SYSTEM CHANGES
Hey everyone. We the Admin team has come to the conclusion that an important thing for the creative flow for many of our players hinge on the ability to perform rebirths!
With that in mind we have decided to implement some editorials to the rebirth system.
So here we go!
What has been done:
We hope this new, and interesting change will spark some creative characters and roleplays.
Hey everyone. We the Admin team has come to the conclusion that an important thing for the creative flow for many of our players hinge on the ability to perform rebirths!
With that in mind we have decided to implement some editorials to the rebirth system.
So here we go!
What has been done:
- Before, you had to have played your character for a minimum of 6 months.
- Today you ONLY have to have played for 3 months!
Not only that.
Before TODAY, upon rebirthing, and you needed to swap or sell your Jutsus, you could only sell your jutsus for 85%- Today you get full reimbursement, meaning 100% sellback value (which will be calculated upon rebirth so as not having to go in and fix the shop to enable full sellback 100% for individual Rebirths)
- On the Shop the current sellback rate is at 25%
But also!- If you die, and the cause was being getting destroyed or killed by another PC in a modded battle, you get a 20% stat loss placed upon your new character.
- If you after the 3 month period upon playing your character wish to rebirth, you can do so freely for NO STAT LOSS.
- Mind you, this rule is not applicable if you are (upon requesting a rebirth) currently in a B-mod call, rebirth is only allowed AFTER the B-mod battle has ended.)
The idea of implementing the no-loss of yen upon death is credited to Cereza of Mist
We hope this new, and interesting change will spark some creative characters and roleplays.
- Until next time!
- The Administrative Team
- Until next time!
Edit said:The following has been edited.
On the Shop the current sellback rate is at 15%
Changed to
On the Shop the current sellback rate is at 25%