Long has the battle system on NC been hidden from the playerbase, for the past seven years, and longer. No more.
The admin team has decided to release the formulas used in calculating the exact secondaries on your builds. These formulas can be found in the Secondaries section of the UBR.
The following are the formulas for how to calculate secondaries, based on stats and class values:
Bonus Conversion Table
The following charge is used by taking the total from above. Where that total lands determines the actual secondary.
Class Bonuses
And below are the bonuses applied by having a stat in high, average and low at each character level.
The admin team has decided to release the formulas used in calculating the exact secondaries on your builds. These formulas can be found in the Secondaries section of the UBR.
The following are the formulas for how to calculate secondaries, based on stats and class values:
- Melee Accuracy = [(Taijutsu x .7) + (Agility x .3)]
- Ranged Accuracy = [(Taijutsu x .6) + (Agility x .4)]
- Ninjutsu Accuracy = [(Ninjutsu x .7) + (CC x .3)]
- Melee Dodge = [(Taijutsu x .3) + (Agility x .7)]
- Ranged Dodge = [(Taijutsu x .2) + (Agility x .8 )]
- Ninjutsu Dodge = [(Ninjutsu x .3) + (Agility x .7)]
- Genjutsu Difficulty = [(CC x .3) + (Genjutsu x .7)]
- Genjutsu Save = [(CC x .6) + (Genjutsu x .4)]
Bonus Conversion Table
The following charge is used by taking the total from above. Where that total lands determines the actual secondary.
- 5 = +1
- 15 = +2
- 30 = +3
- 50 = +4
- 75 = +5
- 105 = +6
- 140 = +7
- 180= +8
- 225 = +9
- 275 = +10
- 330 = +11
- 390 = +12
- 455 = +13
- 525 = +14
- 600 = +15
Class Bonuses
And below are the bonuses applied by having a stat in high, average and low at each character level.
