Piercing Physical Styles said:The user may choose a single effect from Offensive OR Defensive. Re-entering the style at the cost of 0.5 AP allows the user to change effects.
Prerequisite: 4 Mastered Piercing Jutsu
- Offensive
- Puncture: All successfully Piercing Attacks made by the user that cause bleeding increase bleeding damage taken by +5%, stacking up to +20%. For each Bleeding Rank healed/lowered under the effect of Perforate lose its stack.
- Rive: All Piercing Attacks made by the user ignore 10% Damage Reduction, but suffer a -1 Accuracy. If a weapon used with style has an augment to further ignore damage reduction, this amount becomes +5% instead. Any Piercing Jutsu that ignore Damage Reduction are further increased by +5% instead.
- Rupture: All Piercing Attacks made by the user have a 10% Chance to destroy Barriers and Clones; this may only occur twice per round on Clones and only once per round on Barriers.
- Defensive
- Shred and Counter: The user has 15% chance to reduce an incoming attack by 10% damage and inflicts -2% Damage Reduction to the target for the remainder of the round. This stacks up to -10% Damage Reduction upon a single target. If a target does not have Damage Reduction, the next successful Piercing Taijutsu Attack gains a +5% Damage Buff.
- Quick Peak: Whenever the user dodges an attack, they gain +1 Accuracy to their next Called Shot, capping at +2 Accuracy. Upon reaching +2 Accuracy the user may reflexively perform a free Basic Strike Called Shot upon a successful dodge against a target; this may only occur once per round.
- Dulled Javelin: Whenever the user performs a Piercing Taijutsu Attack, the user may give up any ignoring damage reduction effect the technique may have to gain +2 Accuracy. Upon a successful hit, the user gains a +1 Dodge against the next Offensive Action aimed at them; this does not stack.