Name: Sugihira Juko (スギヒラ - 獣淵)
Age: 11 13 15 16 18 19
Gender: Male
Village: Leaf
General Description:
It can be said that Juko has a fairly regular appearance. He isnt exactly tall barely standing at 57 inches, nor especially broad, with a body that is slowly starting to show the first results of his training. Muscles that have yet to grow into their full size clearly show that this boy is training to become a proud and strong ninja one day. 5
When leaving his house Juko prefers to dress in a mixture of bright blues and subtle grays which stand in stark contrast to his blonde hair that seems to grow almost faster than the body it belongs to. At the current time his hair is long enough to reach between his shoulderblades and even covers a small part of the right side of his face. Below his eyes are two reddish marks that he eagerly applies every morning in an attempt, as he likes to say, to accentuate his eyes. The same are of a very dark yellowish color and always seem kind of to big for his face giving him a somewhat dim appearance. Thin eyebrows vanishing beneath a dark blue headband (in the picture below already exchanged for a headprotector) and a permanent smile complete his visage.
On both his neck and his right hand Juko wears white bandages, in the case of his right hand to protect his dominant appendage from harm and in the case of his neck as a fashion statement.
The young boy rarely seems to feel cold and can at almost all times be seen wearing baggy pants and a tanktop that hangs loosely from his shoulders.
As expected from somebody his age Juko enjoys exploring the unknown and has a very curious and confident spirit, constantly barging into situations that should be of no concern to him and walking through the streets as if they belong to him. With his wide stance and the open smile it is hard not to notice him when he is standing in the room.
After having finished his time as a ninja academy student, Juko went through quite the troublesome phase. Spending time to understand himself and where his path was leading him from now on, what previously was a small and awkward boy soon became a very spirited and focussed yet awkward preteen. Exchanging his wide wifebeater and loose baggy pants for a black hoodie, well suited for hiding his trademark blonde mane and equally black pants was just one of the steps that Juko took to underline his new allegiance to the Anbu. However it was not just his clothing that had changed. Growing to 72 inches his physical form has certainly changed, and to the better if you were to ask the man himself. His shoulders have broadened and properly trained muscles have started showing. Another clear change have been his facemarkings which changed in color from red to blue giving him an overall cool apperance.
Following the colorscheme Juko has also exchanged his bandages for black gloves, well suited for fighting in the dark as well as two summoning scrolls hanging from his belt.
History:
Juko obviously cant remember when or where exactly he was born, however when asking his parents he was always told that it was at the borders of the country of the Fire Nation where their Family had lived for years after splitting from the rest of their relatives long time ago. His early years were always filled with love and care and the future ninja grew up with a deep bond between himself and his parents, spending much of his time playing with his father and helping his mother cook meals for the family. His father was working for a nearby research facility and would occasionally leave for a day or two, however since he usually came back with presents for Juko the boy never really minded. As far as Juko remembers life in his youth had never been different from that, just him his father and his mother. He tried asking about the rest of his family a couple of times, however his parents usually just told him that they were living in a different part of the country and were not interested in reuniting with Juko and his parents.
Life changed slightly when his father got a new position that would have the whole family of three move into the capital of the Fire Nation. It took Juko a while to adapt to the new situation especially since most kids his age had entirely different interests in the city and saw him only as a retard. This changed only when his parents decided to put Juko into the Ninja Academy. Channeling his boundless energy into the training and going through the team-building exercises Juko soon returned to his old joyful self and after a while he proved himself to be a very promising young student, displaying interest in a variety of different ninja tools and techniques. Now he is nearing the end of his Academy Training and will soon set out into the world to make new experiences.
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©Trademark of Oyochi 2015
Permission to use layout subject to request
</B>
The most striking feature of Kijin is his ape-like face which usually shows disdain for any- and everything around him unless its sake. His yellow eyes sit in deep sockets and only their inherent glow makes it possible for other individuals to see them. While the right eye is still healthy crowned by his remaining horn his left eye has been slashed by an old wound that also chopped off his left horn leaving him with a pretty nasty scar on that side. In case he would ever need his hands free Kijin is also able to hold onto things with his feet which are handlike by nature as well as a small hidden and prehensile tail.
Personality: In his past and youth Kijin used to be a very lively fellow. Priding himself on his pure blood and ancient family the Youkai and self-proclaimed "Future King of the Youkai Realm" was known for being a goodnatured and upbeat warrior, if a bit hot-blooded. Now that his prime has passed Kijin is known as the kind of drunk that you better not talk or even sit to close to. He is prone to spontaneous outbursts of emotions, ranging from pure rage over to reminiscence to shame, especially when has been drinking, and is generally very disrespectful towards people. He is also very sensitive about his horns and can become quite angry when asked about his missing horn since that reminds him of the losses in his life. When hes not drinking he is usually sleeping his hangover off and can therefore react pretty grumpy if woken from his slumber or otherwise disturbed. On the other side he can be quite friendly and even childish when met with something he wants to have like, for example alkohol.
While he would never admit it he has something akin to budding pride and gratification towards Juko who has chosen him for his contract thus giving Kijin something to brag with in front of the other demons (and occasionally other people too). In his eyes it was a proof of his weakness when the last human to win against him didnt pick him as a contract and thus he considers his second chance that Juko has given him as a sign of his strength. The only other person that he feels strongly for is Ena, the overlord of the youkai whom he harbours something akin to fatherly love for. That includes a burning desire to proof his strength and ability to her and finally be distinguished by the title of "Champion of Pride".
History:
Juko and Shuten-Kijin meeting: Click
Before Shuten-Kijin had met Juko his life had been a fairly bleak one for quite some time already. In his younger days he had lead a small group of youkai as he tried to claim the champion title of pride, spending his days training, eating and drinking. However his past is overshadowed by a quite defining time when he had gotten his first chance to visit the human world, something that he had striven for for quite a long time. Being allowed to leave the realm of the youkai for a glimpse of the human realm was at that time something only allowed to a few chosen ones which of course did nothing but raise Kijin's ambitions even further. Little did he know at that time that this happy time for him would end in such a painful experience. Kijin and his group had already spent a few weeks in the vicinity of a small village that was somewhere between the two areas that would later become known as Hi no Kuni and Kaze no Kuni respectively when they accidently allowed some of the villagers to spot them in the mountains.
Startled by the obviously strange apperance of the youkai this initially very short contact soon turned bloody when the villagers soon after hired a group of roaming samurai to hunt down the "monsters" that had been hiding in the forests and hills surrounding their village. Glad that he could show off his superior abilities against the mercenaries Kijin allowed his group to be caught by the hired soldiers to create a reason to go wild on them. However what he did not expect was the strength of the samurai and soon one by one the members of his group fell to the quick and coordinated attacks until only he was alive. Raging against the group of ronin he was slowly driven back towards the entrance of the demon realm.
Sure as he was of his abilities he didnt hold back until it was only him and the leader of the samurai left. Regardless of how much he tried to escape, the warrior always seemed to be faster than him, anytime he tried to strike down the man his sword caught nothing but empty air.
Regardless of who and how often Kijin was asked afterwards, he wouldnt tell anyone what exactly happened at that time and in that fight. When he returned to the demon realm he was bleeding all over and had his left horn chopped off. Oneeyed and broken he quickly became the target of ridicule and blame as talk made the round how he had lost to a mere human.
From this day on he slowly went down the dark spiral of violence and booze, tumbling from one tavern to the next as he was trying to drown out the memories of that day. Having lost all of his prestige and his pride broken, he became sour, avoiding actual contact to all of his former friends until Juko happened to fall into his lap, almost literally.
Other info:
Class:
Champion of Pride
HP: (40+lvl) x chakra control = 31800
CP: (30+lvl) x chakra control = 25800
Class Bonus: +10% of inflicting Secondary Effects
High: Ninjutsu Accuracy
Average: Dodge, Genjutsu Save, Melee Accuracy
Low: Genjutsu DC, Ranged Accuracy
Rank: S
Chosen Sub-jutsu Types: Slashing Taijutsu, Blood Ninjutsu, Acid Ninjutsu
PICKING NINJUTSU ACCURACY ON HEARTSEEKER
Weapon:
Abilities:
Bloody Mess
Weapon Mastery - Slashing
Duelist
Age: 11 13 15 16 18 19
Gender: Male
Village: Leaf
General Description:
It can be said that Juko has a fairly regular appearance. He isnt exactly tall barely standing at 57 inches, nor especially broad, with a body that is slowly starting to show the first results of his training. Muscles that have yet to grow into their full size clearly show that this boy is training to become a proud and strong ninja one day. 5
When leaving his house Juko prefers to dress in a mixture of bright blues and subtle grays which stand in stark contrast to his blonde hair that seems to grow almost faster than the body it belongs to. At the current time his hair is long enough to reach between his shoulderblades and even covers a small part of the right side of his face. Below his eyes are two reddish marks that he eagerly applies every morning in an attempt, as he likes to say, to accentuate his eyes. The same are of a very dark yellowish color and always seem kind of to big for his face giving him a somewhat dim appearance. Thin eyebrows vanishing beneath a dark blue headband (in the picture below already exchanged for a headprotector) and a permanent smile complete his visage.
On both his neck and his right hand Juko wears white bandages, in the case of his right hand to protect his dominant appendage from harm and in the case of his neck as a fashion statement.
The young boy rarely seems to feel cold and can at almost all times be seen wearing baggy pants and a tanktop that hangs loosely from his shoulders.
As expected from somebody his age Juko enjoys exploring the unknown and has a very curious and confident spirit, constantly barging into situations that should be of no concern to him and walking through the streets as if they belong to him. With his wide stance and the open smile it is hard not to notice him when he is standing in the room.
After having finished his time as a ninja academy student, Juko went through quite the troublesome phase. Spending time to understand himself and where his path was leading him from now on, what previously was a small and awkward boy soon became a very spirited and focussed yet awkward preteen. Exchanging his wide wifebeater and loose baggy pants for a black hoodie, well suited for hiding his trademark blonde mane and equally black pants was just one of the steps that Juko took to underline his new allegiance to the Anbu. However it was not just his clothing that had changed. Growing to 72 inches his physical form has certainly changed, and to the better if you were to ask the man himself. His shoulders have broadened and properly trained muscles have started showing. Another clear change have been his facemarkings which changed in color from red to blue giving him an overall cool apperance.
Following the colorscheme Juko has also exchanged his bandages for black gloves, well suited for fighting in the dark as well as two summoning scrolls hanging from his belt.
History:
Juko obviously cant remember when or where exactly he was born, however when asking his parents he was always told that it was at the borders of the country of the Fire Nation where their Family had lived for years after splitting from the rest of their relatives long time ago. His early years were always filled with love and care and the future ninja grew up with a deep bond between himself and his parents, spending much of his time playing with his father and helping his mother cook meals for the family. His father was working for a nearby research facility and would occasionally leave for a day or two, however since he usually came back with presents for Juko the boy never really minded. As far as Juko remembers life in his youth had never been different from that, just him his father and his mother. He tried asking about the rest of his family a couple of times, however his parents usually just told him that they were living in a different part of the country and were not interested in reuniting with Juko and his parents.
Life changed slightly when his father got a new position that would have the whole family of three move into the capital of the Fire Nation. It took Juko a while to adapt to the new situation especially since most kids his age had entirely different interests in the city and saw him only as a retard. This changed only when his parents decided to put Juko into the Ninja Academy. Channeling his boundless energy into the training and going through the team-building exercises Juko soon returned to his old joyful self and after a while he proved himself to be a very promising young student, displaying interest in a variety of different ninja tools and techniques. Now he is nearing the end of his Academy Training and will soon set out into the world to make new experiences.
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|Stats
::Agility:: 565/600
::Stamina:: 600/600
::Taijutsu:: 600/600
::Ninjutsu:: 600/600
::Genjutsu:: 225/600
::Chakra Control:: 600/600
::Stat Average:: 531,6
:ower Level:: 3190/3600
::Character Level:: 14/15
::Health Points:: 40800
::Chakra Points:: 34800
::Action Points:: 10
::Advanced Shop Points:: 253
::OOC Rank:: SAbilities Card x 1 (Used)
Class Point Card x 1 (Used)
Free Major Element (Air) x 1 (Used)
Kinjutsu Removal Card x 1
Hyper Instinct
HP: (55+lvl) x stamina
CP: (45+lvl) x chakra control
Class Bonus: +10% Chance of inflicting Secondary Effects, +2 Dodge (B-Rank + Card)
High: Ninjutsu Accuracy
Average: Dodge, Genjutsu Save, Melee Accuracy
Low: Genjutsu DC, Ranged Accuracy
|Weapons
Black Gloves:
Swapping his bandages for Black Gloves has allowed Juko to add more weight to his punches, making it easier to break bones when punching.
Type: Unarmed
Effect: May use Handseals
Accuracy: +2
Damage: -10%
Augments:
[1] Swift
[2] Primal
[3] Assault Augment
[A] Dual Weapon
Mikazuki
The mysthical sword Juko has received from the Kami Overlord. It has high chakra-conductivity and as such he can easily keep it floating next to him with kinetic chakra.
Type: Unarmed
Effect: May use Handseals
Accuracy: +2
Damage: -10%
Augments:
[1] Quick Switch
[2] Recovery
[3] Trick Weapon (Slashing)
[A] Dual Weapon
Sarugami:
A wooden orb carved with the face of a monkey. Inside are several hundred Senbon stored, designed to be rapidly shot from the monkeys mouth. These needles can be used to jam nerves and joints in order to stop an opponent dead in his tracks.
Weapon Type: Puppet
Effect: Suppression
Accuracy: +2
Damage: -10%
Augments:
[1] Silencer
[2] Chakra Drain
[3] Trick Weapon (Thrown)
[A] Dual Weapon
![]()
Abilities
Ability List:
[0] ---
[0] Shinobi 101 (Will Genjutsu to Ninjutsu Accuracy)
[1] Jutsu Expansion
[2] Jutsu Mastery
[3] Hidden Power
[4] Deflection
[5] Willpower
[6] Called Shot
[7] Ambidexterity
[8] Sage Mode
[9] Hyperactive
[10] Acrobatics
[11] Duelist
[12] Strategist
[/col3]Unused Augments
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Bloodline
Seikon
084 PL - Distorting Wake (Rank 1), Unreal Celerity (Rank 1)
168 PL - Wait Reaction (Rank 1)
252 PL - Synchronized Multipresence (Rank 1)
336 PL - Wait Reaction (Rank 2)
420 PL - Distorting Wake (Rank 2), Reality Distortion (Rank 1)
504 PL - Unreal Celerity (Rank 2)
588 PL - Wait Reaction (Rank 3), Synchronized Multipresence (Rank 2)
672 PL - Distorting Wake (Rank 3), Reality Distortion (Rank 2)
756 PL - Synchronized Multipresence (Rank 3)
840 PL - Unreal Celerity (Rank 3), Reality Distortion (Rank 3)
- Mercury Branch -
924 PL - Sunder Reality (Rank 1), Quicksilver Step (Rank 1)
1008 PL - Swift Strike (Rank 1)
1092 PL - Quicksilver Step (Rank 2)
1176 PL - Sunder Reality (Rank 2), Swift Strike (Rank 2)
1260 PL - Quicksilver Pursuit (Rank 1)
1344 PL - Sunder Reality (Rank 3), Quicksilver Step (Rank 3)
1428 PL - Quicksilver Pursuit (Rank 2),
1512 PL - Fractured Reality (Rank 1)
1596 PL - Swift Strike (Rank 3)
1680 PL - Quicksilver Pursuit (Rank 3), Fractured Reality (Rank 2)
1764 PL - Fractured Reality (Rank 3)
Basic Slot 1: Light Armor
Basic Slot 2: Summoning Scroll
Basic Slot 3: Kawarimi Target
|Affinities
Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity: Wind
Free C-Rank upgraded Minor to Major (Same as D-Rank): Fire
Major Affinities: Fire, Kinetic, Wind
Minor Affinities: Earth
BL/CA/Kin Free Advanced Elements:
Non-BL/CA/Kin Advanced Elements: Kinetic
NinjutsuThermal Maw - Master - Fire
Fireball - Master - Fire
Combustive Seal - Master - Fire
Dragon Fire - Master - Fire
Searing Eruption - Master - Fire
Scalding Ash Cloud - Master - Fire
Infernal Hellfire - Rank 1 - Fire
Firestorm - Master - Fire
Abyssmal Harbringer - Master - Fire
Dragon Flame Bomb - Rank 1 - Fire
Pressure Burst - Master - Air
Wind Slash - Master - Air
Air Bullet - Master - Air
Shredding Touch - Master - Air
Tempest - Master - Air
Wind Scythe - Master - Air
Cyclone Movement - Master - Air
Great Wind Scythe - Master - Air
Wind Scar - Master - Air
Vacuum Sphere - Rank 1 - Air
Tatsumaki - Master - Air
Stone Bullet - Master - Earth
Gravel Shift - Master - Earth
Earth Flow River - Master - Earth
Sinkhole Fist - Master - Earth
Inner Earth Reflection Lure - Master - Earth
Earth Flow Wave - Master - Earth
Bedrock Coffin - Master - Earth
Antlion Sinkhole - Master - Earth
Earthen Magnitutde - Master - Earth
Thunderfist - Master - Lightning
Electrocution - Master - Lightning
Zeus Flash - Master - Lightning
Gigavolt Cannon - Master - Lightning
Lightning Beast - Master - Lightning
Amp Field - Master - Lightning
Raijin's Vengeance - Master - Lightning
Mystical Hand - Master - Medic
Force Blast - Master - Kinetic
Psionic Assault - Master - Kinetic
Force Guard - Master - Kinetic
Kinetic Infusion - Master - Kinetic
Psi-Shock - Master - Kinetic
Force Break - Master - Kinetic
Mind Lock - Master - Kinetic
Kinetic Blast - Rank 1 - Kinetic
Psionic Rend - Master - Kinetic
Concussion Pulse - Rank 1 - Kinetic
Redirection - Master - Kinetic
Body Switch - Master - Nonelemental
Transformation - Master - Nonelemental
Cancel - Rank 1 - Nonelemental
Jutsu Sealing - Master - Nonelemental
Stunt Double - Master - Nonelemental
Elemental Clone - Master - Nonelemental
Barrier - Master - Nonelemental
Contract Summon - Master - Nonelemental
Energy Transfer - Rank 1 - Nonelemental
Leech Seal - Master - Nonelemental
Chakra Blast - Rank 1 - Nonelemental
Rasengan - Master - Nonelemental
Perfected Rasengan - Rank 1 - Nonelemental
Nature's Guard - Master - Nonelemental
Gate of Enma - Rank 1 - Nonelemental
TaijutsuJanken - Master - Unarmed
The One-Two - Master - Unarmed
4-Hit-Combo - Master - Unarmed
Spinning Wind - Master - Unarmed
Tiger Hook - Master - Unarmed
Step-In Flash - Master - Unarmed
Roaring Combination - Master - Unarmed
Shadow Step Strike - Rank 1 - Unarmed
16-Hit Combo - Rank 1 - Unarmed
Eagle Drop - Rank 1 - Unarmed
Dance of the Waxing Moon - Master - Unarmed
Fist of Virtue - Rank 1 - Unarmed
Cross Rip - Rank 1 - Slashing
Cross Pierce - Rank 1 - Piercing
Impaling Counter - Rank 1 - Piercing
Sudden Shot - Rank 1 - Thrown
Shadow Projectile - Master - Thrown
Blood Grinding - Rank 1 - Thrown
Instant Fall - Rank 1 - Thrown
Sly Silver - Rank 1 - Thrown
Silver Crows - Rank 1 - Thrown
Pinpoint - Rank 1 - Thrown
Chakra Emissions - Rank 1 - Puppet
Puppet Transformation - Rank 1 - Puppet
Surprise Shift - Rank 1 - Puppet
Hidden Smoke Bomb - Rank 1 - Puppet
Puppet Clone - Rank 1 - Puppet
Channel Puppet - Rank 1 - Puppet
Needle Shower - Rank 1 - Puppet
Gas Warfare - Rank 1 - Puppet
Audio Medic - Rank 1 - Puppet
Vapor Cannon - Rank 1 - Puppet
Fleeted - Master - Buffing
Shadow Dance - Master - Buffing
Expel - Master - Buffing
Chakra Absorption - Master - Buffing
Devastating Aura - Master - Buffing
Insatiable Hunger - Master - Buffing
Limit Break - Master - Buffing
GenjutsuHot Weapon - Master - Kinetic
Mist of Deceit - Master - Kinetic
Crippled - Master - Kinetic
Silly Fingers - Master - Kinetic
Deception - Master - Audial
Deaf - Master - Audial
Piercing Cry - Master - Audial
Mimic - Rank 1 - Visual
Basic Clone - Rank 1 - Visual
Blur - Master - Visual
Rorschach Eye - Master - Visual
After-Image - Master - Visual
Night Mare - Rank 1 - Visual
Black Out - Master - Will
Amnesia - Master - Will
Paranoia - Master - Will
Untruth - Master - Will
Havoc of the Doomed Mind - Rank 1 - Will
Slowed Perception - Rank 1 - Will
Betrayal - Rank 1 - Will
Corruption of the Earthly Plain - Master - Will
Chaos of the Mental Plain - Master - Will
Torment of the Physical Plain - Master - Will
Anbu
[/col3]CRPJName of Jutsu: Schroedinger's Void
CRPJ's Effect: Using the same Seikon abilities that allow him to instantly move from one point to another or disrupt and reassemble Reality, Juko is able to take small objects and "store" them away. This is being accomplished by using a modified version of the Quicksilver Step, essentially catching whatever he wants to store away in a loop of Quicksilver Steps. The targeted object will thus find itself constantly vanishing from and to its current position which allows Juko to move it into a solid object which will then hold the dis- and reappearing object until he releases the loop.
Example RP of how it will be used: Juko arrived on the small clearing before any of the students in the village would wake up. Looking around he quickly noticed that neither of the other higher-ups had claimed the training square and he was alone. Putting his hands together in a selfmade handseal he concentrated and gathered his Karma. He could feel his gloves resonating with the familiar force and after concentrating some more the black tweed-like material suddenly faded into view, enveloping his hands.
Reason why it cannot be used in battle: This technique requires a great amount of finesse to create a loop capable of holding even small items, as such any disturbance caused by foreign chakra such as it is radiated by other jutsus or a fighter gathering his powers near Juko would immediately disrupt it causing the object to store essentially to vanish from its current position in a misguided Quicksilver Step. Also, while using any of his abilities on himself is already an exhausting matter, sending his Seikon Energy into an unliving object and charging it thus is very tiring for Juko which limits the size of any object hed wish to translocate to anything smaller than his fist.
©Trademark of Oyochi 2015
Permission to use layout subject to request
</B>
YOUKAI SUMMON:
<i></i>
Name: Shuten-kijin, Kijin for short
Description: As one of the older kinds of youkai Kijin mostly resembles the classical depictations of the demonic kind. He sports red skin as a sign of his proud heritage aswell as dark grayish fur that mostly grows on his head, back and forearms, giving them even more volume than they would usually have. As befitting for a very violent being he has bulging muscles as well as a slight belly. The later however is thankfully invisible due to the pink Kamishimo that he wears as the sole piece of clothing. Both the kataginu and the short, but broad hakama are fastened with a simple brownish shimenawa that forms a pretzel knot on his back. The most striking feature of Kijin is his ape-like face which usually shows disdain for any- and everything around him unless its sake. His yellow eyes sit in deep sockets and only their inherent glow makes it possible for other individuals to see them. While the right eye is still healthy crowned by his remaining horn his left eye has been slashed by an old wound that also chopped off his left horn leaving him with a pretty nasty scar on that side. In case he would ever need his hands free Kijin is also able to hold onto things with his feet which are handlike by nature as well as a small hidden and prehensile tail.
Personality: In his past and youth Kijin used to be a very lively fellow. Priding himself on his pure blood and ancient family the Youkai and self-proclaimed "Future King of the Youkai Realm" was known for being a goodnatured and upbeat warrior, if a bit hot-blooded. Now that his prime has passed Kijin is known as the kind of drunk that you better not talk or even sit to close to. He is prone to spontaneous outbursts of emotions, ranging from pure rage over to reminiscence to shame, especially when has been drinking, and is generally very disrespectful towards people. He is also very sensitive about his horns and can become quite angry when asked about his missing horn since that reminds him of the losses in his life. When hes not drinking he is usually sleeping his hangover off and can therefore react pretty grumpy if woken from his slumber or otherwise disturbed. On the other side he can be quite friendly and even childish when met with something he wants to have like, for example alkohol.
While he would never admit it he has something akin to budding pride and gratification towards Juko who has chosen him for his contract thus giving Kijin something to brag with in front of the other demons (and occasionally other people too). In his eyes it was a proof of his weakness when the last human to win against him didnt pick him as a contract and thus he considers his second chance that Juko has given him as a sign of his strength. The only other person that he feels strongly for is Ena, the overlord of the youkai whom he harbours something akin to fatherly love for. That includes a burning desire to proof his strength and ability to her and finally be distinguished by the title of "Champion of Pride".
History:
Juko and Shuten-Kijin meeting: Click
Before Shuten-Kijin had met Juko his life had been a fairly bleak one for quite some time already. In his younger days he had lead a small group of youkai as he tried to claim the champion title of pride, spending his days training, eating and drinking. However his past is overshadowed by a quite defining time when he had gotten his first chance to visit the human world, something that he had striven for for quite a long time. Being allowed to leave the realm of the youkai for a glimpse of the human realm was at that time something only allowed to a few chosen ones which of course did nothing but raise Kijin's ambitions even further. Little did he know at that time that this happy time for him would end in such a painful experience. Kijin and his group had already spent a few weeks in the vicinity of a small village that was somewhere between the two areas that would later become known as Hi no Kuni and Kaze no Kuni respectively when they accidently allowed some of the villagers to spot them in the mountains.
Startled by the obviously strange apperance of the youkai this initially very short contact soon turned bloody when the villagers soon after hired a group of roaming samurai to hunt down the "monsters" that had been hiding in the forests and hills surrounding their village. Glad that he could show off his superior abilities against the mercenaries Kijin allowed his group to be caught by the hired soldiers to create a reason to go wild on them. However what he did not expect was the strength of the samurai and soon one by one the members of his group fell to the quick and coordinated attacks until only he was alive. Raging against the group of ronin he was slowly driven back towards the entrance of the demon realm.
Sure as he was of his abilities he didnt hold back until it was only him and the leader of the samurai left. Regardless of how much he tried to escape, the warrior always seemed to be faster than him, anytime he tried to strike down the man his sword caught nothing but empty air.
Regardless of who and how often Kijin was asked afterwards, he wouldnt tell anyone what exactly happened at that time and in that fight. When he returned to the demon realm he was bleeding all over and had his left horn chopped off. Oneeyed and broken he quickly became the target of ridicule and blame as talk made the round how he had lost to a mere human.
From this day on he slowly went down the dark spiral of violence and booze, tumbling from one tavern to the next as he was trying to drown out the memories of that day. Having lost all of his prestige and his pride broken, he became sour, avoiding actual contact to all of his former friends until Juko happened to fall into his lap, almost literally.
Other info:
Class:
Champion of Pride
HP: (40+lvl) x chakra control = 31800
CP: (30+lvl) x chakra control = 25800
Class Bonus: +10% of inflicting Secondary Effects
High: Ninjutsu Accuracy
Average: Dodge, Genjutsu Save, Melee Accuracy
Low: Genjutsu DC, Ranged Accuracy
Rank: S
Chosen Sub-jutsu Types: Slashing Taijutsu, Blood Ninjutsu, Acid Ninjutsu
<B>Maleficium - Youkai Contract Ability
The counterpart to the Kami, Youkai are often shunned and ostracized despite not necessarily being malevolent. This is no doubt due to them being naturally drawn towards mischief, as well as their capability of spreading havoc and misfortune where they appear, whether intentional or otherwise. It has become superstition that no good can come from associating with Youkai, not without cursing onesself and others with misfortune.
Effect:
- Those who hit, or have been hit by, the user become cursed with misfortune. While in this state, should they roll a 1 on any Dodge/GenSave roll, the opposing attack becomes a Critical Hit. This cursed status does not stack regardless of source, and lasts for the remainder of the round.
- The user and all of their attacks are considered Cursed.
- Should a character have the Archsage Kinjutsu, their Senjutsu Manipulation ability's alignment becomes Cursed rather than Holy.
Miasma - Youkai Contract Independent Special Move
Youkai are capable of generating an ominous, vapor-like energy that causes disturbances to their environment and invokes feelings of paranoia and dread from those nearby. Should feel explainable feelings of anxiety and doom, it could be the presence of a Youkai.
Effect: Every round the user may create a miasma cloud for 1 AP. This miasma provides a number of benefits, but exactly which is used must be declared at the time the miasma is made.
Note:
- 10% chance that any attacks directed at the Youkai Contract Summon or their summoner will auto-miss. Upon causing an attack to successfully auto-miss it will disperse the miasma cloud. This does not stack if there is multiple miasmas being used in this way, rather that 10% chance is rolled twice (so if there is 10 miasma clouds being used in this way it does not mean that there is a 100% chance of a miss but rather ten 10% chances that the attack will automatically miss.)
- 5% chance that a combatant (this may effect friend and foe but the summoner and the Youkai summon themselves are considered immune) will automatically dispel a random maintained jutsu or technique (this includes jutsu that do not require chakra to maintain). This effect can be maintained indefinitely and can stack up to three times. These Miasma will not disperse if they cause a maintain to be dispelled.
- The miasma attacks every opponent (may also be used to attack self or allies). There is no limit to the number of opponents the miasma will attack. This happens at 0 seconds timing and can be used as a conditional (such as 'attack myself if bound') but once the miasma makes it attack it will disperse. The miasma uses the user's Accuracy type of choice with a +1 Accuracy/DC bonus and deals 250 damage. Exactly when the miasma attacks an opponent must be determined by the user.
- There is no limit to how many clouds of miasma can be out at a given time.
- There is no limit to how many times a target may be effected by a miasma in a given round or a given battle.
- The summoner and the contract summon are both immune to these effects unless the user elects to allow themselves to be effected.
- This can effect creations and clones.
- Any time an AoE Wind attack is performed, one Miasma cloud is destroyed. An AOE is defined as an attack that targets multiple targets simultaneously (including ninjutsu spread). Additionally 'Wind' is defined as anything that uses 'Wind' ninjutsu as a part of its base element.
Heartseeker - Youkai Contract Senjutsu
A Youkai technique that condenses natural energy into the form of a glowing spear, launching it at their enemies. This spear, shrouded with their miasma, diffuses into the target it strikes, cursing them with an even stronger effect of the Youkai's miasma.
Effect: Attacks up to three targets for an attack that deals 3960 damage. On a full hit, the user choose one of the below effects to inflict upon the victim:
Cost: 3 AP, 2750 CP
- Makes all their jutsu or actions cost +10% chakra. This can stack up to three times. Lasts up to three rounds.
- Makes all their attacks deal -10% damage. This is calculated before damage reduction. This can stack up to three times. Lasts up to three rounds.
- Each time an action is made (jutsu, withdrawing an item, basic strikes, etc.) there is a 10% chance that the called shot of a random limb will be increased. This does not stack. Lasts up to three rounds.
Note:
- Jutsu subtype is chosen when the contract creature is designed; determining its accuracy and damage type.
- Regardless of subtype chosen, this jutsu is considered Dark.
- Additional applications of this jutsu do not reset the timer.
- A target may only be affected by one of these effects at a given time.
PICKING NINJUTSU ACCURACY ON HEARTSEEKER
Weapon:
Fists of an Oni
While Kijin may appear emptyhanded without his weapon he is capable of quickly summoning his trusty Blood-Katana by slicing open his palm on his horn.
Type: Unarmed
Effect: May use Handseals
Accuracy: +2
Damage: -10%
Augments:
[1] Trick Weapon (Slashing)
[2] Blood Rack
[3] Barbed Teeth
Abilities:
Bloody Mess
Weapon Mastery - Slashing
Duelist
ower Level:: 3190/3600