Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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Slug

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Slug said:
Sensory Input - Slug Contract Passive
A slug or snail has a surprisingly intense array of senses, particularly its sense of touch. They are even capable of rather quick movement when their feelers are touched. This should serve to underline the point that slugs are not necessarily slow--they are merely careful.

Effect:
- The user gains a +1 bonus to their Melee Accuracy, Ranged Accuracy, Ninjutsu Accuracy and Genjutsu DC.
- User may choose to forego the +1 bonus to one of their four Accuracy Types to instead gain a +1 bonus to either Dodge or Genjutsu Save. This may be done up to twice and does not have a cost.

Slime Trail - Slug Contract Independent Special Move
Anyone who's seen a slug crawling along a path or up a surface has seen the silvery mucus trail they leave behind. Those less fortunate might have slipped on one before. A clever slug contract creature can arrange this somewhat more...deliberately.

Effect: When activated for 1 AP, anyone who comes into melee range of the user (whether it is them attacking the user, or the user attacking them) has a 20% chance to slip and lose 1 AP; this can happen twice a round. This does not require a successful hit to activate.

Acid Armor - Slug Contract Senjutsu
The coating of slime that slugs constantly emanate has an awful lot of uses. Contract slugs have usages open to them that normal garden snails can't really imitate--such as hardening the coating to a protective armor when it becomes necessary.

Effect: The user gains +20% damage reduction against all non-Illusionary damage. Jutsu of a single subtype, chosen at activation, will have an extra +10% damage blocked, and each time the user is hit by one in a round they will gain +5% damage and +1 accuracy to this jutsu's subtype.

Cost: 2.5 AP, 2750 CP, 1380 Cp/Rnd

Note:
- Jutsu subtype is chosen when the contract creature is designed; buffs to that subtype in excess of +30% raise the damage reduction by 5%.
- This is a Chakra Armor.
- Damage and accuracy buffs only apply within the round and cannot stack more than three times in one round.
 

Ninpocho Admin

Administrator
Staff member
Joined
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Messages
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Code:
[quote="Slug"][quote][b]Sensory Input - [i]Slug Contract Passive[/i][/b]
A slug or snail has a surprisingly intense array of senses, particularly its sense of touch. They are even capable of rather quick movement when their feelers are touched. This should serve to underline the point that slugs are not necessarily slow--they are merely careful.

[b]Effect:[/b]
- The user gains a +1 bonus to their Melee Accuracy, Ranged Accuracy, Ninjutsu Accuracy and Genjutsu DC.
- User may choose to forego the +1 bonus to one of their four Accuracy Types to instead gain a +1 bonus to either Dodge or Genjutsu Save.  This may be done up to twice and does not have a cost.[/quote]

[quote][b]Slime Trail  - [i]Slug Contract Independent Special Move[/i][/b]
Anyone who's seen a slug crawling along a path or up a surface has seen the silvery mucus trail they leave behind. Those less fortunate might have slipped on one before. A clever slug contract creature can arrange this somewhat more...deliberately.

[b]Effect:[/b] When activated for 1 AP, anyone who comes into melee range of the user (whether it is them attacking the user, or the user attacking them) has a 20% chance to slip and lose 1 AP; this can happen twice a round. This does not require a successful hit to activate.[/quote]

[quote][b]Acid Armor - [i]Slug Contract Senjutsu[/i][/b]
The coating of slime that slugs constantly emanate has an awful lot of uses. Contract slugs have usages open to them that normal garden snails can't really imitate--such as hardening the coating to a protective armor when it becomes necessary.

[b]Effect:[/b] The user gains +20% damage reduction against all non-Illusionary damage. Jutsu of a single subtype, chosen at activation, will have an extra +10% damage blocked, and each time the user is hit by one in a round they will gain +5% damage and +1 accuracy to this jutsu's subtype.

[b]Cost:[/b] 2.5 AP, 2750 CP, 1380 Cp/Rnd

[i]Note:[/i]
- Jutsu subtype is chosen when the contract creature is designed; buffs to that subtype in excess of +30% raise the damage reduction by 5%.
- This is a Chakra Armor.
- Damage and accuracy buffs only apply within the round and cannot stack more than three times in one round.[/quote][/quote]
 

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