Character Age: 38
Gender: Male
Sex: Male
Character's Physical Description: Kenshin is a muscular 30 year old. Strong torso and muscled fore arms. Short, silver hair adorns his head. His left eyebrow and ear are pierced with a golden hoop and bars, respectively. Kenshin stands around 5’8.
Character's Mental Description: Kenshin is serious. He is constantly training to keep his body in shape and expects everyone to be constantly improving themselves. His classes at the academy are some of the most difficult in Stone, but they pay off in the long run even as his students nearly collapse from exhaustion. Kenshin is slow to anger with the expectation of anyone threatening his home of Stone. Tough but gentle to those who need protecting.
Character History:
Yuu Kenshin was raised in a military household. While not all of his family members were shinobi, they did serve in various armies for different countries at different points of time. From a young age, he was taught to be serious and that constant vigilance was required at all times. He was trained in different martial arts styles as a child but as he grew and noticed his affinity to chakra, he learned that his fists were great channels for this ability. He could leave his opponent dizzy with just a punch or two and then finish them off. At the academy, he excelled at taijutsu and genjutsu. It was here he trained to use his fists to cause opponents to feel the effects of a genjutsu without having to weave signs. He graduated near the top of his class and so began the life of an official ninja. He was presented with the family ancestral knuckles, a pair of solid steel knuckles inlaid with the family motto “Growing Strong”
Kenshin would miss the academy as he was sent on missions. He rose steadily enough through the ranks. A notable experience that gave him Jounin status was when he had defended a town against bandits by himself after his party had been killed. Kenshin appeared to be grimmer after that and rarely talked about it. Still, he was adamant about training the next generation of shinobi.
Kenshin is a widower, having lost his first love to an illness not normally seen in Stone. As such, he has a resentment towards medical shinobi.
Hidden Fist
HP: (55+15) x 600
CP: (40+15) x 600
Class Bonus: Kinjutsu +5% Melee Damage
High: Melee Accuracy
Average:, Dodge, Genjutsu Save, Genjutsu DC, Ninjutsu accuracy
Low: Ranged accuracy
Stats
Agility: 600 / 600
Stamina: 600 / 600
Ninjutsu: 600 / 600
Taijutsu: 600 / 600
Genjutsu: 600 / 600
Chakra Control: 600% / 600%
ASP 345
Core Ability Shadow Boxer
Abilities
0 Instructor Main Branch
00shinobi 101- Kinesis uses Melee accuracy
000 Hidden Power
1 Willpower
2Healing factor
3 Weapon Mastery
4 Initiative
5 Elemental Illusion Fire
6 Conservative Motion
7 Deflection
8 Jutsu Mastery
9 Combo Master
10 Kinjutsu
11 Kinjutsu
12 Kinjutsu
Items-
1- Headset
2 Pouch- Poison
Bloodrot
Stardust
Lullaby Powder
Twilight Venom
3 pouch- Poison
Black Lotus
Wraith's Dream
Lullaby Powder
Twilight Venom
Weapon
Weapon 1
Name Titan Knuckles
Damage type- Unarmed
-1 accuracy +5% damage
May use hand seals with weapon equipped
augments
Dual Weapon
Chakra Drain
Vampiric
Weapon number 2- Agile Gloves These gloves are of a more simple design. They do not hit as hard as other gloves but are more prone to hitting an enemy when needed.
- Unarmed ability to use Handseals with their weapon equipped.
+1 accuracy - 5% damage
Augments
Anchor Boost
Lucky Strike
Blitz
Weapon 3
Recovery's Might - - These gloves allow for the user to heal naturally. Ideal for the shinobi who doesn't like trips to the hospital. They seem to latch onto the skin and implant themselves.
- Unarmed ability to use Handseals with their weapon equipped.
- 1 acc +5% damage
Augments
Recovery
Re energize
Vanguard
Major
Water Fire. Wind Lightning, Earth
Minor
Non Elemental
AE
Explosion, Crystal. Poison, Radiation, Kinesis (AE card)
All Jutsu known
Gender: Male
Sex: Male
Character's Physical Description: Kenshin is a muscular 30 year old. Strong torso and muscled fore arms. Short, silver hair adorns his head. His left eyebrow and ear are pierced with a golden hoop and bars, respectively. Kenshin stands around 5’8.
Character's Mental Description: Kenshin is serious. He is constantly training to keep his body in shape and expects everyone to be constantly improving themselves. His classes at the academy are some of the most difficult in Stone, but they pay off in the long run even as his students nearly collapse from exhaustion. Kenshin is slow to anger with the expectation of anyone threatening his home of Stone. Tough but gentle to those who need protecting.
Character History:
Yuu Kenshin was raised in a military household. While not all of his family members were shinobi, they did serve in various armies for different countries at different points of time. From a young age, he was taught to be serious and that constant vigilance was required at all times. He was trained in different martial arts styles as a child but as he grew and noticed his affinity to chakra, he learned that his fists were great channels for this ability. He could leave his opponent dizzy with just a punch or two and then finish them off. At the academy, he excelled at taijutsu and genjutsu. It was here he trained to use his fists to cause opponents to feel the effects of a genjutsu without having to weave signs. He graduated near the top of his class and so began the life of an official ninja. He was presented with the family ancestral knuckles, a pair of solid steel knuckles inlaid with the family motto “Growing Strong”
Kenshin would miss the academy as he was sent on missions. He rose steadily enough through the ranks. A notable experience that gave him Jounin status was when he had defended a town against bandits by himself after his party had been killed. Kenshin appeared to be grimmer after that and rarely talked about it. Still, he was adamant about training the next generation of shinobi.
Kenshin is a widower, having lost his first love to an illness not normally seen in Stone. As such, he has a resentment towards medical shinobi.
Hidden Fist
HP: (55+15) x 600
CP: (40+15) x 600
Class Bonus: Kinjutsu +5% Melee Damage
High: Melee Accuracy
Average:, Dodge, Genjutsu Save, Genjutsu DC, Ninjutsu accuracy
Low: Ranged accuracy
Stats
Agility: 600 / 600
Stamina: 600 / 600
Ninjutsu: 600 / 600
Taijutsu: 600 / 600
Genjutsu: 600 / 600
Chakra Control: 600% / 600%
ASP 345
Core Ability Shadow Boxer
0/20 points used
Hands of Power 2 points +15% Unarmed Damage
Meditation 3 points
Restriction- B Rank and up
Effect: The user does not get to make an attack for one full round. For this round, they gain +25% of their HP or CP back. This is not disrupted by AP loss effects, maintained jutsu, or any action the opponent takes on them. The only thing which disrupts this is the user attacking. Genjutsu are counted as an attack. The user is not affected by auto-fail chances at all during this time. May only be used twice per battle.
Weak of Will 2 points
Restriction - C Rank and up
Effect: All unarmed strikes made by the user have a 30% chance of reducing the target's Genjutsu Save by -1 for the remainder of the round. This chance is increased by +10% if Hands of Power acquired. If used with multi-hitting jutsu this percentage is divided evenly, and may only take effect once per Action. This effect Stacks up to three times.
Sensory Deprivation Aura 2 points
Restriction- C Rank and up
Effect: Pick either the sense of (Visual, Audial, Kinetic or Will Genjutsu) at the beginning of the battle. All others on the battlefield receive -2 Gen Save to single sense Genjutsu of the chosen type. Must roll everyone's Gen Save vs the Shadow Boxer's Gen DC at the start of each round, and all Shadow Boxers are immune to this effect. The Sense that is affected remains a secret.
Painful Illusions 3 points
Restriction- C Rank and up
Effect: The user may use their Melee Accuracy in place of Genjutsu DC when casting Genjutsu techniques for no additional AP. Genjutsu cast this way have their cost increased by 10% plus an additional 10% for each previous time Painful Illusions has been used in the round and use the user's Melee Accuracy for any associated Genjutsu checks or rolls.
Mirage Strike 2 points
Restriction- A-Rank and up
Rank 2: Strikes the target eight times, alternating between Illusionary and Physical strikes. Physical strikes deal 620 Damage at +1 Accuracy and Illusionary strikes deal 415 Damage +1 Genjutsu DC. Successful Illusionary Strikes will inflict -1 Genjutsu Save to the victim, up to a maximum of -2 for the next full round.
Cost:
Rank 1: 1,650 Cp; 2.75 Ap
Rank 2: 1,980 Cp; 2.75 Ap
Note 1: This may only be used once a round.
Note 2: Illusionary strikes are rolled using Genjutsu DC.
Note 3: Whenever two Illusionary Strikes hit, the target has a 20% chance to be unable to recognize a random Genjutsu the user has the victim currently under for an additional round. This may only occur on the same target once.
Beautiful Mind 2 points -10% Genjutsu CP Cost
Save Energy 2 points -10% Taijutsu CP cost
Eye of the Mystics 2 points +2 Gen DC
20/20 points used
Hands of Power 2 points +15% Unarmed Damage
Meditation 3 points
Restriction- B Rank and up
Effect: The user does not get to make an attack for one full round. For this round, they gain +25% of their HP or CP back. This is not disrupted by AP loss effects, maintained jutsu, or any action the opponent takes on them. The only thing which disrupts this is the user attacking. Genjutsu are counted as an attack. The user is not affected by auto-fail chances at all during this time. May only be used twice per battle.
Weak of Will 2 points
Restriction - C Rank and up
Effect: All unarmed strikes made by the user have a 30% chance of reducing the target's Genjutsu Save by -1 for the remainder of the round. This chance is increased by +10% if Hands of Power acquired. If used with multi-hitting jutsu this percentage is divided evenly, and may only take effect once per Action. This effect Stacks up to three times.
Sensory Deprivation Aura 2 points
Restriction- C Rank and up
Effect: Pick either the sense of (Visual, Audial, Kinetic or Will Genjutsu) at the beginning of the battle. All others on the battlefield receive -2 Gen Save to single sense Genjutsu of the chosen type. Must roll everyone's Gen Save vs the Shadow Boxer's Gen DC at the start of each round, and all Shadow Boxers are immune to this effect. The Sense that is affected remains a secret.
Painful Illusions 3 points
Restriction- C Rank and up
Effect: The user may use their Melee Accuracy in place of Genjutsu DC when casting Genjutsu techniques for no additional AP. Genjutsu cast this way have their cost increased by 10% plus an additional 10% for each previous time Painful Illusions has been used in the round and use the user's Melee Accuracy for any associated Genjutsu checks or rolls.
Mirage Strike 2 points
Restriction- A-Rank and up
Rank 2: Strikes the target eight times, alternating between Illusionary and Physical strikes. Physical strikes deal 620 Damage at +1 Accuracy and Illusionary strikes deal 415 Damage +1 Genjutsu DC. Successful Illusionary Strikes will inflict -1 Genjutsu Save to the victim, up to a maximum of -2 for the next full round.
Cost:
Rank 1: 1,650 Cp; 2.75 Ap
Rank 2: 1,980 Cp; 2.75 Ap
Note 1: This may only be used once a round.
Note 2: Illusionary strikes are rolled using Genjutsu DC.
Note 3: Whenever two Illusionary Strikes hit, the target has a 20% chance to be unable to recognize a random Genjutsu the user has the victim currently under for an additional round. This may only occur on the same target once.
Beautiful Mind 2 points -10% Genjutsu CP Cost
Save Energy 2 points -10% Taijutsu CP cost
Eye of the Mystics 2 points +2 Gen DC
20/20 points used
0 Instructor Main Branch
00shinobi 101- Kinesis uses Melee accuracy
000 Hidden Power
1 Willpower
2Healing factor
3 Weapon Mastery
4 Initiative
5 Elemental Illusion Fire
6 Conservative Motion
7 Deflection
8 Jutsu Mastery
9 Combo Master
10 Kinjutsu
11 Kinjutsu
12 Kinjutsu
Items-
1- Headset
2 Pouch- Poison
Bloodrot
Stardust
Lullaby Powder
Twilight Venom
3 pouch- Poison
Black Lotus
Wraith's Dream
Lullaby Powder
Twilight Venom
Weapon
Weapon 1
Name Titan Knuckles
Damage type- Unarmed
-1 accuracy +5% damage
May use hand seals with weapon equipped
augments
Dual Weapon
Chakra Drain
Vampiric
Weapon number 2- Agile Gloves These gloves are of a more simple design. They do not hit as hard as other gloves but are more prone to hitting an enemy when needed.
- Unarmed ability to use Handseals with their weapon equipped.
+1 accuracy - 5% damage
Augments
Anchor Boost
Lucky Strike
Blitz
Weapon 3
Recovery's Might - - These gloves allow for the user to heal naturally. Ideal for the shinobi who doesn't like trips to the hospital. They seem to latch onto the skin and implant themselves.
- Unarmed ability to use Handseals with their weapon equipped.
- 1 acc +5% damage
Augments
Recovery
Re energize
Vanguard
Major
Water Fire. Wind Lightning, Earth
Minor
Non Elemental
AE
Explosion, Crystal. Poison, Radiation, Kinesis (AE card)
All Jutsu known
Earth
E-Rank
Stone Bullet(Master Rank)
Gravel Shift(Master Rank)
D-Rank -
Earth Flow River(Master Rank)
Sinkhole Fist(Master Rank)
Mud Clone(Master Rank)
C-Rank -
Earth Flow Wave(Master Rank)
Rock Golem(Master Rank)
Earthen Coating(Master Rank)
Inner Earth Reflection Lure (Master rank]
B-Rank
Bedrock Coffin(Master Rank)
Weighted Rock Technique(Master Rank)
Earth Spiker(Master Rank)
Antlion Sinkhole(Master Rank)
A-Rank -
Fist of Gaia(Master Rank)
Earthen Magnitude(Master Rank)
Earthslide Wall(Master Rank)
Petrification(Master Rank)
Lightning
[]E rank
Storm Bolt (Master Rank)
Thunderfist (Master Rank)
D
Thunderclap (Master Rank)
Electroshock (Master Rank)
Electrocution (Master Rank)
C rank
Zeus Flash (Master Rank)
Lightning Torrent (Master Rank)
Thunderstruck (Master Rank)
Volt Charge (Master Rank)
B Rank
Gigavolt Cannon (Master Rank)
Chidori (Master Rank)
Lightning Beast (Master Rank)
Amp Field (Master Rank)
A rank
Raijin's Vengeance (Master Rank)
Chidori Control (Master Rank)
Kirin (Master Rank)
Thunderdome (Master Rank)
Wind
[]E rank
Wind Slash (Master rank)
Pressure Burst (Master rank)
D rank
Whirlwind Spin (Master rank)
Air bullet (Master rank)
Shredding Touch (Master rank)
C rank
Wind Sythe (Master Rank)
Tempest (Master rank)
Gale Force (Master rank)
Wind Release (Master rank)
B Rank
Great Wind Scythe (Master Rank)
Wind Scar (Master Rank)
Vacuum Sphere (Master Rank)
Cyclone Movement (Master Rank )
A Rank
Tatsumaki (Master Rank)
Hurricane (Master Rank)
Ambiance of the Forbidden (Master Rank)
Zephyr's Grace (Master Rank)[/]
Fire
[]E rank
Infernal Ember (Master rank)
Thermal Maw (Master Rank)
D rank
Fireball (Master Rank)
Immolation Armor (master rank)
Combustive Seal (Master Rank)
C rank
Searing Eruption (Master Rank)
Scalding Ash Cloud (Master Rank)
Dragon Fire (Master Rank)
Heat Wave (Master rank)
B rank
Firestorm (Master Rank)
Infernal Hellfire (Master Rank)
Spontaneous Combustion (Master Rank)
Ring of Fire (Master Rank)
A rank
Sol Fire Tempest (Master Rank)
Dragon Flame Bomb (Master Rank)
Flame Shield (Master Rank)
Abysmal Harbinger (Master Rank)[/]
Water
[]
E-Rank
Pressurized Mist(Master rank)
Water Gun(Master rank)
D-Rank
Water Whip (Master rank)
Aqua Fang(Master rank)
Rinse Off(Master rank)
C-Rank
Grand Waterfall(Master rank)
Impaling Hydro Jet(Master rank)
Water Prison(Master rank)
Rain Dance(Master rank)
B-Rank
Torrential Vortex(Master rank)
Hydro Tidal Shockwave(Master rank)
Water Shark Bomb(Master rank)
Mystical Pond(Master rank)
A-Rank
Grand Hydra Excavation(Master rank)
Water Dragon Bullet(Master rank)
Scorn of Aquarius(Master rank)
Supreme Aqua Realm(Master rank)
[/]
Non elemental
[]E rank
Body Switch (Master Rank)
Basic Summoning (Master Rank)
Transformation (Master rank)
D Rank
Cancel (Master Rank)
Crystal Eye (Master rank)
Spirit Lantern (Master rank)
C rank
Elemental Close (Master rank)
Stunt Double (Master Rank)
Barrier (Master Rank)
B rank
Chakra Shield (Master rank)
Rasengan (Master rank)
A rank
Perfected Rasengan (Master rank)[/]
Medical
[]D rank
Mystical Hand (Rank 1)[/]
Explosion jutsu
[]C rank
Bang Bullet (Master Rank)
Blast Wave (Master Rank)
B rank
Atomic Blast (Master Rank)
Starlight Nova (Master Rank
A rank
Big Bang Flash (Master Rank)
Blast Infusion (Master Rank)
Crystal Jutsu
[]C Rank
Fluorite Spikes (Master Rank
Ruby Rain (Master rank)
B rank
Amethyst Casing (Master Rank)
Goldstone Clutch (Master Rank)
A Rank
Amber Beacon (Master Rank
Crystalline Passage (Master Rank)
Diamond Cutter (Master Rank)[/]
Poison
[]C rank
Immunity Break (Master Rank)
Toxic Channeling (Master Rank)
Poison Extraction (Master Rank)
Venom Needle (Master Rank)
B rank
Venom Strike (Master Rank)
Toxic Curse (Master Rank)
Poison Mist (Master Rank)
A rank
Corrupted Mist (Master Rank)
Touch of the Accursed (Master Rank)
Toxic Conversion (Master Rank)[/]
Radiation
C rank
Radioactive Glow (Master Rank)
Sub-Atomic Scorch (Master Rank)
B rank
Acute Irradiation (Master Rank)
Atomic Deterioration (Master Rank)
A rank
Inborn Mutagen (Master Rank)
Radiation Therapy (Master Rank)
Gamma Ray (Master Rank)
X-ray Scan (Master Rank)
Kinesis Ninjutsu
C rank
Force Blast (Master Rank)
Psionic Assault (Master Rank)
Force Guard (Master Rank)
B rank
Psi-shock (Master Rank)
Force Break (Master Rank)
Mind Lock (Master Rank)
Reflection (Master Rank)
A rank
Kinetic Blast (Master Rank)
Psionic Rend (Master Rank)
Concussion Pulse (Master Rank)
Redirection (Master Rank)
Buffing Taijutsu
[]C rank
Chakra Extension (Master Rank)
A rank
Awakening (Master Rank]
Devastating Aura (Master Rank)
Unleash (Master rank)
Limit Break (Master Rank)
taijutsu
unarmed
Primary Lotus (Master Rank)
Dynamic Entry (Master Rank)
Dynamic Finish (Master Rank)
Dragon Assault (Master Rank)
Shoryuken (Master Rank)
Grapple (Master Rank)
Submission (master Rank)
16 hit combo (Master rank)
Eagle Drop (Master rank)
Dance of the Waxing Moon (Master Rank)
Fist of Virtue (Master Rank)
Fist of Sin (Master Rank)
Genjutsu
Will Genjutsu
A rank Corruption of the Earthly Plain (Master Rank)
A rank Mind's Eye Chaos (Master Rank)
A rank Temple of Nirvana (Master Rank
Tormet of the Physical Pain (Master Rank)
Visual Genjutsu
C Rank
After-Image (Master rank)
Verse of Darkness (Master rank)
B rank Perception Filter (Master Rank)
Advanced Clone (Master rank)
Depth Barrier(Master rank)
A rank
The Reaper's Gaze (Master rank)
Ocular Assault (Master rank)
Kinetic Genjutsu
Puppet Betrayal (Master Rank)
Lingering Spark (Master Rank)
B Rank Phoenix Embrace (Master Rank)
A rank
Tree Binding (Master Rank)
Parasidic Infestation (Master rank)
Delayed Agony (Master Rank)
Audial Genjutsu
B rank Bass Drop (Master Rank)
A rank
Chakra Ravage Master Rank
E-Rank
Stone Bullet(Master Rank)
Gravel Shift(Master Rank)
D-Rank -
Earth Flow River(Master Rank)
Sinkhole Fist(Master Rank)
Mud Clone(Master Rank)
C-Rank -
Earth Flow Wave(Master Rank)
Rock Golem(Master Rank)
Earthen Coating(Master Rank)
Inner Earth Reflection Lure (Master rank]
B-Rank
Bedrock Coffin(Master Rank)
Weighted Rock Technique(Master Rank)
Earth Spiker(Master Rank)
Antlion Sinkhole(Master Rank)
A-Rank -
Fist of Gaia(Master Rank)
Earthen Magnitude(Master Rank)
Earthslide Wall(Master Rank)
Petrification(Master Rank)
Lightning
[]E rank
Storm Bolt (Master Rank)
Thunderfist (Master Rank)
D
Thunderclap (Master Rank)
Electroshock (Master Rank)
Electrocution (Master Rank)
C rank
Zeus Flash (Master Rank)
Lightning Torrent (Master Rank)
Thunderstruck (Master Rank)
Volt Charge (Master Rank)
B Rank
Gigavolt Cannon (Master Rank)
Chidori (Master Rank)
Lightning Beast (Master Rank)
Amp Field (Master Rank)
A rank
Raijin's Vengeance (Master Rank)
Chidori Control (Master Rank)
Kirin (Master Rank)
Thunderdome (Master Rank)
Wind
[]E rank
Wind Slash (Master rank)
Pressure Burst (Master rank)
D rank
Whirlwind Spin (Master rank)
Air bullet (Master rank)
Shredding Touch (Master rank)
C rank
Wind Sythe (Master Rank)
Tempest (Master rank)
Gale Force (Master rank)
Wind Release (Master rank)
B Rank
Great Wind Scythe (Master Rank)
Wind Scar (Master Rank)
Vacuum Sphere (Master Rank)
Cyclone Movement (Master Rank )
A Rank
Tatsumaki (Master Rank)
Hurricane (Master Rank)
Ambiance of the Forbidden (Master Rank)
Zephyr's Grace (Master Rank)[/]
Fire
[]E rank
Infernal Ember (Master rank)
Thermal Maw (Master Rank)
D rank
Fireball (Master Rank)
Immolation Armor (master rank)
Combustive Seal (Master Rank)
C rank
Searing Eruption (Master Rank)
Scalding Ash Cloud (Master Rank)
Dragon Fire (Master Rank)
Heat Wave (Master rank)
B rank
Firestorm (Master Rank)
Infernal Hellfire (Master Rank)
Spontaneous Combustion (Master Rank)
Ring of Fire (Master Rank)
A rank
Sol Fire Tempest (Master Rank)
Dragon Flame Bomb (Master Rank)
Flame Shield (Master Rank)
Abysmal Harbinger (Master Rank)[/]
Water
[]
E-Rank
Pressurized Mist(Master rank)
Water Gun(Master rank)
D-Rank
Water Whip (Master rank)
Aqua Fang(Master rank)
Rinse Off(Master rank)
C-Rank
Grand Waterfall(Master rank)
Impaling Hydro Jet(Master rank)
Water Prison(Master rank)
Rain Dance(Master rank)
B-Rank
Torrential Vortex(Master rank)
Hydro Tidal Shockwave(Master rank)
Water Shark Bomb(Master rank)
Mystical Pond(Master rank)
A-Rank
Grand Hydra Excavation(Master rank)
Water Dragon Bullet(Master rank)
Scorn of Aquarius(Master rank)
Supreme Aqua Realm(Master rank)
[/]
Non elemental
[]E rank
Body Switch (Master Rank)
Basic Summoning (Master Rank)
Transformation (Master rank)
D Rank
Cancel (Master Rank)
Crystal Eye (Master rank)
Spirit Lantern (Master rank)
C rank
Elemental Close (Master rank)
Stunt Double (Master Rank)
Barrier (Master Rank)
B rank
Chakra Shield (Master rank)
Rasengan (Master rank)
A rank
Perfected Rasengan (Master rank)[/]
Medical
[]D rank
Mystical Hand (Rank 1)[/]
Explosion jutsu
[]C rank
Bang Bullet (Master Rank)
Blast Wave (Master Rank)
B rank
Atomic Blast (Master Rank)
Starlight Nova (Master Rank
A rank
Big Bang Flash (Master Rank)
Blast Infusion (Master Rank)
Crystal Jutsu
[]C Rank
Fluorite Spikes (Master Rank
Ruby Rain (Master rank)
B rank
Amethyst Casing (Master Rank)
Goldstone Clutch (Master Rank)
A Rank
Amber Beacon (Master Rank
Crystalline Passage (Master Rank)
Diamond Cutter (Master Rank)[/]
Poison
[]C rank
Immunity Break (Master Rank)
Toxic Channeling (Master Rank)
Poison Extraction (Master Rank)
Venom Needle (Master Rank)
B rank
Venom Strike (Master Rank)
Toxic Curse (Master Rank)
Poison Mist (Master Rank)
A rank
Corrupted Mist (Master Rank)
Touch of the Accursed (Master Rank)
Toxic Conversion (Master Rank)[/]
Radiation
C rank
Radioactive Glow (Master Rank)
Sub-Atomic Scorch (Master Rank)
B rank
Acute Irradiation (Master Rank)
Atomic Deterioration (Master Rank)
A rank
Inborn Mutagen (Master Rank)
Radiation Therapy (Master Rank)
Gamma Ray (Master Rank)
X-ray Scan (Master Rank)
Kinesis Ninjutsu
C rank
Force Blast (Master Rank)
Psionic Assault (Master Rank)
Force Guard (Master Rank)
B rank
Psi-shock (Master Rank)
Force Break (Master Rank)
Mind Lock (Master Rank)
Reflection (Master Rank)
A rank
Kinetic Blast (Master Rank)
Psionic Rend (Master Rank)
Concussion Pulse (Master Rank)
Redirection (Master Rank)
Buffing Taijutsu
[]C rank
Chakra Extension (Master Rank)
A rank
Awakening (Master Rank]
Devastating Aura (Master Rank)
Unleash (Master rank)
Limit Break (Master Rank)
taijutsu
unarmed
Primary Lotus (Master Rank)
Dynamic Entry (Master Rank)
Dynamic Finish (Master Rank)
Dragon Assault (Master Rank)
Shoryuken (Master Rank)
Grapple (Master Rank)
Submission (master Rank)
16 hit combo (Master rank)
Eagle Drop (Master rank)
Dance of the Waxing Moon (Master Rank)
Fist of Virtue (Master Rank)
Fist of Sin (Master Rank)
Genjutsu
Will Genjutsu
A rank Corruption of the Earthly Plain (Master Rank)
A rank Mind's Eye Chaos (Master Rank)
A rank Temple of Nirvana (Master Rank
Tormet of the Physical Pain (Master Rank)
Visual Genjutsu
C Rank
After-Image (Master rank)
Verse of Darkness (Master rank)
B rank Perception Filter (Master Rank)
Advanced Clone (Master rank)
Depth Barrier(Master rank)
A rank
The Reaper's Gaze (Master rank)
Ocular Assault (Master rank)
Kinetic Genjutsu
Puppet Betrayal (Master Rank)
Lingering Spark (Master Rank)
B Rank Phoenix Embrace (Master Rank)
A rank
Tree Binding (Master Rank)
Parasidic Infestation (Master rank)
Delayed Agony (Master Rank)
Audial Genjutsu
B rank Bass Drop (Master Rank)
A rank
Chakra Ravage Master Rank