Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.
Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.
Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.
The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.
Sat Dec 03, 2011 9:38 pm
Moriko Kuno has been declared inactive as of: Fri Oct 28, 2011
Fired from job as of: Sat Dec 03, 2011
Profile: http://www.ninpocho.com/naruto/phpBB2/viewtopic.php?t=95549
Training: http://www.ninpocho.com/naruto/phpBB2/viewtopic.php?t=95551
Abilities: http://www.ninpocho.com/naruto/phpBB2/viewtopic.php?t=34053
Character Name: Moriko Kuno
Village: Mist
Age: 15
Gender: Male
Eye color: Bright Amber
Hair color: Light Brown
Rank: Anbu in Training (OOC A-rank: Cap 525)
Job: Anbu
Class: Overwhelming Destruction
Base Elemental Affinities: Earth (Major), Wind (Minor)
Physical Description:
A little short for his age, Kuno comes to about shoulder chin height to his peers, his sharp fangs the most noticible part of his often fierce face, his angular nose, and sharp amber-colored eyes shaded slightly by the short, spiky brown hair. His strong, lithe frame is obviously the result of extensive training. His toned, slim arms and legs show of his lightly-tanned, rough skin. Even his feet have sharp claws at the end of each toe, just as deadly as the ones on his hands.
Beast Clone Transformation:
Kuno's ears get a slight point at the tips, and his claws become sharper, and longer, his body becoming more muscled as well. His fangs become more prominent, and his nose becomes somewhat angular. His fierce expression becomes positively animalistic.
Gaia Seal Rank 1:
In it's inactive form, the seal looks like a tattoo of cartooned fur. When activated, the jagged drawing spreads out, creating a body wide tattoo of cartooned rough fur.
Clothing:
Kuno often wears dark clothes, generally blue, black, or grey. Often a loose blue shirt with obvious stitching from wear and tear over loose black pants, with a cloth tie on both legs to keep them from getting in his way.
Personality: Kuno may be intelligent, but his heart is on his sleeve so to speak, showing his emotions and thoughts freely most of the time. He communicates with his entire body, which sometimes seems to move without his permission, wringing his hands when he is worried, a fierce expression, closed fists, and hunched back when angry, sometimes even a woeful expression and tears when he's sad.
In general, Kuno is a bit aggressive and easily irritable, especially when in a bad mood, taking offense at almost anything. He get's into fight after fight if his sister or Tsume don't stop him, preferable before it happens. Kuno is protective of his family, and even his friends, anyone looking to hurt them would have to go through him first. In several respects, Tsume acts a bit as Kuno's Conscience, giving him advice, listening to his problems, or his secrets.
Quick Description:
History:
Moriko Kuno was born into a fairly decent family within the Inuzuka Clan to Moriko Azashi (Father), and Moriko Sakura. Only a few noteworthy things happened in his early life. First, he, like all of the Inuzuka Clanmen, Â was given a wolf; secondly, his little sister was born about a year after he was. Kuno's childhood was fairly normal, playing with the wolf that he named Tsume. However, it was marked by his sister's oddity again and again, and continues to be even now. His sister, unlike most, if not all, Inuzuka Clansmen, Sayuri had not bonded with her dog, and could never understand the poor thing. At the age of five, Kuno was already showing himself to be bright, and intelligent, learning his lessons far more easily then the rest of the students. Sadly, his sister wasn't the same, she seemed pretty normal in school, which always made him feel a little guilty.
The next few years saw the beginning of Kuno's ninja training, which was carried out by his father, Moriko Azashi, who was generally excited and energetic, a quality Kuno always had to push himself to follow. For a year, it was just his father, Tsume, and Kuno in the training sessions, which only lasted a few hours at a time. Almost a year after he started his training, Kuno's sister began her training as well. While Sayuri was good at some of the simpler stuff, she had never found it too easy to do Ninjutsu, which Kuno already did so well at. His sister seemed to decide that it was important to be every bit as good as Kuno was, or better, because she started spending late evenings and early mornings training when even their father was still in bed. She did, however, excel at something that her brother was weak in: Genjutsu. For whatever reason, the girl was exceptional.
For years the two siblings were trained together, and for years, Kuno excelled almost effortlessly, and his sister would followed in his steps through sheer unenending effort. When they went to the Shinobi Academy, this pattern followed still, placing the two near the top of the class. While this earned scorn from some of his peers and adoration by others, his sister seemed to become a bit of a loner. While Kuno made sure to check on his sister from time to time, she grew more distant and exhausted. The need to rest seemed obvious but, Kuno knew she wouldn't rest until she couldn't stand anymore. In the early years of the academy a shift occured, causing his sister to put even more effort into her training... Kuno began to change. His fingers had slowly become claws, and he now had fangs. The problem wasn't his own changes, which were normal for his family, it was that his sister did not follow in the years to come, rather she seemed to change in some unfathomable way suddenly when he wasn't looking.
While the two still got along as well as they ever did, she never told him what happened, but she seemed more closed and distant, though she tried to pretend there was nothing wrong. However, by the time the two of them graduated the Academy, Kuno had learned to accept it. And soon enough, the two had applied for the Anbu, and being found worthy, were accepted into the organization as Anbus-in-Training. In the year since, the two of them had undergone further changes, Kuno seemed more and more animal while his sister seemed to change almost imperceptably.
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Equipment:
List:
Poisons:
Items:
Poisons:
Wraith's Dream (Weak Injury)Effect: Victim inflicts 5% less damage and takes 5% More damage for two Rounds.
Special: May stack twice.
Equipment:
Natural Material:
Effect:
- At the end of every round this weapon is equipped, it gains +1 Natural Energy point.
- Natural Energy points may be spent in multiple ways:
1 pt – Give the weapon a +5% damage bonus for the round this is used. Cannot stack with itself or the 2pt ability.
2 pts – Give the weapon a +12% damage bonus for the round this is used. Cannot stack with itself or the 1pt ability. Alternatively, the user can take in the Natural Energy and get +3% maxCP.
3 pts – The weapon can shoot out the natural energy in one strike of intense power. This strike costs normal basic attack prices, but deals 5x weapon unbuffable damage. Alternatively, the user can take in the Natural Energy and get +5% max CP.
- This cannot be used with projectiles.
Slot 1: Headset
Slot 2: Health Pills (x2)
Slot 3: Energy Drink (x2)
Slot 4: Stun Grenade (x2)
Slot 5: Flash Bombs (x2)
Projectile Holster 1: Death Wheel (Augments: Heated Steel, Poison Inject: Serpents Blood, Snap off)
Projectile Holster 2: Exploding Shuriken (Augments: Elemental Charge,
Sheath 1: Stinger EX (Augments: Vampiric, Toxify: Wraith's Dream, High Quality)
Sheath 2: Stinger EX (Augments: Vampiric, Natural Material, HIgh Quality)
Information (Weapon)
Type: Projectile (Piercing)
Weight: Light
Range: Thrown (Primary)/Melee (Secondary)
Damage: 42 (Ranged)/230 (Melee)
Accuracy: +3 (Ranged)/+2 (Melee)
Special 1:Able to use up to lvl 5 Shield Taijutsu.
Special 2: May make only one Basic Attack per round with this weapon regardless of Melee or Range. The Death Wheel will attempt to hit the target 3 times, dealing 20% less damage for every successful hit. If used as Called Shots, Accuracy is reduced by -1 per attempt though it may only inflict a successful Called Shot per Basic Attack. This may only be done once per round and once an attack fails, it stops the three hit combo.
Note:
-May be thrown up to five at a time with no penalty.
Information (Weapon)
Type: Projectile (Piercing)
Weight: Light
Range: Thrown
Damage: 42
Accuracy: +3
Special 1: When throwing these shuriken, the user may pay 50 Cp into each individual shuriken, allowing them to explode to deal an additional +10 damage on a full hit. Any shuriken infused with the extra chakra deal half the normal damage upon a full miss, this may only occur with basic strikes.
Special 2: When using a light projectile technique, the user may pay an additional +150 Cp to increase the damage by +100; this does not add to the base damage and is added separately after the jutsu.
Note:
-May be thrown up to five at a time with no penalty.
Information (Weapon)
Type: Unarmed (Bludgeoning)
Weight: Light
Range: Melee
Damage: +150
Accuracy: +3
Special 1: This weapon may have Elemental Channeling automatically activated when the gloves are equipped.
Special 2: All Jutsu of this element cost -5% chakra.
Note:
- The user must declare which element they are channeling upon being equipped or at the start of the battle.
Effect:
- +5% Melee Damage dealt, , +5% Chance of Bleeding/Suppression.
- All base weapon Accuracy penalties are reduced by half. (A giant Blade would only give -1.5 Accuracy for example)
- Their enhanced strength causes more damaging penalties than normal. Bleeding damage is increased by +10% Damage and Suppression causes an additional -.1 Ap to be lost.
Effect:
- Drawing weapons and Items does not use AP
- The user may throw a volley of projectiles, or make a basic attack, as a free action once a round.
- This free Strike is treated as a Sneak Attack.
Effect:
- Allows the user to Dual Wield weapons. The user may Dual Wield any weight combination of weapons aside from Heavy/Heavy.
- When Dualwielding weapons in both hands only deal 70% damage, and have -3 Accuracy.
- Each weapon strikes seperately when performing Taijutsu. Using a Taijutsu that normally strikes three times would become a six hit Taijutsu (Three per weapon).
- All Taijutsu costs while Dualwielding are increased by +30% CP.
Notes:
- Heavy/Heavy Weapons may only be Dual Wielded under special conditions, and cannot normally be Dual Wielded.
- When Dualwielding only one weapon has a chance to roll Bleeding/Called shot/Suppression/Poison checks; not both hands. The user may choose which hand this applies to during an attack, though the hand not chosen does not get a check regardless of the result of the first hand.
- All Weapon-based offensive actions cost additional Ap. Taijutsu chakra costs are increased by +30%, as the user is now attacking with two weapons.
Costs:
- Basic Strikes and Level 1-2 Taijutsu cost .75 Ap
- Level 3-4 Taijutsu cost 1.25 Ap
- Level 5-6 Taijutsu cost 2 Ap
- Level 7 Taijutsu cost 2.5 Ap
- Level 8 Taijutsu cost 3.25 Ap
- Level 9 Taijutsu cost 3.75 Ap
Sat Jun 16, 2012 9:19 pm
Profile Link: http://www.ninpocho.com/naruto/phpBB2/viewtopic.php?p=1054436
Free D-Rank Minor Affinity: Earth
Free C-Rank Minor Affinity: Wind
Free C-Rank upgraded Minor to Major (Same as D-Rank): Earth
Major Affinities (Please state how they were acquired in "()" next to them): Earth (Free at D-Rank)
Minor Affinities (Please state how they were acquired in "()" next to them): Wind (Free at C-Rank)
BL/CA/Kin Free Advanced Elements: N/A
Non-BL/CA/Kin Advanced Elements (MAX FOUR) (Please state how they were acquired in "()" next to them:
300 Word RP: Learning Sand [Earth + Wind]
Posted: Tue Jun 26, 2012 2:45 am
Approved. You have to wait a week before you can train new abilities.
Gaia
The Gaia Seal is a cursed seal that focuses on improving the user's physical aspects. Â While under the effects of this seal, the user is more resistant to physical damage, strikes harder, and moves faster than normal. Â As with all Cursed Seals however, the Gaia Seal breaks down the user's body over time and can cripple the user's body if Used Too much.
Rank 1: Covers the user's body in runic glyphs, giving them +10% Physical Damage. -5% Damage Taken. +2 Melee/Ranged, +2 Melee/Ranged Accuracy.
Rank 2: Covers the user in a dark aura, giving them +15% Physical Damage. -10% Damage Taken. +3 Melee/Ranged, +3 Melee/Ranged Accuracy. All Jutsu are "Dark Element" and bypass half of all damage reduction.
Rank 3: Completely alters the user into a totally different figure, giving them +20% Physical Damage. -15% Damage Taken. +4 Melee/Ranged Dodge, +4 Melee/Ranged Accuracy. All Jutsu are "Dark Element" and their damage cannot be reduced. These buffs do not count toward the buff cap.
Rank 1 Cost: 1 Ap to Activate/Deactivate, the user loses 1 training roll for each round active.
Rank 2 Cost: 1 Ap to Activate/Deactivate, the user loses 2 training rolls for each round active.
Rank 3 Cost: 1 Ap to Activate/Deactivate, the user loses 3 training rolls for each round active.
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