Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Suteki Aru FAQ

Joined
Oct 14, 2012
Messages
3,956
Yen
31,899
ASP
347
OOC Rank
S-Rank
Character Name: Suteki Aru

Badda-Bing Badda-Boom!
HP: (40+lvl) x stamina
CP: (45+lvl) x chakra control
Class Bonus: +35 BLC/+3 CA points
High: Puppet Accuracy
Average: Genjutsu Save, Genjutsu DC, Melee Accuracy, Spell Accuracy, Evasion
Low: Ranged Accuracy


OOC Rank: D

Bloodline/Core Ability: None

Kinjutsu: N/A

Curse Seals: N/A

Advanced Shop Battle Related Purchases:

Abilities:
0.
1. Defensive Technique
2. Hyper Active
3. Strategist
4. Quickdraw
5. Barrier Mastery
6.
7.
8.
9.
10.

Major Affinities:
1.
2.
3.
4.
5.
6.

Minor Affinities:
1. Fire
2. Earth
3.
4.
5.
6.

Advanced Elements:
1.
2.
3.
4.

Weapons:

Butterfly
Puppet Type: Supportive
Accuracy/Damage: +2 Accuracy / -10% Base Damage
Effect: May cause Suppression.
  • Upgrade Slot 1: N/A
    Upgrade Slot 2: N/A
    Trap Slot 1: N/A
    Trap Slot 2: N/A
    Trap Slot 3: N/A

Boar
Puppet Type: Offense
Accuracy/Damage: -1 Accuracy / +5% Base Damage
Effect: May cause Bleeding.
  • Upgrade Slot 1: Optic Zoom
    Upgrade Slot 2: N/A
    Trap Slot 1: N/A
    Trap Slot 2: N/A
    Trap Slot 3: N/A

Deer
Puppet Type: Defense
Accuracy/Damage: +2 Accuracy / -10% Base Damage
Effect: May cause Suppression.
  • Upgrade Slot 1: N/A
    Upgrade Slot 2: N/A
    Trap Slot 1: N/A
    Trap Slot 2: N/A
    Trap Slot 3: N/A


Contracts:
 
Boar
Puppet Type: Offense
Accuracy/Damage: -2 Accuracy / +10% Base Damage
Effect: May cause Bleeding.
  • Upgrade Slot 1: N/A

Deer
Puppet Type: Defense
Accuracy/Damage: +2 Accuracy / -10% Base Damage
Effect: May cause Suppression.
  • Upgrade Slot 1: N/A
 
Abilities:
1.) Defensive Technique
  • Aru, being raised in a shinobi family, has always been able to keep herself safe in combat. She has gone through multiple practice cases where she has had to face oncoming threats from her parents and be able to come out unscathed. This constant practice and training has evolved into a natural sense daily life that consists of anticipation. The young girl is always on her toes and she tends to anticipate any and all actions coming at her from her opponents, allowing her to be able to defend herself from them more accurately than the average student in the academy.
2.) Hyper Active
  • Suteki Aru is a child of many unique features, but one that has caught her eye the most is the fact that she tends to be unable to stand still. This would normally be a nuisance for the average child,as in the ones learning how to run their parent's shop, but because she is a child of combat, Aru is capable of so much more than her peers. This hyperactivity has allowed the girl to be accustomed to vigorous training and she has been able to develop a quick sense of recovery, constantly challenging her senseis for more and more.
3.) Strategist
  • Being raised by shinobi, Suteki Aru is always prepared for combat. She has learned that combat can strike up from no where and that she should always be prepared for the worst. She has been taught how to be constantly ready for combat through practicing with her mother's clones randomly attacking her. This has created a sense of urgency to make sure that she is more prepared for the battle than her competitor. By making sure that everything is in place for combat, Aru has learned to quickly complete tasks that would normally take children her age a few seconds.
 
Fiery Fists
Weapon Type: Unarmed
Accuracy/Damage: +1 Accuracy / -5% Base Damage
Effect: May naturally inflict Suppression.
  • Upgrade Slot 1: N/A
 
Katana
Weapon Type: Slashing
Accuracy/Damage: -1 Accuracy / +5% Base Damage
Effect: May naturally inflict Bleeding.
  • Upgrade Slot 1: N/A

Also updating:

Boar
Puppet Type: Offense
Accuracy/Damage: -1 Accuracy / +5% Base Damage
Effect: May cause Bleeding.
  • Upgrade Slot 1: Optic Zoom
    Trap Slot 1: N/A
    Trap Slot 2: N/A
    Trap Slot 3: N/A
 
(Once my training is approved)

Requesting D-Rank
D-Rank Earth Minor
Custom Class:
  • Badda-Bing Badda-Boom!
    HP: (40+lvl) x stamina
    CP: (45+lvl) x chakra control
    Class Bonus: +35 BLC/+3 CA points
    High: Puppet Accuracy
    Average: Genjutsu Save, Genjutsu DC, Melee Accuracy, Spell Accuracy, Evasion
    Low: Ranged Accuracy
 
Butterfly
Puppet Type: Supportive
Accuracy/Damage: +2 Accuracy / -10% Base Damage
Effect: May cause Suppression.
  • Upgrade Slot 1: N/A
    Upgrade Slot 2: N/A
    Trap Slot 1: N/A
    Trap Slot 2: N/A
    Trap Slot 3: N/A

Boar
Puppet Type: Offense
Accuracy/Damage: -1 Accuracy / +5% Base Damage
Effect: May cause Bleeding.
  • Upgrade Slot 1: Optic Zoom
    Upgrade Slot 2: N/A
    Trap Slot 1: N/A
    Trap Slot 2: N/A
    Trap Slot 3: N/A

Deer
Puppet Type: Defense
Accuracy/Damage: +2 Accuracy / -10% Base Damage
Effect: May cause Suppression.
  • Upgrade Slot 1: N/A
    Upgrade Slot 2: N/A
    Trap Slot 1: N/A
    Trap Slot 2: N/A
    Trap Slot 3: N/A
 
Abilities:
0. N/A
1. Defensive Technique -> Healing Factor
2. Hyper Active
3. Strategist
4. Quickdraw
5. Barrier Mastery
6. N/A
7. N/A
8. N/A
9. N/A
10. N/A
[spoilername="Healing Factor RP"]Through training with her family in the arts of the Shinobi way, Aru has seen many injuries in her time. This young girl has had to fight against the odds in multiple training sessions against her two Jounin level parents. Her body has adapted to this constant barrage of injuries and has learned how to adapt to recovering more quickly. Aru has been able to push her body to the limits more and more, allowing her to become stronger than any other little girl her age. As a kunoichi she is expected to be strong and to be able prevail.[/spoilername]

[spoilername="Quickdraw RP"]Training to be a puppeteer is very important for Aru. She has spent days mastering her art of puppetry and she will not allow anyone to stand in her way. As if being able to summon her puppets in a blink of an eye, this young puppet master has been able to master the art of summoning to seem as if drawing out her weapons of choice takes no time at all. This allows the young girl to engage into combat more quickly than her classmates whom have to sit and weave their hands together to cast a single jutsu.[/spoilername]

[spoilername="Barrier Mastery RP"]Suteki Aru's first puppets were her Ino and Shika, the boar and the deer, but because she has always been taught to cover your corners, Aru as spend most of her training with Shika. The wooden stag is a defensive type puppet which allows Aru to cast barrier type jutsu to protect her from harm. Spending so much time on learning how to create the protective wards, the young girl has been able to instinctively cast barrier ninjutsu without the use of her hands, and not only that she has also been able to make more powerful wards as well.[/spoilername]
 
Class Approved, Minor Affinity (Earth) Added, Puppet(s) Approved, Quickdraw and Barrier Mastery Approved

Please see below in reference to the Defensive Technique and Healing Factor swap.
[legend="Ability Deactivation"]"To deactivate an ability, one may make a post in their Dojo topic stating that they wish to deactivate the ability. A new ability may be activated in its place in 7 days' time.
If the player chooses to write a 100 word RP to deactivate an ability, a new ability, with another 100 word RP, may be activated immediately in the deactivated ability's stead."
[/legend]
 

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