Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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Lightning - Chakra Style

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Lightning - Chakra Style said:
The user may choose a single effect from Offensive OR Defensive. Re-entering the style at the cost of 0.5 AP allows the user to change effects.

Prerequisite: 4 Mastered Lightning Jutsu
  • Offensive:
    • Static Charge: The user's Lightning-based actions have a 15% chance of being modded -1 Ap faster with an additional +5% chance at activating secondary effects. The chance of this activating is increased by +5% every time the user performs another Lightning-based action, stacking up to 30%.
      • Resets at the end of the round.
      • Actions may not be modded below 0.5 AP.
    • Volt Jump: When the user performs a Lightning-based attack, any untargeted enemies who attacked the user within the last round have a 20% chance of being hit with an aftershock. This is checked against each potential target individually, and deals 40% of the attack's damage at -2 Accuracy.

  • Defensive:
    • Static Slowdown: Melee contact with the user has a 15% chance to cause the target's next action to be modded as +1 AP.
      • Melee contact is when the user attacks with melee accuracy or is attacked with melee accuracy.
      • May only occur against a single target three times per round.
    • Surge: The user gains +0.5 Dodge per Lightning-based Action done by the user the previous round, stacking up to +3. If the Dodge Bonus exceeds the +3, per 0.5 surpassing the caps grants the user +3% Auto-Dodge instead.
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