Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Uchiha Kei

Uchiha Kei

New Ninja
Joined
Mar 20, 2021
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67,990
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OOC Rank
A-Rank
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Name: Uchiha Kei
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Age: 16
Rank: Genin
Physical Description:
Physical Description: Kei; a youth possessing a fair complexion and a stature and build falling into the short and light-weight end of the percentiles. His body is more slender than not and does not sport a lot of muscle. His body itself possesses loose lips, generously giving copious amounts of hints of his fighting style via its appearance alone. Upon entering the academy, he stands about one-hundred and fifty-seven centimeters, just under forty-five kilograms in weight.

Like traditional Uchiha, he sports black hair and black eyes. His hair has been cut rather cleanly into a bowl-cut which cannot help but frame his face. His facial features have no trouble projecting a non-threatening air. He beams an air both non-threatening and apathetic. Rather stone-faced, it could be read as a shyness that prevents vivid facial expressions.

Kei approaches most with a favorable disposition. Growing up, he always proved to be a very sweet child and such a nature persisted through the years. There is a slight air of guiability that encompasses him, but hardly is he unaware of such a fault. Even now, he attempts to question all he sees and hears from others. This makes him a tad-bit untrusting, which he does with a smile.

Janus-faced to a degree, most know him for the side harbouring countless smiles. The other is an accumulation of past traumas that result in and overall fear towards going to sleep and a deep-rooted melancholy. The underlying gloom makes it difficult for him to spout anything more than pleasantries and form any meaningful bond or connection. Within, like a smoldering coal, a deep ire burns within the benighted depths of his psyche. Thought to be too gentle to enter the world of shinobi, it appears that it is this in which he draws from when he is tasked with inflicting harm onto others.

As time went on and Kei found himself at the forefront of conversation after conversation, he became far more open than in his early academy days. Firstly, he openly employs his rather apathetic-looking face and Instead of placing distance between him and another, the slight twist in his persona took upon a more fey or odd air. The 'coolness' he feels in being a shinobi is generally expressed in large gestures or one-sided conversations, most of which are expressions with his deadpan expression. He can grow intense during combat, contrasting his usual disposition greatly.
Kei is the second-born of two children, born into the minor family; son of the wedded Uchiha Kaede and Itsuki.

Itsuki, the husband and father, proved a proud member of his clan, wielder of the clan’s pride and joy, the Sharingan. Being the father of two children, he acted as what he felt to be an ideal example of what his firstborn should strive for. Kei’s to-be older brother, Jun’ichi, had great admiration for his parents; both skilled shinobi of the Hidden Leaf Village.

A flux of his upbringing and parental influence succeeded in lighting a vivid flame of motivation within Jun’ichi and coupled with his apparent inborn talent, there was no doubt the ostensible prodigy would go far as a to-be shinobi. His at-home tutoring was met with rapid progression and yielded great promise for a future in the field.

Kei was born four years after his older brother came into the world. The theft of attention that many older siblings feel as the younger is born was felt by Jun’ichi. As endearing as the situation can be, it left a bitter aftertaste within him when it came to his younger sibling. Hatred proved too strong a word; but certainly, he felt a certain apathy when it came to Kei.

Jun’ichi wished for the ability to show up all of his ninja academy classmates. He desired to attain any advantage he could. Having astonishingly attained his Sharingan around the age of eight, he wished to exercise it at any opportunity that he could. In his mind, not only would he impress his classmates and teacher, but surely he would further impress his parents if he became skilled at utilizing the gifts his eyes bestowed. A sharp kid, he came up with the idea of taking advantage of the fact both him and his brother shared the same bedroom.

Kei was only four years old at the time. His obliviousness was obvious even to his older brother of eight. He knew little of his own clan and focus shifted back to Jun’ichi after the appearance of his Sharingan. So, every night or at least every other night, Jun’ichi wished his younger brother a goodnight before attempting to ensnare him in an illusionary technique. Being tired and always being near slipping into slumber, whatever effects Jun’ichi inflicted upon him was either forgotten or thought to have been just a strange dream and eventually, just a nightmare.

It began as any would expect it to. Shaky genjutsu that did not take for lack of experience and practice; but practice was exactly what he was doing with every nightly attempt. It was not long before he improved. Improvement meant more fun. Teasing his younger brother in what he thought to be dreams and eventually nightmares became nigh therapeutic; especially since despite his various class triumphs, Kei was stealing most of his parents’ attention as he grew increasingly needy - a result of his brother’s selfish practice sessions.

This neediness was only quelled through consolation and seemingly, Jun’ichi cared not. He knew Kei to be lacking in spine and ability. Those thoughts were irksome to the young genius Uchiha. Soon, he felt elation at the fact that he would be one of the few that graduate from the academy early when it became apparent. At the age of ten years old, he became a Genin.

“Congratulations!” Kei was the first to congratulate him after Jun’ichi returned home. He felt such love for his brother, after all, for he would attempt to usher him into a restful sleep by staying by his side or using the hypnosis he acquired from his eyes to help him sleep when he grew fearful of doing so, anticipating nightmares if he did. It was, of course, all an act by Jun’ichi; so, the congratulations took him by surprise. He played it off and thanked Kei, but he still had a distaste for him. He despised his attention-seeking nature, apparent cowardice and lack of talent in regards to the shinobi arts. To Jun’ichi, he was just a useful tool to develop his bloodline limit.

However, secrets don’t always remain secrets. When suspicion grew around Jun’ichi and it was ultimately found out that he had been using his younger brother to practice his nightmarish genjutsu on. This shattered the family. His father took to his side. He saw the motivation, the drive, the favourable results while his mother could not accept the actions of her son nor her husband finding no fault in them outside of him having been found out out of sloppiness.

Kei was left with eyes lacking any light within them, pools of hopeless black, when he initially found out. All of the shouting that ensued appeared muffled as if his ears were clogged. Since then, life for the child became a timeless blur until he began to come to terms to not only what happened, but what was currently happening. They no longer lived together. Jun’ichi lived with his father while he lived with his mother. It was an adjustment that was never quite made - but soon it was his turn to enroll within the academy.


StatisticsCustom Class
HP: 14,100
CP: 21,000

Agility: 300 / 525
Stamina: 300 / 525
Ninjutsu: 300 / 525
Genjutsu: 300 / 525
Taijutsu: 195 / 525
Chakra Control: 300% / 525%

OOC Rank: A
PL: 1,685
Level:
8
Thaumaturge
HP: (40+lvl) x stamina
CP: (60+lvl) x chakra control
Class Bonus: The ability to obtain a Kinjutsu
High: Ninjutsu Accuracy
Average: Dodge, Genjutsu Save, Genjutsu DC,
Low: Melee Accuracy, Ranged Accuracy


AbilitiesWeaponryAffinities
1. Lightning - Chakra Style
2. Willpower
3. Hidden Power
4. Quick Reaction
5. Adrenaline Rush
6. Jutsu Mastery
Weapon (name): Nemean Wrap
Special wrappings that vary from their mundane counterparts only by appearing to be of a higher grade or quality; a bit thicker with an intricate interlacing. The wrappings enwrap the user’s entire arm down to their fingertips. They respond to the user’s chakra to unravel/ravel and to move about as well as become more dense. More defensive than not.
Weapon Damage Type: Unarmed - Retain ability to use handseals while equipped
Damage Modifier: -10%
Accuracy modifier: +2
Augment:
1. Chain Link
2. Lucky Dodge
3. Spirit Link


Inventory:
Utility Slot: Headset
Armor Slot: Light Armor
Misc. Slot: Pouch ◄Tools►
Misc. Slot: Tool: Clotting Powder
Misc. Slot: Poison: Twilight Venom
Major:
Lightning
Minor:
Earth
Advanced:
Gravity


Bloodline
Uchiha
Uchiha.jpg

One of the most infamous clans, the Uchiha are known for their powerful Doujutsu, the Sharingan. Uchiha have a myriad of skills they can call their own, nearly all of which is traced back to their crimson doujutsu. Uchiha are known for awakening their Sharingan in times of trauma...and for it to only continue to grow in strength the more psychological pain an Uchiha pulls through, leading to some to seek this pain willingly in search of greater power.
Note: For the purpose of Uchiha techniques which refer to 'line of sight', this is defined within this table (for modded battles) as;
  • A target not in Stealth against the user
  • A target not on the opposite side of a Barrier or Arena

All techniques in this bloodline table require Sharingan to be active

084 PL - Sharingan (Rank 1), Eye of Insight (Rank 1)
168 PL - Adaptive Counter (Rank 1)
252 PL - Hypnotic Gaze (Rank 1)
336 PL - Adaptive Counter (Rank 2)
420 PL - Sharingan (Rank 2), Crescent Moon Mirror (Rank 1)
504 PL - Eye of Insight (Rank 2)
588 PL - Adaptive Counter (Rank 3), Hypnotic Gaze (Rank 2)
672 PL - Sharingan (Rank 3), Crescent Moon Mirror (Rank 2)
756 PL - Hypnotic Gaze (Rank 3)
840 PL - Eye of Insight (Rank 3), Crescent Moon Mirror (Rank 3)


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Sharingan - Passive
The Sharingan is a Doujutsu of the Uchiha clan, distinguished by its infamous red-color and the 'tomoe' surrounding the user's pupil. Apart from serving as a focal point for later techniques, the Sharingan grants the Uchiha an extreme degree of perception, allowing the Uchiha to react and perform actions with greater precision. As even the tiniest and most subtle of details within their gaze will not go unnoticed, the Uchiha claim their Sharingan will always see the truth.

Rank 1/2/3: The user has +1/+1.5/+2 Accuracy and Dodge toward targets in their line of sight. When attacking a target within their line of sight, the user ignores any Auto-dodge %'s the target may have.

Cost: 0 AP, 2% Max CP/Rnd.

Note:
  • Sharingan costs no AP to activate (it only needs to be declared), but takes the timing of 1 AP to come into effect.
  • While Mangekyou Sharingan is active, Sharingan's Acc/Dodge bonus becomes +3 (+4 is they possess if they possess Eternal Mangekyou Sharingan)
  • Does not apply to Activated Auto-dodge, such as the Body Switch Ninjutsu. This only applies to % chances.

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Eye of Insight - Passive
The Sharingan has the capability of viewing chakra as an aura. When combined with their eyes ability to precisely spot even the smallest of details, the Sharingan can unravel the secrets of anything within its gaze...So long as they may see it, of course.

Rank 1/2/3: At the start of the round, the user automatically gains awareness of all targets within their line of sight. +0/1/2 Awareness.

Special Action: For 0 AP and 2% Max CP, the user may have this effect re-occur after 5 seconds of having Sharingan active, in addition to the initial use. This special action may be used every 20 seconds.

Note:
  • Example; the user will identify clones as being the original or a fake, or see through Transformation jutsu and similar effects that are within their line of sight.

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Adaptive Counter - Independent Special Move
Due to an Uchiha’s general all-round prowess in all forms of combat to some degree or another, they are equally as well versed in combating against most styles; with quick movements and keen alacrity when they find an opening in their opponent, they are the first to seize the opportunity to strike. Paired with their revered Sharingan, they claim to be able to predict an opponent based on the slightest muscle tension in their body.

Rank 1/2/3: Used Reflexively. When a target in battle performs a Reflexive action, the user may attack them with a basic strike at -2/-1/+0 Accuracy. If this attack hits, the triggering Reflexive action is prevented. This will only work if the target has been in the user's line of sight for the previous 5 seconds.

Cost: 0.75 AP; 2% Max CP

Notes:
  • May only be used once per round.
  • The user may choose which Accuracy/DC type this uses.
  • The reflexive action this is used against is not "used", only prevented. It may still be triggered later in the round.

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Hypnotic Gaze - Dependant Special Move
To look into the crimson Sharingan of an Uchiha is to invite disaster. Perhaps the most well-known capability of the Uchiha is their power to cast powerful Genjutsu upon targets through simple eye contact.

Rank 1/2/3: When performing a Genjutsu, the user may pay +20% CP to cast it without handseals. If the target is within their line of sight, the Genjutsu receives a +0/+1/+2 modifier.

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Crescent Moon Mirror - independent Special Move
The Sharingan is said to have the power to see through illusions, and this technique was created to reinforce that. By warding their mind against foreign influence, the user can assure that what their Sharingan perceives will be reality, and not someone elses illusion.

Rank 1/2/3: Once used, the user will auto-resist or auto-dodge the next E-C/B/A rank non-physical Jutsu that targets them in the next 5 seconds.

Special Action - Half-Moon Phase: If successful, the user may instantly follow up the resisted attack with any E-B Rank Genjutsu. Genjutsu used this way gain +1 Gen DC but cost +20% CP cost.

Cost: 1.5 Ap; Cp equal to 30% of the triggering attack (CP cost is paid upon the triggering attack but the AP is paid on cast)

Notes:

  • Counts as an Activated Auto-Dodge the round this is activated.
  • May only be used once per round, even if Acrobatics is an owned ability.

Eye of the Void
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Holders of the "Void" Mangekyou gain the power of Kamui, granting the ability to create portals to and from an empty plane of reality known as the Hollow. The powers of this space/time technique are limited only by the strain it places on its wielders chakra, and the fact that the origin point of the portal must be something they touch.
All techniques in Eye of the Void require Mangekyou Sharingan to be active
924 PL - Mangekyou Sharingan (Rank 1), Spatial Anomaly (Rank 1)
1008 PL - Vortex Blink (Rank 1)
1092 PL - Spatial Anomaly (Rank 2)
1176 PL - Mangekyou Sharingan (Rank 2), Vortex Blink (Rank 2)
1260 PL - Void Displacement (Rank 1)
1344 PL - Mangekyou Sharingan (Rank 3), Spatial Anomaly (Rank 3)
1428 PL - Void Displacement (Rank 2),
1512 PL - Kamui (Rank 1)
1596 PL - Vortex Blink (Rank 3)
1680 PL - Void Displacement (Rank 3), Kamui (Rank 2)

1764 PL - Kamui (Rank 3)

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Mangekyou Sharingan - Dependent Special Move
The Mangekyou Sharingan is the advanced stage of the Sharingan, accessible to Uchiha after having undergone traumatic stress. Distinguishable by its unique appearance (which varies among its users), the Mangekyou allows the Uchiha to access powerful techniques...but carries the drawback in that they place significant stress on the user's eyes, to the point where it can even result in the Uchiha losing their sight until their Sharingan recovers. Like its appearance, the abilities granted by the Mangekyou can differ between one Uchiha and another.

Rank 1/2/3: Dodging an attack (whether normally or auto-dodged) causes the user to become immune to all subsequent attacks occurring at that exact point of time during a round. Mangekyou Sharingan lasts up to 10/20/30 seconds.

Special Action - Eye Trauma: While Eye Trauma is active, evading an attack grants the user +3 Dodge for 5 seconds. Eye Trauma may be activated at any point for 0 AP; this replaces the duration of Mangekyou Sharingan with 20 seconds. Using this action will disable Mangekyou Sharingan for the remainder of battle once its duration ends. Additionally, the user will undergo 'Recovery Time' equal to 1 OOC week per round Mangekyou Sharingan was active. Mangekyou Sharingan cannot be used during any modded situations that begin during this time. [Recovery time rules]

Cost: 1 AP to activate/deactivate. Upon deactivation, 2.5% Max HP per round active.

Notes:
  • Requires Sharingan to be active, and have been active for at least 10 seconds.
  • Once deactivated, requires a 10 second cooldown before Mangekyou Sharingan may be used again.
  • Uchiha techniques which reduce the duration of Mangekyou Sharingan are treated as if they were maintained for 10 seconds when it comes time to pay the maintain cost.
  • If the user has Eternal Mangekyou Sharingan, using Special Action - Eye Trauma activates the effect for both Uchiha subbranches, however the duration is still +20 seconds.

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Vortex Blink - Passive
Kamui is a space/time technique of the Mangekyou Sharingan. Capable of folding space upon itself, a Mangekyou user may learn to wield this in a way that allows them to transport themselves instantly to another location nearby (roughly 30 feet), appearing as if the air 'collapses' on itself around the user's eyes in a vortex-like manner.

Rank 1/2/3: Body Switch does not require handseals, Clones, or Kawarimi Targets. The user may cast Body Switch as a free action once per 15/12/10 seconds.

Note:
  • If used as a free action, Body Switch does not impart a dodge penalty to the user.
  • The user still must pay Chakra, and this still counts as using an activated auto-dodge for the round.

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Void Displacement - Non-Elemental Ninjutsu
The ability to puncture the fabric of space/time has a myraid of uses, even if stemming from the same jutsu, Kamui. When used in this manner, the Mangekyou user may create a whirlpool-like portal to relocate non-living material, pulling it into the Hollow dimension; an empty subspace...or even create a portal to recall it back to real space at a latter time! This comes with a drawback; the user must make contact with what they are attempting to transport to begin the warp process (although do not have to remain in contact the entire time), though some Uchiha get around this by throwing an object and using it as a focus for the portal.

All Ranks: When attacked by a Ninjutsu or Thrown/Projectile/Puppet Taijutsu within their line of site, the user may use their Ninjutsu or Ranged Accuracy + Accuracy modifiers rather than Evasion and Dodge modifiers. If successful, the attack is pulled into the Hollow. If unsuccessful, the user is fully-hit by the attack. Each Rank decreases the cost of this jutsu.

Special Action - Expel: For 1 AP, this jutsu may be used to expel the last attack to be pulled into the Hollow by Void Displacement during battle, redirecting it toward a target of the user's choice (ignoring barriers and arena jutsu). The attack retains the same accuracy and modifiers it was originally performed with (it does not use the Uchiha's).

Cost: 2 AP; CP equal to 130%/100%/70% of the offensive action's CP cost

Notes:
  • May be used reflexively.
  • If used multiple times during the same round, the duration of Mangekyou Sharingan is reduced by 10 seconds. This does not apply when using the Expel special action.
  • The Hollow is shared among all Uchiha and will only ever hold one "displaced" jutsu at a time (overwriting older ones). If one Uchiha uses this action to displace an attack, the other may use this jutsu to 'expel' that very same attack.
  • BMOD NOTE - Bmods are recommended to keep track of the numbers used with the last attack absorbed by this jutsu, as the special action will pull it back.

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Spatial Anomaly - Dependent Special Move
An Uchiha is not limited to using Kamui to transport the attacks of others; they may also transport their own attacks to "store" them within the Hollow Dimension, and later recall them as the situation demands. One can never let their guard down, for who knows what secrets lie beyond the spiraling portal of a Void Mangekyou holder?

Rank 1/2/3: By paying +40%/30%/20% when making a Non-Genjutsu attack, the user may "Displace" it within Kamui. Displaced attacks may be 'Expelled' later by the Void Displacement Jutsu.

Notes:
  • May be used once per 10 second period.
  • The Hollow is shared among all Uchiha and will only ever hold one "displaced" jutsu at a time (overwriting older ones). If one Uchiha uses this action to displace an attack, the other may use this jutsu to 'expel' that very same attack.

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Kamui - Non-Elemental Ninjutsu
The most directly offensive usage of the Kamui technique involves the Mangekyou user to create a space/time distortion directly upon a target which they make physical contact with, and transporting them into the Hollow. It is difficult to pull an unwilling target into the Hollow successfully, though Uchiha with great skill in this Jutsu are able to precisely warp even a specific part of their target. In any case, warping living targets who do not possess the Void Mangekyou destabilizes space/time, making it possible for the victim to find a way back to real space with enough effort.

Rank 1/2/3: Strikes the target at -2/-1/0 Ninjutsu/Ranged Accuracy. Upon hit, the target is transported to The Hollow or removed from it (if other Arena's are active, the user may choose which side they reappear on).
[EMS - Boundless Kamui] - May only be performed by those with the Eternal Mangekyou Sharingan. This attack may be used as a Called Shot; a full hit will reduce the targeted limb limb (Arm, Leg, Foot or Hand) to the useless state deal 7.5% Max HP damage to the target. Unlike the normal action, this does not send the target to the Hollow.

Special Action: May be used on self. When used this way, allows the user to bypass an Arena check to move to the opposing side an Arena (to include the Hollow). This action only costs 1/2 the usual Chakra.

Cost: 2.5 AP; 2600 CP
EMS Cost: 4 AP, 4500 CP

Notes:
  • After exiting The Hollow, an individual becomes immune to this jutsu for 10 seconds.
  • The Useless Called Shot status uses the same penalties as Broken status but cannot be healed for the remainder of the battle.

- The Hollow uses the following rules;
  • The Hollow is considered a special 'Arena' that cannot be destroyed. No other 'Arena' effects may exist with The Hollow.
  • The Hollow may only be interacted with while at least while at least 1 target is within it; if no targets are within The Hollow, then for the purpose of battle it does not exist.
  • Targets within The Hollow may not interact with targets outside The Hollow, and vice-versa. They will not spend AP/CP attempting to hit a target that is impossible to hit, and will instead attempt to enter/exit it via a lingering spatial distortion.
  • Attempts to enter/exit The Hollow by the above note cost 2 AP, and requires a Ninjutsu check against the user
  • A player may not escape The Hollow through this method within 10 seconds of entering it (willingly or unwillingly). They may still make checks to escape; but even if they succeed, their escape is delayed until the this time passes.


*Note: Within the PL table, Bolded = acquired

Techniques
Non-ElementalTaijutsu------
E-Rank:
Body Switch - M
Cancel -M
Transformation - M


C-Rank:
Barrier - M

B-Rank:
Chakra Shield - M
E-Rank:
Low Sweep - R1
Janken - M
The One-Two - R1


AudialKineticVisualWill
E-Rank:
Hot Weapon - M

D-Rank:
Drunken Stupor - M
Tickling - M


C-Rank:
Masochism - R1
Silly Fingers - R1
Crossed Wires - R1
Mist of Deceit - R1

B-Rank:
Lingering Spark - M
Petrification - R1
Puppet Betrayal - R1
E-Rank:
Eye Strain
- R1
False Surroundings - R1
Mimic - R1
E-Rank:
Intimidation - M
Tourniquet - M
Lethargy - M


FireLightningEarthGravity----
D-Rank:
Fireball - M
E-Rank:
Storm Bolt - R1
Thunderfist - R1

D-Rank:
Thunderclap
- R1
Electroshock - R1
Electrocution - R1

C-Rank:
Zeus Flash -M
Thunderstruck -M
Lightning Torrent -M
Volt Charge - M


B-Rank:
Gigavolt Cannon - M
Chidori - M
Lightning Beast - M
Amp Field - M
E-Rank:
Stone Bullet - R1
Gravel Shift - R1

D-Rank:
Earth Flow River - R1
Sinkhole Fist - R1
Mud Clone - R1

C-Rank:
Inner Earth Reflection Lure - R1
C-Rank:
Anti-Gravity
- M
Gravity Distortion - R1
Gravitational Pull - R1
 
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