Core Ability: Reckless
Core Ability Points: 4/20
Abilities; [C-Rank: 6 Abilities]
0- Shinobi 101 : Taijutsu [Piercing]
1- Bulls Strength
2- Insight 1
3- Quickdraw
4- Quick Healer
5- Combo Master
6-
[Will RP once WC is sorted out
]
Core Ability Points: 4/20
Zaraki Style<i></i> - Style (2 points)
Restriction- C Rank and up
This style of fighting is the epitome of offense, abandoning almost all defense in order to deal the most damage possible. Considered insanity by most, only the Reckless would possibly use such a way of fighting.
Effect: Increases all physical damage dealt by 30% and received by 15%. The user gains +1 accuracy. Exhausts user at an above average rate.
Note: Like any other fighting style, this can be turned on or off at the user’s discretion or lack there of. Counts as a Physical Style.
No Limits<i></i> - Passive (2 points)
The Reckless fighter is very experienced at pushing their body beyond what anyone else would consider reasonable or even sane. As a result, they can hit harder than anyone else can, though at cost to themselves.
Effect: Max damage cap for melee Taijutsu is increased to 80%. However, for every 10% damage beyond the 50% cap the user adds, they take 5% recoil damage for all melee attacks made.
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Abilities; [C-Rank: 6 Abilities]
0- Shinobi 101 : Taijutsu [Piercing]
1- Bulls Strength
2- Insight 1
3- Quickdraw
4- Quick Healer
5- Combo Master
6-
[Will RP once WC is sorted out
]