Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Tsubasa Yasu ~ Dojo

Tsubasa Yasu

New Ninja
Joined
Apr 24, 2018
Messages
29
Yen
99,650
ASP
0
Dojo Code:
  • Username: Tsubasa Yasu
  • Profile Link: {#}
  • Training Link: {#}
  • OCR/Character Creation Link: {#}
  • In Character Rank: Academy Student
  • Out of character rank: D-rank
  • Elemental Affinities: Minor Lightning

  • Stats:
    • Agility: 70/100
    • Stamina: 80/100
    • Taijutsu: 70/100
    • Ninjutsu: 90/100
    • Genjutsu: 70/100
    • Chakra Control: 80/100
    • Power Level: 460


  • Character class:
    • Rookie Class
    • HP: (38+lvl) x stamina
    • CP: (38+lvl) x chakra control
    • Class Bonus: None
    • High: None
    • Average: All
    • Low: None
    • Character class approval: None
    • Class point card ASP purchase: None

    Abilities:
    1.Hyperactive
    RP:
    Yasu is characterized by the somewhat unusual 'personality trait' of seemingly split personalities: one calm and analytical, and one energetic and hyperactive (although they both possess his determination). Despite what they appear to be, they are the result of Yasu’s ability to stockpile his own energy, making him normally calm and focused. He can siphon off parts of his stored energy to help him when he needs it, or, if he chooses, let all of his energy out into a mixture of chakra and adrenaline, making him hyperactive, strong-willed, and especially driven to whatever cause he unleashed his buildup for.
    Word Count: 100 exactly


    Core Ability/Bloodline:
    Santaru
    Current Power Level: 460
    Bloodline Approval
    084 PL - Storm Manipulation (Rank 1), Electrokinesis (Rank 1)
    168 PL - Surging Presence (Rank 1)
    252 PL - Storm Call (Rank 1)
    336 PL - Storm Control (Rank 1)
    420 PL - Storm Manipulation (Rank 2)

    504 PL - Storm Call (Rank 2)
    588 PL - Electrokinesis (Rank 2), Electromagnetism (Rank 1)
    672 PL - Surging Presence(Rank 2), EMP (Rank 1)
    756 PL - Storm Manipulation (Rank 3), Storm Control (Rank 2)
    840 PL - Storm Call (Rank 3), EMP (Rank 2)
    924 PL - Electromagnetism (Rank 2)
    1008 PL - Surging Presence (Rank 3), EMP (Rank 3)
    1092 PL - Electrokinesis (Rank Three), Electromagnetism (Rank 3)
    1176 PL - Storm Control (Rank 3)
    1260 PL - Sword of Oblivion (Rank 1)
    1344 PL - Updraft (Rank 1)
    1428 PL - Sword of Oblivion (Rank 2)
    1512 PL - Dark Tempest (Rank 1)
    1596 PL - Sword of Oblivion (Rank Three), Updraft (Rank 2)
    1680 PL - Updraft (Rank 3), Dark Tempest (Rank 2)
    1764 PL - Dark Tempest (Rank 3)
    Weapon(s):
    None

    Equipment:
    Slot 1: Pouch (Tool)
    Slot 2: Pouch (Trap)

    Contracts:
    None

    Kinjutsu:
    None

    Dojo Request:
    None
 
Ability and equipment approved.

Tsubasa Yasu said:
Dojo Code:
  • Username: Tsubasa Yasu
  • Profile Link: {#}
  • Training Link:
  • OCR/Character Creation Link: {#}
  • In Character Rank: Academy Student
  • Out of character rank: E-rank
  • Elemental Affinities: None yet (see above)
    • Character class:
      • Rookie Class
      • HP: (38+lvl) x stamina
      • CP: (38+lvl) x chakra control
      • Class Bonus: None
      • High: None
      • Average: All
      • Low: None
    • Character class approval: None
    • Class point card ASP purchase: None

    Abilities:
    1. Hyperactive
    RP:
    Yasu is characterized by the somewhat unusual personality trait of seemingly split personalities: one calm and analytical, and one energetic and hyperactive (although they both possess his determination). Despite what they appear to be, they are the result of Yasu’s ability to stockpile his own energy, making him normally calm and focused. He can siphon off parts of his stored energy to help him when he needs it, or, if he chooses, let all of his energy out into a mixture of chakra and adrenaline, making him hyperactive, strong-willed, and especially driven to whatever cause he unleashed his buildup for.
    Word Count: 100 exactly
    *Currently Awaiting Approval*

    Core Ability/Bloodline:
    Santaru
    Current Power Level: 25
    Bloodline Approval
    084 PL - Storm Manipulation (Rank 1), Electrokinesis (Rank 1)
    168 PL - Surging Presence (Rank 1)
    252 PL - Storm Call (Rank 1)
    336 PL - Storm Control (Rank 1)
    420 PL - Storm Manipulation (Rank 2)
    504 PL - Storm Call (Rank 2)
    588 PL - Electrokinesis (Rank 2), Electromagnetism (Rank 1)
    672 PL - Surging Presence(Rank 2), EMP (Rank 1)
    756 PL - Storm Manipulation (Rank 3), Storm Control (Rank 2)
    840 PL - Storm Call (Rank 3), EMP (Rank 2)
    924 PL - Electromagnetism (Rank 2)
    1008 PL - Surging Presence (Rank 3), EMP (Rank 3)
    1092 PL - Electrokinesis (Rank Three), Electromagnetism (Rank 3)
    1176 PL - Storm Control (Rank 3)
    1260 PL - Sword of Oblivion (Rank 1)
    1344 PL - Updraft (Rank 1)
    1428 PL - Sword of Oblivion (Rank 2)
    1512 PL - Dark Tempest (Rank 1)
    1596 PL - Sword of Oblivion (Rank Three), Updraft (Rank 2)
    1680 PL - Updraft (Rank 3), Dark Tempest (Rank 2)
    1764 PL - Dark Tempest (Rank 3)
    Weapon(s):
    None

    Equipment:
    Slot 1: Pouch (Tool) *Currently Awaiting Approval*

    Contracts:
    None

    Kinjutsu:
    None

    Dojo Request:
    -Hyperactive Ability Awaiting Approval
    -Tool Pouch Gear Awaiting Approval
 
*Request*
Strategist Ability:
Yasu has never been one to let an opportunity slide by: he always tries to take advantage of his situation. He makes sure he's well prepared for whatever he's getting into, as well as what might happen if things go wrong. He seems to have a plan for everything, and always executes his plan as efficiently and accurately as possible because he trusts his ability to reason. Noting escapes his notice, either: he can modify his plans if he sees even the slightest shift in a teammate's composure. He knows that a plan to follow can be the difference between success and failure, war and peace, even stability and destruction for entire villages. He was taught this by his father, and he will never forget it.

Also requesting a Trap Pouch.
 
Please see below for results:
Approved
  • Pouch (Trap) Approved
Denied
  • The RP for the ability is fine; however please be aware that you need to have specified what all 5 Strategy Slots are designated for before the ability can be approved. Please see below for an example and re-apply.

Strategy Slots
1) May prep a weapon to have 1 free basic strike that is counted as a Sneak Attack. If used while in stealth the user has a 25% chance to remain in Stealth. May be used multiple times on a single weapon costing a Prep slot each time. (Choochoo Prep)
2) May prep a weapon to have 1 free basic strike that is counted as a Sneak Attack. If used while in stealth the user has a 25% chance to remain in Stealth. May be used multiple times on a single weapon costing a Prep slot each time. (Choochoo's Brother Prep)
3) May prep a weapon or Trap item to be poisoned by an injury type Poison. This does not consume a use of said poison, and does not take effect until the first time the weapon is equipped in a battle. (Serpents Blood > Choochoo Prep)
4) May prep a weapon or Trap item to be poisoned by an injury type Poison. This does not consume a use of said poison, and does not take effect until the first time the weapon is equipped in a battle. (Black Lotus > Choochoo's Brother)
5) May prep a weapon or Trap item to be poisoned by an injury type Poison. This does not consume a use of said poison, and does not take effect until the first time the weapon is equipped in a battle. (Twilight Venom > Choochoo Prep)

Tsubasa Yasu said:
*Request*
Strategist Ability:
Yasu has never been one to let an opportunity slide by: he always tries to take advantage of his situation. He makes sure he's well prepared for whatever he's getting into, as well as what might happen if things go wrong. He seems to have a plan for everything, and always executes his plan as efficiently and accurately as possible because he trusts his ability to reason. Noting escapes his notice, either: he can modify his plans if he sees even the slightest shift in a teammate's composure. He knows that a plan to follow can be the difference between success and failure, war and peace, even stability and destruction for entire villages. He was taught this by his father, and he will never forget it.

Also requesting a Trap Pouch.
 
Thanks for explaining. I don’t currently have a use for this ability now, so I’ll save the RP for when I have a weapon and can use it.
 

Current Ninpocho Time:

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