Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Kodoma Yoshihisa - Academy Student

Kodoma Yoshihisa

Active Ninja
Joined
Jan 12, 2015
Messages
694
Yen
103,500
ASP
0
Name: Kodoma Yoshihisa

Age: 15

Gender: Male

Sex: Male

Character's Physical Description: From an early age, Yoshihisa has lived up to the Kodoma name by sporting the features that have marked their clan’s males for generations: Despite his usually cheerful personality, his facial features matches his stocky figure in that it makes him appear like he was hew from a solid block of granite more than anything else. Looks aren´t the limit here, as one of the youngest additions to the well-known clan of –ironically- stonemasons and wood carvers, Yoshihisa has proven himself to be incredibly resilient and more than capable to perform the lighter forms of manual labour that their profession brings from an early age.

Yoshihisa stands at approximately 5.1 feet and weighs in at around 108 lbs, most of which makes up for the quite muscular and unnaturally well-build arms for someone of his age. Aside from this, he doesn’t really stand out amongst his peers in noticeable physical terms.

His dark auburn hair would be kept short most of the time, claiming to prevent any work related injuries, despite the fact that his hair rarely saw the light of day. These days it is kept hidden underneath the hood of his tattered and dusty clothes as far as most people would remember the boy. The most unusual part of his attire would without a doubt be the leather boots fitted with plated tips, by the looks of it already having made a longer journey in this world than Yoshihisa himself. Also the crude pipe-like tool he carries on his back might qualify if there was a way to discover the true purpose behind it, if it did have any at all.

Character's Mental Description: Again, looks aren’t the limit here. Where one at the first glance might be surprised he’s capable of speech, or when the question is raised whether or not he was ‘created’ to begin with, Yoshihisa surprises them even more by proving himself to have a warm and caring personality. He loves to know he is loved, to know that he made someone happy with his efforts to accomplish that. And while his jokes might seem like odd and next to impossible to comprehend at times, it is a testament to his bright mind in his own unique way.

But while he is often outgoing and his physical appearance wouldn’t give it away, he is someone who would shy away from conflict if it concerns his fate and his alone. Mostly because it isn’t worth the trouble to clash with someone and he can find other ways to replace something that has been taken from him, be it money, his personal belongings of even his freedom.

History: Kodoma Yoshihisa has already experienced the harsh life of a craftsman early on, and while it might be a harsh life lesson to those outside of the village, it has made him appreciate everything he had. Just the way the members of his clan would like to see. Yet it didn’t quite turn out the way they had anticipated, since it wasn’t long until the boy’s natural affliction to become a Shinobi was discovered by the elders of the Kodoma, being one of the first few after the more recent generations had shown similar potential.

It was odd for someone like Yoshihisa to imagine life outside the walls of his house and neighbouring workshop as it had -been- his life up until the moment he was told that this was going to change, and despite his best efforts couldn’t tell if this was for the better or the worse. His previous journey to get him inside a class room had failed miserably, making it even harder for him to put a finger on any reason why this time might be different. However, unlike before, he soon realized that there was a significant difference between sharpening skills that would never come to pass later in his life and true efforts to pass for a Shinobi: His first month had exhausted him and while it nearly broke his mother’s heart to see him like this, he was already experiencing the best time of his life.

Accepting this whole change of scenery was the first milestone the formerly house-ridden Yoshihisa on his path, and from that moment on, his life has seen more vast changes. Some in the form of the children of his parents’ customers that had been visiting over the years to be his first friends in life, his blooming social skills disarming their worrisome parents over time, and at least, so did he manage to persuade his own after what had felt like ages. Yes, the tides of life had been wild but in no way had they been cruel to him, eventually bringing him to the point where he is now: His graduation year, with high hopes to become the newest of Iwagakure’s Genin and to one day be capable to live up to the village's tradition to become the strongest.

Ninjutsu
Lightning

Thunderfist R2 - E Rank

Storm Bolt R2 - E Rank

Thunderclap R2 - D Rank

Electroshock R2 - D Rank

Electrocution R2 - D Rank

Zeus Flash R2 - C Rank

Lightning Torrent R2 - C Rank

Thunderstruck R2 - C Rank

Volt Charge R2 - C Rank

Amp Field R1 - B Rank

Fire

Thermal Maw R2 - E Rank

Infernal Ember R2 - E Rank

Fireball R2 - D Rank

Combustive Seal R2 - D Rank

Immolation Armor R2 - D Rank

Scalding Ash Cloud R2 - C Rank

Searing Eruption R2 - C Rank

Dragon Fire R2 - C Rank

Heat Wave R2 - C Rank

Spontaneous Combustion R1 - B Rank

Firestorm R1 - B Rank

Dragon Fire Bomb R1 - A Rank

Abysmal Harbinger R1 - A Rank

Earth

Stone Bullet R1 - E Rank

Earth Flow River R2 - D Rank

Sinkhole Fist R1 - D Rank

Mud Clone R1 - D Rank

Inner Earth Reflection Lure R1 - C Rank

Rock Golem R2 - C Rank

Weighted Stone Technique R1 - B Rank

Fist of Gaia R1 - A Rank

Explosion

Landmine R1 - C Rank

Bang Bullet R1 - C Rank

Radiation

Atomic Deterioration R1 - B Rank

Blood

Curse of Anemia R1 - B Rank

Kiss of the Vampire R1 - B Rank

Crimson Stars R1 - A Rank

Non-Elemental

Body Switch R2- E Rank

Transformation R1 - E Rank

Combination Transformation R2 - D Rank

Cancel R2 - D Rank

Crystal Eye R1 - D Rank

Contract Summoning - D Rank

Stunt Double R2 - C Rank

One Element Sealing R2 - C Rank

Elemental Negation R2 - C Rank

Rasengan R2 - B Rank

Perfected Rasengan R1 - A Rank

ANBU

Mask Summon R1 - D Rank

Snapshot R1 - C Rank

Chakra Sense R1 - C Rank

Incapacitate R1 - B Rank

Jinchuurik

Elemental Manifestion R1 - B Rank

Aura Strike R1 - B Rank

Elemental Shockwave R1 - B Rank

Life Corrosion R1 - A Rank

Genjutsu
Audial

Deaf R1 - C Rank

Visual

False Surroundings R1 - E Rank

Stats
Stamina: 300/525
Agility: 300/525
Taijutsu: 120/525
Ninjutsu: 300/525
Genjutsu: 250/525
Chakra Control: 300%/525%

Capped Points: 1

Power Level: 1570
Character Level: 7
 
Tonbaterā
HP: (45+lvl) x stamina
CP: (55+lvl) x chakra control
Class Bonus: +1 Accuracy
High: Ninjutsu Acc
Average: Everything Else
Low: Puppet Acc, Ranged Acc

Equipment

0: Belt Pouch (x1)
1: Ninja Wire (x8)
2: Health Pill (x3)
3: Energy Drink (x3)
4: Oil Flask (x2)
5: Headset (x1)
6:Weapon Holster: Ten Moons Shackles of Rokkoyō
Weapon Holster:

[spoilername="Ten Moons Shackles of Rokkoyo"]Type: Unarmed (Hand Seals)
Accuracy: +1
Damage: -5%
Augments: Vanguard
Re-Energize
Recovery
[/spoilername]

Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity: Lightning
Free C-Rank upgraded Minor to Major (Same as D-Rank): Fire
Major Affinities (Please state how they were acquired in "()" next to them): Lightning (Mastering Jutsu) Fire (Free Major)
Wind (ASP Purchase)
Minor Affinities (Please state how they were acquired in "()" next to them): N/A
BL/CA/Kin Free Advanced Elements: Explosion
Non-BL/CA/Kin Advanced Elements (MAX FOUR) (Please state how they were acquired in "()" next to them: Blood (Shinobi 101- Ninjutsu) Radiation (Mastering Lightning (Major) and Fire (Major) Poison (Mastering Wind (Major) and Fire (Major)

01) Elemental Aura
02) Called Shot
03) Jutsu Mastery
04) Human Anatomy
05) Bloody Mess
06) Healing Factor
07) Summoner
08) Willpower

Kinjutsu: Jinchuuriki (Cursed)

Bloodline: Toujigikou
Literally meaning "Clay Artisan", the Toujigikou originated from the Village Hidden in the Stone, and are widely considered some of the greatest artists to exist. Members of this clan are gifted with an uncanny skill for creating beautiful art masterpieces, and share a love for the many forms of art. They are born with a mouth in the palm of each hand, giving them the unique ability to mold their chakra into a special type of clay, creating explosive works of art that literally come to life. While some choose to live the peaceful life of an artist, others believe in the clan's motto that "Art is a Bang!" and prefer the more chaotic life style of utilizing their explosive art whenever they can, showing the world the true beauty of art during that single fleeting moment of explosion. 

Note: All Toujigikou techniques are treated as Explosion.

084 PL - Explosive Art (Rank 1), Abstract Detonation (Rank 1)
168 PL - Aperture Vision (Rank 1)
252 PL - Artistic Fireworks (Rank 1)
336 PL - Kamikaze Bomber (Rank 1)
420 PL - Explosive Art (Rank 2)
504 PL - Artistic Fireworks (Rank 2)
588 PL - Abstract Detonation (Rank 2), Clay Clone (Rank 1) 
672 PL - Aperture Vision (Rank 2), Ceramic Terrorism (Rank 1)
756 PL - Explosive Art (Rank 3) , Kamikaze Bomber (Rank 2)
840 PL - Artistic Fireworks (Rank 3), Ceramic Terrorism (Rank 2)
924 PL - Clay Clone (Rank 2)
1008 PL - Aperture Vision (Rank 3), Ceramic Terrorism (Rank 3)
1092 PL - Abstract Detonation (Rank 3), Clay Clone (Rank 3)
1176 PL - Kamikaze Bomber (Rank 3)
1260 PL - Banzai Bomber (Rank 1)
1344 PL - Atomic Impressionism (Rank 1)
1428 PL - Banzai Bomber (Rank 2)
1512 PL - Oxidation Outbreak (Rank 1)
1596 PL - Banzai Bomber (Rank 3), Atomic Impressionism (Rank 2)
1680 PL - Atomic Impressionism (Rank 3), Oxidation Outbreak (Rank 2)
1764 PL - Oxidation Outbreak (Rank 3)

---

Explosive Art - Passive
The Toujigikou are unique when it comes to chakra; Theirs is highly explosive. Though volatile and dangerous, these skillful craftsmen manipulate and shape their combustive energy into many shapes and forms, and overtime, can control their explosive chakra with such mastery that they are able to merge it with other ninja arts, for an explosive masterpiece. 

Rank 1: May convert Fire and Earth jutsu into a clay bomb by paying an additional +20% chakra cost. 
Rank 2: May convert Fire and Earth jutsu into a clay bomb by paying an additional +10% chakra cost. 
Rank 3: May convert Fire and Earth jutsu into a clay bomb at no extra cost. 

Notes:
- The Toujigikou automatically has access to the Explosion element.
- Jutsu converted into clay bombs are treated as the 'Explosion' element and gain Explosion effects.
- All clay bombs act as AoE's targeting the proper amount according to the jutsu AoE level rules. Jutsu that are already AoE have their area increased by +1 target if used as a bomb. 
- All notes of Artistic Fireworks apply to jutsu created into bombs.
- When maintaining bombs, the user must pay CP equal to 10% of the jutsu's cost each round. May only be maintained for up to three rounds.

---

Abstract Detonation - Passive
The Toujigikou believe that fine art is the beauty of the single fleeting moment of explosion, when their majestic works of art detonate into a fierce, transient explosion. Naturally and sometimes even subconsciously, they hone their skill at molding their arts and crafts with perfect precision and control, their talent allowing them to create the most beautiful and deadly explosions that have the capability to rip apart victims from the sheer concussive force and shrapnel. 

Rank 1: +5% Explosion damage 
Rank 2: +10% Explosion damage 
Rank 3: +15% Explosion damage

---

Aperture Vision - Passive
Art is a beauty to behold, so believe those of the clan. An artist knows the importance of detail, and naturally they take in and note details of their environment subconsciously. Naturally, they despise the arts of Genjutsu believing it a crude method of obscuring the expressionism behind their art, and because of this the clan has developed a peculiar ability to see through illusions and view the true nature of the environment, giving their sense of realism an edge against the illusionary arts.

Rank 1: +1 Genjutsu save, cumulative accuracy debuffs ignored up to -1. 
Rank 2: +2 Genjutsu save, cumulative accuracy debuffs ignored up to -1.5. 
Rank 3: +3 Genjutsu save, cumulative accuracy debuffs ignored up to -2. 

---

Artistic Fireworks - Explosion Ninjutsu
The most used and most basic form of the Toujigikou's art style. This technique Is used by chewing a wad of clay with the mouth in the palm of their hand, channeling their chakra into the clay and molding it into a bomb in the shape of their choosing. Once activated, the bombs grow to life size, and move towards their target in the way the real animal would. They explode on contact or on the user's command, by using the "Katsu" seal.

Rank 1: Creates 1 Clay Bomb dealing 240 damage to a single target.
Rank 2: Creates 1 Clay Bomb dealing 790 damage at +1 Accuracy to a single target.
Rank 3: Creates 1 Clay Bomb dealing 1140 damage at +2 Accuracy to up to two targets.

Costs:
Rank 1: 1 Ap; 80 CP to initiate, 30 CP/Rnd
Rank 2: 1.5 Ap; 260 CP to initiate, 90 CP/Rnd
Rank 3: 2 Ap; 380 CP to initiate, 130 CP/Rnd

Notes:
- May only be maintained for up to three rounds.
- Detonating is instantaneous, and does not require chakra/Ap.
- User can control when the bombs attempt to latch/detonate during a round.
- The bombs are alive, and attempt to latch on to the target before detonating, unless the user chooses them not to. The target must make a melee dodge against the user's Nin Accuracy to avoid being attached. If the bombs stick, they gain +1 Accuracy and +10% damage upon detonation on the target. If not, they can be detonated as normal. Can only attempt to stick to a target once per round. This can't be used with Explosive Art.
- The user can have the bomb stick to certain parts of the opponent, and if used this way it can be treated as a called shot with a 20% chance of success. This is reduced by 5% for fractured, and an additional 5% for broken statuses. 

---

Kamikaze Bomber - Explosion Ninjutsu
A stronger and more potent form of art using clay known as C2, the Toujigikou molds clay with both hands, creating a large, fast and agile sculpture. While able to explode like any other form of their art, The true purpose of this technique is not offensive however, but instead defensive. This creation is large enough to carry the artisan around, and small enough to easily maneuver and avoid harm. When ridden, the user is able to move much faster, and as such is much more harder to hit, helping them in their various acts of terrorism. The carrier can only take so much though, and if damaged too much will fall apart into a useless lump of clay. 

Rank 1: When ridden, the user gains +1 Dodge. The sculpture has 1,000 HP and can kamikaze doing 500 damage to a 15x15 foot area at +.5 Accuracy. Can attempt to grab an opponent once per round at -5 Accuracy. Those grabbed receive a -3 Dodge until they free themselves for 1 Ap at a 70% chance of success.
Rank 2: When ridden, the user gains +1.5 Dodge. The sculpture has 1,500 HP and can kamikaze doing 1140 damage to a 15x15 foot area at +1.5 Accuracy. Can attempt to grab an opponent once per round at -4 Accuracy. Those grabbed receive a -3 Dodge until they free themselves for 1 Ap at a 60% chance of success.
Rank 3: When ridden, the user gains +2 Dodge. The sculpture has 2,000 HP and can kamikaze doing 1780 damage to a 15x15 foot Area at +2 Accuracy. Can attempt to grab an opponent once per round at -3 Accuracy. Those grabbed receive a -3 Dodge until they free themselves for 1 Ap at a 50% chance of success.

Costs:
Rank 1: 1.5 Ap; 300 Chakra to initiate and 100 a round
Rank 2: 2 Ap; 600 Chakra to initiate and 200 a round
Rank 3: 2 Ap; 900 Chakra to initiate and 300 a round

Notes:
- HP May be increased with Explosion buffs.
- Any attacks which miss the user has a 40% chance to hit the sculpture
- Grants immunity to the user's own AoE techniques when ridden.
- Detonation may automatically target two separate targets. 

---

Clay Clone - Explosion Clone Ninjutsu
A unique clone technique restricted to the Toujigikou clan. By infusing a wad of clay with their chakra, they can create a masterfully sculpted clone out of the explosive clay, identical in every visual aspect. The clone, being made of clay, regenerates itself over time and is naturally resistant to physical attacks. These clones have the ability to create bombs out of their own material, to assisting the user in their artistic terrorism, and some are even able to cause the clones to kamikaze themselves in an explosion, just like any other form of their art. 

Rank 1: Creates a clone that has 20% of users HP. The clone takes -10% damage from physical attacks with a 50% chance to have the attack stick to it and the attacker receiving a -2 Dodge. Those stuck to the clone lose .5 Ap in an attempt to remove themselves/their weapon at a 70% success rate. Regenerates 10% of the health it lost the previous round at the start of each round. Clone can use Artistic Fireworks using its HP in place of the CP cost. Kamikaze strength is 1190 damage at +1 Accuracy.
Rank 2: Creates a clone that has 25% of user's HP. The clone takes -15% damage from physical attacks with a 60% chance to stick to the opponent giving a -2.5 Dodge. Those stuck to the clone lose .5 Ap in an attempt to remove themselves/their weapon at a 60% success rate. Regains 15% of the health lost the previous round at the start of each round and can take no action during the round to recover an additional 20% Max HP. Can use Artistic Fireworks or Ceramic Terrorism using HP in place of the CP cost. Kamikaze strength is 1500 damage at +1.5 Accuracy.
Rank 3: User can create a clone that has 30% of user's HP. The clone takes -20% damage from physical attacks with a 70% chance to stick to the opponent giving a -3 Dodge. Those stuck to the clone lose .5 Ap in an attempt to remove themselves/their weapon at a 50% success rate. Clones regain 20% health lost the previous round at the start of each round and can take no action during the round to recover an additional 25% Max HP. Can use Artistic Fireworks or Ceramic Terrorism using HP in place of its CP cost with a -10% reduction. Kamikaze strength is 1780 damage at +2 Accuracy.

Special Action: The clay clone may choose to kamikaze itself, creating a 25x25 explosion. By paying 250 CP, the user may prime the clone to detonate automatically upon physical contact with an enemy for an additional +1 Accuracy and +10% damage. 

Costs:
Rank 1: 2 Ap; 1200 CP, 250 CP/rnd
Rank 2: 2 Ap; 1,400 CP, 300 CP/rnd; 200 to prime
Rank 3: 2 Ap; 1,800 CP, 400 CP/rnd; 300 to prime 

Notes:
- The clone has -6 to secondaries.
- Clone has half the user's Ap.
- Can only make one clone at a time
- This clone's detonation may automatically target two separate targets. 

---

Ceramic Terrorism- Explosion Ninjutsu
An advanced version of artistic Interpretation, this technique is identical in nearly every aspect other than the strength and quality of their explosive chakra packed into their C1 clay. Those more attuned to their explosive art are more artistic and are able to create more powerful explosives or even a small army of smaller masterpieces, all packing the bang of a firework.

Rank 1: Creates 3 explosive works of art each dealing 400 damage to a 10x10 area at +1 Accuracy.
Rank 2: Creates 4 explosive works of art each dealing 375 damage to a 13x13 area at +1.5 Accuracy.
Rank 3: Creates 5 explosive works of art each dealing 360 damage to a 15x15 area at +2 Accuracy.

Special Action: The Toujigikou may choose to condense their clay into a single larger bomb, or to break apart the clay into smaller and more numerous explosives. Choosing to create a large bomb creates a single bomb dealing 90% of the combined damage at +1 Accuracy with an additional +5x5 area of detonation. Choosing to create small bombs creates twice the amount of explosives at half the usual damage, and each suffers -5x5 to their area and -1 Accuracy, but gain +10% damage. 

Costs:
Rank 1: 2 Ap; 500 CP to initiate, 170 CP/Rnd
Rank 2: 2 Ap; 630 CP to initiate, 210 CP/Rnd
Rank 3: 2 Ap; 750 CP to initiate, 250 CP/Rnd

Notes:
- May only be maintained for up to three rounds.
- Detonating is instantaneous, and does not require chakra/Ap.
- User can control when the bombs attempt to latch/detonate during a round.
-This jutsu's explosions may automatically target two separate targets.
- The bombs are alive, and attempt to latch on to the target before detonating, unless the user chooses them not to. The target must make a melee dodge against the user's Nin Accuracy to avoid being attached. If the bombs stick, they gain +1 Accuracy and +10% damage upon detonation on the target. If not, they can be detonated as normal. Can only attempt to stick to a target once per round.
- The user can have the bombs stick to certain parts of the opponent, and if used this way it can be treated as a called shot. Percentages of successfully breaking limbs are depended upon size and sprained/fractured/broken levels. Large bombs having a 70%/55%/40% chance, medium having 15%/12%/9% chance, and small bombs having 10%/8%/6% chance. A limb may only have its called shot level increased by one rank per use. 

---

Banzai Bomber - Explosion Ninjutsu
A more advanced form of their C2 clay art, this artistic creation is performed the same way, and allows the user to create a much more powerful creature than previously. This sculpture is much larger, though not as fast as the carrier version. This trade off makes this sculpture more durable to harm despite being a much larger target, and protects the user more directly. This masterpiece of art, though not explosive, is essentially a moving bomb factory, releasing bombs to bombard the target, also used to set up much more devastating techniques.

Rank 1: Creates a large sculpture out of clay. Sculpture has 1600 HP.
Rank 2: Creates a large sculpture out of clay. Sculpture has 2000 HP.
Rank 3: Creates a large sculpture out of clay. Sculpture has 2400 HP.

Cost: 2.5 Ap; 1530 CP to Initiate, 660 CP/rnd 

Notes:
- Counts as a barrier.
- Melee attacks that strike this barrier deal 10% of the damage in backlash to the target automatically. Damage may be increased by Explosion buffs.
- This technique blocks all incoming non-illusionary damage.
- While this is active, the user cannot be hit by their own Bloodline techniques.
- HP may be increased with Explosion Buffs.
- Any barrier bonuses or related effects apply to Bonzai Bomber.

---

Atomic Impressionism - Explosion Ninjutsu
The most devastating and beautiful technique of the Toujigikou clan. This is the most powerful of all their explosives, capable of leveling a large area. This attack uses the powerful C3 type clay, and can be seen almost from anywhere in the general region, and is loud enough to shatter windows further away. It is no wonder why this form of art is called their "specialty" as they consider it the finest example of their art's beauty. Unfortunately, those unfortunate enough to see the true beauty of this technique generally don't live long enough to appreciate it. The after effects of this technique are able to scar the region for quiet some time. 

Rank 1: Creates a massive explosion that attempts to deals 2,700 damage at -1 Accuracy to all within the battle.
Rank 2: Creates a massive explosion that attempts to deals 3,380 damage at -.5 Accuracy to all within the battle.
Rank 3: Creates a massive explosion that attempts to deals 4,050 damage to all within the battle. 

Costs:
Rank 1: 2 Ap and 980 CP to initiate. .5 Ap to Detonate 
Rank 2: 2 Ap and 1230 CP to initiate. .5 Ap to Detonate 
Rank 3: 2 Ap and 1470 CP to initiate. .5 Ap to Detonate 

Notes:
- This jutsu may not be detonated the same round it is initiated. Detonating requires no extra chakra and is modded as if it is instantaneous.
- No other Bloodline techniques may be used while maintaining this jutsu, but any already existing prior to this technique are fine.
- This jutsu cannot be auto-dodged.
- Barriers cannot protect targets from this jutsu. The barrier and the target will both take damage from this jutsu.
---

Oxidation Outbreak - Explosion Ninjutsu
While many believe the C3 style clay to be the pinnacle of the Toujigikou clan's abilities, there lies an even more dangerous and lethal technique available only to the most skilled members of the bloodline. By using their main mouth to fused their chakra into their C4 clay, the Toujigikou is able to create a gigantic bomb appearing like a giant clone of themselves. Once it explodes however, there is no actually explosion or visible effect. What really happens is that the artist releases thousands upon thousands of tiny, microscopic bombs invisible to the naked eye and all but the most powerful Doujutsu. Once scattered over the region, these bombs proceed to enter the body through the mouth, nose, and even the very skin of those unfortunate enough to be in the area. Once inside the body, they proceed to enter the blood stream were upon detonation, can disintegrate all but the most powerful shinobi from the inside out. 

Rank 1: May distribute up to 7 checks to any participants in battle. Each check deals 820 damage at -1 Accuracy and +1 Critical but may only affect a single target up to 5 checks. 
Rank 2: May distribute up to 9 checks to any participants in battle. Each check deals 770 damage at -0.5 Accuracy and +1 Critical but may only affect a single target up to 6 checks. 
Rank 3: May distribute up to 11 checks to any participants in battle. Each check deals 770 damage at normal Accuracy and +1 Critical but may only affect a single target up to 7 checks. 

Costs:
Rank 1: 3 Ap; 2060 CP to initiate
Rank 2: 3 Ap; 2320 CP to initiate
Rank 3: 3 Ap; 2550 CP to initiate

Notes:
- Valid participants or targets may be creations, clones, allies, contracts and enemies.
- May only be performed once every other round.
 
Making a request to remove class bonus '+10% Fire Damage' and '+1 Accuracy'.

Also introducing new build with permitted 10 points increase divided across either of the stats:

Betsumei
HP: (45+lvl) x stamina
CP: (55+lvl) x chakra control
Class Bonus: N/A
High: Ninjutsu Acc
Average: Everything Else
Low: Puppet Acc, Ranged Acc
 

Current Ninpocho Time:

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