Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Chronicles Time:

The Progression of Life [Trial by Combat]

Kaen

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Every so often a day comes about that causes quite a bit of excitement throughout the town. A day of remembrance, whether good or embarrassingly bad. Arano was chosen to be on the board for todays "Trial by Combat" Exam. The process was simple, each of the able bodied and ready students would contest for the chance at graduation. While going to classes and passing with flying colors is the more traditional way of progression, occasionally there are those who deem themselves above the rest and believe themselves ready for the real world. These trials were made a suited for testing just that.

They had a special room created for the sole purpose for these types of events. It resembled much like a gymnasium, but instead of hardwood flooring, there were various terrains throughout the area consisting of a dense forest area, a small lake, a desert area and even a rocky mountain like region. The scale was quite a bit bigger, so the majority of the room was built underground to accommodate for its overwhelming size. From the outside looking in, you would never even know that the room existed. Along the sides of the room, which was roughly about 100 yards long and 50 yards wide, were bleachers made for the purpose of spectating. As most parents and other loved ones or friends would always like to come and watch the event take place.

In the center of the bleachers, on one side, was a booth area built specifically for the judges who were to watch and grade those who participated in the trials. It just so happens that Arano was selected to be one of the three judges that would be seated in just that booth. The booth was made with chakra infused stone and metal to prevent any "friendly fire" from entering. The bleachers are also specially warded with a strong four point barrier jutsu that deter the students random fireballs from roasting their friends and families and other miscellaneous spectators.

Today, Hashigaki Kurokawa was among those who signed up to participate in the trial to attempt to relinquish himself from the restraints called the academy. Every once and a while there are those choice few students that are capable of surpassing others at a higher rate and do not require the full training the academy has to offer. Perhaps Kurokawa is one of those choice few. For now, the event has yet to start. There are very few spectators in the crowd and only a few of the students had shown up. Built adjacent to the room is a small locker room that is used for the students to prepare for the fight ahead. Inside you will find the common amenities of a locker room, with showers, sauna, lockers, benches and the like. This is where Kurokawa will arrive and will check in with the "keeper of the board". Not an actual title or anything, just simply the staff member assigned with checking in the students so they knew who was there, ready to go, and who was not.



[OOC, Topic entered as Arano This class is a private exam for Hashigaki Kurokawa only. Please check in with the person with the clip board and enter the locker room, it is a unisex locker room, feel free to mingle with the other students or simply wait in silence for your name to be announced. You may bring any friends or family to this event to spectate in the bleachers provided]
 
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Since she had been waiting for this day with anticipation Kurokawa arrived on time and already dressed for the occasion. She dodged through the people outside the locker room and went over to the clerk to state her name, and signal her arrival. Afterwards she went straight in. She deposited her belongings, meant for taking a bath afterwards, in one of the lockers and took the key with her. Apparently there was no separation between men and women. She would do well to remember that when she was done. It was something to evaluate when deciding between bathing here or at home.

After locking up her stuff Kurokawa went where everybody else seemed to be headed. Out into an open space, one by one as their name was called. She heard her name and went out. She could feel the terrain underneath her. It was not very steady so sure-footedness was not guaranteed here. Sand... Not the most pleasant of environments for her but she found solace in the face that she could hear water nearby as well signalling either that it was a beach setting or that there were multiple types of setup in this big hall. She would vaguely notice the trees in the distance.
 

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tAs Kurokawa passed the threshold of the entrance, she could hear what appeared to be an announcers voice. It was booming and the sound reverberated across the stadium like room. He announced the incoming of Kurokawa and her opponent.

Alright, ladies and gentlemen! That last bout was just about a dud don't you all agree?! Let's hope this next one can raise the crowd's level a notch or two eh? Coming in on the southern side we have Hashigaki Kurokawaaaaaaaaaa, A young lady, hoping that today is the day she surpasses her peers and ventures out into the real world. AAAANNNNDDDD her oppenent.... Kawai Kinoooooo! A young lad with a curious interest in all things creepy and crawly. Give it up for these two contestants!!!

The crowd's roar would soon follow after that over exaggerated announcement. It seemed that this event was not only an attempt and graduation, but some sort of child like gladiator ring suited for the enjoyment of spectators galore. The judges, along with Arano would give their nod of agreement and the buzzer to start would go off... the fight was on!

Kino would immediately summon a swarm of insects to attack Kurokawa. While Kurokawa was distracted by the attack, Kino would attempt to run into the forest area and try and find a good place to hide. Before dissapearing into the dense forest, Kino would release a thick cloud of smog in case Kurokawa attempted to follow in pursuit.



Actions:
Kikai Swarm Attack - Insect Assault Jutsu
A simple technique of the Aburame Clan. The kikai are able to be dispersed by the Aburame into a large cloud that swarm an opponent, covering them with many parasitic insects. These Parasites eat away not only at the targets Life, but also feast upon the victim's chakra ever chance they get.

Rank 1: Releases a cloud of insects that bite and sting the target, dealing 760 damage to Hp and 380 to CP.
Rank 2: Releases a cloud of insects that bite and sting the target, dealing 1240 damage to Hp and 620 to CP.
Rank 3: Releases a cloud of insects that bite and sting the target, dealing 1485 damage to Hp and 740 to CP.

Costs:
Rank 1: 380 CP, 2 AP
Rank 2: 620 CP, 2 AP
Rank 3: 740 CP, 2 AP

Poison Disperse - Kikai Toxin Jutsu
The Kikai's ability does not simply stop at eating away at chakra. Infact, the Kikai are also a highly Toxic Parasite that store chakra-infused toxins within each and every individual insect. Upon the Aburame's command, they are able to release this toxic gas upon a target, disorienting their sense of perception and dispelling their body's ability to store chakra. As the Aburame's Strength grows, so too does the Kikai's ability to produce stronger, and more lethal poisons, to the point where they automatically toxify an area upon being destroyed.

Rank 1: Releases a poison gas that causes an opponent to lose 500 CP a round. Additionally, they lose -1 accuracy and -1 dodge. Lasts for three rounds and is treated as a Weak Poison.
Rank 2: Releases a poison gas that causes an opponent to lose 630 CP a round. Additionally, they lose -2 accuracy and -1 dodge. Lasts for three rounds and is treated as a Strong Poison.
Rank 3: Releases a poison gas that causes an opponent to lose 750 CP a round. Additionally, they lose -2 accuracy and -2 dodge. Lasts for three rounds and is treated as a Heavy Poison.

Costs:
Rank 1: 490 CP, 2 AP
Rank 2: 620 CP, 2 AP
Rank 3: 740 CP, 2 AP
 
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Kurokawa already hate the stage. The Announcer was way too loud. Well not that it mattered much but she disliked yelling men. Just for the sake of the crowd she waved to them as her name had been announced.

Immediately after the introduction the air around Kurokawas opponent was buzzing. A swarm of insects were send towards her and she had to think fast. She knew there was water nearby but getting through the forest area to get there would take too long. Instead she ran straight across the middle of the arena to b-line directly for the water. As soon as she got there she dug in to avoid the insects.

Right before she entered the water she noticed that her opponent had elected to hide in the forest. Was it not apparent that Kurokawa was blind? Did the opponent actually think that blocking vision with trees would help in any way. Under the water she could very faintly sense the vibrations in the water from the swarm above. She couldn't stay down here forever, so she formed a water clone and send it up to the surface. As soon as most of the bugs would attack it the clone would burst into clear water, making the insects wet and dead in the water. Unless the rest of them were stupid enough to stay for a second splash the coast should be clear now for Kurokawa to go above water. Just to make sure she gassed the remaining bugs with mist.

Once back on land she turned towards the forest area and unleash a fire breath to light parts of the forest on fire. One thing she knew bugs and men had in common. They were allergic to burning alive.
6 AP:
2 AP: Elemental Clone. Water - 625 CP
1 AP: Pressurized Mist.- 90 CP
2 AP: Dragon Fire. - 625 CP
1 AP: Carry over
None of it is actually targeted directly at Kino. All of the techniques are mastered.
HP: 12675
CP: 8820 - 625 - 90 - 625 = 7480

Stats:
Agility: 175/300
Stamina: 195/300
Taijutsu: 175/300
Ninjutsu: 140/300
Genjutsu: 100/300
Chakra Control: 196/300
 

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Look at that swarm ladies and gentlemen! I'm not sure if Kurokawa can make it to that water fast enough... OH and she barely made it to. Looks like she has a quick comeback in mind and has watered those insects down! What's this?! Oh my gosh I can't believe it!!! Kurokawa has just lit the forest arena ABLAZE! Yep there he goes, a wise man wouldn't stay and be burned alive, It looks like Kino is attempting a more head on approach since hiding doesn't seem to be working out for him... It seems that Kurokawa might just have the upper hand here, Let's watch and see...

Kino darted out from the burning forest, his clothes now in burnt tatters. After weaving some signs there was a big poof of smoke. Once the smoke cleared, a giant man sized praying mantis stood among the clearing smoke. It's mandibles chewing noisily in excitement for the meal to come... You summoned me young master? Kino would nod and point a bug covered hand towards the soaking wet Kurokawa whom had just emerged from the waters. The mantis would turn towards Kurokawa and leap forward for an all out attack. At the same time, Kino would release another swarm of insects, hoping this round would go a bit better than the last.

Actions:
Kino: Kikai Swarm Attack - Insect Assault Jutsu
A simple technique of the Aburame Clan. The kikai are able to be dispersed by the Aburame into a large cloud that swarm an opponent, covering them with many parasitic insects. These Parasites eat away not only at the targets Life, but also feast upon the victim's chakra ever chance they get.

Rank 1: Releases a cloud of insects that bite and sting the target, dealing 760 damage to Hp and 380 to CP.
Rank 2: Releases a cloud of insects that bite and sting the target, dealing 1240 damage to Hp and 620 to CP.
Rank 3: Releases a cloud of insects that bite and sting the target, dealing 1485 damage to Hp and 740 to CP.

Costs:
Rank 1: 380 CP, 2 AP
Rank 2: 620 CP, 2 AP
Rank 3: 740 CP, 2 AP

Musashi: Using Northern style:
Strictly Business - D-Rank Taijutsu wrote:
Utilizing his greatest technique, Musashi wastes no time in closing the distance between himself and an opponent; although his strike depends on the style in which he is currently in.

Effect: This technique can only be used after ˜Split Decision’ has been used.

Northern Praying Mantis: Musashi strikes at a single target dealing 620 Slashing Damage at +2 Accuracy. This technique may be used as a called shot with a +5% called shot chance to either a single arm or leg.

Southern Mantis Style: Musashi strikes at a single target dealing 675 Slashing Damage. This technique may be used as a called shot with a +5% called shot chance to either a single hand or foot.

Cost:
Northern Praying Mantis: 1 AP and 210 Cp to initiate.
Southern Praying Mantis: 1 AP and 225 Cp to initiate.

Kino summoned Musashi from the insect contract:

C-Rank wrote:
Musashi

Noble, serious, to the point, and highly capable swordsman, his name is Musashi and is likely the eldest under Joou. Musashi has long white hair, a pointed mustache and sports a traditional blue and white hakama. Being a mantis, he has twin sword like appendages that serves as his hands which are capable in relinquishing any foe. There aren't many whom can go against Musashi's swordsmanship and live with all their limbs intact. Musashi is the creator of the Deadly Mantis Style and also mastered several other styles within the realm of swordsmanship.

Battle Info wrote:
HP: 4,000
CP: 2,100

Agility: 120
Stamina: 80
Ninjutsu: 110
Genjutsu: 50
Taijutsu: 60
Chakra: 60

PL: 480
AP: 3

Class
Class Bonus: +1.5 Accuracy and +5% Melee Accuracy
High: Melee Accuracy
Average: Evasion, Genjutsu Save, Ninjutsu Accuracy
Low: Genjutsu DC, Ranged Accuracy

Weapon Name: Mantis Blade
Weapon Type: Slashing
Range: Melee
Damage: -5%
Accuracy: +1

Moves wrote:
Deadly Mantis - Fighting Style (Physical) wrote:
Musashi places himself into his own original fighting style, which the summoner can choose to also use when Musashi is present in the battle.

Effect: Grants Musashi a +10% chance to cause bleeding and gives all melee attacks +1 Accuracy at the cost of -2 Dodge.
Cost: .5 AP to initiate.
Split Decision - D-Rank Taijutsu (Buffing) wrote:
This particular attacks requires the user to take on a secondary stance that can’t be used in conjunction with any other fighting style except for Deadly Mantis Style. Musashi and the summoner both take on one of the following, Musashi chooses the opposite of the user.

Effect: Musashi chooses to boost his own fighting style by switching into one of the following style if the summoner is using a physical style it also gains one the following bonuses for two rounds.
Northern Praying Mantis Style: +7% chance to called shots to arms and legs, and no called shot accuracy modifier when attacking these locations.
Southern Praying Mantis Style: +7% chance to called shots to hands and feet, and no called shot accuracy modifier when attacking these locations.

Cost: 1.25 Ap and 220 Cp to initiate, 110 Cp/Rnd.

Notes:
- The Cp cost of this technique is used by both the summoner and Musashi, including the maintain.
Strictly Business - D-Rank Taijutsu wrote:
Utilizing his greatest technique, Musashi wastes no time in closing the distance between himself and an opponent; although his strike depends on the style in which he is currently in.

Effect: This technique can only be used after ˜Split Decision’ has been used.

Northern Praying Mantis: Musashi strikes at a single target dealing 620 Slashing Damage at +2 Accuracy. This technique may be used as a called shot with a +5% called shot chance to either a single arm or leg.

Southern Mantis Style: Musashi strikes at a single target dealing 675 Slashing Damage. This technique may be used as a called shot with a +5% called shot chance to either a single hand or foot.

Cost:
Northern Praying Mantis: 1 AP and 210 Cp to initiate.
Southern Praying Mantis: 1 AP and 225 Cp to initiate.
 
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A summoning technique?

Kurokawa was caught a bit off guard by the sudden appearance of yet another threat and didn't have to time to avoid its strike so she jumped backwards to at least have the time to but up a guard. She felt her arm getting a strike, followed by the cold embrace of the water she had just emerged from. It stung but she knew that any chance of a lasting bleed wound would be mitigated by her healing factor so she formed another set of seals. Musashi ad performed an all out attack leaving him less able to defend himself. Out from the water flew a giant shark and shallowed Musashi whole. Kurokawa then burst from the water and was immediately swarmed by insects who quickly found themselves snacking on a log instead of Kurokawa. A taxing way to avoid becoming a snack but Kurokawa was determined not to let any of those small creepy crawlies hit her.

Out of Kinos Shadow now sprung a Kurokawa tired of these games. She had entered her fighting stance and swung her leg directly at Kino before jumping back into the shadows, back into the stealth.
7 AP:
2,5 AP: Water Shark Bomb. Creates a large shark out of water that charges into a target and explodes, dealing 2100 damage at -1 Accuracy with a 14% chance of causing the 'Crush' effect.
1 AP: Body Switch. The user may body switch against level E-B Jutsu.
1 AP: Enter Furuuken Stance. If an unarmed attack partially hits, the damage it deals is increased by +20%. If it Fully hits, it gains +5% Damage, and inflict a -1 dodge.
2,25 AP: Shadow Step Strike. Attempts to enter Stealth at -2 Stealth. The user follows up with a strike at Normal Accuracy dealing 1,500 Damage + 75 from Furuuken stance.
Special Action: At the cost of an additional +20% Cp, the user may give them self the chance to remain in Stealth by receiving a standard Stealth Check at the end of this technique. This may only activate if the user was successful in their initial Stealth Check. This may only be used successfully twice per battle.
0,25 AP. Carry over.
HP: 12675 - 620 + 380 (Healing Factor) = 12435
CP: 7480 - 790 - (620 * 1,2 = 744) -200 - 654 (545 + 20%) = 5092
 

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Kino's giant mantis stood no chance against the overwhelming force of the shark bomb. The giant bug beast now depleted of energy disappeared in the same fashion he appeared. Kurokawa struck from the shadows and lept back into the black abyss. Kino had no idea where Kurokawa had gone. The last attack left quite the mark, it was obvious that Kino was on the ropes. Without knowing the location of his foe, Kino had no other option then to go on the defensive. He summoned the remaining bugs he had and formed a dense shield around him. Afterwards he formed some sluggish seals, due to being injured, and formed more shields around him... If Kurokawa were to hide In the shadows, then he will need to get through these defenses to win...

[OOC, sorry that took a bit, I know it's not long, but not much he can do if ur hiding lol, here is his actions.]

Actions:
Kikai Bug Shield - Parasitic Defensive Jutsu
The Kikai are a rapid-breeding Insect that grow almost at a constant rate within the Aburame. However, With no Host to use as a Hive, these parasites cannot thrive in the normal environments. Due to this, these insects have no problem sacrificing themselves for their Host's and the Hive's well being, and are able to create a wall of hundreds of insects to protect the Aburame from nearly all types of techniques.

Rank 2: Creates a wall of insects that protects the user from up to 1670 damage.


Chakra Shield wrote:

Several diamond shaped shields of chakra are created directly in front of the user, which can either be used as bladed weapons or floating barriers.

Master: Summons 4 shields of chakra in front of the user. These shields deal 625 damage when they attack, and disappear when used. Each shield has a 28% chance of activating the 'Non Elemental' and 'energy wall' effect.

Special Action: Any shields the user has active may be used to block damage (Multiple shields may block the same action). Each shield has Hp equal to 110% of the damage, however may only block a single attack. Shields used this way disappear when used.

- The 'Non-Elemental' effect increases this jutsu's damage/Hp by +10%. This does not apply to caps.
- The 'Energy Wall' effect prevents this jutsu's damage from being reduced. Attacks which bypass or deal additional damage to barriers do not apply to this jutsu.
 
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Kurokawas shadow strike was met with a bug shield that seemingly protected the Aburame clan opponent from damage from one or more attacks, kinda like the Sunaku was famous for. While she was cloaked in shadow in the shadow he went over what tactic best to use. Kino had already seen her Shark bomb but that was one of her strongest techniques, and with that many shields she needed something to break through.

Okay never mind resting in the shadow. In for a penny in for a pound.

Kurokawa formed the seals. Sending in just one shark was not enough for that many small shields but maybe it could break the big one and she could use her fists for the rest of the breakthrough. She conured up the water and show a ferocious shark towards Kino and his defenses. She ran right behind it and when it had drenched the Aburame Kurokawa unleashed the true power of the Furuuken stance on Kino. Vibration fist had the ability to slow people down when hit making them drop their guard more and more with each successful strike up to a maximum so she did a large combo of kicks and punches while roaring viciously at Kino. She knew that after this grant attack she would pass her halfway point chakra-wise so if it was not enough she needed to decide weather or not she needed to take the hits for some rest or whether she would power through. On one hand she could always chance it and rest then but on the other she needed to return to the shadows to make a proper recovery and that trick would not work more than twice in actual combat.
6,25 AP:
Weapon: Flexible Gloves. +2 Acc, -10% taijutsu damage.
Furuuken stance still active from last round. Rank 2: If an unarmed attack partially hits, the damage it deals is increased by +20%. If it Fully hits, it gains +5% Damage, and inflict a -1 dodge.
2,5 AP: Water Shark Bomb. Creates a large shark out of water that charges into a target and explodes, dealing 2100 damage at -1 Accuracy with a 14% chance of causing the 'Crush' effect.
1.75 AP: Roaring combination. Rank 2: 8 Strikes at +1 Accuracy dealing 150 Damage each.
1.75 AP: Roaring combination. Rank 2: 8 Strikes at +1 Accuracy dealing 150 Damage each.
HP: 12435 + 380 = 12675 (Max)
CP: 5092 - 200 - 790 - 400 - 400 = 3302
[MFT]
[WC: 286]
 

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Despite Kino's attempt to shield him from further assault, Kurokawa's attacks would keep coming, one after the other. The shark literally eating away a huge chunk of Kino's defenses left his smaller shields to be shredded by the onslaught of attacks that followed. One by one, the shields would be smacked down into pieces. Shield by shield Kino's expression would begun to falter. It seemed that no matter what Kino tried to do, Kurokawa was one step ahead of this kid. His options were dwindling... After receiving a number of blows to his now beaten and bruised face and body, Kino would do a couple of flips backwards in the sand and prepared his next combo of attacks. Quickly forming the seals required, a flurry of sand would arise from the beach front that the duo stood in, Multiple copies would appear next to Kino, 4 to be exact. Now with 5 Kino's versus one kurokawa, this was sure to be a interesting showdown. After creating so many copies, he let out what was sure to be a final attack. Though the fight had not gone on long, Kino's chakra reserves were running low, this last plan would be a make or break. Two Kinos would leap a little further back then the other 3. The two in the rear would form seals just before a number of sand missiles would arise from the ground, bee lining straight for kurokawa. The 3 in the front would raise their hands into the air and call down a massacre of a storm down upon Kurokawa. This was a brilliant spectacle to behold, even if it may be his last go, he would make sure to at least try and take a decent chunk out of his foe before he fell. The crowd and judges would watch in aww as Kino released his massive attack, pouring his heart and soul into the attack... would Kurokawa prove strong enough to withstand such a ferocious attack?

[OOC, sorry it took some time to get this to you, had a very very busy week. Also I used hyper links for the attacks to make it less messy]

Actions:
Kino Used Summoner ability to simultaneously cast Sand clone Rank 2 and Elemental clone Rank 1(lightning)[Special action: 3 clones]

Kino and sand clone used Sand Missile Rank 2(Kino's missile was used with Jutsu Expansion and both used special action: Divided into 3 strikes)

The three lightning clones used Thunder Clap Rank 1
 
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As Kino Pentupled in numbers Kurokawa stood still and took it all in. All 3 had form though the three in the front were too light to be the real thing? Mirages perhaps? The two in the back had an almost identical weight and it was impossible to tell the real one from the fake. Kurokawa decided to ignore the three in the front and go straight through to the ones in the back. She quickly foundout however, that a straight approach would not cut it. Sand shurikens were flying straight at her. She had not taken any damage so far so in an attempt to intimidate Kino, Kurokawa went straight ahead in between the shurikens getting cut as she went past them. The sand also damaged her dress, leaving small rips in it. She really needed reinforced clothing for this kind of event and for missions. This everyday dress was not cut out for it. One of the strikes hit her in the Solar Plexus pumping the air out of her and making it harder to move

Suddenly Kurokawa was surrounded by lightning. Seemed that the three lighter clones were in fact lightning based and were now using an all too familiar jutsu. The Thunderclap. Kurokawa had been there before when Shikai used it. Incredibly hard to dodge for a low rank jutsu. Kurokawa stopped and tilted her head back, spreading her arms out to the sides looking like a cross and took the entirety of the assault. As she was all too familiar with the jutsu was incredibly inaccurate but used the carped bombing principle to land many strikes anyway. She took a grand total of 9 strikes straight to her upper torso without going down, and then let her hand fall back down. She was cut from the sand and burned from the lightning. She had to hold on to her dress, for any sudden high speed movements could make it come off.

"What a dazzling display. I don't have quite that kind of finishing move but I do at least have a little variation in what you have seen so far"

She yelled it out as she used her underarm to steady her clothes while forming seals. This time she would split her shark bomb into five smaller sharks to tag every clone. She knew which clones were lightning so those got one shark each to short circuit them and the two remaining went on the backline. Sand would become heavier when wet and all she needed to know was who the right target was . Once she knew that she formed new seals to make a sudden erruption of flame swallowing Kino whole. It was her half baked equivalent of his grand attack, though with the clones still reforming her would not be able to swap places with one of them. She hoped that his would be the end, but if there was any fight left in Kino, Kurokawa would be ready for it.
6,25 AP:
Weapon: Flexible Gloves. +2 Acc, -10% taijutsu damage.
Furuuken stance discontinued.
1 Ap: Suppression
2,5 AP: Water Shark Bomb. Creates a large shark out of water that charges into a target and explodes, dealing 2100 damage at -1 Accuracy with a 14% chance of causing the 'Crush' effect. Special Action - Feeding Frenzy: The user may create 5 sharks of water, with 110% of the total damage being divided equally into the sharks. Each shark strikes at +2 Accuracy, with a 7%/8% chance of causing the 'Crush' effect. A single target may only be hit by 4 sharks, and this may be divided up among targets.
2 AP: Searing Eruption. Master: Creates an eruption of flames from beneath the target that deals 1685 damage. This technique has a 18% chance of being sneak attack.
HP: 12675 - 9 x 170 - 2950 - 2000 + 380 = 6575
CP: 3302 - 790 - 560 = 1952
 

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Kurokawa gave a witty comeback to Kino's own display of powers. However not quite enough to bring the girl down, it seemed to have left its mark. Before Kino could prepare his final assault, Kurokawa unleashed a torrent of sharks upon him. One after the other, they ripped into him with their aquatic jaws. Now being brought to his knees, the damage was evident. Kino was defiantly on the ropes at this point. Gritting his teeth, he pushed himself off the ground and held his hands high.

This should do the trick, eat a Rasengan, straight down that pretty mouth of yours!!!

The air around his upraised arms begun to swirl and twist. The chakra begun to form into a massive swirling ball of energy, surely with enough power to wipe Kurokawa out. It only took a few seconds for him to pour his last remaining energy into his attack, he was ready to strike. He let out a mighty yell and begun to charge straight at Kurokawa. The third or forth step is when it happened... Like a roar from down under, a enormous burst of flames erupted from beneath him. He never even saw it coming... The energy in his had dissipated as he lost concentration on his jutsu. He stood there a moment before he collapsed first onto his knees and then a soft thud as his body and face sank into the sand.

And there you have it folks!!! Kurokawa is our VICTOR!!!!

The crowd would all arise and cheer for the young kunoichi. Arano and the other judges would talk amongst themselves for a brief moment before announcing their final scores. The scores needed would have to be an average of 7.5 or better to pass. They would scrawl their quick notes upon a piece of parchment before handing it off to the announcer.

I have the final tally ladies and gentlemen... First up for grading is Kino, our half baked bug user... His scores are as follows; a 6 in strategy, an 8 in survivability and finally another 8.5 in Jutsu quality and level... in all that brings his average to... oh wow a 7.5, just barely passing the cut, definitely a close call for the young ninja... Now on to Kurokawa! Let's see here... looks like she scored a 7.5 in strategy, an 8.5 in survivability and a 8.5 in jutsu quality and Level... that along with her extra 2 points for defeating her foe, her average comes to... an 8.8 average! The young lady has passed with flying colors ladies and gentlemen, give it up for Kurokawa, our newest Genin!!!

The crowd would again cheer and clap, it seems that Kurokawa, and the defeated bug boy as well, are on their way into the real world now. Leaving the life of the academy behind to pursue their goals and ambitions. Working to protect their village and fulfill the missions given to them. The path ahead is unclear, full of mystery and wonder, Kurokawa is sure to hold the lamp and reveal the wonders beyond... she has passed...

[OOC, yay you did it! You are now a Genin, request your new banner in the request section]
 

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