Name: Toraono Suzuhime
Gender: Female
Body type: Petite
Height: 5'1
Age: 27
Eye color: Pale Lavender
Skin tone: Pale
Hair: Dark Crimson
Core Ability: Shadow Boxer
Origin: Key Country
OOC Rank: D-Rank
IC Rank: Genin
Alignment: Chaotic Neutral
Clans: Yamazaki(Birth clan) / Toraono(Married into)
Physical Description:</COLOR>
History:
Stats/Class:
Taijutsu: Unarmed
Ninjutsu(Wind):
Ninjutsu(Non-elemental):
Core Ability-Shadow Boxer: (Bolded=Obtained)
Image References:
Relationship Table:
<COLOR color="#800040">
Gender: Female
Body type: Petite
Height: 5'1
Age: 27
Eye color: Pale Lavender
Skin tone: Pale
Hair: Dark Crimson
Core Ability: Shadow Boxer
Origin: Key Country
OOC Rank: D-Rank
IC Rank: Genin
Alignment: Chaotic Neutral
Clans: Yamazaki(Birth clan) / Toraono(Married into)
Physical Description:</COLOR>
History:
Growing up, Suzuhime was rather close to her family. Only daughter of Yamazaki Ryoko(mother) and Susumu(father). Second born child of the married couple. The first child being Yamazaki Iori, her older brother. Suzuhime's family were all generally tight knit, all of them a loving yet somewhat strange family. They shared 'weird' senses of humor and were hardly disturbed by anything macabre. While Iori grew up being pampered to be the next leader of the clan, Suzuhime still constantly lived in his shadow. This made Suzuhime grow up somewhat disturbed, but only by means of being compared to her brother. So she resolved to become better then him at something, and that was strength. Suzuhime had already been born with natural strength at the cost of impaired vision via her piercing lavender eyes. She trained frequently and often, striving to be the more powerful then Iori. Iori would easily beat her in smarts, but Suzuhime crushed him in raw strength. Although these two had some sort of a rivalry, they had a loving brother-sister relationship. Amplified when Iori killed a man trying to rape Suzuhime. Eventually using his corpse for his research. Suzuhime later enrolled in a martial arts academy, with a very low girls population, she wasn't accepted well into the school. Full of snotty kids with superiority complexes. Suzuhime genuinely hated the school, however, she learned how to discipline herself and control her strength. Learning many fighting styles, but her main style being one branded as an under handed way of fighting. Suzuhime chose shadow boxing as her professional style.
After 6 years of training and learning all there was to shadow boxing, she was eventually kicked out of the academy for being caught having sex with an old friend she thought liked her. Thankfully, she had been sending letters to her brother and visiting his home before he moved to Sunagakure. Thanks to the letters, she was able to track down her brother's home. Having braved the maelstrom via extensive planning. Finally reaching the underground metropolis. She followed the addresses to where her beloved brother lived. Upon finding his home, she was welcomed with open arms by her brother. Keeping him company and supporting him in any way she could to help him get over the loss of his wife Yoshina.
After living with Iori for about 2 months, she had made herself comfortable in Sunagakure, even becoming an official citizen and ninja of the village.
While Suzuhime had officially become a citizen, she was still technically the level of a genin. Being a woman of her pride, she would usually embark upon numerous missions to gain favor for promotions. Her first promotion occurred because she had taken on a persistent mission to become council-man Yamazaki Iori's personal bodyguard. Certainly proving her mettle from her services to the council member, who happened to be her older sibling. Suzuhime had managed to obtain her jounin status through her unwavering service to a country that she did not originate from, performing numerous missions in ranging difficulty to prove her loyalty to the Sunan populace. From finding lost pets, to stopping gang activity. Some of these missions would leave Suzuhime in the hospital from her injuries.
~~~~~~~~~~~~~~~~~~~~~~~~~
Recently, Suzuhime had met Toraono Kuro, who she had challenged to a hand to hand skirmish, promptly being defeated by the demon-lord. A few days later after a disaster at a dinner between a business partner, his wife, and herself. Where she freaked out from the verbal abuse from the man in question. Harming her brother in the process of her rage. She later searched out Toraono Kuro for aid in trying to control her anger. She ended up having an episode when she began to have an internal identity crisis. Kuro consoled her, but in this process, awakened the portion of celestial blood within Suzuhime with his own demonic energies. Suzu normally uses this aspect of herself to perfect her fighting style, being able to successfully use genjutsus through melee strikes.
After her awakening, Kuro took Suzuhime to the main building of the Toraono Dojo, where they were having a family feast at the time. Who presented Suzuhime to his mother, quickly being accepted by the family. According to a prophecy within the Toraono, Hyakujuuonuu and his queen, Amaterasu would be reunited with each other through their vessels. Not much was known of who the vessel was, aside from that it was a woman with glistening crimson hair. Suzuhime's case only being reinforced by the celestial aura she gave off. Without much argument, discussion, or even dating went on when they were declared that they would become husband and wife.
-------------------------------------------
When the Cabal began to rise, Suzuhime often found herself fighting them with the aid of her guardians. She was struck by a weapon that seemingly sapped the strength and soul out of her, leaving the woman in a severely weakened state. Suzuhime was sent to a hideaway to recover from her injuries, and try to get some of her strength back, while she's no longer nearly as strong as she used to be. There was only so much she could do alone.
After 6 years of training and learning all there was to shadow boxing, she was eventually kicked out of the academy for being caught having sex with an old friend she thought liked her. Thankfully, she had been sending letters to her brother and visiting his home before he moved to Sunagakure. Thanks to the letters, she was able to track down her brother's home. Having braved the maelstrom via extensive planning. Finally reaching the underground metropolis. She followed the addresses to where her beloved brother lived. Upon finding his home, she was welcomed with open arms by her brother. Keeping him company and supporting him in any way she could to help him get over the loss of his wife Yoshina.
After living with Iori for about 2 months, she had made herself comfortable in Sunagakure, even becoming an official citizen and ninja of the village.
While Suzuhime had officially become a citizen, she was still technically the level of a genin. Being a woman of her pride, she would usually embark upon numerous missions to gain favor for promotions. Her first promotion occurred because she had taken on a persistent mission to become council-man Yamazaki Iori's personal bodyguard. Certainly proving her mettle from her services to the council member, who happened to be her older sibling. Suzuhime had managed to obtain her jounin status through her unwavering service to a country that she did not originate from, performing numerous missions in ranging difficulty to prove her loyalty to the Sunan populace. From finding lost pets, to stopping gang activity. Some of these missions would leave Suzuhime in the hospital from her injuries.
~~~~~~~~~~~~~~~~~~~~~~~~~
Recently, Suzuhime had met Toraono Kuro, who she had challenged to a hand to hand skirmish, promptly being defeated by the demon-lord. A few days later after a disaster at a dinner between a business partner, his wife, and herself. Where she freaked out from the verbal abuse from the man in question. Harming her brother in the process of her rage. She later searched out Toraono Kuro for aid in trying to control her anger. She ended up having an episode when she began to have an internal identity crisis. Kuro consoled her, but in this process, awakened the portion of celestial blood within Suzuhime with his own demonic energies. Suzu normally uses this aspect of herself to perfect her fighting style, being able to successfully use genjutsus through melee strikes.
After her awakening, Kuro took Suzuhime to the main building of the Toraono Dojo, where they were having a family feast at the time. Who presented Suzuhime to his mother, quickly being accepted by the family. According to a prophecy within the Toraono, Hyakujuuonuu and his queen, Amaterasu would be reunited with each other through their vessels. Not much was known of who the vessel was, aside from that it was a woman with glistening crimson hair. Suzuhime's case only being reinforced by the celestial aura she gave off. Without much argument, discussion, or even dating went on when they were declared that they would become husband and wife.
-------------------------------------------
When the Cabal began to rise, Suzuhime often found herself fighting them with the aid of her guardians. She was struck by a weapon that seemingly sapped the strength and soul out of her, leaving the woman in a severely weakened state. Suzuhime was sent to a hideaway to recover from her injuries, and try to get some of her strength back, while she's no longer nearly as strong as she used to be. There was only so much she could do alone.
Stats/Class:
Amaterasu
HP: (50+lvl) x stamina
CP: (40+lvl) x chakra control
Class Feature: +5% Melee damage , +.5 Accuracy , +.5 Dodge
High: Melee Accuracy
Average: Evasion, Gen save, Ninjutsu Accuracy, Genjutsu DC
Low: Ranged Acc, Puppet Acc
LVL: 2
Agility: 100/100
Stamina: 100/100
Taijutsu: 100/100
Ninjutsu: 100/100
Genjutsu: 100/100
Chakra Control: 100/100
CSP: 3
PL: 600
Core Ability points: 20(max)
HP: (50+lvl) x stamina
CP: (40+lvl) x chakra control
Class Feature: +5% Melee damage , +.5 Accuracy , +.5 Dodge
High: Melee Accuracy
Average: Evasion, Gen save, Ninjutsu Accuracy, Genjutsu DC
Low: Ranged Acc, Puppet Acc
LVL: 2
Agility: 100/100
Stamina: 100/100
Taijutsu: 100/100
Ninjutsu: 100/100
Genjutsu: 100/100
Chakra Control: 100/100
CSP: 3
PL: 600
Core Ability points: 20(max)
Janken - Mastered/E rank
Uncalled for shot - Mastered/E rank
Low Seep - Mastered/E rank
4-hit combo - Rank 1/D rank
Uncalled for shot - Mastered/E rank
Low Seep - Mastered/E rank
4-hit combo - Rank 1/D rank
Pressure Burst - Rank 1/E rank
Wind Slash - Rank 1/E rank
Wind Slash - Rank 1/E rank
Ninjutsu(Non-elemental):
Body Switch - Rank 1/E rank
Cancel - Rank 1/D rank
Cancel - Rank 1/D rank
Core Ability-Shadow Boxer: (Bolded=Obtained)
Skilled at both the Fist and the Mind, Shadow Boxers not only fight with their iron fists, but their ability to manipulate the player's senses to sway in their favor. It is said that a Shadow Boxer wins most of their fights mentally and finish up with their brawn.
Hands of Power - Passive (2 point)
Through years of difficult training and many bloodied knuckles, the Shadow Boxer learned to harden their strikes to hit like hammers.
Effect: +15% Unarmed Damage
Eye of the Mystics - Boost (1 point)
Restriction - May be bought up to 2 times
Sharpening the mind, the Shadow Boxer hone their abilities to cast illusions upon their target. By doing so, the Shadow Boxer is able to entrance their target in an illusion much easier.
Effect: +1 Gen DC
Clear Head - Modification (2 point)
Restriction - Requires Cancel
"To know one's self is to know one's own weapon". This statement is evident with a Shadow Boxer. In order to use Genjutsu, it is their philosophy that they should also have a defense for it. It is much easier for a Shadow Boxer to realize they are trapped in an illusion and to escape the grasp the illusion has over them.
Effect: +2 Genjutsu save. Cancel costs 1 rank less chakra with rank 1 still costing rank 1 the same.
Meditation - Independent Special Move (3 points)
Restriction - B Rank and up
Through meditation and clearing one's thoughts, they untap a portion of their brain that increases healing. However, in order to heal their injuries from the inside out, it requires them to stop what they are doing to be able to concentrate on healing themselves, ultimately leaving them vulnerable to attack.
Effect: The user does not get to make an attack for one full round. For this round, they gain +25% of their HP or CP back. This is not disrupted by AP loss effects, maintained jutsu, or any action the opponent takes on them. The only thing which disrupts this is the user attacking. Genjutsu are counted as an attack. The user is not affected by auto-fail chances at all during this time. May only be used twice per battle.
Weak of Will - Passive (2 points)
Restriction - C Rank and up
This attack evens the playing field for those with strong wills and breaks those with weak wills. A Shadow Boxer is capable of not only crushing the bones of their target, but also crushing their spirits.
Effect: All unarmed strikes made by the user have a 30% chance of reducing the target's Genjutsu Save by -1 for the remainder of the round. This chance is increased by +10% if Hands of Power acquired. If used with multi-hitting jutsu this percentage is divided evenly, and may only take effect once per Action. This effect Stacks up to three times.
Sensory Deprivation Aura- Passive (2 points)
Restriction - C Rank and up
Using the Shadow Boxer's fighting instinct as a catalyst, they create an enormous aura around them radiating a half-mile radius around the user. Those captured in the field have one of their senses weakened. This Aura envelops friend and foe.
Effect: Pick either the sense of (Visual, Audial, Kinetic or Will Genjutsu) at the beginning of the battle. All others on the battlefield receive -2 Gen Save to single sense Genjutsu of the chosen type. Must roll everyone's Gen Save vs the Shadow Boxer's Gen DC at the start of each round, and all Shadow Boxers are immune to this effect. The Sense that is affected remains a secret.
Cloak of the Mystics - Modification (2 points)
Restriction - Requires Invisibility
Utilizing the ability of stealth, the Shadow Boxer is capable of doing a sneak attack while under the veil of invisibility. The Shadow Boxers use the veil of invisibility to their advantage to try to mount a sneak attack.
Effect: When Invisibility is used, the user's first melee attack has a 20% chance of being an Auto-Critical.
Save Energy - Boost (1 point)
Restriction - May be bought up to two times
Not everything is offense. In order to fight efficiently, one must learn to fight so they can go the distance. Can't win fights if you don't last long enough to continue.
Effect: -5% Taijutsu CP cost
Beautiful Mind - Boost (1 point)
Restriction - May be bought up to three times
As saving energy is an efficient way to fight, saving mental space is also a good way to fight, especially with illusions. Being able to reduce the wear that casting Genjutsu does upon one's mind and Chakra Coil, one is able to cast more illusions due to the savings.
Effect: -5% Genjutsu CP Cost
Painful Illusions - Dependent Special Move (3 points)
Restriction - C Rank and up
Why cast a Genjutsu with handseals when you can channel them through your fist? Break someone's face and their mind at the same time. Nothing better than hearing your target scream in physical pain and mental anguish.
Effect: The user may channel Genjutsu through their Unarmed weapon; Using their melee Accuracy in place of their Genjutsu DC. Genjutsu used this way cost +10% chakra, increasing by an additional +10% Each time this skill is used after the first.
Notes:
- The cumulative chakra debuff created by this technique resets at the end of the round.
Replicant Step - Passive (2 points)
Restriction - Requires After Image, Clone
Not only did you just dodge their attack, but to add to the confusion, you just replicated yourself. Now the person would have a much harder time figuring out which one is you. This should make things much easier on you.
Effect: After Image now allows the user to move up to 20 feet away and generates a standard illusionary clone in the user's place rather than it's standard effect and immediately puts the user into 'Stealth Mode'.
Note: Opponents gain +2 Gen Save against Replicant Step each time it is used against them after the first.
Share Genjutsu - Independent Special Move (3 points)
Restriction - Requires Clear Head, Painful Illusions, Body Switch
Why not share the pain? This is an alternative to completely shutting out a Genjutsu. However, one must realize they are under a Genjutsu to be able to share the wealth. In knowing the pain you are under, the Shadow Boxer is capable of transmitting a portion of the Genjutsu back to the caster. Some may use Body Switch out of a Ninjutsu or a Taijutsu, some may reverse the Genjutsu, but the Shadow Boxer smashes your face in and shares in the mental/sensory ruination.
Effect: If the user is aware of a Genjutsu being used upon them, they may instantly strike the caster with their Hands of Power Ability and apply the same Genjutsu at the rank that was used upon them. This may be done reflexively and only upon recognizing a Genjutsu when it is first placed upon the user. This costs 1 Ap and Cp (With the Hands of Power penalty) equal to the Genjutsu effecting them. The user must meet all requirements in order to apply this Genjutsu to the caster.
Note: Must indicate and use similar to Body Switch Jutsu. Cannot be used if you do not have the stats necessary or if it's a bloodline/core ability Genjutsu.
Mirage Strike - Jutsu (1 point, 1 point to rank up)
Restriction- A-Rank and up
Not only do your fists hurt enough, but you can also have them imagine the pain of several more following behind. After the initial punches and kicks, a wave follows behind them, looking like many more arms and legs followed behind. For those that don't see through the illusion, they'd think the Shadow Boxer's speed is incredible and that their fists hit like a megaton hammer. Unfortunately for the target, most of the hurt is all in their minds.
Rank 1: Strikes the target eight times, alternating between Illusionary and Physical strikes. Physical strikes deal 485 Damage and Illusionary strikes deal 340 Damage.
Rank 2: Strikes the target eight times, alternating between Illusionary and Physical strikes. Physical strikes deal 620 Damage at +1 Accuracy and Illusionary strikes deal 415 Damage +1 Genjutsu DC.
Cost:
Rank 1: 1,650 Cp; 2.75 Ap
Rank 2: 1,980 Cp; 2.75 Ap
Notes:
- This may only be used once a round.
- Illusionary strikes are rolled using Genjutsu DC.
- Damage dealt by Illusionary Strikes cannot be reduced.
- Successful Illusionary Strikes will inflict -1 Genjutsu Save to the victim, up to a maximum of -2 for the next full round.
- Whenever two Illusionary Strikes hit, the target has a 20% chance to be unable to recognize a random Genjutsu the user has the victim currently under for an additional round. This may only occur on the same target once.
Hands of Power - Passive (2 point)
Through years of difficult training and many bloodied knuckles, the Shadow Boxer learned to harden their strikes to hit like hammers.
Effect: +15% Unarmed Damage
Eye of the Mystics - Boost (1 point)
Restriction - May be bought up to 2 times
Sharpening the mind, the Shadow Boxer hone their abilities to cast illusions upon their target. By doing so, the Shadow Boxer is able to entrance their target in an illusion much easier.
Effect: +1 Gen DC
Clear Head - Modification (2 point)
Restriction - Requires Cancel
"To know one's self is to know one's own weapon". This statement is evident with a Shadow Boxer. In order to use Genjutsu, it is their philosophy that they should also have a defense for it. It is much easier for a Shadow Boxer to realize they are trapped in an illusion and to escape the grasp the illusion has over them.
Effect: +2 Genjutsu save. Cancel costs 1 rank less chakra with rank 1 still costing rank 1 the same.
Meditation - Independent Special Move (3 points)
Restriction - B Rank and up
Through meditation and clearing one's thoughts, they untap a portion of their brain that increases healing. However, in order to heal their injuries from the inside out, it requires them to stop what they are doing to be able to concentrate on healing themselves, ultimately leaving them vulnerable to attack.
Effect: The user does not get to make an attack for one full round. For this round, they gain +25% of their HP or CP back. This is not disrupted by AP loss effects, maintained jutsu, or any action the opponent takes on them. The only thing which disrupts this is the user attacking. Genjutsu are counted as an attack. The user is not affected by auto-fail chances at all during this time. May only be used twice per battle.
Weak of Will - Passive (2 points)
Restriction - C Rank and up
This attack evens the playing field for those with strong wills and breaks those with weak wills. A Shadow Boxer is capable of not only crushing the bones of their target, but also crushing their spirits.
Effect: All unarmed strikes made by the user have a 30% chance of reducing the target's Genjutsu Save by -1 for the remainder of the round. This chance is increased by +10% if Hands of Power acquired. If used with multi-hitting jutsu this percentage is divided evenly, and may only take effect once per Action. This effect Stacks up to three times.
Sensory Deprivation Aura- Passive (2 points)
Restriction - C Rank and up
Using the Shadow Boxer's fighting instinct as a catalyst, they create an enormous aura around them radiating a half-mile radius around the user. Those captured in the field have one of their senses weakened. This Aura envelops friend and foe.
Effect: Pick either the sense of (Visual, Audial, Kinetic or Will Genjutsu) at the beginning of the battle. All others on the battlefield receive -2 Gen Save to single sense Genjutsu of the chosen type. Must roll everyone's Gen Save vs the Shadow Boxer's Gen DC at the start of each round, and all Shadow Boxers are immune to this effect. The Sense that is affected remains a secret.
Cloak of the Mystics - Modification (2 points)
Restriction - Requires Invisibility
Utilizing the ability of stealth, the Shadow Boxer is capable of doing a sneak attack while under the veil of invisibility. The Shadow Boxers use the veil of invisibility to their advantage to try to mount a sneak attack.
Effect: When Invisibility is used, the user's first melee attack has a 20% chance of being an Auto-Critical.
Save Energy - Boost (1 point)
Restriction - May be bought up to two times
Not everything is offense. In order to fight efficiently, one must learn to fight so they can go the distance. Can't win fights if you don't last long enough to continue.
Effect: -5% Taijutsu CP cost
Beautiful Mind - Boost (1 point)
Restriction - May be bought up to three times
As saving energy is an efficient way to fight, saving mental space is also a good way to fight, especially with illusions. Being able to reduce the wear that casting Genjutsu does upon one's mind and Chakra Coil, one is able to cast more illusions due to the savings.
Effect: -5% Genjutsu CP Cost
Painful Illusions - Dependent Special Move (3 points)
Restriction - C Rank and up
Why cast a Genjutsu with handseals when you can channel them through your fist? Break someone's face and their mind at the same time. Nothing better than hearing your target scream in physical pain and mental anguish.
Effect: The user may channel Genjutsu through their Unarmed weapon; Using their melee Accuracy in place of their Genjutsu DC. Genjutsu used this way cost +10% chakra, increasing by an additional +10% Each time this skill is used after the first.
Notes:
- The cumulative chakra debuff created by this technique resets at the end of the round.
Replicant Step - Passive (2 points)
Restriction - Requires After Image, Clone
Not only did you just dodge their attack, but to add to the confusion, you just replicated yourself. Now the person would have a much harder time figuring out which one is you. This should make things much easier on you.
Effect: After Image now allows the user to move up to 20 feet away and generates a standard illusionary clone in the user's place rather than it's standard effect and immediately puts the user into 'Stealth Mode'.
Note: Opponents gain +2 Gen Save against Replicant Step each time it is used against them after the first.
Share Genjutsu - Independent Special Move (3 points)
Restriction - Requires Clear Head, Painful Illusions, Body Switch
Why not share the pain? This is an alternative to completely shutting out a Genjutsu. However, one must realize they are under a Genjutsu to be able to share the wealth. In knowing the pain you are under, the Shadow Boxer is capable of transmitting a portion of the Genjutsu back to the caster. Some may use Body Switch out of a Ninjutsu or a Taijutsu, some may reverse the Genjutsu, but the Shadow Boxer smashes your face in and shares in the mental/sensory ruination.
Effect: If the user is aware of a Genjutsu being used upon them, they may instantly strike the caster with their Hands of Power Ability and apply the same Genjutsu at the rank that was used upon them. This may be done reflexively and only upon recognizing a Genjutsu when it is first placed upon the user. This costs 1 Ap and Cp (With the Hands of Power penalty) equal to the Genjutsu effecting them. The user must meet all requirements in order to apply this Genjutsu to the caster.
Note: Must indicate and use similar to Body Switch Jutsu. Cannot be used if you do not have the stats necessary or if it's a bloodline/core ability Genjutsu.
Mirage Strike - Jutsu (1 point, 1 point to rank up)
Restriction- A-Rank and up
Not only do your fists hurt enough, but you can also have them imagine the pain of several more following behind. After the initial punches and kicks, a wave follows behind them, looking like many more arms and legs followed behind. For those that don't see through the illusion, they'd think the Shadow Boxer's speed is incredible and that their fists hit like a megaton hammer. Unfortunately for the target, most of the hurt is all in their minds.
Rank 1: Strikes the target eight times, alternating between Illusionary and Physical strikes. Physical strikes deal 485 Damage and Illusionary strikes deal 340 Damage.
Rank 2: Strikes the target eight times, alternating between Illusionary and Physical strikes. Physical strikes deal 620 Damage at +1 Accuracy and Illusionary strikes deal 415 Damage +1 Genjutsu DC.
Cost:
Rank 1: 1,650 Cp; 2.75 Ap
Rank 2: 1,980 Cp; 2.75 Ap
Notes:
- This may only be used once a round.
- Illusionary strikes are rolled using Genjutsu DC.
- Damage dealt by Illusionary Strikes cannot be reduced.
- Successful Illusionary Strikes will inflict -1 Genjutsu Save to the victim, up to a maximum of -2 for the next full round.
- Whenever two Illusionary Strikes hit, the target has a 20% chance to be unable to recognize a random Genjutsu the user has the victim currently under for an additional round. This may only occur on the same target once.
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http://safebooru.org/index.php?page=post&s=view&id=1527437
Yamazaki Susumu-Father
Yamazaki Ryoko-Mother
Yamazaki Iori-Brother
Yamazaki Chizuru-Niece
Yamazaki Sunako-Cousin/Rival
Toraono Kuro-Lover
Toraono Kaibudo-Father in law
Toraono Azama-Mother in law
Toraono Seika-Sister in law
Yamazaki Ryoko-Mother
Yamazaki Iori-Brother
Yamazaki Chizuru-Niece
Yamazaki Sunako-Cousin/Rival
Toraono Kuro-Lover
Toraono Kaibudo-Father in law
Toraono Azama-Mother in law
Toraono Seika-Sister in law
Spider)