Old Character Name: Kimiko
Old Village/Missing: Missing
OCR Type: Reactivating/Unretiring
Last Known Where-abouts: Can't remember
Old IC Rank: Missing
New Character Name: Akiyama Kari
Preferred Username: Kari
Old Village/Missing: Missing
OCR Type: Reactivating/Unretiring
Last Known Where-abouts: Can't remember
Old IC Rank: Missing
New Character Name: Akiyama Kari
Preferred Username: Kari
Name: Akiyama Kari
Age: Appears early teens
Sex: Female
Orientation: Questionable
Height: 4'7"
Weight: 86 lbs
Skin Colour: Caucasian
Hair Colour: Red
Eye Colour: Amber
Obvious Markings: None
Languages Known: Ancient Isaki Language, Bohemian, Common Tongue, Mizugo
Physical: In a word: petite. Her new body, Body Zero, is that of a childhood friend of Akiyama Kazuhiko whom had died in her early teenage years. Preserved and made as a shell, it is now what Kari calls her body. Short, thin, and light all accurately describe the body; she stands under five feet, and with a body that will no longer grow, will remain with the childish height. Similarly, as the body was not made for major combat, with the minimal amount of interior workings, it weighs roughly what someone might expect one that size to weight. True to the red hair, the body's skin colour retains an incredibly light complex, easily revealing any markings or irritation that happen to it, though currently, Body Zero remains blemishless and without any irregularities on its exterior.
Mental: Karurosu is single-mindedly driven towards capturing and ending Hoshikata's life due to their most recent encounter in Kumogakure, where, upon return to Kirigakure, events unfolded such that the younger Isaki was left stranded and left for dead in the hostile landscape with the belief that this flash freeze was solely the fault of Hoshikata's. Against his former scientific beliefs, the Isaki finally truly believes that Hoshikata has ascended to some demigod-like level where he actually has the ability to decimate an entire country. His months isolated and near-death left Karurosu to question any and everything. Now, back in civilization, the Isaki is prone to having catatonic episodes, forcing him to limit travel or travel with some aide.
When not focused on his brother, the Isaki is still the same calculating, questioning person he was known for. Without allegiance to a country, he now pursues his own objectives without worrying about anything greater. He has no qualms with murder nor torture nor using shinobi arts for personal gain, as his personal gain is all he has left. Beyond aiming to provide justice for the genocide done against Water country by executing Hoshikata, the young Isaki has little regard for his own life, and will act as such. What money he has left from the clan's exodus and from his work as Sennin (what little he had with him when the country was frozen) he does not care about spending, for whatever reason. Now told that he is able to hire Iwagakurian warriors as a private force, he aims to spend what he has left on that to find and detain Hoshikata.
History: Redacted.
[col]Class: Karu|
HP: (55 + 15) * Stamina
CP: (45 + 15) * CC
Bonus: Kinjutsu
High: Genjutsu DC
Average: Evasion, Genjutsu Save, Ninjutsu Accuracy
Low: Ranged Accuracy, Melee AccuracyCurrent Stats[/col]
Stamina: 600 / 600
Agility: 600 / 600
Ninjutsu: 500 / 600
Genjutsu: 600 / 600
Taijutsu: 501 / 600
Chakra Control: 600 / 600
ASP: 10
Hell Seal - Rank 2 (This is gone now though, with the seal changes)
CA: Spiritualist - 20/20
- Holy Weapon (3 points)
- +10% damage and +1 accuracy with weapon of choice. +15% medical healing with this weapon.
- White Blessing (2 points)
- +2 accuracy for player and allies.
- Holy Embodiment (3 points)
- Dark jutsu deal 50% damage. AP reduction works 50% of the time. Immune to fear/intimidation effects.
- Sacred Style (2)
- +1 accuracy/critical. Bypass 50% of all DR. CP costs are increased by 15%.
- Weapon Affinity (2)
- +2 against being disarmed for puppet weapons.
- Clarity Strike (3 points)
- Converts jutsu into single target NE jutsu with +20% damage for +20% CP. Considered "light" and cuts through 50% of all DR.
- Spiritual Chakra (2 points)
- +10% damage for all ninjutsu. Considered "light" and cuts through 50% of all DR.
- White Blaze (3 points)
- Transforms any ninjutsu into a "light" ninjutsu, dealing +10% damage.
Kinjutsu: Human Puppet
- Type:
- Supportive: -10% CP reduction
- Offensive: +10% Damage
- Augments:
- Traps:
- N/A
- N/A
- N/A
- N/A
Abilities:
- Duelist
- Jutsu Expansion
- +2 acc/DC of choice against target.
- +10% autododge towards moves of that target.
- -2 dodge/save towards others.
- Puppet Master
- Increase rank of jutsu for 0.5 AP. Gets related benefits.
- Concentrated Focus
- +5% puppet damage, -10% Puppet jutsu cost.
- Teamwork
- Binds get -5% escape chance.
- Can lose 20%MHP/MCP before bind is dropped.
- Special Action: Once / round, autohit with B-rank or lower jutsu. Limit of twice / battle.
- Tracker
- +1 acc/dodge per ally. Caps at +2.
- Special Action: Coordinated Strike. Average of accs + 2 / +15% damage.
- Healing Factor
- +2 to Visibility and Terrain in Awareness checks.
- 3% Max HP returned at the end of every round.
Weapons:
[col3]Name: Body No. 2
Type: Advanced Puppet, Supportive
Secondary: Bleeding
Modifier: +2 accuracy / -10% damage
Augments:
Traps:
- N/A
- N/A
- N/A
- N/A
CA: Benevolent (18 / 20)
- N/A
- N/A
- N/A
Jutsu:
- Master Healing
- Negative Energy
- Calming Touch
- Divine Mind
- Healing Aura
- Sacred Guard
- Genesis
|
- Resuscitation (M)
- Medical Ward (M)
- Mystical Force (M)
- Phoenix Embrace (M)
- Lingering Spark (M)
- Chakra Sense (M)
- Anesthetic Infusion (M)
- Antidote of the Mind (M)
- Cancel (M)
N/A|N/A[/col3]
[spoilername="Jutsu Swaps"]Kinetic
Hot Weapon - Mastered (Keep)
Stun - Mastered (Keep)
1000 Years of Pain - Mastered (Keep)
Drunken Stupor - Mastered (Keep)
Influenza - Mastered (Keep)
Tickling - Mastered (Keep)
Facepalm - Mastered (Keep)
Mist of Deceit - Mastered (Keep)
Crippled - Mastered (Keep)
Masochism - Mastered (Keep)
Silly Fingers - Mastered (Keep)
Crossed Wires - Mastered (Keep)
Phoenix Embrace - Mastered (Keep)
Petrification - Mastered (Keep)
Lingering Spark - Mastered (Keep)
Crush Depth - Mastered (Keep)
Puppet Betrayal - Mastered (Keep)
Pox - Mastered (Keep)
Curse of the Leper - Mastered (Keep)
Hemorrhagic Fever - Mastered (Keep)
Delayed Agony - Mastered (Keep)
Parasitic Infestation - Mastered (Keep)
Tree Binding - Mastered (Keep)
Shared Torment - Mastered (Keep)Will
Lethargy - Mastered (Keep)
Tourniquet - Mastered (Keep)
Intimidation - Mastered (Keep)
Amnesia - Mastered (Keep)
False Success - Mastered (Keep)
Leaking Mind - Mastered (Keep)
Sear of the Mind - Mastered (Keep)
Black Out - Mastered (Keep)
Insomnia - Mastered (Keep)
Paranoia - Mastered (Keep)
Charismatic Breakdown - Mastered (Keep)
Untruth - Mastered (Keep)
Havoc of the Doomed Mind - Mastered (Keep)
Slowed Perception - Mastered (Keep)
Oblivious Rapture - Mastered (Keep)
Betrayal - Mastered (Keep)
Taunt - Mastered (Keep)
Thought Down - Mastered (Keep)
Torment of the Physical Plain - Mastered (Keep)
Corruption of the Earthly Plain - Mastered (Keep)
Chaos of the Mental Plain - Mastered (Keep)
Mental Kombat - Mastered -> removed from NC (SELL)
Temple of Nirvana - Mastered (Keep)
Repetition - Mastered (Keep)
Audial
Deception - Mastered (Keep)
Favoritism - Mastered (Keep)
Wasteful - Mastered (Keep)
Trembling Music - Mastered (Keep)
Pained Expression - Mastered (Keep)
Appreciation of Music - Mastered (Keep)
Gong - Mastered (Keep)
Sometimes Shouting Works - Mastered (Keep)
Deaf - Mastered (Keep)
Run it Back - Mastered (Keep)
Groans - Mastered (Keep)
Piercing Cry - Mastered (Keep)
Centralized - Unmastered (Keep)
Death Chime - Unmastered (Keep)
Prolong - Unmastered (Keep)
Leak - Unmastered (Keep)
Wither - Unmastered (Keep)
Bass Drop - Mastered (Keep)
Concussion Wave (Mastered) -> Devil's Whisper - Mastered
Hypersonic Reverberation (Mastered) -> Death's Anthem - Mastered
Resuscitate (Mastered) -> Blank Slate - Mastered
Angelic Blessing (Mastered) -> Radial Shock - Mastered
Regeneration (Mastered) -> Chakra Ravage - Mastered
Pristine Aura (Mastered) -> Auto-Tune - Mastered
Visual
Mimic - Unmastered (Keep)
False Surroundings - Unmastered (Keep)
Eye Strain - Unmastered (Keep)
Basic Clone - Unmastered (Keep)
Blur - Unmastered (Keep)
Rorschach Eye - Unmastered (Keep)
Double Vision - Unmastered (Keep)
Verse of Darkness - Mastered (Keep)
Black Flash - Mastered (Keep)
Distortion - Mastered (Keep)
Ocular Trauma - Mastered (Keep)
Medical Hand (Mastered) -> Distortion - Mastered
Advanced Clone - Unmastered (Keep)
Perception Filter - Unmastered (Keep)
Mythical Force (Mastered) -> Depth Barrier - Mastered
Medical Ward (Mastered) -> Night Mare - Mastered
Medical Assistant (Mastered) -> Solar Flare - Mastered
Tranquilize (Mastered) -> Mime Box - Mastered
Resonating Howl (Mastered) -> Reaper's Gaze - Mastered
Final Chime (Mastered) -> Ocular Assualt - Mastered
Fun House (Mastered) -> Body Double - Mastered
Spitting Image (Mastered) -> Night - Mastered
Reflective Storm (Mastered) -> Deja Vu - Mastered
Flame Shield (Unmastered) -> Invisibility - Unmastered
[/spoilername]Coagulation - Mastered -> Refund
Anesthetic Infusion - Mastered -> Refund
System Shock - Mastered -> Refund
Skeletal Fortification - Mastered -> Refund
System Restoration - Mastered -> Refund
Transformation - Mastered -> Refund
Body Switch - Mastered -> Refund
Contract Summoning - Mastered -> Refund
Cancel - Mastered -> Refund
Infernal Ember - Mastered -> Refund
Thermal Maw - Mastered -> Refund
Fireball - Mastered -> Refund
Immolation Armor - Mastered -> Refund
Combustive Seal - Mastered -> Refund
Dragon Fire - Mastered -> Refund
Searing Eruption - Mastered -> Refund
Scalding Ash Cloud - Mastered -> Refund
Heat Wave - Mastered -> Refund
Infernal Hellfire - Mastered -> Refund
Firestorm - Mastered -> Refund
Spontaneous Combustion - Mastered -> Refund
Ring of Fire - Mastered -> Refund
Dragon Flame Bomb - Mastered -> Refund
Sol Fire Tempest - Mastered -> Refund
Abysmal Harbinger - Mastered -> Refund
Wind Slash - Mastered -> Refund
Pressure Burst - Mastered -> Refund
Whirlwind Spin - Mastered -> Refund
Air Bullet - Mastered -> Refund
Shredding Touch - Mastered -> Refund
Wind Scythe - Mastered -> Refund
Tempest - Mastered -> Refund
Gale Force - Mastered -> Refund
Wind Release - Mastered -> Refund
Great Wind Scythe - Mastered -> Refund
Wind Scar - Mastered -> Refund
Vacuum Sphere - Mastered -> Refund
Cyclone Movement - Mastered -> Refund
Harmonic Vibrations - Mastered -> Refund
Hyper Clap - Mastered -> Refund
Sonic Destabilizer - Mastered -> Refund
Sonic Pulse - Mastered -> Refund
Sound Bullet - Mastered -> Refund
Distorted Aura - Mastered -> Refund
Harmonization - Mastered -> Refund
Echo Strike - Mastered -> Refund
Mirror Clone - Mastered -> Refund
Reflective Surface - Mastered -> Refund
Shattering Shards - Mastered -> Refund
Breaking Glass - Mastered -> Refund
Synchronized Reflection - Mastered -> Refund
Speculum Sphere - Mastered -> Refund
Reflective Rain - Mastered -> Refund
Mirrored Edge - Mastered -> Refund
Kimiko said:
CRPJ - Reality Marble Genjutsu
"To Kill a Snake" Mission Rewards
- Approval archived in Mist
"Inquiry" Mission Rewards
- Approval: here
"Murder" Mission Rewards
- Approval: here
"Death" Mission Rewards
- Approval: here
"Changed" Mission Rewards
- Approval: here
Human Puppet Kinjutsu
- Approval: here
Transfer to Stone
- Approval: here
Learned Bohemian
- Approval: here
- Approval: here
[col3]Known Identities:
Akiyama Kari
Isaki Karurosu
- Civilian of Maruishi
- Presumed: Living / active
Aoto
- Medical Sennin of Kirigakure
- Presumed: Missing / Deceased
Wander
- Merchant of Snow Country
- Last Seen: Akasora Town of Earth Country
- Presumed: Unknown
|Contacts:
- Merchant of Snow Country
- Last Seen: Akasora Town of Earth Country
- Presumed: Unknown
Akiyama Kazuhiko
Kasumi Masa / Tsue
- Maruishian medic
- Currently residing with
- Alive, active
Ii Hissori
- Fourth Mizukage of Kirigakure
- Former ANBU Sennin
- Presumed living, whereabouts unknown
Sunuke
- Former Kirigakurian medical shinobi
- Alive, active
Gen Ryu
- Presumed Iwagakure shinobi
- Alive, active
|Wanted Dead:
- Presumed Iwagakure shinobi
- Alive, active
Isaki Hoshikata
Shoukyou Tatsuya
- Traitor to Isaki Clan, to Kirigakure
- Self-believed deity
- Status: Living, presumed to be in Wind country
Shoukyou Akane & Akihiko
- Traitor to Kirigakure
- Former Kirigakurian Main Branch Sennin
- Status: Uncertain
[/col3]
- Traitors to Kirigakure
- Former Kirigakurian medical shinobi (mental health ward)
- Status: Uncertain
[col3]MIA Contacts:
Isaki Shinzaemon
Yojimbo
- Kirigakurian shinobi, adopted brother
- Presumed deceased
Koho
- Third Mizukage of Kirigakure, former Medical Sennin
- Comatose, presumed deceased
Namazu Kyojin
- Queen of Mist, wife to Yojimbo
- Presumed deceased
Keiatsu
- Former Main Branch Sennin of Kirigakure
- Presumed deceased
Nakamari Hanako
- Kirigakurian shinobi, main branch
- Presumed deceased
Uchiha Uziuke
- Kirigakurian shinobi
- Presumed deceased
|Setsumon Rozan
- Kirigakurian shinobi
- Presumed deceased
Yamada Keiichi
- Kirigakurian shinobi, presumed diplomat
- Presumed deceased
Nokugara Koroki
- Kirigakurian shinobi
- Presumed deceased
Kensei
- Former Medical Sennin of Kirigakure
- Presumed deceased
Hitagi Kouta
- Kirigakurian medical shinobi
- Presumed deceased
Kusajishi Kinbarii
- Kirigakurian medical shinobi
- Presumed deceased
Mariko
- Presumed shinobi
- Presumed deceased
"Ombra"
- Presumed shinobi
- Presumed deceased
|Yamato Kai
- Presumed Kirigakirian shinobi
- Presumed deceased
Setsumon Cereza
- Presumed Kirigakurian shinobi
- Presumed deceased
Kyourin
- Presumed Kirigakurian shinobi
- Presumed deceased
Jakkaru
- Presumed Kirigakirian shinobi
- Presumed deceased
Kano
- Presumed Kirigakurian ANBU
- Presumed deceased
Nearu Tatsumi
- Kirigakurian Academy student
- Presumed deceased
Kurumaishu Aruku
- Kirigakurian Academy student
- Presumed deceased
[/col3]
- Kirigakure civilian, former shinobi
- Presumed deceased