Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Chronicles Time:

Reactivating Akiyama Kari/OCR

Kari

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Joined
Oct 22, 2012
Messages
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Old Character Name: Kimiko
Old Village/Missing: Missing
OCR Type: Reactivating/Unretiring
Last Known Where-abouts: Can't remember
Old IC Rank: Missing

New Character Name: Akiyama Kari
Preferred Username: Kari

Name: Akiyama Kari
Age: Appears early teens
Sex: Female
Orientation: Questionable
Height: 4'7"
Weight: 86 lbs
Skin Colour: Caucasian
Hair Colour: Red
Eye Colour: Amber
Obvious Markings: None
Languages Known: Ancient Isaki Language, Bohemian, Common Tongue, Mizugo

Physical: In a word: petite. Her new body, Body Zero, is that of a childhood friend of Akiyama Kazuhiko whom had died in her early teenage years. Preserved and made as a shell, it is now what Kari calls her body. Short, thin, and light all accurately describe the body; she stands under five feet, and with a body that will no longer grow, will remain with the childish height. Similarly, as the body was not made for major combat, with the minimal amount of interior workings, it weighs roughly what someone might expect one that size to weight. True to the red hair, the body's skin colour retains an incredibly light complex, easily revealing any markings or irritation that happen to it, though currently, Body Zero remains blemishless and without any irregularities on its exterior.

Mental: Karurosu is single-mindedly driven towards capturing and ending Hoshikata's life due to their most recent encounter in Kumogakure, where, upon return to Kirigakure, events unfolded such that the younger Isaki was left stranded and left for dead in the hostile landscape with the belief that this flash freeze was solely the fault of Hoshikata's. Against his former scientific beliefs, the Isaki finally truly believes that Hoshikata has ascended to some demigod-like level where he actually has the ability to decimate an entire country. His months isolated and near-death left Karurosu to question any and everything. Now, back in civilization, the Isaki is prone to having catatonic episodes, forcing him to limit travel or travel with some aide.

When not focused on his brother, the Isaki is still the same calculating, questioning person he was known for. Without allegiance to a country, he now pursues his own objectives without worrying about anything greater. He has no qualms with murder nor torture nor using shinobi arts for personal gain, as his personal gain is all he has left. Beyond aiming to provide justice for the genocide done against Water country by executing Hoshikata, the young Isaki has little regard for his own life, and will act as such. What money he has left from the clan's exodus and from his work as Sennin (what little he had with him when the country was frozen) he does not care about spending, for whatever reason. Now told that he is able to hire Iwagakurian warriors as a private force, he aims to spend what he has left on that to find and detain Hoshikata.

History: Redacted.



[col]
Class: Karu
HP: (55 + 15) * Stamina
CP: (45 + 15) * CC
Bonus: Kinjutsu
High: Genjutsu DC
Average: Evasion, Genjutsu Save, Ninjutsu Accuracy
Low: Ranged Accuracy, Melee Accuracy​
|
Current Stats
Stamina: 600 / 600
Agility: 600 / 600
Ninjutsu: 500 / 600
Genjutsu: 600 / 600
Taijutsu: 501 / 600
Chakra Control: 600 / 600
ASP: 10

Hell Seal - Rank 2 (This is gone now though, with the seal changes)​
[/col]
CA: Spiritualist - 20/20
  • Holy Weapon (3 points)
    • +10% damage and +1 accuracy with weapon of choice. +15% medical healing with this weapon.
  • White Blessing (2 points)
    • +2 accuracy for player and allies.
  • Holy Embodiment (3 points)
    • Dark jutsu deal 50% damage. AP reduction works 50% of the time. Immune to fear/intimidation effects.
  • Sacred Style (2)
    • +1 accuracy/critical. Bypass 50% of all DR. CP costs are increased by 15%.
  • Weapon Affinity (2)
    • +2 against being disarmed for puppet weapons.
  • Clarity Strike (3 points)
    • Converts jutsu into single target NE jutsu with +20% damage for +20% CP. Considered "light" and cuts through 50% of all DR.
  • Spiritual Chakra (2 points)
    • +10% damage for all ninjutsu. Considered "light" and cuts through 50% of all DR.
  • White Blaze (3 points)
    • Transforms any ninjutsu into a "light" ninjutsu, dealing +10% damage.

Kinjutsu: Human Puppet
Abilities:
- Duelist
  • +2 acc/DC of choice against target.
  • +10% autododge towards moves of that target.
  • -2 dodge/save towards others.
- Jutsu Expansion
  • Increase rank of jutsu for 0.5 AP. Gets related benefits.
- Puppet Master
  • +5% puppet damage, -10% Puppet jutsu cost.
- Concentrated Focus
  • Binds get -5% escape chance.
  • Can lose 20%MHP/MCP before bind is dropped.
  • Special Action: Once / round, autohit with B-rank or lower jutsu. Limit of twice / battle.
- Teamwork
  • +1 acc/dodge per ally. Caps at +2.
  • Special Action: Coordinated Strike. Average of accs + 2 / +15% damage.
- Tracker
  • +2 to Visibility and Terrain in Awareness checks.
- Healing Factor
  • 3% Max HP returned at the end of every round.

Weapons:
[col3]Name: Body No. 2
Type: Advanced Puppet, Supportive
Secondary: Bleeding
Modifier: +2 accuracy / -10% damage
Augments:
  • N/A
  • N/A
  • N/A
  • N/A
Traps:
  • N/A
  • N/A
  • N/A
CA: Benevolent (18 / 20)
  • Master Healing
  • Negative Energy
  • Calming Touch
  • Divine Mind
  • Healing Aura
  • Sacred Guard
  • Genesis
Jutsu:
  • Resuscitation (M)
  • Medical Ward (M)
  • Mystical Force (M)
  • Phoenix Embrace (M)
  • Lingering Spark (M)
  • Chakra Sense (M)
  • Anesthetic Infusion (M)
  • Antidote of the Mind (M)
  • Cancel (M)
|
N/A​
|
N/A​
[/col3]


[spoilername="Jutsu Swaps"]
Kinetic
Hot Weapon - Mastered (Keep)
Stun - Mastered (Keep)
1000 Years of Pain - Mastered (Keep)

Drunken Stupor - Mastered (Keep)
Influenza - Mastered (Keep)
Tickling - Mastered (Keep)
Facepalm - Mastered (Keep)

Mist of Deceit - Mastered (Keep)
Crippled - Mastered (Keep)
Masochism - Mastered (Keep)
Silly Fingers - Mastered (Keep)
Crossed Wires - Mastered (Keep)

Phoenix Embrace - Mastered (Keep)
Petrification - Mastered (Keep)
Lingering Spark - Mastered (Keep)
Crush Depth - Mastered (Keep)
Puppet Betrayal - Mastered (Keep)
Pox - Mastered (Keep)

Curse of the Leper - Mastered (Keep)
Hemorrhagic Fever - Mastered (Keep)
Delayed Agony - Mastered (Keep)
Parasitic Infestation - Mastered (Keep)
Tree Binding - Mastered (Keep)
Shared Torment - Mastered (Keep)
Will
Lethargy - Mastered (Keep)
Tourniquet - Mastered (Keep)
Intimidation - Mastered (Keep)

Amnesia - Mastered (Keep)
False Success - Mastered (Keep)
Leaking Mind - Mastered (Keep)
Sear of the Mind - Mastered (Keep)

Black Out - Mastered (Keep)
Insomnia - Mastered (Keep)
Paranoia - Mastered (Keep)
Charismatic Breakdown - Mastered (Keep)
Untruth - Mastered (Keep)

Havoc of the Doomed Mind - Mastered (Keep)
Slowed Perception - Mastered (Keep)
Oblivious Rapture - Mastered (Keep)
Betrayal - Mastered (Keep)
Taunt - Mastered (Keep)
Thought Down - Mastered (Keep)

Torment of the Physical Plain - Mastered (Keep)
Corruption of the Earthly Plain - Mastered (Keep)
Chaos of the Mental Plain - Mastered (Keep)
Mental Kombat - Mastered -> removed from NC (SELL)
Temple of Nirvana - Mastered (Keep)
Repetition - Mastered (Keep)

Audial
Deception - Mastered (Keep)
Favoritism - Mastered (Keep)
Wasteful - Mastered (Keep)

Trembling Music - Mastered (Keep)
Pained Expression - Mastered (Keep)
Appreciation of Music - Mastered (Keep)
Gong - Mastered (Keep)

Sometimes Shouting Works - Mastered (Keep)
Deaf - Mastered (Keep)
Run it Back - Mastered (Keep)
Groans - Mastered (Keep)
Piercing Cry - Mastered (Keep)

Centralized - Unmastered (Keep)
Death Chime - Unmastered (Keep)
Prolong - Unmastered (Keep)
Leak - Unmastered (Keep)
Wither - Unmastered (Keep)
Bass Drop - Mastered (Keep)

Concussion Wave (Mastered) -> Devil's Whisper - Mastered
Hypersonic Reverberation (Mastered) -> Death's Anthem - Mastered
Resuscitate (Mastered) -> Blank Slate - Mastered
Angelic Blessing (Mastered) -> Radial Shock - Mastered
Regeneration (Mastered) -> Chakra Ravage - Mastered
Pristine Aura (Mastered) -> Auto-Tune - Mastered

Visual
Mimic - Unmastered (Keep)
False Surroundings - Unmastered (Keep)
Eye Strain - Unmastered (Keep)

Basic Clone - Unmastered (Keep)
Blur - Unmastered (Keep)
Rorschach Eye - Unmastered (Keep)
Double Vision - Unmastered (Keep)

Verse of Darkness - Mastered (Keep)
Black Flash - Mastered (Keep)
Distortion - Mastered (Keep)
Ocular Trauma - Mastered (Keep)
Medical Hand (Mastered) -> Distortion - Mastered

Advanced Clone - Unmastered (Keep)
Perception Filter - Unmastered (Keep)
Mythical Force (Mastered) -> Depth Barrier - Mastered
Medical Ward (Mastered) -> Night Mare - Mastered
Medical Assistant (Mastered) -> Solar Flare - Mastered
Tranquilize (Mastered) -> Mime Box - Mastered

Resonating Howl (Mastered) -> Reaper's Gaze - Mastered
Final Chime (Mastered) -> Ocular Assualt - Mastered
Fun House (Mastered) -> Body Double - Mastered
Spitting Image (Mastered) -> Night - Mastered
Reflective Storm (Mastered) -> Deja Vu - Mastered
Flame Shield (Unmastered) -> Invisibility - Unmastered

Coagulation - Mastered -> Refund
Anesthetic Infusion - Mastered -> Refund
System Shock - Mastered -> Refund
Skeletal Fortification - Mastered -> Refund
System Restoration - Mastered -> Refund

Transformation - Mastered -> Refund
Body Switch - Mastered -> Refund
Contract Summoning - Mastered -> Refund
Cancel - Mastered -> Refund

Infernal Ember - Mastered -> Refund
Thermal Maw - Mastered -> Refund
Fireball - Mastered -> Refund
Immolation Armor - Mastered -> Refund
Combustive Seal - Mastered -> Refund
Dragon Fire - Mastered -> Refund
Searing Eruption - Mastered -> Refund
Scalding Ash Cloud - Mastered -> Refund
Heat Wave - Mastered -> Refund
Infernal Hellfire - Mastered -> Refund
Firestorm - Mastered -> Refund
Spontaneous Combustion - Mastered -> Refund
Ring of Fire - Mastered -> Refund
Dragon Flame Bomb - Mastered -> Refund
Sol Fire Tempest - Mastered -> Refund
Abysmal Harbinger - Mastered -> Refund

Wind Slash - Mastered -> Refund
Pressure Burst - Mastered -> Refund
Whirlwind Spin - Mastered -> Refund
Air Bullet - Mastered -> Refund
Shredding Touch - Mastered -> Refund
Wind Scythe - Mastered -> Refund
Tempest - Mastered -> Refund
Gale Force - Mastered -> Refund
Wind Release - Mastered -> Refund
Great Wind Scythe - Mastered -> Refund
Wind Scar - Mastered -> Refund
Vacuum Sphere - Mastered -> Refund
Cyclone Movement - Mastered -> Refund

Harmonic Vibrations - Mastered -> Refund
Hyper Clap - Mastered -> Refund
Sonic Destabilizer - Mastered -> Refund
Sonic Pulse - Mastered -> Refund
Sound Bullet - Mastered -> Refund
Distorted Aura - Mastered -> Refund
Harmonization - Mastered -> Refund
Echo Strike - Mastered -> Refund

Mirror Clone - Mastered -> Refund
Reflective Surface - Mastered -> Refund
Shattering Shards - Mastered -> Refund
Breaking Glass - Mastered -> Refund
Synchronized Reflection - Mastered -> Refund
Speculum Sphere - Mastered -> Refund
Reflective Rain - Mastered -> Refund
Mirrored Edge - Mastered -> Refund
[/spoilername]

Kimiko said:

CRPJ - Reality Marble Genjutsu
  • Approval archived in Mist
"To Kill a Snake" Mission Rewards
"Inquiry" Mission Rewards
"Murder" Mission Rewards
"Death" Mission Rewards
"Changed" Mission Rewards
Human Puppet Kinjutsu
Transfer to Stone
Learned Bohemian


[col3]Known Identities:
Akiyama Kari
  • Civilian of Maruishi
  • Presumed: Living / active
Isaki Karurosu
  • Medical Sennin of Kirigakure
  • Presumed: Missing / Deceased
Aoto
  • Merchant of Snow Country
  • Last Seen: Akasora Town of Earth Country
  • Presumed: Unknown
Wander
  • Merchant of Snow Country
  • Last Seen: Akasora Town of Earth Country
  • Presumed: Unknown
|Contacts:
Akiyama Kazuhiko
  • Maruishian medic
  • Currently residing with
  • Alive, active
Kasumi Masa / Tsue
  • Fourth Mizukage of Kirigakure
  • Former ANBU Sennin
  • Presumed living, whereabouts unknown
Ii Hissori
  • Former Kirigakurian medical shinobi
  • Alive, active
Sunuke
  • Presumed Iwagakure shinobi
  • Alive, active
Gen Ryu
  • Presumed Iwagakure shinobi
  • Alive, active
|Wanted Dead:
Isaki Hoshikata
  • Traitor to Isaki Clan, to Kirigakure
  • Self-believed deity
  • Status: Living, presumed to be in Wind country
Shoukyou Tatsuya
  • Traitor to Kirigakure
  • Former Kirigakurian Main Branch Sennin
  • Status: Uncertain
Shoukyou Akane & Akihiko
  • Traitors to Kirigakure
  • Former Kirigakurian medical shinobi (mental health ward)
  • Status: Uncertain
[/col3]
[col3]MIA Contacts:
Isaki Shinzaemon
  • Kirigakurian shinobi, adopted brother
  • Presumed deceased
Yojimbo
  • Third Mizukage of Kirigakure, former Medical Sennin
  • Comatose, presumed deceased
Koho
  • Queen of Mist, wife to Yojimbo
  • Presumed deceased
Namazu Kyojin
  • Former Main Branch Sennin of Kirigakure
  • Presumed deceased
Keiatsu
  • Kirigakurian shinobi, main branch
  • Presumed deceased
Nakamari Hanako
  • Kirigakurian shinobi
  • Presumed deceased
Uchiha Uziuke
  • Kirigakurian shinobi
  • Presumed deceased
|Setsumon Rozan
  • Kirigakurian shinobi, presumed diplomat
  • Presumed deceased
Yamada Keiichi
  • Kirigakurian shinobi
  • Presumed deceased
Nokugara Koroki
  • Former Medical Sennin of Kirigakure
  • Presumed deceased
Kensei
  • Kirigakurian medical shinobi
  • Presumed deceased
Hitagi Kouta
  • Kirigakurian medical shinobi
  • Presumed deceased
Kusajishi Kinbarii
  • Presumed shinobi
  • Presumed deceased
Mariko
  • Presumed shinobi
  • Presumed deceased
"Ombra"
  • Presumed Kirigakirian shinobi
  • Presumed deceased
|Yamato Kai
  • Presumed Kirigakurian shinobi
  • Presumed deceased
Setsumon Cereza
  • Presumed Kirigakurian shinobi
  • Presumed deceased
Kyourin
  • Presumed Kirigakirian shinobi
  • Presumed deceased
Jakkaru
  • Presumed Kirigakurian ANBU
  • Presumed deceased
Kano
  • Kirigakurian Academy student
  • Presumed deceased
Nearu Tatsumi
  • Kirigakurian Academy student
  • Presumed deceased
Kurumaishu Aruku
  • Kirigakure civilian, former shinobi
  • Presumed deceased
[/col3]

 

Kari

Well-Known Member
Joined
Oct 22, 2012
Messages
3,533
Yen
92,935
ASP
0
Deaths
0
My old tables were PMed to me. Here they are for reference.
[spoilername="Kari"]
Maki said:
Kimiko said:

Name: Akiyama Kari
Age: Appears early teens
Sex: Female
Orientation: Questionable
Height: 4'7"
Weight: 86 lbs
Skin Colour: Caucasian
Hair Colour: Red
Eye Colour: Amber
Obvious Markings: None
Languages Known: Ancient Isaki Language, Bohemian, Common Tongue, Mizugo

Physical: In a word: petite. Her new body, Body Zero, is that of a childhood friend of Akiyama Kazuhiko whom had died in her early teenage years. Preserved and made as a shell, it is now what Kari calls her body. Short, thin, and light all accurately describe the body; she stands under five feet, and with a body that will no longer grow, will remain with the childish height. Similarly, as the body was not made for major combat, with the minimal amount of interior workings, it weighs roughly what someone might expect one that size to weight. True to the red hair, the body's skin colour retains an incredibly light complex, easily revealing any markings or irritation that happen to it, though currently, Body Zero remains blemishless and without any irregularities on its exterior.

Mental: Karurosu is single-mindedly driven towards capturing and ending Hoshikata's life due to their most recent encounter in Kumogakure, where, upon return to Kirigakure, events unfolded such that the younger Isaki was left stranded and left for dead in the hostile landscape with the belief that this flash freeze was solely the fault of Hoshikata's. Against his former scientific beliefs, the Isaki finally truly believes that Hoshikata has ascended to some demigod-like level where he actually has the ability to decimate an entire country. His months isolated and near-death left Karurosu to question any and everything. Now, back in civilization, the Isaki is prone to having catatonic episodes, forcing him to limit travel or travel with some aide.

When not focused on his brother, the Isaki is still the same calculating, questioning person he was known for. Without allegiance to a country, he now pursues his own objectives without worrying about anything greater. He has no qualms with murder nor torture nor using shinobi arts for personal gain, as his personal gain is all he has left. Beyond aiming to provide justice for the genocide done against Water country by executing Hoshikata, the young Isaki has little regard for his own life, and will act as such. What money he has left from the clan's exodus and from his work as Sennin (what little he had with him when the country was frozen) he does not care about spending, for whatever reason. Now told that he is able to hire Iwagakurian warriors as a private force, he aims to spend what he has left on that to find and detain Hoshikata.

History: Redacted.


Kimiko said:

[col]
Class: Puppeteer
HP: (55 + 14) * Stamina = 41400
CP: (45 + 14) * CC = 35400
Bonus: Kinjutsu
High: Puppet Acc
Average: Evasion, Gen Save, Nin Acc, Gen DC
Low: Ranged Acc, Melee Acc​
|
Current Stats
Stamina: 600 / 600
Agility: 600 / 600
Ninjutsu: 500 / 600
Genjutsu: 600 / 600
Taijutsu: 350 / 600
CC: 600 / 600
Advanced Points: 227

Hell Seal - Rank 2​
[/col]
CA: Spiritualist - 20/20
  • Holy Weapon (3 points)
    • +10% damage and +1 accuracy with weapon of choice. +15% medical healing with this weapon.
  • White Blessing (2 points)
    • +2 accuracy for player and allies.
  • Holy Embodiment (3 points)
    • Dark jutsu deal 50% damage. AP reduction works 50% of the time. Immune to fear/intimidation effects.
  • Sacred Style (2)
    • +1 accuracy/critical. Bypass 50% of all DR. CP costs are increased by 15%.
  • Weapon Affinity (2)
    • +2 against being disarmed for puppet weapons.
  • Clarity Strike (3 points)
    • Converts jutsu into single target NE jutsu with +20% damage for +20% CP. Considered "light" and cuts through 50% of all DR.
  • Spiritual Chakra (2 points)
    • +10% damage for all ninjutsu. Considered "light" and cuts through 50% of all DR.
  • White Blaze (3 points)
    • Transforms any ninjutsu into a "light" ninjutsu, dealing +10% damage.

Kinjutsu: Human Puppet
Abilities:
- Duelist
  • +2 acc/DC of choice against target.
  • +10% autododge towards moves of that target.
  • -2 dodge/save towards others.
- Jutsu Expansion
  • Increase rank of jutsu for 0.5 AP. Gets related benefits.
- Puppet Master
  • +5% puppet damage, -10% Puppet jutsu cost.
- Concentrated Focus
  • Binds get -5% escape chance.
  • Can lose 20%MHP/MCP before bind is dropped.
  • Special Action: Once / round, autohit with B-rank or lower jutsu. Limit of twice / battle.
- Teamwork
  • +1 acc/dodge per ally. Caps at +2.
  • Special Action: Coordinated Strike. Average of accs + 2 / +15% damage.
- Tracker
  • +2 to Visibility and Terrain in Awareness checks.
- Healing Factor
  • 3% Max HP returned at the end of every round.

Weapons:
[col3]Name: Body No. 2
Type: Advanced Puppet, Supportive
Secondary: Bleeding
Modifier: +2 accuracy / -10% damage
Augments:
  • N/A
  • N/A
  • N/A
  • N/A
Traps:
  • N/A
  • N/A
  • N/A
CA: Benevolent (18 / 20)
  • Master Healing
  • Negative Energy
  • Calming Touch
  • Divine Mind
  • Healing Aura
  • Sacred Guard
  • Genesis
Jutsu:
  • Resuscitation (M)
  • Medical Ward (M)
  • Mystical Force (M)
  • Phoenix Embrace (M)
  • Lingering Spark (M)
  • Chakra Sense (M)
  • Anesthetic Infusion (M)
  • Antidote of the Mind (M)
  • Cancel (M)
|
N/A​
|
N/A​
[/col3]


Ninjutsu[col3]Medical|Non-Elemental|ANBU[/col3]
[col3]Fire|Wind|Water[/col3]
[col3]Poison||[/col3]
Genjutsu
[col]Kinetic - Sensory Mastery|Will - Sensory Mastery[/col]
Visual - Sensory Ignorance
Puppetry


Kimiko said:

CRPJ - Reality Marble Genjutsu
  • Approval archived in Mist
"To Kill a Snake" Mission Rewards
"Inquiry" Mission Rewards
"Murder" Mission Rewards
"Death" Mission Rewards
"Changed" Mission Rewards
Human Puppet Kinjutsu
Transfer to Stone
Learned Bohemian


Kimiko said:

[col3]Known Identities:
Akiyama Kari
  • Civilian of Maruishi
  • Presumed: Living / active
Isaki Karurosu
  • Medical Sennin of Kirigakure
  • Presumed: Missing / Deceased
Aoto
  • Merchant of Snow Country
  • Last Seen: Akasora Town of Earth Country
  • Presumed: Unknown
Wander
  • Merchant of Snow Country
  • Last Seen: Akasora Town of Earth Country
  • Presumed: Unknown
|Contacts:
Akiyama Kazuhiko
  • Maruishian medic
  • Currently residing with
  • Alive, active
Kasumi Masa / Tsue
  • Fourth Mizukage of Kirigakure
  • Former ANBU Sennin
  • Presumed living, whereabouts unknown
Ii Hissori
  • Former Kirigakurian medical shinobi
  • Alive, active
Sunuke
  • Presumed Iwagakure shinobi
  • Alive, active
Gen Ryu
  • Presumed Iwagakure shinobi
  • Alive, active
|Wanted Dead:
Isaki Hoshikata
  • Traitor to Isaki Clan, to Kirigakure
  • Self-believed deity
  • Status: Living, presumed to be in Wind country
Shoukyou Tatsuya
  • Traitor to Kirigakure
  • Former Kirigakurian Main Branch Sennin
  • Status: Uncertain
Shoukyou Akane & Akihiko
  • Traitors to Kirigakure
  • Former Kirigakurian medical shinobi (mental health ward)
  • Status: Uncertain
[/col3]
[col3]MIA Contacts:
Isaki Shinzaemon
  • Kirigakurian shinobi, adopted brother
  • Presumed deceased
Yojimbo
  • Third Mizukage of Kirigakure, former Medical Sennin
  • Comatose, presumed deceased
Koho
  • Queen of Mist, wife to Yojimbo
  • Presumed deceased
Namazu Kyojin
  • Former Main Branch Sennin of Kirigakure
  • Presumed deceased
Keiatsu
  • Kirigakurian shinobi, main branch
  • Presumed deceased
Nakamari Hanako
  • Kirigakurian shinobi
  • Presumed deceased
Uchiha Uziuke
  • Kirigakurian shinobi
  • Presumed deceased
|Setsumon Rozan
  • Kirigakurian shinobi, presumed diplomat
  • Presumed deceased
Yamada Keiichi
  • Kirigakurian shinobi
  • Presumed deceased
Nokugara Koroki
  • Former Medical Sennin of Kirigakure
  • Presumed deceased
Kensei
  • Kirigakurian medical shinobi
  • Presumed deceased
Hitagi Kouta
  • Kirigakurian medical shinobi
  • Presumed deceased
Kusajishi Kinbarii
  • Presumed shinobi
  • Presumed deceased
Mariko
  • Presumed shinobi
  • Presumed deceased
"Ombra"
  • Presumed Kirigakirian shinobi
  • Presumed deceased
|Yamato Kai
  • Presumed Kirigakurian shinobi
  • Presumed deceased
Setsumon Cereza
  • Presumed Kirigakurian shinobi
  • Presumed deceased
Kyourin
  • Presumed Kirigakirian shinobi
  • Presumed deceased
Jakkaru
  • Presumed Kirigakurian ANBU
  • Presumed deceased
Kano
  • Kirigakurian Academy student
  • Presumed deceased
Nearu Tatsumi
  • Kirigakurian Academy student
  • Presumed deceased
Kurumaishu Aruku
  • Kirigakure civilian, former shinobi
  • Presumed deceased
[/col3]

[/spoilername]

Kimiko
Okada Kaji said:
Subject: Kimiko
Kimiko said:
Name: Ieyoshi Kimiko
Age: 19
Sex: Female
Orientation: Straight
Hair Colour: Auburn
Eye Colour: Blue
Height: 1.65m
Weight: 55kg
Markings: None
Languages known: Common
[spoilername="Mental"]Entirely unenthusiastic with work; entirely unexciting outside of; the only thing she shows any interest in is music, specifically the violin. Unspectactular most aspects of her which are seen; she is just another face in the crowd. Were she not statted, she'd be some faceless NPC. She is introverted by nature, and, as such, often opts for her free time to be spent alone -- often in in the Bibliotheca Conscientiae. In work, is singlemindedly driven by the simple tasks given to her and is not one to spontaneously determine new solutions to the problems given; rather, Kimiko almost always keeps to known and accepted methods.[/spoilername]

[spoilername="History"]Age 0: Kimiko is born to Ieyoshi Namika and an unknown man. Is raised by Namika alone, with financial assistance from the Ieyoshi family.

Age 3: Ieyoshi financial assistance is ended. Namika moves outside of the village in order to find work.

Age 4-9: Kimiko assists her mother with the jobs she accepts. Around age 5, it is discovered Kimiko is chakra sensitive and is able to manipulate it into the fire element, without having been taught. At her mother's request, Kimiko makes efforts to not practice/use chakra around any others. As she had before joining the school, she continued assisting her mother with work; seasonally, she would travel with farmers to sell their goods in the village, and during the other months, she would assist whatever task her mother was doing. At the age of 9, she is accepted into a civilian school for general education.

Age 10: Kimiko shows interest in musical department of the school; begins learning the violin. In order to practice, she stayed at the school longer, leaving the burden of the jobs on her mother. Due to health complications from earlier in her life and the stress that came with more strenuous work for longer hours, the work began to take its toll on her health. In the following months, Namika regressed in health and was soon bedridden. By the end of the year, she had died due to complications which were never explained to Kimiko. Without any money to continue her schooling, Kimiko dropped out soon after. Farmers in the area were willing to give her the work she had been doing, but it wasn't enough to sustain on her own. Out of desperation, she went against the wishes of her mother and with the chakra her mother wanted her to hide; additionally, she volunteered to join the village's shinobi academy, as those who were chakra sensitive were supposed to do, anyways. She was accepted.

Age 11-13: With the little money she made from the missions that were available to students, she was able to finally find a place to live (perhaps survive would be more apt to say) in the Cronopolis. With what extra money she obtained, she finally managed to purchase a new violin -- with which she hadn't been able to practice with since her mother's death. In the time she had out free from training, it was her entertainment. As the years went by, she continued to practice.

In roughly 18 months, Kimiko completed the courses necessary to graduate the academy. She was one of the worst graduates in basic taijutsu with contemporary weaponry; save for medical ninjutsu, where she did show a degree of compentancy, she was inexceptional in ninjutsu usage; the use of genjutsu did come easily to her, and she scored high marks in that area. For no reason, save meeting the criteria, she graduated into the medical branch.

Age 14-19: Time in the medical branch wasn't all that active; while a trainee in the branch, majority of her time was spent between studying and mirroring her superiors with an occassional low-ranked mission, assisting with inhouse treatment of injured. With non-spectacular ability, her existance within the branch wasn't some major asset, nor did it hold anyone back. No one in particular became a mentor or inspiration for Kimiko, nor did she want any one to: her existance within the branch existed solely for her to survive: it was simply income to her.

As one of the faces in the background, Kimiko quietly made the progression from trainee to mednin some three years after joining the branch. Her work remained in the branch's hospital division, differing only now that she assisted more than observed the work being done. As expected, she knew how to do procedures, and for many, she already had some experience; few others, more specialized operations, were left for the more experienced.

A few more years of unspectactular performance in branch without much change from the aforementioned routine is where Kimiko is now.[/spoilername]
Okada Kaji said:
Subject: Kimiko
Kimiko said:
[col]Battle Information|
Directory
Profile | Training | Dojo
Character | Battle | Misc
Abilities and Weapons | Ninjutsu | Genjutsu
[/col]

[col]
Current Stats:
Stamina: 600 / 600
Agility: 600 / 600
Ninjutsu: 600 / 600
Genjutsu: 600 / 600
Taijutsu: 401 / 600
Chakra Control: 600 / 600
ASP: 10

Level: 15​
|
Genjutsu Specialist
HP: (50 (+5) + 15) * Stamina = 42000
CP: (40 (+5) + 15) * CC = 36000
High: Genjutsu DC
Average: Ninjutsu Acc, Melee Acc, Evasion, Genjutsu Save
Low: Puppet Acc, Ranged Acc
Bonus: +3 Genjutsu DC

Cursed Seals: None​
[/col]

Abilities and Weapons
Top
[col3]Abilities
0.) Shinobi 101 - Ninjutsu (Mirror)
0.) Combat Medic
1.) Acrobatics
2.) Weapon Mastery - Unarmed
3.) Shattered Reality
4.) Initiative
5.) Elemental Illusion
6.) Defensive Technique
7.) Deflection
8.) Duelist
9.) Fearless
10.) Wind - Chakra Style
11.) Willpower|Weapons
Butterfly - Unarmed Weapon
Mod: +0 / +0%

Affinities
Ninjutsu Major: Lightning
Ninjutsu Minor: Non-Elemental, Wind, Fire

Genjutsu Sensory Mastery: Kinetic, Will
Genjutsu Sensory Knowledge: Audial|Equipment
1.) Belt Pouch
- N/A
- N/A
2.) Belt Pouch
- N/A
- N/A
3.) N/A
4.) N/A
5.) N/A[/col3]


Ninjutsu
Top
[col3]Medical|Non-Elemental|Fire[/col3]

[col3]Wind|Sound|Mirror[/col3]

Genjutsu
Top
[col]Kinetic|Will[/col]
[col]Audial|Visual[/col]
Okada Kaji said:
Subject: Kimiko
Shiruko Makoto said:
Kimiko was declared inactive on May 03/16

Profile: https://ninpocho.com/viewtopic.php?f=486&t=43335
Training: https://ninpocho.com/viewtopic.php?f=487&t=43381
Dojo: https://ninpocho.com/viewtopic.php?f=488&t=43725

Removed from groups: Missing
 

Shiruko Makoto

Head Lorekeeper
Staff member
Joined
Oct 7, 2012
Messages
6,664
Yen
31,590
ASP
903
Deaths
0
OOC Rank
S
Okay, a couple of things before I process this.

1. A lot of this information is extraneous to the OCR, and is only gonna slow me down. Can you please just use the normal form? In a reply, preferably, not an edit.

2. Is this an unretire, or an OCR into a character you haven't played before? If it's the former, please indicate it somewhere.
 

Kari

Well-Known Member
Joined
Oct 22, 2012
Messages
3,533
Yen
92,935
ASP
0
Deaths
0
Sorry, I was just posting the information as I got it. This is an unretire of a character.

Old Character Name: Kimiko
Old Village: Missing
OCR Type: Unretire
Last Whereabouts: Can't remember
Old IC Rank: Missing

New Character Name: Akiyama Kari
Preferred Username Kari
New Village: Missing
New BL/CA: Spiritualist
Class said:
Class: Karu
HP: (55 + 15) * Stamina
CP: (45 + 15) * CC
Bonus: Kinjutsu
High: Genjutsu DC
Average: Evasion, Genjutsu Save, Ninjutsu Accuracy
Low: Ranged Accuracy, Melee Accuracy
Branch: Medical
IC Rank: Missing
Character Age: Appears early teens
Gender: Depends on the body, currently female
Sex: Male
Physical: In a word: petite. Her new body, Body Zero, is that of a childhood friend of Akiyama Kazuhiko whom had died in her early teenage years. Preserved and made as a shell, it is now what Kari calls her body. Short, thin, and light all accurately describe the body; she stands under five feet, and with a body that will no longer grow, will remain with the childish height. Similarly, as the body was not made for major combat, with the minimal amount of interior workings, it weighs roughly what someone might expect one that size to weight. True to the red hair, the body's skin colour retains an incredibly light complex, easily revealing any markings or irritation that happen to it, though currently, Body Zero remains blemishless and without any irregularities on its exterior.
Mental: Karurosu is single-mindedly driven towards capturing and ending Hoshikata's life due to their most recent encounter in Kumogakure, where, upon return to Kirigakure, events unfolded such that the younger Isaki was left stranded and left for dead in the hostile landscape with the belief that this flash freeze was solely the fault of Hoshikata's. Against his former scientific beliefs, the Isaki finally truly believes that Hoshikata has ascended to some demigod-like level where he actually has the ability to decimate an entire country. His months isolated and near-death left Karurosu to question any and everything. Now, back in civilization, the Isaki is prone to having catatonic episodes, forcing him to limit travel or travel with some aide.

When not focused on his brother, the Isaki is still the same calculating, questioning person he was known for. Without allegiance to a country, he now pursues his own objectives without worrying about anything greater. He has no qualms with murder nor torture nor using shinobi arts for personal gain, as his personal gain is all he has left. Beyond aiming to provide justice for the genocide done against Water country by executing Hoshikata, the young Isaki has little regard for his own life, and will act as such. What money he has left from the clan's exodus and from his work as Sennin (what little he had with him when the country was frozen) he does not care about spending, for whatever reason. Now told that he is able to hire Iwagakurian warriors as a private force, he aims to spend what he has left on that to find and detain Hoshikata.

History: Born as Isaki Karurosu, from Mist. Graduated and eventually became a mednin, specialized in toxicology. Whether it be from connections or actual skill, he rose through the ranks quickly, reaching sennin not long before the downfall of the country from the strange freeze. He had nearly died from it along with the countless others, but was rescused by an unknown stranger and was eventually brought to Earth country. He was carved out of his body, then, and made into a puppet.

Retirement Thread: Don't have
Old profile: Don't have
Old Training: Don't have
Old Dojo: Don't have

Special Usergroups: None

Old Stats:
Current Stats:
Stamina: 600 / 600
Agility: 600 / 600
Ninjutsu: 600 / 600
Genjutsu: 600 / 600
Taijutsu: 401 / 600
Chakra Control: 600 / 600
ASP: 10

Level: 15
Old Rank: S-rank
Stat Cut: None
New Stats:
Current Stats
Stamina: 600 / 600
Agility: 600 / 600
Ninjutsu: 500 / 600
Genjutsu: 600 / 600
Taijutsu: 501 / 600
Chakra Control: 600 / 600
ASP: 10
New Rank: S-rank
[spoilername="Jutsu Swaps"]
Kinetic
Hot Weapon - Mastered (Keep)
Stun - Mastered (Keep)
1000 Years of Pain - Mastered (Keep)

Drunken Stupor - Mastered (Keep)
Influenza - Mastered (Keep)
Tickling - Mastered (Keep)
Facepalm - Mastered (Keep)

Mist of Deceit - Mastered (Keep)
Crippled - Mastered (Keep)
Masochism - Mastered (Keep)
Silly Fingers - Mastered (Keep)
Crossed Wires - Mastered (Keep)

Phoenix Embrace - Mastered (Keep)
Petrification - Mastered (Keep)
Lingering Spark - Mastered (Keep)
Crush Depth - Mastered (Keep)
Puppet Betrayal - Mastered (Keep)
Pox - Mastered (Keep)

Curse of the Leper - Mastered (Keep)
Hemorrhagic Fever - Mastered (Keep)
Delayed Agony - Mastered (Keep)
Parasitic Infestation - Mastered (Keep)
Tree Binding - Mastered (Keep)
Shared Torment - Mastered (Keep)

Will
Lethargy - Mastered (Keep)
Tourniquet - Mastered (Keep)
Intimidation - Mastered (Keep)

Amnesia - Mastered (Keep)
False Success - Mastered (Keep)
Leaking Mind - Mastered (Keep)
Sear of the Mind - Mastered (Keep)

Black Out - Mastered (Keep)
Insomnia - Mastered (Keep)
Paranoia - Mastered (Keep)
Charismatic Breakdown - Mastered (Keep)
Untruth - Mastered (Keep)

Havoc of the Doomed Mind - Mastered (Keep)
Slowed Perception - Mastered (Keep)
Oblivious Rapture - Mastered (Keep)
Betrayal - Mastered (Keep)
Taunt - Mastered (Keep)
Thought Down - Mastered (Keep)

Torment of the Physical Plain - Mastered (Keep)
Corruption of the Earthly Plain - Mastered (Keep)
Chaos of the Mental Plain - Mastered (Keep)
Mental Kombat - Mastered -> removed from NC (SELL)
Temple of Nirvana - Mastered (Keep)
Repetition - Mastered (Keep)

Audial
Deception - Mastered (Keep)
Favoritism - Mastered (Keep)
Wasteful - Mastered (Keep)

Trembling Music - Mastered (Keep)
Pained Expression - Mastered (Keep)
Appreciation of Music - Mastered (Keep)
Gong - Mastered (Keep)

Sometimes Shouting Works - Mastered (Keep)
Deaf - Mastered (Keep)
Run it Back - Mastered (Keep)
Groans - Mastered (Keep)
Piercing Cry - Mastered (Keep)

Centralized - Unmastered (Keep)
Death Chime - Unmastered (Keep)
Prolong - Unmastered (Keep)
Leak - Unmastered (Keep)
Wither - Unmastered (Keep)
Bass Drop - Mastered (Keep)

Concussion Wave (Mastered) -> Devil's Whisper - Mastered
Hypersonic Reverberation (Mastered) -> Death's Anthem - Mastered
Resuscitate (Mastered) -> Blank Slate - Mastered
Angelic Blessing (Mastered) -> Radial Shock - Mastered
Regeneration (Mastered) -> Chakra Ravage - Mastered
Pristine Aura (Mastered) -> Auto-Tune - Mastered

Visual
Mimic - Unmastered (Keep)
False Surroundings - Unmastered (Keep)
Eye Strain - Unmastered (Keep)

Basic Clone - Unmastered (Keep)
Blur - Unmastered (Keep)
Rorschach Eye - Unmastered (Keep)
Double Vision - Unmastered (Keep)

Verse of Darkness - Mastered (Keep)
Black Flash - Mastered (Keep)
Distortion - Mastered (Keep)
Ocular Trauma - Mastered (Keep)
Medical Hand (Mastered) -> Distortion - Mastered

Advanced Clone - Unmastered (Keep)
Perception Filter - Unmastered (Keep)
Mythical Force (Mastered) -> Depth Barrier - Mastered
Medical Ward (Mastered) -> Night Mare - Mastered
Medical Assistant (Mastered) -> Solar Flare - Mastered
Tranquilize (Mastered) -> Mime Box - Mastered

Resonating Howl (Mastered) -> Reaper's Gaze - Mastered
Final Chime (Mastered) -> Ocular Assualt - Mastered
Fun House (Mastered) -> Body Double - Mastered
Spitting Image (Mastered) -> Night - Mastered
Reflective Storm (Mastered) -> Deja Vu - Mastered
Flame Shield (Unmastered) -> Invisibility - Unmastered

Coagulation - Mastered -> Refund

Anesthetic Infusion - Mastered -> Refund
System Shock - Mastered -> Refund
Skeletal Fortification - Mastered -> Refund
System Restoration - Mastered -> Refund

Transformation - Mastered -> Refund
Body Switch - Mastered -> Refund

Contract Summoning - Mastered -> Refund
Cancel - Mastered -> Refund


Infernal Ember - Mastered -> Refund
Thermal Maw - Mastered -> Refund

Fireball - Mastered -> Refund
Immolation Armor - Mastered -> Refund
Combustive Seal - Mastered -> Refund

Dragon Fire - Mastered -> Refund
Searing Eruption - Mastered -> Refund
Scalding Ash Cloud - Mastered -> Refund
Heat Wave - Mastered -> Refund

Infernal Hellfire - Mastered -> Refund
Firestorm - Mastered -> Refund
Spontaneous Combustion - Mastered -> Refund
Ring of Fire - Mastered -> Refund

Dragon Flame Bomb - Mastered -> Refund
Sol Fire Tempest - Mastered -> Refund
Abysmal Harbinger - Mastered -> Refund

Wind Slash - Mastered -> Refund
Pressure Burst - Mastered -> Refund

Whirlwind Spin - Mastered -> Refund
Air Bullet - Mastered -> Refund
Shredding Touch - Mastered -> Refund

Wind Scythe - Mastered -> Refund
Tempest - Mastered -> Refund
Gale Force - Mastered -> Refund
Wind Release - Mastered -> Refund

Great Wind Scythe - Mastered -> Refund
Wind Scar - Mastered -> Refund
Vacuum Sphere - Mastered -> Refund
Cyclone Movement - Mastered -> Refund

Harmonic Vibrations - Mastered -> Refund
Hyper Clap - Mastered -> Refund
Sonic Destabilizer - Mastered -> Refund
Sonic Pulse - Mastered -> Refund

Sound Bullet - Mastered -> Refund
Distorted Aura - Mastered -> Refund
Harmonization - Mastered -> Refund
Echo Strike - Mastered -> Refund

Mirror Clone - Mastered -> Refund
Reflective Surface - Mastered -> Refund
Shattering Shards - Mastered -> Refund
Breaking Glass - Mastered -> Refund

Synchronized Reflection - Mastered -> Refund
Speculum Sphere - Mastered -> Refund
Reflective Rain - Mastered -> Refund
Mirrored Edge - Mastered -> Refund
[/spoilername]
 

Shiruko Makoto

Head Lorekeeper
Staff member
Joined
Oct 7, 2012
Messages
6,664
Yen
31,590
ASP
903
Deaths
0
OOC Rank
S
All right, since it's a reactivation I don't have to do approvals on some of this like branch/CA/Kin. Do you mean you don't have old profile/whatever or just not the links? If you just don't have the links, I will go find them and restore them, since we're supposed to bring back old stuff for unretires.

Access: Restored.
Username: Changed.

Refunds...(Mental Kombat is included with the A-Ranks)

Yen:
E-Rank x 6 = 2700
D-Rank x 9 = 10800
C-Rank x 20 = 65000
B-Rank x 16 = 120000
A-Rank x 4 = 50000
Total: 248500

ASP:
E-Rank x 6 = 36
D-Rank x 9 = 72
C-Rank x 20 = 200
B-Rank x 16 = 192
A-Rank x 4 = 60
Total: 560

+248500 yen added. ASP: 10 -> 570. Profile, Training, Dojo, restored to Missinglands. Welcome back!
 

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