Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Yaban Hito, the Savage - ANBU

Joined
Oct 27, 2014
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Yen
216,550
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Name: Yaban Hito
Age: 16
Gender: Male
Sex: Male
General Description:
Physical: He has long, black hair, a little below the shoulders; green, narrow eyes. His clothes are made of the pelts of the prey he has killed, with a small bear face-mask pelt over his head. He carries on his back, a medium length sword; the blade is very notched, representing his love for battle. He usually has a brooding/mad look upon his face. He has a short temper. Yaban Hito is lean, and strong - standing at 5'11", 163lbs.

Mental: loves conflict, and training. Despite his tendency to be brutal, he usually stops a fight if his opponent is too injured to fight back, claiming he is not interested in fighting "weaklings who can't fight anymore", and he does not feel obligated to deal a death blow to anyone who cannot fight any longer. However, he will unhesitatingly try to kill his opponent if they refuse to end their fight. Although he is known to be a violent fighter, Yaban Hito's actions tend to be for the best.

History: Yaban Hito is a troubled child, often finding ways to get into fights. He doesn't really care for others so much as they stay wary and stay away of him. He doesn't have much regard for others feelings, or way of life. As long as the task gets done, he is pleased. He trains as hard as he can, for as long as he can, to become the strongest he can be. His way of life is derived from him, at a younger age, seeing savagery and barbaric acts within his family. Upon turning 6, he was sent away - to become a lone wolf, raising himself and living off the land. During the time he was sent away, he was weak and had no knowledge of how to live alone and hunt alone. But, with time, he learned. It was learn to live, or die. Everyday, for him, it was a day worth living. New things for him to hunt, new things for him to make his prey.. Yaban Hito lived this way of life, without the need of others for some time. He adopted animalistic ways, becoming savage and barbaric in nature... Until he found the academy and made it his desire to become a student.

Making his way gradually through the Academy for students, Hito met a few people within higher rank stature within the village, allowing him to advance within the village while making close friends, even closer sensei's, but no enemies. While he excelled in his classed, Hito would aim for the day he graduated to become ANBU. That day would come, when he would come to begin his Genin Exam. His test to become Genin was trial by combat, which was taught by an ANBU Captain named Akuhei - who Hito would later fight as the final round (the first round vs a Hyuuga; the second vs a Hashigaki). During the fight, Hito was instilled that sometimes it is better to back away, and not fight; that there are times you should know when to back down.

Understanding this, Hito sought out Akira Saito, the new ANBU Sennin. Having a short conversation with his Sensei, Hito would soon be accepted into the ANBU as a trainee.
Kid
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Teenager
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Grown
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Re: Yaban Hito, the Savage - Academy Student

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Battle Information

[legend="Stats"]
Stat Cap: 300​
[col]
Current Stats:
::Stamina:: 175/300
::Agility:: 175/300
::Taijutsu:: 280/300
::Ninjutsu:: 175/300
::Genjutsu:: 175/300
::Chakra Control:: 1255/300
::OOC Rank:: B-Rank​
|
Other Stats:
::Core Ability Points:: 10
::Stat Average:: 205.83
::power Level:: 1235/3600
::Character Level:: 6/15
::Health Points:: 11200
::Chakra Points:: 4400
::Action Points:: 6​
[/col][/legend]

[legend="Abilities"]1: Quickdraw
2: Initiate
3: Called Shots
4: Combo Master
5: Bull's Strength
6:
7:
8:
9:[/legend]

[legend="Elemental Affinities"]Free D-Rank Minor Affinity: Lightning
Free C-Rank Minor Affinity: Water
Free C-Rank upgraded Minor to Major (Same as D-Rank):
Major Affinities: Lightning
Minor Affinities:
BL/CA/Kin Free Advanced Elements:
Non-BL/CA/Kin Advanced Elements:[/legend]

[legend="Weapons"]Name: Gurizurī
Type: Sword
Damage Type: Slashing | Bleeding
Modifiers: +10% damage | -2 Accuracy
Augments:
Blood Rack
Assault
Chain Link

Name: Meian
Type: Chakra Blades
Damage Type: Piercing | Bleeding
Modifiers: +10% damage | -2 Accuracy
Augments:
Chain Link
Assault
Blood Rank

Name: Kyōen to kiga
Type: Gunbai and Kasurigama
Damage Type: Ranged | Called Shots 3%
Modifiers: +5% damage | -1 Accuracy
Augments:
None
None
None[/legend]

[legend="Veteran Class"]Name: ☑ Rekt
HP: (60+lvl) x stamina
CP: (40+lvl) x chakra control
Class Bonus: +15% Melee damage
High: Melee Accuracy
Average: Evasion, Genjutsu Save, Ninjutsu Accuracy, Ranged Accuracy
Low: Genjutsu DC , Puppet Accuracy[/legend]

[legend="Core Ability"]Skills Purchased:(3x) Huge Power, Zaraki Style, Endurance, Bring of Insanity

Reckless fighters are known for their crazy life risking maneuvers, and their somewhat insane style of fighting, which is known for hitting exceptionally hard - but usually at a cost to their own body. Reckless fighters are able to boost damage in all aspects, but these bonuses often come at a cost.

Bloodlust</U><i></i> - Passive (3 points)
Restriction- C Rank and up
When in battle Reckless fighters can sometimes enter such an intense state of mind that they completely ignore small wounds and the effects of exhaustion, their love for battle surpassing all other concerns.
Effect: Ignores up to rank 3 bleeding.

Mastered Offensive Stance<i></i> - Passive (3 points)
Restriction- C Rank and up
By maximizing the efficiency of their attacks and gaining the most offense for the amount of lost defense, a Reckless fighter can become insanely accurate for the same amount of lost evasion.
Effect: Allows user to gain +1 accuracy per -1 dodge, up to a maximum of +4 accuracy and -4 dodge.

Unbalancing Strike<i></i> - Dependent Special Move (2 points)
By using excessive force, the Reckless fighter can knock away their opponent’s defenses, allowing for an extra hit at vital areas. However, this move heavily overextends the user, leaving them open to attack.
Effect: Allows the use of any physical (Ninjutsu or Taijutsu) attack as an unbalancing strike, inflicting a -3 dodge on the user for that round. If the user takes 10% of their HP in damage that round, the strike fails automatically. If the strike hits, the user may immediately follow up with any physical attack at +1 accuracy and +20% damage for -1AP. Can only be used once every round.

Zaraki Style<i></i> - Style (2 points)
Restriction- C Rank and up
This style of fighting is the epitome of offense, abandoning almost all defense in order to deal the most damage possible. Considered insanity by most, only the Reckless would possibly use such a way of fighting.
Effect: Increases all physical damage dealt by 30% and received by 15%. The user gains +1 accuracy.

Note:
- Like any other fighting style, this can be turned on or off at the user’s discretion or lack there of. Counts as a Physical Style.
- All CP costs are increased by 15% while active

Double Edge<i></i> - Dependent Special Move (3 points)
Restriction- B Rank and up
By pressing their bodies beyond their limits, a Reckless fighter can deal excessive damage at the cost of hurting themselves. While dangerous, this makes them extremely powerful.
Effect: Boosts the damage of any normal attack or taijutsu by a +50% Melee Damage Buff, but also inflicts 1/3 of the total damage back on the user. Can only be used once every 2 rounds.

Monstrous Strength - Modification (2 Points)
Restriction: Requires Bulls Strength
Reckless is as Reckless does, and these fighters tend to be physically much stronger than their fettered counterparts. By throwing away all common sense and rationality, they are capable of sending crushing blows with normal weapons to the point of risking their own weapons to be destroyed in the process.
Restriction- Must have Bull's Strength.
Effect: Doubles the effect of Bulls Strength.

Notes:
- Whenever Monstrous Strength activates, the weapon suffers -1 Accuracy and have a +1 Disarm Attempt against it for the round. This stacks up to -3 Accuracy and +3 Disarm Attempt against the user's weapon.

<U>Bleed Out<i></i>- Dependent Special Move (3 points)
A good melee fighter knows that one of the best ways to inflict damage is continuously. Reckless don’t exactly have the patience to keep up something continuous though--so they take a third option.
Effect: Upon a successful basic weapon hit the round this is activated, opponent's bleed penalties are treated as 1 rank higher than they are and opponent takes an extra 50% bleed damage each round. Effect lasts for three rounds. If opponent’s bleed level increases while the effect lasts, this effect adjusts to the new bleed level. Does not stack with itself. Costs 300 chakra to apply to a weapon. Can only be used twice per battle.

Endurance<i></i> - Boost (1 point)
Restriction- Can be purchased up to three times
Reckless fighters deal with attacks that have a heavy backlash on a regular basis. To endure the power of their own attacks, they need to be far more resilient than the average ninja.
Effect: +2 HP modifier

Huge Power<i></i> - Boost (1 point)
Restriction- Can be purchased up to three times
Tough as nails, a Reckless fighter is never afraid to show their strength. Their melee attacks, whether with the brute force of their fists or the cold metal of their weapons, tend to be much stronger than normal.
Effect: +5% melee damage.

Precision Blow<i></i> - Dependent Special Move (2 points)
The name Reckless is slightly misgiving, as Reckless fighters are actually not entirely hotheaded with their attacks. They simply like inflicting a lot of damage very quickly, though different means can be used to do so.
Effect: Adds +2 accuracy and +2 critical range to the next basic unarmed, Taijutsu, or weapon attack. Costs 100 Chakra.

No Limits<i></i> - Passive (2 points)
The Reckless fighter is very experienced at pushing their body beyond what anyone else would consider reasonable or even sane. As a result, they can hit harder than anyone else can, though at cost to themselves.
Effect: Max damage cap for melee Taijutsu is increased to 80%. However, for every 10% damage beyond the 50% cap the user adds, they take 5% recoil damage for all melee attacks made.

Brink of Insanity Jutsu (1point, 1point to rank up)
Restriction - A rank and up
By focusing all their power into one strike, the Reckless fighter can deal insane amounts of damage while at the same time tearing up their own body due to the ferocity of the attack, leaving them extremely defenseless. But if there are no enemies left, that doesn’t really matter.
Rank 1: The Reckless loses their sanity causing them to gain +50% Damage Buff on all melee taijutsu attacks. The user does not dodge attacks while this is active, but gains a -36% Chance to be Suppressed. All Melee taijutsu attacks gain +1 Crit and the user has a 44% chance to strike a random target.
Rank 2: The Reckless loses their sanity causing them to gain +100% Damage Buff on all melee taijutsu attacks. Any dodge buffs the user has does not apply while this is active, but gains a -44% Chance to be Suppressed. All Melee taijutsu attacks gain +2 Crit and the user has a 36% chance to strike a random target.

Notes:
- While active, the user may only use offensive techniques.
- If the user uses non-offensive techniques while this is active their move will be converted into a Basic Strike(s) instead.
- At all ranks, the user takes damage equal to 15% of the damage caused while this is active.
- At all ranks, the user has a 15% Damage Reduction to physical damage.
- While active, none of the user's other buffs towards Melee Taijutsu may apply.
- This technique may last up to 2 full rounds but requires two full rounds of cool down after use.
- Bind attempts at the user while this is active have a 20% chance to auto-fail.
- This is an A rank Buffing Taijutsu.

Rank 1 Cost: 1650Cp, 825Cp/Rnd
Rank 2 Cost: 2065Cp, 1030Cp/Rnd[/legend]

[legend="Equipment"]Slot 1: Gurizurī
Slot 2: Kawarimi Target
Slot 3: Kawarimi Target
Slot 4: Kawarimi Target
Slot 5: Kawarimi Target[/legend]

[legend="Jutsu"]Bolded jutsu are the ones I can actually use at this time
[spoilername="Jutsus"]
LIGHTNING:
Storm Bolt (Mastered) [Rank: E]
Thunder Fist (Mastered) [Rank: E]
Thunderclap (Rank 1) [Rank: D]
Electroshock (Rank 1) [Rank: D]
Electrocution (Rank 1) [Rank: D]
Zeus Flash (Rank 1) [Rank: C]
Lightning Torrent (Rank 1) [Rank: C]
Thunderstruck (Rank 1) [Rank: C]
Volt Charge (Rank 1) [Rank: C]
Gigavolt Cannon (Rank 1) [Rank: B]
Chidori (Rank 1) [Rank: B]
Lightening Beast (Rank 1) [Rank: B]

Chidori Control (Rank 1) [Rank: A]
Kirin (Rank 1) [Rank: A]

ANBU:
Mask Summon (Rank 1) [Rank: D]
Critical Exposure (Rank 1) [Rank: D]
Snapshot (Rank 1) [Rank: C]
Chakra Sense (Rank 1) [Rank: C]
Active Camo (Rank 1) [Rank: C]

Taijutsu:
Stab (Mastered) [Rank: E]
Thrust (Mastered) [Rank: E]
Multi-Impale (Mastered) [Rank: E]
Piercing Rain (Mastered) [Rank: E]
Cross Pierce (Rank 1) [Rank: D]
Impaling Counter (Rank 1) [Rank: D]
Dynamic Poke (Rank 1) [Rank: D]
Dynamic Pierce (Rank 1) [Rank: D]
Defensive Thrust (Rank 1) [Rank: D]
Outcry (Rank 1) [Rank: C]
Iron Point Prison (Rank 1) [Rank: C]
Clip Downpour (Rank 1) [Rank: C]
Spiked Shield (Rank 1) [Rank: C]
Feint Spike (Rank 1) [Rank: C]
Pressure Pierce (Rank 1) [Rank: C]
Outer Rim Breaker (Rank 1) [Rank: C]
Pressure Thruster (Rank 1) [Rank: B]
Fake Out (Rank 1) [Rank: B]

Genjutsu
Intimidation (Mastered) [Rank E]
[/legend]
[/spoilername]
 
Re: Yaban Hito, the Savage - Academy Student

[This post is for me to save my ideas, or for things i need to research]

human anatomy, Combat instinct, Jutsu Creator / Tsukonogami
 

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