I believe these need no RPs because, well, Ive had them a long time 
Elemental Masteries
Fire: Mastered (Max)
Wind: Mastered (Max)
Earth: Mastered (Free)
Lightning: Minored (Half)
Water: Minored (Half)
Non-Element: Mastered (Max)
Advanced Elements
Available to all paths
Poison (free)
Kinesis (Fire + Wind)
Mirror (Wind + Water)
Dust (Wind + Earth)
Lava (CP)
Available to individual paths
Shadow (Nara)
Sand (Sunaku)
Abilities:
All Paths
Kinjutsu
Kinjutsu
Kinjutsu
Yamanaka
- Human Anatomy
- Called Shot
- Puppeteer
- Defensive Technique
- Poison Mastery
- Sorcerer
- Quick Healer
~Bonus Slots~
- Medical Knowledge
- Shadow Tactics
- Shinobi 101
- Jutsu Mastery (CP)
Nara
- Human Anatomy
- Called Shot
- Puppeteer
- Defensive Technique
- Poison Anatomy
- Sorcerer
- Stalker
Free Slots:
1. Strategy (Nara - Mastered)
2. Medical Knowledge
3. Shadow Tactics
4. Jutsu Mastery (CP Points)
Sunaku
- Human Anatomy
- Called Shot
- Puppeteer
- Defensive Technique
- Poison Anatomy
- Sorcerer
- Quick Healer
Bonus: Â Shinobi 101
Bonus: Â Medical Knowledge
Bonus: Â Shadow Tactics
Steadfast
- Health Convertor
- Puppeteer
- Strategist
- Defensive Technique
- Human Anatomy
- Recharge
- Quick Healer
~Bonus Slots~
- Medical Knowledge
- Shadow Tactics
- Shinobi 101
- Jutsu Mastery (CP)
Temporal Strider
- Human Anatomy
- Called Shot
- Puppeteer
- Defensive Technique
- Poison
- Sorcerer
- Quick Healer
~Bonus Slots~
- Medical Knowledge
- Shadow Tactics
- Shinobi 101
- Jutsu Mastery (CP)
Empath
- Quick Healer
- Recharge
- Strategist
- Defensive Technique
- Human Anatomy
- Wind Channelling
- Sorcerer
~Bonus Slots~
- Medical Knowledge
- Shadow Tactics
- Shinobi 101
- Jutsu Mastery (CP)
~ CRPJ ~

Elemental Masteries
Fire: Mastered (Max)
Wind: Mastered (Max)
Earth: Mastered (Free)
Lightning: Minored (Half)
Water: Minored (Half)
Non-Element: Mastered (Max)
Advanced Elements
Available to all paths
Poison (free)
Kinesis (Fire + Wind)
Mirror (Wind + Water)
Dust (Wind + Earth)
Lava (CP)
Available to individual paths
Shadow (Nara)
Sand (Sunaku)
Abilities:
All Paths
Kinjutsu
Kinjutsu
Kinjutsu
Yamanaka
- Human Anatomy
- Called Shot
- Puppeteer
- Defensive Technique
- Poison Mastery
- Sorcerer
- Quick Healer
~Bonus Slots~
- Medical Knowledge
- Shadow Tactics
- Shinobi 101
- Jutsu Mastery (CP)
Nara
- Human Anatomy
- Called Shot
- Puppeteer
- Defensive Technique
- Poison Anatomy
- Sorcerer
- Stalker
Free Slots:
1. Strategy (Nara - Mastered)
2. Medical Knowledge
3. Shadow Tactics
4. Jutsu Mastery (CP Points)
Sunaku
- Human Anatomy
- Called Shot
- Puppeteer
- Defensive Technique
- Poison Anatomy
- Sorcerer
- Quick Healer
Bonus: Â Shinobi 101
Bonus: Â Medical Knowledge
Bonus: Â Shadow Tactics
Steadfast
- Health Convertor
- Puppeteer
- Strategist
- Defensive Technique
- Human Anatomy
- Recharge
- Quick Healer
~Bonus Slots~
- Medical Knowledge
- Shadow Tactics
- Shinobi 101
- Jutsu Mastery (CP)
Temporal Strider
- Human Anatomy
- Called Shot
- Puppeteer
- Defensive Technique
- Poison
- Sorcerer
- Quick Healer
~Bonus Slots~
- Medical Knowledge
- Shadow Tactics
- Shinobi 101
- Jutsu Mastery (CP)
Empath
- Quick Healer
- Recharge
- Strategist
- Defensive Technique
- Human Anatomy
- Wind Channelling
- Sorcerer
~Bonus Slots~
- Medical Knowledge
- Shadow Tactics
- Shinobi 101
- Jutsu Mastery (CP)
~ CRPJ ~