HP amount.
- All damage done to the user is split between their HP and CP. Their HP takes 80% damage while their CP takes 20% damage.
- The user has 4 Puppet Upgrade Slots and may carry 4 Puppet Traps into battle (The user gains another free slot for this).
- The user's Puppet Traps deal +10% Damage or have +5% to all related Secondary Chances. This bonus is chosen at the time of the trap being set.
- The user cannot be made to bleed by physical means except for Called shots directed at the heart, which may cause bleeding (Up to rank 3), and inflict full damage to the user instead of split damage. Any Injury type Poisons applied to a to their heart have the chance to inflict poison normally.
[fontsize="12"]Sacred Threads of Fate - C-Rank Puppet Jutsu
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An advanced puppet jutsu that allows the user to create special threads of chakra with the sole intent on manipulating their own puppet body. This technique coats the user in a tangle of chakra threads, each controlled mentally by the human puppet. Though this may seem redundant, this allows the user to move their artificial body regardless of how beaten up or damaged their limbs or joints are. However, any physical prowess they may have trained and honed with their puppet body will be of little use as they are controlling themselves through strings.
Information
Prerequisites
Human Puppet, C-Rank
Rank 1 When active, the user ignores up to 2 cumulative points of Physical Debuffs. Additionally, the user is unaffected by Sprained Called Shot penalties.
Master Rank: When active, the user ignores up to 3 cumulative points of Physical Debuffs. Additionally, the user is unaffected by Fractured Called Shot penalties.
Note:
- While active, the user does not gain any Physical Buffs whether they be Activated or Passive. This does not apply to Puppet Upgrades.
- While active, all attacks made by the user use their version of Puppet Accuracy.
Cost: 675 Cp to initiate, 320 Cp/Rnd.[/fontsize]
[fontsize="12"]The Art of Hitokugutsu - S-Rank Ninjutsu
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After converting their body into that of a puppet, the user's knowledge and use of Human puppetry does not end their. Some shinobi decide to turn their forbidden practices upon others, and through the same Kinjutsu applied to them, turn their victims into puppets. Unlike themselves, they have no need of the victim's life, killing them rather than preserving their heart or spirit. The new puppet is a shell of the former human, possessing all abilities that the victim had in life, and new abilities added in through modifications. It is quiet a medical mastery to preserve the body in such a way, though the practice is a forbidden Jutsu Highly frowned upon by nearly any society.
Information
Prerequisites
Human Puppet, 1500 Word RP
Master Rank: User must do a 800 Word RP about converting someone into a puppet, in order to obtain an "Advanced Puppet". This RP may be done once every 3 OOC Weeks. Upon creation the user must submit an application to Council, with the following information below.
Note:
- "Advanced Puppets" follow the Puppet Creation Guidelines
- "Advanced Puppets" have a +3 to all Disarm Checks
- The user may only use 1 other puppet when using an "Advanced Puppet"
- An "Advanced Puppet" has 4 Puppet Upgrade Slots
- An "Advanced Puppet" may have a full Bl or a CA with 20 points.
- An "Advanced Puppet" may have up to 50 points worth of Jutsu. For each level a jutsu is scaling from levels E/D/C/B, it costs 1 point starting at 2 points for E, while A level Jutsu cost 7 points. In addition, each rank costs an additional point. A mastered B level Jutsu would cost 6 points, while a mastered a Level would cost 8 for example. Chosen jutsu must be in the user's inventory, but do not have to be mastered by the user. Any "Mastered jutsu" prerequisites do not apply to the puppet.
- "Advanced Puppets" may equip a weapon from the user's equipment.
- "Advanced Puppets" may use jutsu jutsu the user knows normally. All rules that would apply to the user apply to the "Advanced Puppet"
- "Advanced Puppets" may be treated as having 1 Major and 1 Minor affinity as well as 1 Advanced Affinity.[/fontsize]
Current Ninpocho Time:
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