Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.
Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.
Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.
The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.
Imma hit you![lb][/lb] HP: (60+12) x stamina[lb][/lb] CP: (40+12) x chakra control[lb][/lb] Class Bonus: Kinjutsu[lb][/lb] High: Ninjutsu Accuracy[lb][/lb] Average:Dodge, Genjutsu Save,Ranged Accuracy.[lb][/lb] Low: Genjutsu DC, Melee Accuracy.[lb][/lb] Class card: +1 Dodge (Class Card)[lb2][/lb2]
[lb][/lb]
Major Affinity: Water, Fire [lb][/lb]
Minor Affinity: N.E.
Imma hit you!
HP: (60+12) x stamina
CP: (40+12) x chakra control
Class Bonus: Kinjutsu
High: Ninjutsu Accuracy
Averageodge, Genjutsu Save,Ranged Accuracy.
Low: Genjutsu DC, Melee Accuracy.
Class card: +1 Dodge (Class Card)
Affiniti
Major Affinity: Water, Fire
Minor Affinity: N.E.
Willpower AND initiative. Wc: 254
Again... she was once more placed in a genjutsu... one that was even mean since she walked into the walls as she saw a clear way to go... and on the clear ways to go... she saw a wall or a huge cliff in between... She even had been instructed not to use her eyes to wear it off sooner... "hnnnnggg!!" She gritted her teeth on each other and placed her hands on her head. "I hate this! I have enough!!" She said loudly and clearly having enough of the whole day Genjutsu... The poor guy who was training her was instructed to not stop whatever she had said... On which eventually Kotori broke the Genjutsu... The guy at first thought it was a one-time thing... and did it again... Kotori broke it once more... but kept it hidden... She wanted to pay him back in the fact that she had been tricked this many times... She scuffled around once more... Having broken the Genjutsu with her willpower was one thing... But the fact what she was about to do... Was a chess game... Staying one step ahead at all times... And she was wanting to stay that step ahead this time. A slow huff was being made... and seconds later she stood behind the guy. "Game... over..." She said, her words were cold... and moments later she had knocked the poor guy out using the place in the neck. "A-at-t-t.. my sheen ain't made for that yet!!!" She shouted rolling over the ground.
Hunter ANBU WC: 109
Hunting something down... having someone as a prey... See them as that was a difficult thing for this small child... But she never gave up... She always did her best to stay the one that was hunting others down. A small sigh was given without a sound...This time her intel was a missing ninja that had entered. In her mind, she already went like: "Another practice to see if she would be able to hunt someone down..." She stealthed around and made sure that she was staying that... Lurking from the shadows unless noticed, hunting down the prey that didn't even knew about her hiding there, ready to ambush.
Jutsu mastery & Shinobi 101 Wc: 200
Studied for years the way she had been using her jutsu's, the way that the chakra went in the battles with her father, family, friends or rivals... She wanted to understand more and how that the charkas were going from one to another, trying to understand how less could be more... and with a lot of practice herself, she started to see how the jutsu was exactly mastered and soon learned in training battles that she had more stamina then others were having. It was that she had been using more and more jutsus then others had been doing and she was the one still standing. "Heh... hehe... I won..!" She said at the end of a duel and was still standing. Using this study she started to try out multiple things along with it... Slowly she started to use it onto her weapons, onto her chakra itself... Making it form into an element... a basic one on top of it... but she had been using it more and more ways... She even learned what plus sides had regarding the downsides that came along with it... Slowly she even started to recognize what was better to use and what wasn't.
Humon Antonomy wc: 123
Kotori took it upon herself to take a lesson in how a human body was woking... She took notes with and started to pen down as the subject came to matter on what she wanted to learn exactly. "But... Wouldn't hitting the brain be better?" she questioned the teacher when she said that the heart is a weak point of the human body. Kotori learned that a lot of points in the body were lethal when used right or wrong... She learned also where the bones were thicker, where they were missing... And things like that, she also learned what kind of bleedings and all were the most harmfull and was told how to save a person if that were to be happening.
Elementalist Wc: 116
Time and time again she was training on her free days, not having the casual day of playing and adventuring outside. She held a status she needed to keep high, keep training, to keep up the top of everyone... So in this mind, she stood by the water. She had seen people make weapons out of their element, she once saw a wind user make a sword.. and it was her time to practice this as she deemed this more than worthy to use on her own. It took her many tries before she finally started to get this right. "yusha!" Were her words when she started to hold the water sword raise above her head.
Contract Mastery: WC 111
Kotori started to talk and have fun with her contract. Her own contract she had acquired these days. But there was a thing she didn't hold for eyes. Her bond with her canine seemed to be stronger then it was with Izumi. Even she noticed it that eventually Kotori was just thinking of a single thing to be happening and the canine was already moving towards it. And vice versa, they understood each other on a whole different level. "This is amazing..." She said one time that they were in the village. "Thank you for being my contract Inya..." Kotori smiled while she started to bury her nose in the fur.
Duelist Wc: 116
Kotori played a lot of games with the persons that had to babysit her. Could be from card games till games like hide and seek. All kind of games and she understood them more and more on a deeper level that others did. She started to think in and outside the box which started to make her more than a dangerous opponent from time to time. Till one time she was sparring and started to believe in the way, she was reacting, acting. She started to see it that she was an unbeatable master that had placed her heart in the cards, cards that she kept hidden from her opponent till it was time to strike.
Bloodline
B L O O D L I N E S
Crystal Ice – Passive (2 Points)
Flash Freeze – Passive (2 Points)
Sharingan – Activated Passive (2 Points)
Will of Fire – Passive (2 Points)
Insidious Gaze – Passive (3 Points)
Red Snow – Bloodline Ability (2 Points)
Tsukuyomi – Bloodline Ability (3 Points)
Mangekyou Sharingan – Activated Passive (2 Points)
Demonic Ice Mirrors – Final Ability (2 Points)
Imma hit you!
HP: (60+12) x stamina
CP: (40+12) x chakra control
Class Bonus: Kinjutsu
High: Ninjutsu Accuracy
Averageodge, Genjutsu Save,Ranged Accuracy.
Low: Genjutsu DC, Melee Accuracy.
Class card: +1 Dodge (Class Card)
Affiniti
Major Affinity: Water, Fire
Minor Affinity: N.E.
Willpower AND initiative. Wc: 254
Again... she was once more placed in a genjutsu... one that was even mean since she walked into the walls as she saw a clear way to go... and on the clear ways to go... she saw a wall or a huge cliff in between... She even had been instructed not to use her eyes to wear it off sooner... "hnnnnggg!!" She gritted her teeth on each other and placed her hands on her head. "I hate this! I have enough!!" She said loudly and clearly having enough of the whole day Genjutsu... The poor guy who was training her was instructed to not stop whatever she had said... On which eventually Kotori broke the Genjutsu... The guy at first thought it was a one-time thing... and did it again... Kotori broke it once more... but kept it hidden... She wanted to pay him back in the fact that she had been tricked this many times... She scuffled around once more... Having broken the Genjutsu with her willpower was one thing... But the fact what she was about to do... Was a chess game... Staying one step ahead at all times... And she was wanting to stay that step ahead this time. A slow huff was being made... and seconds later she stood behind the guy. "Game... over..." She said, her words were cold... and moments later she had knocked the poor guy out using the place in the neck. "A-at-t-t.. my sheen ain't made for that yet!!!" She shouted rolling over the ground.
Hunter ANBU WC: 109
Hunting something down... having someone as a prey... See them as that was a difficult thing for this small child... But she never gave up... She always did her best to stay the one that was hunting others down. A small sigh was given without a sound...This time her intel was a missing ninja that had entered. In her mind, she already went like: "Another practice to see if she would be able to hunt someone down..." She stealthed around and made sure that she was staying that... Lurking from the shadows unless noticed, hunting down the prey that didn't even knew about her hiding there, ready to ambush.
Jutsu mastery & Shinobi 101 Wc: 200
Studied for years the way she had been using her jutsu's, the way that the chakra went in the battles with her father, family, friends or rivals... She wanted to understand more and how that the charkas were going from one to another, trying to understand how less could be more... and with a lot of practice herself, she started to see how the jutsu was exactly mastered and soon learned in training battles that she had more stamina then others were having. It was that she had been using more and more jutsus then others had been doing and she was the one still standing. "Heh... hehe... I won..!" She said at the end of a duel and was still standing. Using this study she started to try out multiple things along with it... Slowly she started to use it onto her weapons, onto her chakra itself... Making it form into an element... a basic one on top of it... but she had been using it more and more ways... She even learned what plus sides had regarding the downsides that came along with it... Slowly she even started to recognize what was better to use and what wasn't.
Humon Antonomy wc: 123
Kotori took it upon herself to take a lesson in how a human body was woking... She took notes with and started to pen down as the subject came to matter on what she wanted to learn exactly. "But... Wouldn't hitting the brain be better?" she questioned the teacher when she said that the heart is a weak point of the human body. Kotori learned that a lot of points in the body were lethal when used right or wrong... She learned also where the bones were thicker, where they were missing... And things like that, she also learned what kind of bleedings and all were the most harmfull and was told how to save a person if that were to be happening.
Elementalist Wc: 116
Time and time again she was training on her free days, not having the casual day of playing and adventuring outside. She held a status she needed to keep high, keep training, to keep up the top of everyone... So in this mind, she stood by the water. She had seen people make weapons out of their element, she once saw a wind user make a sword.. and it was her time to practice this as she deemed this more than worthy to use on her own. It took her many tries before she finally started to get this right. "yusha!" Were her words when she started to hold the water sword raise above her head.
Contract Mastery: WC 111
Kotori started to talk and have fun with her contract. Her own contract she had acquired these days. But there was a thing she didn't hold for eyes. Her bond with her canine seemed to be stronger then it was with Izumi. Even she noticed it that eventually Kotori was just thinking of a single thing to be happening and the canine was already moving towards it. And vice versa, they understood each other on a whole different level. "This is amazing..." She said one time that they were in the village. "Thank you for being my contract Inya..." Kotori smiled while she started to bury her nose in the fur.
Duelist Wc: 116
Kotori played a lot of games with the persons that had to babysit her. Could be from card games till games like hide and seek. All kind of games and she understood them more and more on a deeper level that others did. She started to think in and outside the box which started to make her more than a dangerous opponent from time to time. Till one time she was sparring and started to believe in the way, she was reacting, acting. She started to see it that she was an unbeatable master that had placed her heart in the cards, cards that she kept hidden from her opponent till it was time to strike.
Bloodline
B L O O D L I N E S
Crystal Ice – Passive (2 Points)
Flash Freeze – Passive (2 Points)
Sharingan – Activated Passive (2 Points)
Will of Fire – Passive (2 Points)
Insidious Gaze – Passive (3 Points)
Red Snow – Bloodline Ability (2 Points)
Tsukuyomi – Bloodline Ability (3 Points)
Mangekyou Sharingan – Activated Passive (2 Points)
Demonic Ice Mirrors – Final Ability (2 Points)
[table=100,null]
[tbody]
[tr=bg2]
[td=null,1]ᴅᴇꜱᴄʀɪᴩᴛɪᴏɴ: Ibis holds a color that isn't unstrange for one of her kind, however, her kind is already almost distinct. The only thing different is the fact that she holds glowing eyes instead of the red ones she held in the past when she was a young one. [lb][/lb]
Ibis is a massive owl with a dark indigo feather coat and a pale face. Her beak is warm grey and the top overlaps the bottom part. Normally her eyes would be a reddish orange color, but ever since her corruption, they are now glowing in a bright white color. [lb2][/lb2]
ᴏᴛʜᴇʀ ɪɴꜰᴏ:L I N K of her profile.
L I N K Her postsheet.
L I N K The search itself[/td]
[td=null,1]ᴩᴇʀꜱᴏɴᴀʟɪᴛy: Though most of the story depicts her as being cruel, hostile, and vengeful, it is shown Ibis has a softer, more motherly side. She has a fierce passion to protect her child and is fully willing to kill if need be to keep it safe from her enemies. She is described as having a "misguided will" until Kotori find the nest with one of Kuro's eggs remaining, after this encounter Kotori understands her actions and she is no longer called misguided by her or Izumi.[/td]
[/tr]
[/tbody]
[/table] ʜɪꜱᴛᴏʀy:It was a beautiful afternoon and Izumi took her day off literally as a day of this time. Her body ached for some rest and as she was just a child she was getting it more then some others were getting it, mostly because in combination with her growth. Her emerald eyes scanned the yard and her eyes rested on something she hardly saw on a day. "Huh..." Were the mutters soft from her as she started to inch closer? The yokai contract of Izumi was laying below the blossom tree in the shades. It seemed to be fast asleep, but not one of those peaceful times. Soft sounds left Kotori as she tried to comfort the thing. This creature was nothing like her dad's yokai contract, yet she loved it that they were still the same. While she was muttering, she started to slowly fall asleep herself, unknown why and lay down beside the creature. [lb2][/lb2]
Kotori woke up slowly, her body feeling strange yet still the same... It held a slight numbing moment in her movement as she started to slowly move around to her back, her front and placing her hands below her... But that was when she noticed she was giving a light-radiant. Shocked she looked at her hands which saw more like a paw at this given moment. Just like a needle drop, she got turned towards here and now instead of sleepily waking up. She wanted to shout for her parents, but only a chime-like sound left her throat. She slumped down, almost in a panic like a state as she started to look more and more around her. sadness started to take her over and she felt the surrounding taking over.[lb][/lb]
No... She couldn't just sink down like this, she wasn't raised to give up like this. She stood up, made a fist of her tiny paws and started to look more determined around. The whole surrounding was dark, almost as the light was just taken out from this place. There was something not right about this... A low air density was here and the wind was strong from time to time...'I must be up high somewhere...' She quickly thought towards herself and started to look more and more around. [lb2][/lb2]
There was a sound floating around that she couldn't place at all... Slowly she started to get into motion. First, she took a step in a direction and saw rather quickly that she was the light point moving forward in this place. Soon she scuffled herself towards the place where the water edge was... Curious what was real and what wasn't she bend forward. A shock came to her that her red hairs were gone, her emerald eyes... couldn't turn to red in this scenario. in her mind, she instantly thought about a genjutsu... but knew soon after that this wasn't the case and was left with a bleeding paw... She had bit into it to make sure she didn't have a genjutsu cast on her. She looked once more towards her new reflection and saw a feather turning towards her... Confused she picked it up and recognized the color scheme of the feather. 'The... but... The contract of Izumi?! Is it here too?!' Were her thought processing as she started to look hastily look around... But that wasn't the case just yet as a bright, really bright light emerged out of nowhere. The light slowly faded with a screech following. A defining sad one on top of that. A heavy stomach feeling struck her as she started to move from where the light had come from.[lb][/lb]
The scenery changed... It got a whole lot chiller as she started to move ahead... Almost an ash like layer was on top of the ground, the trees didn't had any leaves... And everything was sad and grey scale colors... Something so strange, so unique... That she herself had started to get a sad glance on her face also... A fog was starting to come in and they got thicker and thicker until the moment you hardly saw a thing.... A gust of wind came and swept it a little with... And kotori took a hiding behind a rock... She watched how an owlet was walking around, a color pattern she easily recognized.... But not the eyes... The eyes were glowing in am crimson red hue... Uncertain what she had to do with this she started to inch in closer as she saw the owlet slowly turning... It was when she took an moment of halt.[lb][/lb]
Such an sadness got over her as she saw two huge owls staying close towards each other. It broigh her to tears as she watched... An sound filled her mind and it was almost like an explaination towards her. 'Those who do not heed the call of the light, will always remain in the shadows. Those who cannoy balance them out, shall forever be banned... Those who try to seize the light, shall be perished with all it' s kind. Do not fear my child of light, they will not harm you no more.'</I></I>[lb2][/lb2]
It hardly made sense to her... But the poor creature seemed to be alone... Slowly kotori walked in closer and closer... An glance was soon given towards the creature and back towards the remains from the parents..[lb][/lb]
As Kotori tried to speak, the sound of melodic tunes came from her. The creature however understood her, took the offers an d tried to hug her back. They had a small conversation and Kotori signed a letter between thr two, unknowm that the contract had chosen her before it took it with anyone else... It was from that day onward... That Kotori held the contract..[lb2][/lb2]
As for how the rest went.... They had a talk and remained in the backyard sleeping together for a solid while... The demonic owl now sleepfully sleeping, it all would be alright.
The counterpart to the Kami, Youkai are often shunned and ostracized despite not necessarily being malevolent. This is no doubt due to them being naturally drawn towards mischief, as well as their capability of spreading havoc and misfortune where they appear, whether intentional or otherwise. It has become superstition that no good can come from associating with Youkai, not without cursing onesself and others with misfortune.[lb2][/lb2]
Effect:
- Those who hit, or have been hit by, the user become cursed with misfortune. While in this state, should they roll a 1 on any Dodge/GenSave roll, the opposing attack becomes a Critical Hit. This cursed status does not stack regardless of source, and lasts for the remainder of the round.[lb][/lb]
- The user and all of their attacks are considered <I>Cursed.
Should a character have the Archsage Kinjutsu, their Senjutsu Manipulation ability's alignment becomes Cursed rather than Holy.
Miasma - Youkai Contract Independent Special Move
Youkai are capable of generating an ominous, vapor-like energy that causes disturbances to their environment and invokes feelings of paranoia and dread from those nearby. Should feel explainable feelings of anxiety and doom, it could be the presence of a Youkai. [lb2][/lb2]
Effect: Every round the user may create a miasma cloud for 1 AP. This miasma provides a number of benefits, but exactly which is used must be declared at the time the miasma is made.[lb][/lb]
10% chance that any attacks directed at the Youkai Contract Summon or their summoner will auto-miss. Upon causing an attack to successfully auto-miss it will disperse the miasma cloud. This does not stack if there is multiple miasmas being used in this way, rather that 10% chance is rolled twice (so if there is 10 miasma clouds being used in this way it does not mean that there is a 100% chance of a miss but rather ten 10% chances that the attack will automatically miss.)[lb][/lb]
5% chance that a combatant (this may effect friend and foe but the summoner and the Youkai summon themselves are considered immune) will automatically dispel a random maintained jutsu or technique (this includes jutsu that do not require chakra to maintain). This effect can be maintained indefinitely and can stack up to three times. These Miasma will not disperse if they cause a maintain to be dispelled.[lb][/lb]
The miasma attacks every opponent (may also be used to attack self or allies). There is no limit to the number of opponents the miasma will attack. This happens at 0 seconds timing and can be used as a conditional (such as 'attack myself if bound') but once the miasma makes it attack it will disperse. The miasma uses the user's Accuracy type of choice with a +1 Accuracy/DC bonus and deals 250 damage. Exactly when the miasma attacks an opponent must be determined by the user.
Note:
- There is no limit to how many clouds of miasma can be out at a given time.
- There is no limit to how many times a target may be effected by a miasma in a given round or a given battle.
- The summoner and the contract summon are both immune to these effects unless the user elects to allow themselves to be effected.
- This can effect creations and clones.
- Any time an AoE Wind attack is performed, one Miasma cloud is destroyed. An AOE is defined as an attack that targets multiple targets simultaneously (including ninjutsu spread). Additionally 'Wind' is defined as anything that uses 'Wind' ninjutsu as a part of its base element.
Heartseeker - Youkai Contract Senjutsu[size]
A Youkai technique that condenses natural energy into the form of a glowing spear, launching it at their enemies. This spear, shrouded with their miasma, diffuses into the target it strikes, cursing them with an even stronger effect of the Youkai's miasma. [lb2][/lb2]
Effect: Attacks up to three targets for an attack that deals 3960 damage. On a full hit, the user choose one of the below effects to inflict upon the victim:[lb][/lb]
Makes all their jutsu or actions cost +10% chakra. This can stack up to three times. Lasts up to three rounds.
Makes all their attacks deal -10% damage. This is calculated before damage reduction. This can stack up to three times. Lasts up to three rounds.
Each time an action is made (jutsu, withdrawing an item, basic strikes, etc.) there is a 10% chance that the called shot of a random limb will be increased. This does not stack. Lasts up to three rounds.
Cost: 3 AP, 2750 CP
Note:
- Jutsu subtype is chosen when the contract creature is designed; determining its accuracy and damage type.[lb][/lb]
- Regardless of subtype chosen, this jutsu is considered <I>Dark.[lb][/lb]
- Additional applications of this jutsu do not reset the timer.[lb][/lb]
- A target may only be affected by one of these effects at a given time.
[/td]
[td=null,1]
Abilities – Slashing - Physical Style
The user may choose a single effect from Offensive OR Defensive. Re-entering the style at the cost of 0.5 AP allows the user to change effects.[lb2][/lb2]
Prerequisite: 4 Mastered Slashing Jutsu
Offensive
Iaijutsu: Upon entering this style, the user designates one of their Slashing type weapons; the user may perform Slashing Taijutsu with this weapon without it being equipped. The user is considered equipped with this weapon for the duration of their Slashing Taijutsu. The user is removed from this style if they equip a different weapon, or attack with a Jutsu subtype other than Slashing(non-jutsu attacks, such as items and special moves, may still be used). This weapon is still vulnerable to Called Shot: Weapon while this style is active.[lb2][/lb2]
Razor Edge: Should a target's Bleed Rank increase due to a Slashing Attack, the attack has a 20% Chance of doing Critical Damage. Can only effect a Victim once per round. If the victim reduces their Bleeding rank to 1, this can be used an additional time; this effect may only occur once per battle.[lb2][/lb2]
Feral Assault: Each consecutive Slashing Taijutsu Attack made by the user gains +3% Damage and +1 Accuracy, stacking up to +6% Damage and +2 Accuracy. For each Non-Slashing Taijutsu Attack made lowers the stack by -3% Damage and -1 Accuracy.
Defensive
Flat Edge: The user has a 20% chance to block a successful attack, reducing its Damage by 10%; this is considered Damage Reduction. If a weapon used in this style has an additional chance to block/reflect an attack, reducing damage through an augment, this effect becomes an additional +5% chance to block/reflect. This can only occur twice per round.
Blade Whisperer: The user gains a +2 Dodge against Melee based attacks. Upon a successful dodge, the user is allowed a free basic strike against the attacker dealing 50% unbuffable damage. This may surpass the cap limit up to two times.
Trickster: Whenever the user performs a successful Slashing Taijutsu Attack, they gain +1 Dodge against the next offensive technique against them. If the user successfully dodges, the next Slashing Taijutsu Attack performed by the user gains +1 Accuracy.
Abilities – Weapon Mastery - Slashing - Open Wounds
Considered an extension to their body, a weapon in the skilled hands of a master becomes that much more dangerous than those used by others. Train up, and become a master!
Information Prerequisite: C-Rank, 5 Mastered Taijutsu of the chosen Weapon type
Effect:
- Upon learning this ability, the user chooses one weapon type to master. Each Weapon Mastery requires it's own ability slot.
Slashing - Open Wounds: Bleeding Ranks inflicted on a target with the user's Slashing weapon also inflicts a stack of Open Wounds, increasing the Bleed Damage dealt to the target by 10%. Stacks up to 5 times for a maximum of 50%
If the target heals or removes a Bleeding Rank, they also lose a stack of Open Wounds.
If the target is already at maximum Bleeding Rank, each time the user's Slashing weapon were to inflict a Bleeding Rank, it would apply a stack of Open Wounds instead.
Bludgeoning - Momentum: When the user misses a Bludgeoning attack, 25% of the missed attacks damage is added to the user's next Bludgeoning attack that hits.
This stacks for consecutive misses, and resets when the user hits, uses an attack other than bludgeoning, or the end of a round.
Only applies to AoE if the attack fails to hit any targets.
Piercing - Prying Fang: If the user's Piercing weapon would have its damage reduce through a target's Damage Reduction, the amount that would be deducted would instead be added to the Piercing weapon's total damage and the attack will ignore the target's Damage Reduction.
Projectile - Arsenal: User must declare 3 Augments as their Stock Augments at the start of battle. Each time they perform an attack with their Projectile weapon, they may apply one of their Stock Augment to it.[lb][/lb]
Unarmed - Blitz Brawl: The user may choose to combo two unarmed attacks together, using the timing of the higher AP action regardless of the order of both attacks. If the first hits, the second one hitting will automatically suppress the target for .5 Ap. If the the first misses but the second one hits, the first will be rerolled at the end of the second attack, but cannot inflict suppression.
May be used once per target, per round.
Thrown - Assault: User can now perform Assault with their Thrown Weapon for 1 AP. This attack strikes 3 times, dealing Basic Strike Damage, and may be divided amongst targets.
Each strike in Assault is considered an individual basic strike, and may inflict Bleeding, Suppression, Called Shot (if it is capable).
May be used 3 times per target, per round.
These strikes cannot have the amount of enemies they target increased.
[lb][/lb]
Puppet - Preparation: The user may declare 1 Puppet to be automatically equipped at the start of the battle and equipping Puppets are treated as a Hidden Action. The first attack used in battle with a Puppet is treated as a Sneak Attack.
Sneak Attack applies to each Puppet's first attack (Jutsu, Traps, Basic Attack, etc) and only applies once in battle.
Abilities – Bloody Mess
Psychopaths, Surgeons, Werewolf wannabies...Surgeons...something about these people just draws them to the sight of blood; they can't get enough of it! Someone with this dark skill is able to draw out much more of that precious lifeforce from their targets, almost as if the very blood they seeked was seeking them as well...[lb][/lb]
Information Prerequisites: D-Rank
Effect:
- The user's Critical hits will always increase bleeding rank, even if the attack does not normally inflict bleeding. This does not apply to non-offensive techniques aimed at allies that can crit.
- When attacking a target at their maxed Bleeding Rank, the user has a base chance of 10% to deal 1.5% Max Hp damage immediately. This chance may be increased with the user's Bleed bonuses up to a 20% chance, but may only effect a target up to three times per round.
- When either of the above effects trigger, the target will take an additional +.5% Max Hp damage per round from bleeding on top of their current Bleeding damage. This does not stack.
[/td]
[td=null,1]
Class – Custom class
HP: (45+12) x 518 =[lb][/lb]
CP: (30+12) x 518 =[lb][/lb]
Class Bonus: +2 Accuracy [lb][/lb]
High: Melee Accuracy [lb][/lb]
Average: Evasion, Gen Save [lb][/lb]
Low: Ranged Acc, Nin acc, Gen DC [lb2][/lb2]
Jutsu Subtypes: Slashing Tai, Buffing Tai, Crystal
[table=100,null]
[tbody]
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[td=null,1]ᴅᴇꜱᴄʀɪᴩᴛɪᴏɴ: Ibis holds a color that isn't unstrange for one of her kind, however, her kind is already almost distinct. The only thing different is the fact that she holds glowing eyes instead of the red ones she held in the past when she was a young one. [lb][/lb]
Ibis is a massive owl with a dark indigo feather coat and a pale face. Her beak is warm grey and the top overlaps the bottom part. Normally her eyes would be a reddish orange color, but ever since her corruption, they are now glowing in a bright white color. [lb2][/lb2]
ᴏᴛʜᴇʀ ɪɴꜰᴏ:L I N K of her profile.
L I N K Her postsheet.
L I N K The search itself[/td]
[td=null,1]ᴩᴇʀꜱᴏɴᴀʟɪᴛy: Though most of the story depicts her as being cruel, hostile, and vengeful, it is shown Ibis has a softer, more motherly side. She has a fierce passion to protect her child and is fully willing to kill if need be to keep it safe from her enemies. She is described as having a "misguided will" until Kotori find the nest with one of Kuro's eggs remaining, after this encounter Kotori understands her actions and she is no longer called misguided by her or Izumi.[/td]
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[/table] ʜɪꜱᴛᴏʀy:It was a beautiful afternoon and Izumi took her day off literally as a day of this time. Her body ached for some rest and as she was just a child she was getting it more then some others were getting it, mostly because in combination with her growth. Her emerald eyes scanned the yard and her eyes rested on something she hardly saw on a day. "Huh..." Were the mutters soft from her as she started to inch closer? The yokai contract of Izumi was laying below the blossom tree in the shades. It seemed to be fast asleep, but not one of those peaceful times. Soft sounds left Kotori as she tried to comfort the thing. This creature was nothing like her dad's yokai contract, yet she loved it that they were still the same. While she was muttering, she started to slowly fall asleep herself, unknown why and lay down beside the creature. [lb2][/lb2]
Kotori woke up slowly, her body feeling strange yet still the same... It held a slight numbing moment in her movement as she started to slowly move around to her back, her front and placing her hands below her... But that was when she noticed she was giving a light-radiant. Shocked she looked at her hands which saw more like a paw at this given moment. Just like a needle drop, she got turned towards here and now instead of sleepily waking up. She wanted to shout for her parents, but only a chime-like sound left her throat. She slumped down, almost in a panic like a state as she started to look more and more around her. sadness started to take her over and she felt the surrounding taking over.[lb][/lb]
No... She couldn't just sink down like this, she wasn't raised to give up like this. She stood up, made a fist of her tiny paws and started to look more determined around. The whole surrounding was dark, almost as the light was just taken out from this place. There was something not right about this... A low air density was here and the wind was strong from time to time...'I must be up high somewhere...' She quickly thought towards herself and started to look more and more around. [lb2][/lb2]
There was a sound floating around that she couldn't place at all... Slowly she started to get into motion. First, she took a step in a direction and saw rather quickly that she was the light point moving forward in this place. Soon she scuffled herself towards the place where the water edge was... Curious what was real and what wasn't she bend forward. A shock came to her that her red hairs were gone, her emerald eyes... couldn't turn to red in this scenario. in her mind, she instantly thought about a genjutsu... but knew soon after that this wasn't the case and was left with a bleeding paw... She had bit into it to make sure she didn't have a genjutsu cast on her. She looked once more towards her new reflection and saw a feather turning towards her... Confused she picked it up and recognized the color scheme of the feather. 'The... but... The contract of Izumi?! Is it here too?!' Were her thought processing as she started to look hastily look around... But that wasn't the case just yet as a bright, really bright light emerged out of nowhere. The light slowly faded with a screech following. A defining sad one on top of that. A heavy stomach feeling struck her as she started to move from where the light had come from.[lb][/lb]
The scenery changed... It got a whole lot chiller as she started to move ahead... Almost an ash like layer was on top of the ground, the trees didn't had any leaves... And everything was sad and grey scale colors... Something so strange, so unique... That she herself had started to get a sad glance on her face also... A fog was starting to come in and they got thicker and thicker until the moment you hardly saw a thing.... A gust of wind came and swept it a little with... And kotori took a hiding behind a rock... She watched how an owlet was walking around, a color pattern she easily recognized.... But not the eyes... The eyes were glowing in am crimson red hue... Uncertain what she had to do with this she started to inch in closer as she saw the owlet slowly turning... It was when she took an moment of halt.[lb][/lb]
Such an sadness got over her as she saw two huge owls staying close towards each other. It broigh her to tears as she watched... An sound filled her mind and it was almost like an explaination towards her. 'Those who do not heed the call of the light, will always remain in the shadows. Those who cannoy balance them out, shall forever be banned... Those who try to seize the light, shall be perished with all it' s kind. Do not fear my child of light, they will not harm you no more.'</I></I>[lb2][/lb2]
It hardly made sense to her... But the poor creature seemed to be alone... Slowly kotori walked in closer and closer... An glance was soon given towards the creature and back towards the remains from the parents..[lb][/lb]
As Kotori tried to speak, the sound of melodic tunes came from her. The creature however understood her, took the offers an d tried to hug her back. They had a small conversation and Kotori signed a letter between thr two, unknowm that the contract had chosen her before it took it with anyone else... It was from that day onward... That Kotori held the contract..[lb2][/lb2]
As for how the rest went.... They had a talk and remained in the backyard sleeping together for a solid while... The demonic owl now sleepfully sleeping, it all would be alright.
The counterpart to the Kami, Youkai are often shunned and ostracized despite not necessarily being malevolent. This is no doubt due to them being naturally drawn towards mischief, as well as their capability of spreading havoc and misfortune where they appear, whether intentional or otherwise. It has become superstition that no good can come from associating with Youkai, not without cursing onesself and others with misfortune.[lb2][/lb2]
Effect:
- Those who hit, or have been hit by, the user become cursed with misfortune. While in this state, should they roll a 1 on any Dodge/GenSave roll, the opposing attack becomes a Critical Hit. This cursed status does not stack regardless of source, and lasts for the remainder of the round.[lb][/lb]
- The user and all of their attacks are considered <I>Cursed.
Should a character have the Archsage Kinjutsu, their Senjutsu Manipulation ability's alignment becomes Cursed rather than Holy.
Miasma - Youkai Contract Independent Special Move
Youkai are capable of generating an ominous, vapor-like energy that causes disturbances to their environment and invokes feelings of paranoia and dread from those nearby. Should feel explainable feelings of anxiety and doom, it could be the presence of a Youkai. [lb2][/lb2]
Effect: Every round the user may create a miasma cloud for 1 AP. This miasma provides a number of benefits, but exactly which is used must be declared at the time the miasma is made.[lb][/lb]
10% chance that any attacks directed at the Youkai Contract Summon or their summoner will auto-miss. Upon causing an attack to successfully auto-miss it will disperse the miasma cloud. This does not stack if there is multiple miasmas being used in this way, rather that 10% chance is rolled twice (so if there is 10 miasma clouds being used in this way it does not mean that there is a 100% chance of a miss but rather ten 10% chances that the attack will automatically miss.)[lb][/lb]
5% chance that a combatant (this may effect friend and foe but the summoner and the Youkai summon themselves are considered immune) will automatically dispel a random maintained jutsu or technique (this includes jutsu that do not require chakra to maintain). This effect can be maintained indefinitely and can stack up to three times. These Miasma will not disperse if they cause a maintain to be dispelled.[lb][/lb]
The miasma attacks every opponent (may also be used to attack self or allies). There is no limit to the number of opponents the miasma will attack. This happens at 0 seconds timing and can be used as a conditional (such as 'attack myself if bound') but once the miasma makes it attack it will disperse. The miasma uses the user's Accuracy type of choice with a +1 Accuracy/DC bonus and deals 250 damage. Exactly when the miasma attacks an opponent must be determined by the user.
Note:
- There is no limit to how many clouds of miasma can be out at a given time.
- There is no limit to how many times a target may be effected by a miasma in a given round or a given battle.
- The summoner and the contract summon are both immune to these effects unless the user elects to allow themselves to be effected.
- This can effect creations and clones.
- Any time an AoE Wind attack is performed, one Miasma cloud is destroyed. An AOE is defined as an attack that targets multiple targets simultaneously (including ninjutsu spread). Additionally 'Wind' is defined as anything that uses 'Wind' ninjutsu as a part of its base element.
Heartseeker - Youkai Contract Senjutsu[size]
A Youkai technique that condenses natural energy into the form of a glowing spear, launching it at their enemies. This spear, shrouded with their miasma, diffuses into the target it strikes, cursing them with an even stronger effect of the Youkai's miasma. [lb2][/lb2]
Effect: Attacks up to three targets for an attack that deals 3960 damage. On a full hit, the user choose one of the below effects to inflict upon the victim:[lb][/lb]
Makes all their jutsu or actions cost +10% chakra. This can stack up to three times. Lasts up to three rounds.
Makes all their attacks deal -10% damage. This is calculated before damage reduction. This can stack up to three times. Lasts up to three rounds.
Each time an action is made (jutsu, withdrawing an item, basic strikes, etc.) there is a 10% chance that the called shot of a random limb will be increased. This does not stack. Lasts up to three rounds.
Cost: 3 AP, 2750 CP
Note:
- Jutsu subtype is chosen when the contract creature is designed; determining its accuracy and damage type.[lb][/lb]
- Regardless of subtype chosen, this jutsu is considered <I>Dark.[lb][/lb]
- Additional applications of this jutsu do not reset the timer.[lb][/lb]
- A target may only be affected by one of these effects at a given time.
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Abilities – Slashing - Physical Style
The user may choose a single effect from Offensive OR Defensive. Re-entering the style at the cost of 0.5 AP allows the user to change effects.[lb2][/lb2]
Prerequisite: 4 Mastered Slashing Jutsu
Offensive
Iaijutsu: Upon entering this style, the user designates one of their Slashing type weapons; the user may perform Slashing Taijutsu with this weapon without it being equipped. The user is considered equipped with this weapon for the duration of their Slashing Taijutsu. The user is removed from this style if they equip a different weapon, or attack with a Jutsu subtype other than Slashing(non-jutsu attacks, such as items and special moves, may still be used). This weapon is still vulnerable to Called Shot: Weapon while this style is active.[lb2][/lb2]
Razor Edge: Should a target's Bleed Rank increase due to a Slashing Attack, the attack has a 20% Chance of doing Critical Damage. Can only effect a Victim once per round. If the victim reduces their Bleeding rank to 1, this can be used an additional time; this effect may only occur once per battle.[lb2][/lb2]
Feral Assault: Each consecutive Slashing Taijutsu Attack made by the user gains +3% Damage and +1 Accuracy, stacking up to +6% Damage and +2 Accuracy. For each Non-Slashing Taijutsu Attack made lowers the stack by -3% Damage and -1 Accuracy.
Defensive
Flat Edge: The user has a 20% chance to block a successful attack, reducing its Damage by 10%; this is considered Damage Reduction. If a weapon used in this style has an additional chance to block/reflect an attack, reducing damage through an augment, this effect becomes an additional +5% chance to block/reflect. This can only occur twice per round.
Blade Whisperer: The user gains a +2 Dodge against Melee based attacks. Upon a successful dodge, the user is allowed a free basic strike against the attacker dealing 50% unbuffable damage. This may surpass the cap limit up to two times.
Trickster: Whenever the user performs a successful Slashing Taijutsu Attack, they gain +1 Dodge against the next offensive technique against them. If the user successfully dodges, the next Slashing Taijutsu Attack performed by the user gains +1 Accuracy.
Abilities – Weapon Mastery - Slashing - Open Wounds
Considered an extension to their body, a weapon in the skilled hands of a master becomes that much more dangerous than those used by others. Train up, and become a master!
Information Prerequisite: C-Rank, 5 Mastered Taijutsu of the chosen Weapon type
Effect:
- Upon learning this ability, the user chooses one weapon type to master. Each Weapon Mastery requires it's own ability slot.
Slashing - Open Wounds: Bleeding Ranks inflicted on a target with the user's Slashing weapon also inflicts a stack of Open Wounds, increasing the Bleed Damage dealt to the target by 10%. Stacks up to 5 times for a maximum of 50%
If the target heals or removes a Bleeding Rank, they also lose a stack of Open Wounds.
If the target is already at maximum Bleeding Rank, each time the user's Slashing weapon were to inflict a Bleeding Rank, it would apply a stack of Open Wounds instead.
Bludgeoning - Momentum: When the user misses a Bludgeoning attack, 25% of the missed attacks damage is added to the user's next Bludgeoning attack that hits.
This stacks for consecutive misses, and resets when the user hits, uses an attack other than bludgeoning, or the end of a round.
Only applies to AoE if the attack fails to hit any targets.
Piercing - Prying Fang: If the user's Piercing weapon would have its damage reduce through a target's Damage Reduction, the amount that would be deducted would instead be added to the Piercing weapon's total damage and the attack will ignore the target's Damage Reduction.
Projectile - Arsenal: User must declare 3 Augments as their Stock Augments at the start of battle. Each time they perform an attack with their Projectile weapon, they may apply one of their Stock Augment to it.[lb][/lb]
Unarmed - Blitz Brawl: The user may choose to combo two unarmed attacks together, using the timing of the higher AP action regardless of the order of both attacks. If the first hits, the second one hitting will automatically suppress the target for .5 Ap. If the the first misses but the second one hits, the first will be rerolled at the end of the second attack, but cannot inflict suppression.
May be used once per target, per round.
Thrown - Assault: User can now perform Assault with their Thrown Weapon for 1 AP. This attack strikes 3 times, dealing Basic Strike Damage, and may be divided amongst targets.
Each strike in Assault is considered an individual basic strike, and may inflict Bleeding, Suppression, Called Shot (if it is capable).
May be used 3 times per target, per round.
These strikes cannot have the amount of enemies they target increased.
[lb][/lb]
Puppet - Preparation: The user may declare 1 Puppet to be automatically equipped at the start of the battle and equipping Puppets are treated as a Hidden Action. The first attack used in battle with a Puppet is treated as a Sneak Attack.
Sneak Attack applies to each Puppet's first attack (Jutsu, Traps, Basic Attack, etc) and only applies once in battle.
Abilities – Bloody Mess
Psychopaths, Surgeons, Werewolf wannabies...Surgeons...something about these people just draws them to the sight of blood; they can't get enough of it! Someone with this dark skill is able to draw out much more of that precious lifeforce from their targets, almost as if the very blood they seeked was seeking them as well...[lb][/lb]
Information Prerequisites: D-Rank
Effect:
- The user's Critical hits will always increase bleeding rank, even if the attack does not normally inflict bleeding. This does not apply to non-offensive techniques aimed at allies that can crit.
- When attacking a target at their maxed Bleeding Rank, the user has a base chance of 10% to deal 1.5% Max Hp damage immediately. This chance may be increased with the user's Bleed bonuses up to a 20% chance, but may only effect a target up to three times per round.
- When either of the above effects trigger, the target will take an additional +.5% Max Hp damage per round from bleeding on top of their current Bleeding damage. This does not stack.
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Class – Custom class
HP: (45+12) x 518 =[lb][/lb]
CP: (30+12) x 518 =[lb][/lb]
Class Bonus: +2 Accuracy [lb][/lb]
High: Melee Accuracy [lb][/lb]
Average: Evasion, Gen Save [lb][/lb]
Low: Ranged Acc, Nin acc, Gen DC [lb2][/lb2]
Jutsu Subtypes: Slashing Tai, Buffing Tai, Crystal
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