Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Chronicles Time:

The Grand Hall of Learning

Michi

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The Grand Hall of Learning was once the largest building in the Shinobi Foundation Complex. It was a place where all members of the village and Sunan and visitor alike could come and seek out the knowledge found within the thousands of books lining the huge shelves. This was the library where Suna's history and lore is stored. Since a great fire decimated the great stores, only the outside walls appear intact. New dark heavy windows replaced the old ones and while there were early signs of rebuilding, these efforts ceased without a verbalized reason why.

The contents of the Great Hall are assumed to be ruins, a locked door prevents intrusion.

More information about this place will be provided in the next few weeks.
 

Michi

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<FONTFACE fontface="helvetica">The Orders</COLOR>
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Brought up from perdition, shackled by mighty ancients, these men of antiquity rose up in the face of overwhelming odds to provide a spark of hope for humanity. Initially separated by the oppression that kept them in chains, they grew restless and aspired to more. Inspired by the One King, Primus these individuals stood beside him in an effort to create a new world for themselves. Using their unique abilities they fought to overcome the many trials they would face. United they were a shining example of humanity's spirit and ability to conquer unfathomable obstacles.

During the Great Descent, a numerous amount of historical records were lost to the diamond sands. A portion of Sunagakure's efforts has always been dedicated to the recovery and restoration of The First Men's legacy. A large vault containing the names of clans and families going back generations has released with it the true names of the Orders that once helped Primus take Wind Country. To help revitalize the village's hope that we may once again rise, we take from our past to help secure our future.

Men of the wild sands and true earth, stalwart craftsmen and bearers of arms most grand, as well as those brilliant in thought and nimble-minded on the battlefield will aid us in these coming times with their gifts.

For Order has returned.

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  • Rangers

    The most ancient order, Rangers come from the neolithic era, long before the advent of written word. In the beginning Sunanites were nomadic as food, shelter and water were lacking and the beasts of the realm were dangerous and hungered. The Rangers were the proud hunters of early Sunan society, the strongest, fastest and bravest young men and women would join the ranks of Rangers at an early age. It was a part of their rite of passage to battle a Sandworm and bring back a chunk of its armored hide as proof of the encounter. Great honor was bestowed upon these providers from even the earliest of times as they were given rights to the first portions of food and drink and often the first choice in women. Their dignity was taken from them shortly after Primus called all ranks and paths of man to arms, while they fought valiantly against the Gods and provided rations to the army of man, society forever changed when humanity became an agrarian society. The sedentary lifestyle of modern man diminished society's value on the Ranger Order, but the Ranger Order never hesitated in their duty. While humanity became increasingly reliant on technology, the Rangers kept to the old ways and maintained their uncanny tracking skill as well as their remarkable ability to traverse the diamond maelstrom. While the Ranger Order has been forgotten by society at large over the last centuries, those loyal to the Ranger ranks have honed skills no other shinobi could hope to emulate.
    • <COLOR color="darkslategrey">Benefits of Rangers:
      • Rangers are capable of entering and exiting Sunagakure without a passport [this cannot be used to go missing].
      • Rangers do not need to be "let out" of Sunagakure [this method cannot be used to leave the country, but a Ranger can travel in Wind Country without a passport and without being let out of Sunagakure at the gate].
      • Rangers are considered to be excellent trackers, they can find footprints in the midst of raging sandstorms and note deviations to their landscape that would be unnoticed by other shinobi.
      • Rangers are considered to be excellent at using stealth -- this does not automatically grant a Ranger any additional stealth buffs but would serve as an IC reason for one to have stealth enhancing abilities or jutsus.
      • In non-modded situations a Ranger can enter a thread in stealth, meaning all participants of the thread must consent to their stealth presence.

    Journeymen

    The genesis of the Order of Journeymen can be traced back to the Age of Primus and the God's Fall that preceded the liberation of humanity. It is said that Primus' blade and armor were the greatest achievement of the Journeymen's Order. Those who claim lineage to the Journeymen often state that Journeyman's armor was the product of a dozen Journeymen and gave Primus the strength of one-hundred men and often boast that it was their wares that gave Primus the ability to overcome the power of the Gods.

    The Journeymen are a trade order that specializes in armors and weapons. It is said that a Journeymen is an expert in every form of armed combat and that their weapons which often bear their family name and sigil are the strongest, sharpest, and best weapons produced. Their secrets have been closely guarded and often Journeymen run in families but in cases where there is no heir, apprentices are often found among promising local youth.

    In the present day Journeymen are not only unrivaled in their weapon martial skill but also skilled in armors and in some cases technology. Some Journeymen are tinkerers capable of making proficient EMP grenades, the creation and manipulation of mannequins or even the creation of armored suits capable of serving as more than a protective shell. Crafting is considered to be a lucrative trade in modern Suna, the Sunan government often has high regards for Journeymen because their wares are the essential tools of the shinobi vocation. In addition, many Journeymen are also instructors due to their in-depth knowledge and affinity for their weapon crafts. In fact, it is common for a Journeymen to become an educator for a brief period to find an apprentice if they have no appropriate legitimate or illegitimate offspring of their own.
    • Benefits of Journeymen:
      • Capable of sealing the souls of their ancestors or other potentially powerful beings into weapons and armors. They believe that the soul that inhabits the weapon gives it strength - the weapon or armor can essentially communicate with the user. [The user would require the permission of another player to use a player's previous killed PC/NPC in a weapon or armor.]
      • All of a Journeyman's weapons have a signature appearance to them [be it a color, glow, insignia, etc].
      • IC Journeyman's are considered to be "experts" in every weapon type they manufacture.
      • Many Journeymen are considered to be financially well-off due to the fact that most Crafters sell their wares.
      • Journeymen are IC'ly held in high regard in Suna society.
      • IC Journeymen are considered knowledgeable in every technique a weapon is capable of even if they cannot use the jutsu themselves. Meaning that a Crafter would in character know what a bludgeoning technique does even if they do not own the technique. This does not mean that they would become auto-aware of a hidden action done with a weapon in modded battle.

    Oracles

    The Oracles started as an informal group of theologians who thought that the ills of society could be eliminated through peaceful discussion and understanding others. Ancient philosopher Satoru is often quoted and is considered to be the greatest mind Sunagakure has ever known. He is considered to be the first member of the Oracle Order, his students added to the Order's ranks and the number of members grew into the dozens. While membership was often limited and the Oracles never sought new members, those with promising intellect or an undefinable spark would be tested for eligibility. The components of the test are for the most part unknown but it is assumed to be a trial of the mind where the proctors look for mental faculty and capacity over actual success.

    Historically, the Oracles were those that sought wisdom and felt that understanding the past was not only a way of better was of discerning the present and it was a way of predicting the future. While often stereotyped as physically weak and unimposing, Oracles often use the information they gain in their studies to fortify their own body. Oracles have access to the Vault, a secret locker room of ancient artifacts that are to be stored indefinitely. In addition, Oracles have access to ancient scrolls that often describe the lineage of many great families, discuss the history of Wind Country and even scrolls of theology and biographies of ancient great figures. Presently, the Oracles remain shrouded in mystery as little is known of them beyond the fact that they are considered to be intellectuals.
    • Benefits of Oracles:
      • Have full access to The Scroll Locker.
      • Have full access to The Artifact Locker.
      • Considered to have IC knowledge of all Clans, great families and have general knowledge bloodlines and kinjutsu (as detailed in the Scroll Locker).
      • Each Oracle member's membership in the Oracle Order is unknown, all members are masked and shrouded when they act as a member of this order. [All Oracles know other Oracles.]
      • Have access to Runic Terran automatically as well as a formal form of Runic Terran.
      • Oracles can in-character teach others Runic Terran (formal or common type, see Runic Terran for more information).
 

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