Shima Haruka is S rank with a power level of 2861. This gives her 10 ability slots and 20 core ability points.
Core Ability:
Abilities:
Core Ability:
Activating Benevolent:
Master Healing</U><i></i> - Passive (3 points)
Benevolents with this ability have fully mastered all aspects of healing and treating the wounds of others, making their healing jutsu that much more effective.
Effect: Medical jutsu are enhanced by 20%. This does not stack with Medical Knowledge.
Negative Energy<i></i> - Dependent Special Move (3 points)
Restrictions: C Rank and up
Benevolent people are generally kind-hearted and adverse to violence, but when pushed far enough, they can use their medical jutsu, which deeply affect the body and chakra system, to deadly effect.
Effect: The user may use Medical jutsu offensively for the same amount of damage.
Notes:
- Modded as an unarmed melee attack.
- This still retains Medical Buffs.
- This can only be used with Medical jutsu that heal.
Purify<i></i> - Independent Special Move (2 points)
By channeling their chakra, a Benevolent person can help rid the body of impurities and tiredness, removing poisons and exhaustion. Their healing touch is said to be able to restore one's fighting spirit.
Effect: Automatically breaks down all Weak and Medium poisons, Gains a +3 poison resistance reroll to get rid of Strong Poisons. Also sobers up drunk people and cures other minor ailments like headaches, muscle cramps, etc. Also lowers their exhaustion by 50%. Costs 1.5AP and exhausts the user by 20%. Can only be used on others.
Calming Touch<i></i> - Independent Special Move (2 points)
Restriction: C Rank and Up
Many benevolent people can easily calm down frightened or enraged victims or enemies with merely a soothing touch, immediately calming them and restoring peace.
Effect: Calms people down with a gentle touch (1AP, melee accuracy), removing all fear or enrage effects and rerolling will genjutsu at +2 Save. If used on an opponent this leaves them confused for one round (treated as fear), giving them -2 Genjutsu Save for the rest of the battle and 10% chance to auto fail their actions. Opponents can resist, treating it as a Will Genjutsu.
Cure Spell<i></i> - Dependent Special Move (3 points)
Restriction- C Rank and up
The Benevolent is largely concerned with how well their team functions not due to a desire to win, but rather out of one to protect others. This enables them to heal several people at once.
Effect: The user can target up to three people with their Medical jutsu at 2x the cost. Can also be used on a single ally to heal 2x as much damage, or two allies to heal at 1.25x effectiveness. This move is not affected by any medical buffs, and cannot be used with medical jutsu that heal for a percentage of max HP. Can only be used once ever other round. Adds 10 exhaustion to user.
Divine Mind x 2<i></i> - Boost (2 point)
Restriction- Can be purchased up to three times
Mind over body, chakra over matter, and divinity over mortality. Benevolent fighters need to possess more fortitude than their fellows, in order to better aid them.
Effect: +2 to HP modifier.
Prevention<i></i> - Independent Special Move (3 points)
There is nothing so precious to a Benevolent as their beloved allies and friends. If they are hurting, the Benevolent will tend to them, and quickly, before they fall within the heat of battle.
Effect: Can heal allies below 10% max HP to 15% max HP as a free action for 3000 chakra. Can only be used on each ally once per battle, and may not be used if the ally is KO'd or Dead.
Genesis Rank 2<i></i> - Jutsu (2 point)
Restrictions: A-Rank and Up
The ultimate healing jutsu, this technique almost completely restores the target, making them practically good as new, though this is very exhausting for the user of this jutsu.
Rank 1: Heals for 60% max HP and removes all exhaustion, poisons and dodge, accuracy or stat debuffs caused by physical means (called shot, bleeding, etc). All genjutsu level 5 and below are rerolled with a +4 to resist. If used on self, only heals for 40% max HP and does not remove exhaustion.
Rank 2: Heals for 75% max HP and removes all exhaustion, poisons and dodge, accuracy or stat debuffs caused by physical means (called shot, bleeding, etc). All genjutsu level 6 and below are rerolled with a +5 to resist. If used on self, only heals for 50% max HP and does not remove exhaustion.
Cost: 4500 chakra, 4AP, gives user +25 exhaustion.
Notes:
- Damage healed cannot be buffed in any way.
- This may not be used with Negative Energy or any other effects which would make it damage instead of heal.
- A target may only be healed by this jutsu once per battle.
Abilities:
<U>Free Abilities:
0.Medical Knowledge. (As part of a free ability gained through Benevolent CA).
0.Physician. (As part of a free ability gained through Medical Branch).
1.Acrobatics
She watched the elder dancers bend so nimbly on the stage of the Kumogakure's opera house for many years as a child. Her mother was one among those graceful women. When finally it was her turn to take the stage, her mother personally tutored her in the art of ballet. The Haku taught her daughter extensive gymnastics in order to stretch her muscles and dexterity to an advanced level. Haruka had the natural grace of a Haku, and that aided in her endeavor to be like those clever ballerinas that twisted their feet in grotesque ways to create a dance of deadly beauty. It has been many years since Haruka has preformed at the threatre, but her muscles still remember the way they bent, leaped, and twisted under the limelight.
2.Healing Factor
The gleam of glittering stainless steel under the light of an operating table was one of the most poetically beautiful sights Haruka had ever laid eyes on. However, it was a bitch to feel the cold mistress' cutting bite on her skin. As careful as she was, Haruka had accidents with practice. She often subdued herself to more pain than the dummy. Years and years of cuts, chemical burns, misguided jutsu, and exposure to the foulest of diseases made Haruka almost super human. Her body was superior, adapting over the course of many years to the abuse it took. Even a fine and deep gash on her skin couldn't knock her down. She managed to recover quicker than many of her peers.
3.Transmit Life
The Shima are creatures of habit. Many skills and fighting styles are passed down from father to progeny. The privilege of learning the family's techniques is what most Shima children hold dear to their hearts. Haruka was taught by her father and as such he was taught by his father. She learned one such technique from the aged Shima clansman that has proven quite useful to her. Medical jutsu are everything to a Shima. A clan's member learns about the medical field, inside and out. Haruka learned the technique of minimal contact. She was taught how to further extend the effectiveness of her jutsu by healing at a distance with little contact to the wound. The technique has saved a few lives in combat, something she is grateful for. But, it ultimately stands as a testament to her true power as a Shima clanswoman
4.Thick Blood
As mention before, Haruka is subject to many cuts. Over time, her body has gained resistance to piercing, slashing, cutting, and abrasions dealt to her pale moonlight skin. She gives credit to adaptation however, researching her own blood to find that her clotting factors are in extraordinary condition. The cells are rapid with their response to a wound. As a healthy and mighty unit, they react quickly to plug up a wound to stop blood from spilling out of the Crow's body. One might also attribute her thick blood to her Haku bloodline, known for their icy blood and deeply chilling veins. Its said their life force may be cold, but thick as ice.
5.Poison Resistance
With Haruka's determination to gain knowledge and power, came the insanity of the extremes she would go through. Under supervision and guidance of a medical chief, Haruka trained her body to recognize the difference of poisons, adapt to their harmful effects, and build up her body's resistance to the harmful substances. In the heat of battle, she didn't have time to look after herself. She served others as a healer of wounds first and foremost. So, she would train her body to take their hits, resists their poisons, and bleed until she could no longer stand. Many weeks of consuming poisions, falling under convulsion spells, wretching with sickness, and nearly stopping her heart..She had succeeded to stand against the brutality of an array of poisons.
6.Calm Mind
Chaos was her cradle. The screams of the wounded, the smell of festering flesh, the blurry tango of victim after victim. On the battlefield and in the operating room, there was no time to think about one's self. There was no time to close your own wounds. And there was no time to panic. Any good doctor would tell you the same. Cool heads will always prevail. She was a calm wind in the storm of chaos. This is what saved her life many times. The still pool of her eyes. The slow beat of her heart. This allowed her to live when she faced certain death. She could feel herself sustaining as she deeply breathed to keep her heart from drowning her in a pool of her own blood.
7.Jutsu Mastery
Haruka, although she would protest, was a perfectionist by nature. Every subject she studied required she master it. Of course, this would mean her mastery of jutsu too. With the countless people who came to receive the aid of her medical abilities, Haruka was beginning to find it exhaustive to her chakra pool. She had already mastered the medical jutsu of both her clan and the medical institute. Now, it was necessary to learn how to conserve her energy. She watched masters of the art carefully, poured herself over their every move. Eventually, she mastered the art personally, conserving her own chakra and using less effort like her superiors.
8.Strategist
Preparation was key to each and every doctor. Plan of action was always required before diving head first into slicing open another human being. Haruka possessed such tactical experience. Every operation was a battle and every battle needed a strategy to win the war for life. The crow was careful in her decisions, observing the whole picture. By trial and error she would pick through courses of action for treatment. Critical of herself, she tore down every strategy until that one laid out before her that would serve to her satisfaction.
9.Willpower
The Shima crow was known for her grace and beauty, but the secret person of her heart was a stubborn woman with determination that could rival any shinobi of her day. She strived and strived day in and day out to improve. Never satisfied with the knowledge she possessed, she learned more and more. On her bullheaded conquest for wisdom, Haruka studied much about genjutsu and its inner workings. By pouring herself over scrolls of the mastery of genjutsu, the woman learned that the art was a matter of sheer willpower. With the help of her father, she trained herself to have the determination of the gods to resist these harmful illusions. She didn't have to step far though, because the stubborn beast within was exactly what she needed