What is Roleplaying?
Roleplaying (RP) is where you take on the role of a character. You writing, acting, or play as that character you represent would. There are many different forms of roleplay such as console gaming, live action roleplaying (LARP'ing), tabletop roleplaying (such as Dungeons and Dragons), text-based roleplaying, forum roleplaying, and so on. On this site you are Forum Roleplaying. Forum roleplaying, also known as play-by-post roleplay is where a group of people using a forum (in this case that would be Ninpocho Chronicles) to create a story. The actual RP happens through text. Roleplayers write responses to one another through posts. Each post describes the character’s actions, speech, and thoughts.
How Does Forum Roleplay Work?
When you roleplay (RP), you assume the role of a character. A character is made-up entity created for RP'ing. You create a character that is appropriate for our setting and write from their perspective/role. Your character is not you, and you are not your character — you are separate entities. You can think of it like an actor in a movie — the actor is not the character. On Ninpocho Chronicles (NC), you are playing the role of a shinobi in a setting that is loosely based off of the Naruto and Boruto series, so you are going to want to create a character that fits into this setting.
Post Length
Generally, posts should be a few paragraphs. You should write enough about your character that readers as well as those roleplaying (RPing) with you get a sense for what sort of character you are portraying. Some roleplaying games (RPGs) have word minimums, a requirement for you to write a certain amount of words within every RP post. You can find RPGs without minimums or with very high minimums. On Ninpocho Chronicles (NC), our word count (WC) minimum in a post is 50 words, but even new or young roleplayers (RP'ers) should strive for 200-300 words per post.
Roleplay Realism
Realism is an important aspect of creating a flowing storyline. Even writing novels — if you create a world with rules and then break those rules later (especially unintentionally), it irritates your reader. Roleplay (RP) realism is not exactly like real life realism. You are playing in a setting where children have the ability to control fire, shadows and in some cases raise the dead, but there is still a need for consistency when we write. If you make a character that absolutely hates demons but a few months later your character becomes best friends with a demon, you should endeavor to RP through that transition period so that it makes sense. Similarly, we have a team called the Lore Team that assists in the maintenance of our setting. They define our technology level and have a list of site taboos (things that nobody has access to on this site, such as rocket ships because they do not make sense in our setting).
Writing in A Collaborative Environment: OOC Does Not Equal IC
One of the most important things to remember in forum roleplaying (RPing): your character can be different from you. Many people say your character should be different, and that it’s the best way to RP. New RP'ers find it easy to create “themselves” as characters. This can very easily lead to destructive RP behavior, though! For example, a player with a self-character may take offense at another character disliking the self-character. Keeping that in mind is very important for an enjoyable roleplaying experience. Just because a character dislikes your character does not mean that player dislikes you.
Definitions said:OOC
Out of Character. This is the player, the person behind the computer.
IC
In Character. This is the character, the fictional creation.
IC Action Equals IC Consequence
One essential of forum roleplaying (RPing) is remembering you are writing a story with many other players. Though your character is important to you, others’ characters are equally important to them. Though there is great freedom in online forum RP'ing, it’s not absolute.
It is important to remember that for your character’s actions, there are often consequences. Though it was a fun plot when your character suddenly snapped, the other characters may not approve of your character's behavior. This plot could end up with your RP character being kicked out of your community, imprisoned or even killed. No player has the ability to kill your character without your consent outside of modded combat, however fights are not always fair. A player with a significantly higher power level than you might end up fighting you or a player might invite their friends along to 'teach your character a lesson.' In addition, it is possible that other players in your community may elect to not want to RP with you any longer if you decide to do something with your character that their character is not comfortable with.
Don’t expect to be able to do whatever you want at all times. If you RP, there are other people playing, too. If your character does something, other characters will react. Some of the villages have courtesy policies requiring at least cursory discussion of certain plots, such as Sunagakure. If you do not extend this courtesy to others before plotting something out of the ordinary, you may end up with some unintended or unwanted consequences.
Interweaving Stories
It is also important to remember that your character is not the central point of the plot at all times. Don’t join a thread where there is clearly something going on between the other characters and expect everyone’s focus to shift to your character. Play to the story; don’t expect others to gravitate toward or even care about your character in any particular moment.
Example said:ChiChi: She just could not believe that he was dead. Mariko was her best friend, they had known eachother since their days in the academy. Rain started to fall, she was okay with this because it hid her tears. She dropped a bouquet of flowers on the tombstone. The grave was still fresh, the grass had not started to grow but the previous bunch of flowers she left had already wilted. Hey there Mari... it's me ChiChi again. I-I just miss you so dam much, she admitted, her foot kicking a clot of earth. I went on another date with Akio. I know... I know... you think he is a big jerk but he treats me nice. I think you would have liked him if you got to know him.
Tomi: I lost it, Tomi announced as she shuffled next to ChiChi, his face filled with pain. I lost the match against Dato again, he announced as he hand balled up into a fist. I know... I know... i should always believe in the heart of the cards, but the cards would never want a kid like Dato to win. He took a deep breath and steeled his resolve. I will be the best, the best there ever was! I challenge you ChiChi to a card duel!
This would be really rude in real life — it’s also really rude in roleplaying. If a player has a particular idea or plot in mind, reply only if you’re interested in shaping that storyline with them. Otherwise, start a topic with the subject matter you are interested in. Someone interested in your story line will likely join.
Roleplay Thread Types
There are usually different types of forum roleplaying threads:
Open threads are free for any roleplayer to join.
Private threads are intended for specific roleplayers who were invited to that thread.
Mission threads are moderated threads that are usually composed of a few players as well as a mission moderator. Depending on the mission and your village's rules some missions are invitation only where others simply require you to meet certain prerequisites to join.
Class threads are moderated threads run by a teacher and usually these classes are open to Students.
Event threads are threads where something special is happening. There are a lot of different rules regarding events, often event rules will be stated in the event thread or there will be an announcement concerning the event in your community.
While you can join private threads, it is for the most part expected that you respect the private tag on a thread. You cannot crash a Mission Thread unless you are told that you can. This is true for any threads that is a moderated situation. Also, ask before you start a private thread for someone. If your thread “demands” their presence or requires it, make sure that you notify the player of this fact and you consider their time. They might not have the time for your thread so they may not be able to help you due to their thread load, real life, other duties, and so forth so please be considerate.
You might notice that we do not mention off-site or PM roleplays. That is because those are not considered to be actual roleplays. Some people elect to have real time roleplays on chat mediums or in their PM box, which is fine because some enjoy that sort of interaction but please note that whatever happens in those chat mediums needs to be posted on site in the form of a roleplay for it to be recognized by the site and the other players.
Otherwise this could be considered a form of Godmodding (see below) or even cheating! Also, please know that you are not required to roleplay in a private area with another user. Yes, we are aware that sometimes players want the juicy details of a naughty roleplay and want to roleplay it out. Please be aware that you are not required or expected to do that no matter what the other user claims.
For more information regarding thread types, please refer to THIS THREAD
Godmodding
The word comes from video games, where godmode includes “features such as invincibility, unlimited ammunition or lives, or similar power boosts.” Forum roleplay players can’t use exploits or cheat codes to power-up their characters — but certain roleplay behaviors can achieve virtually similar results. Godmodding is against site rules.
The advantages gained by godmoding in forum roleplay can be said:
- Against other players and their characters — e.g., the super-powered beast-hulk who smashes any challengers in a fight, no matter what.
- With the beast-hulk character, yeah — sure, sometimes there are unbeatable people. However… they are very, very rare. If unbeatable or overpowered characters were allowed in RPGs, enough people would want an overpowered character that it would unbalance the game. Anyone trying to play a regularly-leveled character would quickly be beaten to a pulp. It alters the dynamic of the game.
- Against the game world and its realism rules — e.g., the twelve year old Genin who can suddenly defeat a previously unbeatable enemy.
- It might make sense that your character is a cut above the rest, but you need to explain why and how your character has such power and why they are only recognized as a Genin. While it might be fun or even funny for you to make a very powerful 8 year old, there is a point where it becomes ridiculous at best and a mockery at worst of your peers.
- Against the environment — e.g., the teenager in a community that is murdering people quite obviously but nobody seems to notice or care.
- This is one of those situations where your character is getting away with crimes against nameless, faceless NPCs and is known to be acting in a way that is not socially acceptable. The question here is why are you being accepted by your player peers? This can create for a difficult situation. Not to say that a 'bad character' cannot be roleplayed, they are created and used successfully by multiple users but evil characters can be harder to play because your ability to exist in mainstream society needs to be answered and addressed.
The problem? RPGs are a world built and played in by players. Everyone has to agree to the same rules about the way the game is played.
Definitions said:Godmoder (noun)
A roleplayer or roleplay character engaging in metagaming, powerplaying, or godmodding.
Bunnying (verb)
A synonym for powerplay, arising from Tumblr RPGs.
Cheesing (verb)
Forcing the plotted or expected outcome of roleplay by invoking an unmentioned fact. An example of this is having a planning thread where a player agrees to roleplay fight with you and agrees to lose. At the end of the fight you decide to poison, steal something or maim their character but you failed to mention this when you worked out the thread and the other player agreed to take the loss.
Cheesy (noun)
Used to describe a particular action or set of actions.
Godmoding (verb)
The act of godmoding.
Godmode (noun)
Generally not used in forum roleplay, though characters may be referred to as “in godmode” in rare instances.
Metagaming (verb)
The use of out of character knowledge in character.
Metagamer (noun)
One who has metagamed or metagames.
Munchkin (noun)
Derogatory. A roleplayer who plays a non-competitive game in an aggressively competitive manner. In our setting an example of this would be a player that builds a character just for fighting, nothing else.
Powerplay (noun)
Godmoding by controlling another roleplayer’s character without permission.
Powerplayer (noun)
A roleplayer who exerts powerplay.
Powerplaying (verb)
The act of controlling another character in active roleplay.
Retcon (noun)
The rescinding of a plot or In Character occurrence; roleplayers acting as if a plot never occurred.
Retconning (verb)
The act of rescinding of a plot, or otherwise acting as if it did not exist.
Types of Godmoding said:Godmodding is godmoding specific to character creation, skills, and certain situations (e.g., combat).
Powerplaying is godmoding by controlling another roleplayer’s character without permission.
Metagaming is godmoding specific to the use of OOC knowledge in roleplayed actions, behaviors, thoughts.
- Damage Powerplay is what many roleplayers think of when they hear “powerplay.” Damage-based powerplay inflicts damage on another roleplay character without the roleplayer’s permission.
- Action Powerplay is stating, completing, or otherwise interfering in any way with another character’s actions may be powerplay.
- Assumption Powerplay are assumed interactions (things that didn’t actually happen in roleplay).
- Profile Powerplay happens when the player attempts to force reactions in accordance with their profile (action powerplay).
Retconning is godmoding specific to erasure or alteration of past events.
- Metagaming is using OOC knowledge in roleplay thoughts, actions, or behavior. Metagaming is a frequent issue in forum roleplaying games. It often occurs with new players who do not know to keep player knowledge out of IC interactions. However, seasoned players do sometimes intentionally use OOC information to give their character an advantage. When intentional, metagaming is definitely bad roleplay. Wikipedia has a great article on this.
- Retconning is the act of rescinding or otherwise acting as if an in character occurrence never happened. Note that this is explicitly different from roleplayers who promise a plot and do not follow through; that’s “reneging” but it isn’t retconning. Reneging is also bad practice, you should try to do the things you promise but that would not fall under Godmodding or Retconning. Retconning specifically deals with occurrences that already happened in-game. The problem with retconning: even a small, interpersonal thing between two characters can have consequences beyond those two characters. Changing or going back on this plot may make later occurrences disordered or even completely nonsensical. What happens in character has already happened and should stay that way for the sake of everyone’s sanity in organizing timelines and keeping track of character histories. That said, it is important to note that the Administration reserves the right to retcon a plot that severely violates the game’s universe.
For more Information regarding site rules regarding this, please refer to the Do's and Do Nots on NC.
Tense
Most play-by-post roleplay is done in the third person, past-tense. Third person is preferred as it’s generally more descriptive — and usually easier to read — than first-person writing. Past tense is preferred because it’s generally a little easier to write, and somewhat more flexible in a collaborative environment. On NC, you may use whatever tense or point of view you wish as long as you remain consistent in your thread. It is very confusing seeing someone go from first person to third person in the course of a roleplay.
Spelling and Grammar
Spelling and grammar is a must in good roleplay etiquette. If you type in chatspeak, 1337, wolfspeak, or any other unintelligible manner, you will most definitely anger your fellow roleplayers (most of us consider ourselves writers, you know!). Proper typing and spelling are important IC and OOC—if your Private Messages and thread requests are unintelligible, you’ll have trouble finding roleplay. We all make mistakes and have typos, sometimes our devices auto-correct for us into an unintended word but your post should still be intelligible.
Understandably, conditions such as dyslexia do exist, English might not be someone's first language, and some people are just bad typers.
Spelling and Grammar Checkers
There are various ways you can spell-check your roleplay and make it more readable for other roleplayers.
- Most modern browsers have a built-in spell checker.
- Microsoft Word and Open Office are capable of checking your spelling.
- Failing all else, there’s Spellchecker.net and various other in-browser ways to spell-check your roleplay, too!
Thesaurus Abuse
Big words don’t automatically make your writing good. While vocabulary is very important, it’s not the only part of creating a great roleplaying post. Avoiding repetition of the same words is a good thing, but make sure you’re substituting the right words, too.
Often when you simply substitute thesaurus words, you’re changing the connotation of the word. Denotation is the word’s actual definition. The denotation (definition) is usually the same if you’re using the thesaurus. The connotation, though, is a shade of meaning often not covered in the dictionary. These minor shades of meaning can change your writing substantially and make it rather awkward if the connotations of your words disagree.[
Post Formatting
Avoid Textwall Posts
RPG posts that consist of “text-walls” (without paragraph breaks, as one solid block of writing) are bad. They’re very hard on the eyes. Separate your posts into paragraph form.
Avoid Hard Break “Alignment”
Please do not hit enter mid-sentence
or unnecessarily to give your post
a weird
alignment like this where every line is as close to the same length
as possible but it’s done manually via line
breaks rather than by justified
alignment because it is also very difficult to read.
Differentiate Speech, Thought, and Action
"Quotation Marks" or Bold on Speech
Bold your speech, or enclose your speech with quotation marks. There’s some debate in roleplay over bold speech: some games require it, some games ban it altogether! Some players feel it detracts from reading and writing; other players feel it helps them skim the thread for delectable roleplay drama, even if they’re not participating. Either way you want to roll, though, one thing’s clear. Differentiating your speech from your roleplay is important. Make sure you do so, either with bold or quotation marks (or both!).
Italicize Character Thoughts
Italicize your thoughts. Do not intermix what you use for direct thoughts with speech or somehow make it clear that these are your THOUGHTS not things you said. It is bad etiquette to place something ambiguous in your post and then retroactively decide depending on their reaction if you said it or not.
Consider Color Choices
When you make a post, consider what your post looks like to other players. We have major background styles on NC (light and dark). What looks good on a dark background does not always look good on a light background. For example, if you decided to post in MidnightBlue or maroon you might find hard to read on the dark background however you might find it equally difficult to read Azure or LavenderBlush hard to read on a light background. Consider this when you make your posts, you want to make your posts enjoyable to read for others. Try toggling back and forth between the two themes. You can do this by entering the user control panel going to board preferences and then Edit Global Settings.