Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Takenaka Kyo's Dojo

Joined
Apr 25, 2013
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Character Name: Takenaka Kyo

Class Name Rookie Class
HP: (38+lvl) x Stamina
CP: (38+lvl) x Chakra Control
Class Feature: None
High: None
Average: All
Low: None

OOC Rank: E

Bloodline/Core Ability: None

Core Ability Choices: None

Kinjutsu: None

Curse Seals: None

Advanced Shop Battle Related Purchases: None

Abilities:
0.
1. Strategist
2. Conservative Motion
3.
4.
5.
6.
7.
8.
9.
10.

Major Affinities:
1.
2.
3.
4.
5.
6.

Minor Affinities:
1.
2.
3.
4.
5.
6.

Advanced Elements:
1.
2.
3.
4.

Weapons:
[b said:
Sickle[/b]"]
Description: This one-handed weapon has a blade with a strong curve, and a smooth single edged blade.
Weapon type: Slashing
Damage type: Bleeding
Damage/accuracy modifiers: + 5% base damage, -1 accuracy
Augment: Empty

Contracts: None
 
Weapon Request:

Sickle
Description: This one-handed weapon has a blade with a strong curve, and a smooth single edged blade.
Weapon type: Slashing
Damage type: Bleeding
Damage/accuracy modifiers: + 5% base damage, -1 accuracy
Augment: Empty
 
Ability request(s):
Strategist
He moves his bishop across the board, eyeing his opponent. If it was one thing Kyo had sworn to never be, it was unprepared. Laying a trap is difficult, he has to make it seem like it isn't one. You didn't have to be stronger than your opponent in order to dig up their weaknesses and take advantage of them, or to scout out the area and lay traps. His pawn get sacrificed for the greater good, his opponent's knight is caught in his trap. So he read all the books and scrolls he could find about battles, techniques, strategies and observation. There! Lips twitching in amusement? Kyo eyes the board for the source of his opponents glee. Playing chess against his father taught him to lay plans, to always stay two step ahead of the opponent, and to always try to find a way to win. Something was wrong, it was clear he was being played. He didn't need to be the strongest, or fastest if he could outsmart his opponent, if he could plan ahead and always make sure that he had contingency plans. Check mate. He loses, again. His father is grinning smugly down at their battered chess set, Kyo glares and demands a rematch. This time he'll win.
WC: 212


Conservative Motion
Going through his katas has become a daily ritual, and he has become intimately familiar with each movement needed to perform the technique. Not a single step wasted, but being efficient while training is something else than while in combat. So he practices. He hunts down sparring partners, and tries to perfect those techniques he has. He works on being aware of each breath, each movement, and to never waste one even in the heat of battle. He lives in the slums of sunagakure, thieves and thugs are a normal part of his life and he becomes proficient at taking them down. Each time he does so he become more efficient, he has no extra energy to waste so he won't.
WC: 123
 

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