Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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RP Slot Rules

Ninpocho Admin

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Basic RP Slot Rules
  • All players have 4 Roleplaying Slots.
    • A player can buy more slots from the ASP shop if they desire.
  • Village Kages have +2 RP slots, but they can only use these slots for threads that request the Kage's presence.
  • Village Sennins have +1 RP slot, but they can only use this slot for a thread that requests the Sennin's presence.
  • In addition players can also be in:
    • 1 Event OR Exam thread.
    • 1 Contract Search thread.
    • 1 Class OR Mentoring thread.
    • 1 Mission thread.

[Leaving A Thread]
  • Must post with the "Topic Left" tag in the post.
  • May be stopped by anyone in the thread from leaving within the same round of posting.
  • Cannot use space/time jutsu or any other means to attempt to override being stopped.
  • Only those in the thread when the player tries to leave may stop a player. No one can stop someone from leaving if the stop occurs on their entry post.
  • One may utilize the Harry Houdini Card from The ASP Shop to circumvent these rules.

Types of threads said:
[Roleplaying Threads]
  • General RP threads can be just about anything that you want as long as they make sense in your setting.
  • General RP threads do not require a moderator, a DM, a battle mod or use run times.
  • A General RP thread can become a Modded Situation when it requires a moderator, a battle mod or uses a run time.

[Modded Situations]
  • A modded situation is defined as a thread that utilized as moderator (contract, tutor, class and mission), a thread with the implicit threat of battle (forced entry/exit topics and event threads), or a thread where a battle is in process. Entry into these threads may be restricted, for more information regarding these thread types, please refer below. Threads which already have a moderator (Tutor, Contract, Class, Mission, Events) are under the direct control of the moderator; they may change rules to suit the thread and they have final call on what happens in these threads. If you feel a moderator is abusing this authority, please contact an admin.
  • The following threads are constituted as being a [Modded Situation]
    • A Moderated Battle.
    • A Class / Tutor session.
    • Exams.
    • A Mission.
    • Forced Exits/Entries/ Going Missing.
    • Events.
    • Contract.

[Battle Moderated Threads]
  • A General thread becomes a Modded situation as soon as Battle Mod is called.
  • You may only be in one Battle Moderated Thread at a time.
  • Read more on this in the, Rules of Engagement thread.

[Tagged Threads]
  • [Forced Entry], [Forced Exit] and [Going Missing]
    • Tags are used to pass the Village Gates using your run-time.
    • In accordance to Rules of Engagement These threads are recognized by default as Modded situations because there is an implicit threat of battle in a run topic.
    • See Travel Rules for more details.
    [Country Entry/Exit]
    • For entering and leaving a country using run-time (the only way).
    • When leaving a country, you cannot start any new threads within the village of the country you are leaving.
    • And you must complete all threads within the village before being able to enter the village of another country.
    • See Travel Rules for more details.
    [Mission], [Class], and [Tutor]
    • Mission, Class, and Tutor threads that come with OoC rewards all are in this category.
    • You may only be in one Mission and one Class/Tutor at a time.
      • One may perform a Self Modded Solo Mission and still partake in another Mission at the same time. This is the only exception to the ruling.
      • A teacher/mentor may choose to opt out of the rewards for a class in order to be in more than one, and the participants still receive the rewards.
    [Event]
    • Village/Site-wide topics that are run by either Council or Lorekeepers Team.
    • A player can forego any reward they might receive in the event and have an event thread occupy an extra RP Slot.
    [Contract]
    • For trying to achieve a contract, guided by a Contract Mod.
    • You may only be in one at a time.
    [Medical]
    • A Medical Thread is one associated with the Medical Thread rules found in The Mission Rules
 
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Ninpocho Admin

Administrator
Staff member
Joined
Jan 15, 2013
Messages
2,088
Yen
162,415,440
ASP
112,435
Deaths
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Topic Activity

TOPIC DEATH in an RP thread:
  • An RP that everyone has left is considered to be a dead topic.
  • The act of reviving a dead topic is also termed: Topic Necromancing.
  • We request that users do not revive dead topics as stated also HERE.

TOPIC INACTIVITY in an RP thread:
  • If a topic is not posted in by a user for more than 5 days, that person is considered to be no longer in the topic unless the player(s) in the topic wish to skip the user's turn until he/she has returned.
  • If a topic is not posted in by a user for more than 5 days and there is only 2 users, the other player may leave the topic without being stopped at any time.
  • If a player has died, he/she may continue RP'ing in topics after his/her death with that character that he/she was active in prior to their death as long as EVERY member in the thread consents.

MINIMUM WORD COUNT in an RP thread:
  • If the post is in an RP thread and is in character, it must be a minimum of 50 words. Anything less and you will be asked to add to it.
 

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