[ I n f o r m a t i o n ]
Age: 14
Height: 5 "3"
Weight: 115
Hair color: Blue
Eye color: Red
Bloodline: Inuzuka
Rank: Student
Free Major: Earth
Free Minor: Non-elemental
Earned Minor: Lighting jutsu
http://www.ninpocho.com/naruto/phpBB2/viewtopic.php?t=115478
Familiar pet name: Jino
[ P e r s o n a l i t y ]
Spoiler:
She is a very outgoing and wild girl, and she isnt afraid to get into trouble. Really she doesnt care what she does as long as she has fun, and shes not afraid to tell someone their boring or to express her feelings. More so than anything else, she can be very random and very entertaining, sometimes going as far to joke around and make other seem like asses. When she feels like shes in trouble for something she did, shes quick to put on fake tears and blame someone else. Otherwise, she is very immature overall, much like any other young child.
[ A p p e a r a n c e ]
Spoiler:
Nori is a young girl, with long bright blue hair tied up into a bun. Normally she can be seen wearing shorts and a black shirt, while other times shes found wearing dresses with floral designs. Unlike her siblings, she has red eyes and wears glasses, although she hates wearing them and will only put them on when she needs to. She doesnt have any scars or markings that signify shes combat experienced, but she does have a birth mark on her elbow which resembles an upside down heart. Â
[ H i s t o r y ]
Spoiler:
Since birth, Nori was always different from her older siblings. In fact, unlike her siblings, she didnt show signs of being part of the Nara clan. It was odd, but as time passed and she grew older, it was clear that she took after her grandfather. Unlike her parents and siblings, she had an increased sense of smell, and her canine teeth were far more developed. By the time she was five years old, she found out that she could communicate with any animal of the canine family furthermore, proving that she took after her grandpa, a member of the Inuzuka clan. Being the youngest, and different, meant that she took a lot of crap from her siblings. They always teased her, and some of them treated her like she was an outcast. Really, the only thing she could connect with was a puppy her grandpa gave her when she was four, and yet this puppy would become her greatest friend.
Over the course of the next three years, Nori and this pup found themselves getting in and out of trouble. Not only did they cause a ruckus, but they would unknowingly cause huge messes at the house and throughout the neighborhood. They two didnt really have anything else to worry about aside from having fun, and thats exactly what they did. Unfortunately, as the years passed and the two grew older, Nori and her pup found themselves being forced into the village academy. Her parents told her that she caused way too much trouble and that with her skills, she would make a fine Kunoichi when she got older, but for the time being she had to train and learn. She reluctantly accepted what her parents wanted her to do, and soon her and her pup found themselves going to classes. At first they hated it and skipped out, only to play on the school grounds, and other time they were scolded by the teachers.
Through it all, even though her siblings werent there for her, this pup helped her out and guided her. When she was lost, this pup would lead the way, and whenever she was sad, she could always turn to it. This was indeed her best friend, and as time passed Nori saw this pup as if it were her brother. For now, the Academy would determine where she would go in life, and right now the only plans she had were to have fun. With her pup by her side, who knows how things would turn out. Sadly since joining the academy, the only person standing in her way of having fun was her grumpy sensei, Sude Sairasu. He always annoyed her by trying to force her into classes, and demanding to participate and pay attention.
[ B a t t l e s t a t s ]
Dead Wolf
Hp: (40 + lvl) * Stamina
Cp: (40 + lvl) * Chakra
Bonus: Kinjutsu
High: Melee & Ninjutsu Accuracy
Average: Gen Save/D.C, Ranged, and evasion.
Level: 19
Hp: 35,400
Cp: 35,400
Wolf Hps: 17,700
Wolf Ap: 5.63
Ap: 11.27
Agility: 600/600
Stamina: 600/600
Ninjutsu: 600/600
Taijutsu: 600/600
Genjutsu: 382/600
Chakra: 600/600
Power Lvl: 3382
[ N i n j u t s u ]
Spoiler:
Lighting element
Lightningstruck[Master] (1)
Lightning Torrent[Master] (2)
Zeus Flash[Master] (3)
Thunderfist[Master] (4)
Lightning Beast[Master] (5)
Chidori[Master] (6)
Gigavolt Cannon[Master] (7)
Storm Bolt[Master] (8)
Thunderclap[Master] (9)
Electroshock[Master] (10)
Electrocution[Master] (11)
Volt Charge[Master] (12)
Chidori Control[Master] (13)
Non-elemental
Body Switch[Master] (1)
Transformation[Master] (2)
Signal Flair[Master] (3)
Combination Transformation[Master] (4)
Stunt Double[Master] (5)
Energy Transfer[Master] (6)
Withering Seal[Master] (7)
Rasengan[Master] (8)
Perfected Rasengan[Master] (9)
Basic Summoning[Rank2] (10)
Fire element
Combustive Seal[Master] (1)
Immolation[Master] (2)
Searing Eruption[Master] (3)
Dragon Fire[Master] (4)
Infernal Hellfire[Master] (5)
Ring Of Fire[Master] (6)
Abysmal Harbinger[Master] (7)
Dragon Flame Bomb[Master] (8)
Sol Fire Tempest[Master] (9)
Flame Shield[Master] (10)
Puppet Jutsu
Chakra strings[Master] (1)
Puppet Disguise[Rank1] (2)
Puppet Switch[Rank1] (3)
[T a i j u t s u ]
Spoiler:
Unarmed
(1)Grab[Master] (1) (Unarmed)
(2)Uncalled for Shot[Master] (2) (Unarmed)
(3)Dynamic Entry[Master] (3) (Unarmed)
(4)Dynamic Finish[Master] (4) (Unarmed)
(5)Pressure Palm[Master] (5) (Unarmed)
(6)4 hit combo[Master] (6) (Unarmed)
(7)16 hit combo[Master] (6) (Unarmed)
(8)Dragon Assault[Master] (7) (Unarmed)
(9)Spear Hand[Master] (8) (unarmed)
Buffing Taijutsu
Charge[Rank1] (1)
[ K i n j u t s u ]
[ D a r k S a g e ]
Spoiler:
The art of Ninjutsu is a fascinating one, seeming to stretch infinitely with limitless possibilities. Abilities, Elements, and even secret techniques earned only through Blood, there are those who become so obsessive over the Ninja arts, that they devote themselves mind and soul into the never ending quest to master every technique. Nothing can stop the ambition of these Shinobi, going so far to discover the secrets of the world that they find the most inhumane techniques regardless of whether it is forbidden to study. Those with such an obsession to more Dark Arts tend to take on a more sinister appearance, their skin turning a Deathly pale white. Though appearing sickly, one should never underestimate a Dark Sage, for their affinity to all kinds of Jutsu is powerful, and in their search for Jutsu they possess what many would consider other-worldly abilities.
Prerequisites: 400 Stat Average, Kinjutsu Application, 3 Ability Slots, 15 Mastered Ninjutsu.
Effects:
- Because of their incredible affinity and mastery over all types of Jutsu, All techniques cost -10% Cp.
- The Dark Sage possesses the knowledge of more darker seals and can further understand their capabilities, enabling them to master the Curse Sealing Jutsu, and no longer requiring them to sacrifice 10 Training rolls in order to scribe a seal upon others. However, they may only scribe one Curse Seal per week.
- All Curse Seals Scribed by the Dark Sage place less strain on the hosts upon scribing. Instead of losing a 20 Training rolls, the receiver only loses 10 Training rolls. This also applies if the Dark Sage scribes themselves.
- The Dark Sage gains +2 on all Ninjutsu-based Checks, also applied to all seal techniques.
Dead Soul Technique[Master] - Level 6 Ninjutsu
A dark jutsu that imitates the effects of revival, using this jutsu, a person can temporarily reanimate a corpse, creating the illusion of a living person. This is achieved by infusing their chakra into a corpse, causing the heart to beat once more while simultaneously allowing the user to control the corpse. However, this technique merely animates the body to an imitation of life, without a soul or mind, it is essentially a mindless dummy that serves as a sort of puppet to be manipulated by the user. Â The reanimated corpse can serve as either a short-time ally or an effective decoy in the right hands, though because of atrophy, these Zombies will always be slower and weaker than their previous forms in life. These corpses are stored in summoning scrolls for use, as generally there are not corpses laying around for public use.
Information
Prerequisites
Dark Sage, 150 Ninjutsu, 150 Chakra Control, a Corpse stored in a summoning Scroll.
Rank 1: Reanimates a body at -6 of the User's Secondaries. Has 2970 Hp.
Rank 2: Reanimates a body at -5 of the User's Secondaries. Has 3710 Hp.
Mastered: Reanimates a body at -4 of the User's Secondaries. Has 4460 Hp.
Note:
- Corpses are stored in summoning scrolls, and are Treated as a "Medium" Slot.
- User can only summon one corpse at a time. This lasts until it is destroyed, or the user no longer maintains the jutsu.
- If used on the body of a Dead PC, they gain +3 Secondaries compared to normal rank due to the body not being decomposed. This only applies to the battle the PC died in.
- The corpse has 2 Ap, and may only do basic attacks, or level 1-2 Taijutsu at Rank 1.
- The corpse may be summoned equipped with one Tier 5 Weapon of the user's choice, however damage cannot be buffed in anyway. This weapon does not have special effects, and is destroyed upon the end of this jutsu.
Rank 1 Cost: 500 Cp, 240 Cp/rnd
Rank 2 Cost: 620 Cp, 295 Cp/rnd
Mastered Cost: 740 Cp, 350 Cp/rnd
Resurrection Technique: Corpse Soil[Master] - Level 7 Ninjutsu
A sinister jutsu that seemingly summons an endless amount of corpses from the ground, each one clawing its way to the surface were they begin to mindlessly attempt to surround an opponent. In all actuality, the user creates gruesome corpses out of minerals within the ground in a sort of reverse-decomposition, using their Dead Soul technique upon a large scale that essentially gives them an army at their command. However, due to being created freshly, each corpse is significantly weaker, slower, less agile and much more fragile than usual despite their more zombie-like appearance. Unlike before, they simply rise again once slain due to the minerals withing the ground replenishing their wounds, trapping the user's victim's in a undead reality.
Information
Prerequisites
Dark Sage, 200 Ninjutsu, 200 Chakra Control
Rank 1: Creates 6 Corpses at the user's Command. Each has -7 of the user's secondaries, 730 Hp and 1 Ap. Attacks deal 200 damage per strike at .5 Ap. Only 11 Strikes may hit a single target per round.
Rank 2: Creates 8 Corpses at the user's Command. Each has -6 of the user's secondaries, 690 Hp and 1 Ap. Attacks deal 200 damage per strike at .5 Ap. Only 13 Strikes may hit a single target per round.
Rank 3: Creates 10 Corpses at the user's Command. Each has -5 of the user's secondaries, 660 Hp and 1 Ap. Attacks deal 200 Damage per strike at .5 Ap. Only 15 strikes may hit a single target per round.
Note:
- Attacks use Melee Accuracy.
- When destroyed, corpses are revived at the start of the following round.
- Lasts until the user no longer maintains the jutsu, or if they take damage equal to 25% of their Max Hp in one round.
- Damage done by the corpses cannot be buffed.
- Corpses cannot use any jutsu, though may attempt to grab an opponent giving the victim -2 Dodge, with an additional -1 for each corpse after the first. Up to four corpses may hold a target at once.
Rank 1 Cost: 880 Cp, 420 Cp/rnd
Rank 2 Cost: 1100 Cp, 525 Cp/rnd
Mastered Cost: 1320 Cp, 630 Cp/rnd
Reaper Death Seal[Master] - Level 8 Ninjutsu
A fearsome and forbidden technique that is said to have been forgotten through the age's, few are aware of the existence of this technique...and fewer possess the courage to perform this jutsu. This jutsu creates a seal which summons a shinigami to drag the target's soul to the depths of hell, where they are damned to an eternity of battle with the user. However, this jutsu is forbidden for a reason, for when one person is cursed, two people are damned, and the Shinigami will extract the same amount of lifeforce from the user as payment. As such, unless the user has a death wish, this technique is rarely used to it's full potential.
Information
Prerequisites
Dark Sage, 400 Ninjutsu, 400 Chakra Control
Rank 1: The user is able to link the seal to a target at -3 Melee Accuracy. During this time, both the user and the victim take -4 Dodge, their soul's linked by a Shinigami. Both the user and the victim take 5800 Damage upon use, and at the start of every round.
Master Rank: The user is able to link the seal to a target at -2 Melee Accuracy. During this time, both the user and the victim take -5 Dodge, their soul's linked by a Shinigami. Both the user and the victim take 7260 Damage upon use, and at the start of every round.
Note:
- After successfully being used, every round the victim must make a Nin Check against the user's Ninjutsu. For every 40 Stat average the user has over the target, they gain +1, up to +3. For every 40 the target has over the user, they gain +1, up to +3.
- Neither the user or the Victim may make any other action while this Jutsu is maintained. Neither may recover Hp while this technique is in effect.
- This Damage Cannot be reduced or Buffed in ANY way. All Hp lost by this technique cannot be regained in ANY way for the remainder of the battle.
- Should the user take damage equal to 30% their Max Hp during the round, not including damage one by this technique, this technique is dispersed.
- If the Target is harmed while bound by this technique, the user take's damage as well, after which this technique is dispersed.
Rank 1 Cost: 2900 Cp, 1380 Cp per round maintained.
Mastered Cost: 3630 Cp, 1730 Cp per round maintained.
Malevolent Sealing[Master]
A forbidden technique that places a terrible seal on another or even the user. Often compared to the Curse Seals, these variants are by far much more dangerous and life threatening, the user's chakra merging with that of the victim, altering their bodies or Chakra system to forcibly release the limits on their physical bodie. These seals are fueled by rage and hate, and when active explode in a burst of sheer power that is seen as demonic. However, there is no turning back once either of these dark seals have been scribed; The afflicted will never again return to their normal life, their seal seeking it's roots deep within their body and slowly rotting their body away until their inevitable death.
Prerequisites: Dark Sage, Curse Sealing, 400 Ninjutsu, 400 Chakra Control
Rank 1: Allows the Dark Sage to scribe the Chaos Seal upon a target at -4 Accuracy.
Rank 2: Allows the Dark Sage to scribe the Berserk Seal upon a target at -4 Accuracy.
Cost: 4 Ap, 3600 Cp
Note:
- This uses melee accuracy to place the seal upon someone.
Summoning: Impure World Resurrection - Level 9 Ninjutsu
A forbidden Jutsu that is able to forcibly revive the dead for the user's own ambitions. Time consuming and costly, this kinjutsu is first prepared by the subject's essence being sealed within the user for an indefinite time until needed. This essence is believed to be part of the deceased's soul, forever binding them to the corrupted sage, however in actuality it is more closely linked to chakra. From that point on, the user is able to use this essence as a foundation for recreating or summoning the spirit and recreating it's physical body, complete with nearly every ability possessed by the original in life. However, the cost for such a technique is a significant part of the user's own life force, a price the user must pay in return for pulling the deceased's soul back into the world, and forcibly controlling their mind.
Information
Prerequisites
Dark Sage, 525 Ninjutsu, 525 Chakra Control, Resurrection Technique: Corpse Soil Mastered
Master Rank: The user is able to absorb the energy of a target, linking their soul to the user and allowing them to later summon this spirit complete with a body. This can only be done through a 1,500 word rp. This Rp must have council approval, and the user chooses the body's Jutsu, abilities, class and BL/CA at the time of creation. This Rp may only be done once every OOC month. The user may only have up to three spirit's linked to them, though may only summon one per battle. When killed, the link between the user and the soul is dispersed, and the user must reuse this technique again to either reconnect the link or bind a new spirit to themselves.
Note:
- Can only summon one body per battle.
- The corpse cannot take any action the round it is summoned.
- Can only retain three bodies at a time, and once one body dies (not KO'ed, but dies) it is destroyed.
- The body possesses stats equal to 75% of the user's, and has 4 Ap.
- A body may have a Bl or CA, fully with all it's perks. Additionally, they have a class without any bonuses, with 1 secondary stat in High, and two in low. This class has 50 mod points to be distributed between Hp and Cp Mods, however neither can go below 20.
- The body has 7 ability slots, however any abilities assigned to it must be in the user's inventory. They cannot have Kinjutsu.
- A body may have up to 70 points worth of Jutsu. For each level a jutsu is, it costs 1 point. In addition, each rank costs and additional point. A Mastered level 7 Jutsu would cost 9 points. Chosen jutsu must be in the user's inventory, but do not have to be mastered by the user. Additionally, any "Mastered jutsu" prerequisites do not apply to the body.
- When using this Jutsu, the user loses -4 dodge (at the start of the jutsu) for the remainder of the round.
- If the user takes damage equal to 30% of their max HP during the summoning, the jutsu fails, however the user may try to use it again.
- This summon follows normal jutsu limits, and does not allow the user to bypass the Clone Limit, Stack multiple Barriers of the same jutsu, etc. This Summon may body switch independent of the user's limits, however.
Cost: 4.5 Ap, 4320 Cp, 2160 Hp
Cursed Sealed[Master]
This is the dark process that allows one to use the forbidden techniques known as Cursed Seals. Those with this ability are able to place Cursed Seals on themselves and other individuals by infusing into them part of their own chakra and life force in the form of a runic tattoo. These powerful seals are known for their frightening ability to drastically increase a shinobi's prowess in nearly every category, but also cause their lives to deteriorate due to the powerful backlash of their increased chakra.
Prerequisites: 400 Ninjutsu, 400 Chakra Control
Rank 1: Allows the user to scribe the Lunar, Gaia, and Hell Curse Seals on themselves and others.
Rank 2: Allows the Dark Sage to scribe the Lunar, Gaia, Astral, Hell, Solar and Heaven Curse Seals on Themselves and others.
Note:
- Seals cannot be scribed upon a target unwillingly.
- Sealing can only be done in a normal Rp, out of battle.
- This jutsu may only be mastered if the user has the Dark Sage Kinjutsu.
Cost: 10 training rolls from the Scriber, a 20 training rolls from the receiver.
[ E q u i p m e n t ]
Spoiler:
Sheath #1: Weighted gloves: +150 Unarmed damage, +3 melee accuracy, +1 critical.
- Augment slot #1: Flexisteel (+2 Accuracy, -5% Damage. Partial hits deal -10% Damage)
- Augment slot #2: Chakra drain (10% damage done to hp is also dealt to cp)
- Augment slot #3: High quality (+10 base Damage)
Prepared Slot #1 : Puppet Disguise[rank1] + Harpy Puppet
HP: 4,725
Base Damage: 115
Weight: Medium
Trap Slots: 5
Upgrade Slots: 2
Special: +2 Accuracy. +1 Dodge when used in conjunction with the siren puppet. For 1 Ap, this puppet may launch plastic feathers at a target. 4 Feather's strike at 150 damage each. May only be done three times per battle.
Class:
High: Ranged Accuracy
Average: Special Accuracy, Evasion
Low: Melee Accuracy
- Upgrade Slot #1: -Empty-
- Upgrade Slot #2: Item Slots (s)
- Trap Slot #1: Toxic Exhaust + Lullaby Powder
- Trap Slot #2: Toxic Exhaust + Lullaby Powder
- Trap Slot #3: Senbon Spray (Uses Senbon poisoned with Heavens touch)
- Trap Slot #4: Senbon Launcher (uses Senbon poisoned with Heavens touch)
- Trap Slot #5: Poisoned stinger (Black lotus)
- Item Slot #1: Black Lotus
- Item Slot #2: Lullaby Powder
- Item Slot #3: Lullaby Powder
- Item Slot #4: Senbon[30] (Poison Inject; Heavens touch)
- Item Slot #5: Senbon[30] (Poison Inject; Heavens touch)
Prepared Slot #3 & #4: Large summoning scroll
Prepared Slot #5: Skeleton Puppet
Belt Pouch #1:
- Slot #1: Small Summoning Scroll #1
- Slot #2: Lullaby Powder
Belt Pouch #2:
- Slot #1: Small summoning scroll
- Slot #2: Lullaby Powder
Projectile Holster - Prepared Slot #6: Senbon: 12 damage, +3 accuracy, +1 critical (Quantity: 60)
- Augment slot #1: Poison inject (Heavens touch)
Projectile Holster - Prepared Slot #7: Â Senbon: 12 damage, +3 accuracy, +1 critical (Quantity: 60)
- Augment slot #1: Poison inject (Heavens touch)
Small Summing Scroll #1:
- Slot #1: Skeleton puppet
- Slot #2: Skeleton Puppet
- Slot #3: Skeleton Puppet
- Slot #4: Skeleton Puppet
Large Summoning Scroll #1:
- Slot #1: Demon Puppet (tier 3)
- Upgrade Slot #1: Weapon Attachment
- Upgrade Slot #2: Item Slots (s)
- Trap Slot #1: Toxic Exhaust + Lullaby Powder
- Trap Slot #2: Toxic Exhaust + Lullaby Powder
- Item Slot #1: Chisomizue (Augmented with Toxify; Black lotus, Flexisteel, & Crippler)
- Item Slot #2: Lullaby Powder
- Item Slot #3: Lullaby Powder
- Item Slot #4: Senbon[30] (Poison Inject; Heavens touch)
- Item Slot #5: Senbon[30] (Poison Inject; Heavens touch)
- Slot #2: Soldier Puppet (Weapon attachment & Item slots (s)) (Has a Chisomizue Augmented with Toxify; Black lotus, Flexisteel, & Crippler)
- Slot #3: Soldier Puppet (Weapon attachment & Item slots (s)) (Has a Chisomizue Augmented with Toxify; Black lotus, Flexisteel, & Crippler)
- Slot #4: Soldier Puppet
- Slot #5: - Nothing-
[ B l o o d l i n e ]
Inuzuka