[divboxgradient2=#00BFFF|#343540|135][lb2][/lb2]


[lb2][/lb2]
[lb2][/lb2]
[/divboxgradient2]

</COLOR>Yuuna (結菜 | ゆうな)<i></i>
Age: 13
Gender: Female
OCC Rank: C
IC Rank: Academy Student
Bloodline/Core Ability: Void Walker
Physical Description:<i></i>
Yuuna is a considerably petite and slender girl. she has pale skin, thin lips, big brown eyes, and long straight tied jet-black hairs. She usually wears her favorite clothes which consist of a black jacket made of fiber, and a white shirt underneath that jacket with a green colored skirt.
Mental Description:<i></i>
Yuuna is a girl of very shy nature. She is a quiet, fragile and reclusive girl. Yet beneath's Yuuna's Angelic appearance lies a very troublesome personality that is prone to laziness and rather severe lack of social grace. Yet, being a Shy person, Yuuna is a very honest person who wants to make friends but not able to succeed because of her very shy nature and angel like appearance she finds it quite difficult when everyone near her keeps staring her because of her appearance. Thus, she easily gets nervous and messes up things and works she has to do. But still, she loves trying new hairstyles and clothes.
Histroy:<i></i>
Yuuna was born into the Shinobi world as a weak and feeble child, barely strong enough to open his eyes. Given life by her loving parents, the father an ANBU and her mother a Shinobi of the main branch, both of strong standing with there own abilities. They became overprotective of a there the only daughter, wanting to push there dreams of their daughter being strong enough to take on the world and able to serve the village as they both did, this meant almost smothering her with care from a young age teaching her self-defense and skills that would be needed. As she grew in age the training intensified as well this slowly became a daily routine in her life, her own talents not yet showing themselves they put this down to her being a late bloomer in the world.
At the eligible age of signing into the academy they brought her to the world of a Shinobi, allowing the academy to teach and mentor her in ways that she would have never imagined possible at the stary, though Yuuna was a quiet girl yet she still made friends within the academy, and as a normal child she played with them after all. Wanting her life to be one of peace and joy a dream that every child had, but her path soon came to the point that was all she wanted, she never wanted to use violence, even when it was required.
Age: 13
Gender: Female
OCC Rank: C
IC Rank: Academy Student
Bloodline/Core Ability: Void Walker
Physical Description:<i></i>
Yuuna is a considerably petite and slender girl. she has pale skin, thin lips, big brown eyes, and long straight tied jet-black hairs. She usually wears her favorite clothes which consist of a black jacket made of fiber, and a white shirt underneath that jacket with a green colored skirt.
Mental Description:<i></i>
Yuuna is a girl of very shy nature. She is a quiet, fragile and reclusive girl. Yet beneath's Yuuna's Angelic appearance lies a very troublesome personality that is prone to laziness and rather severe lack of social grace. Yet, being a Shy person, Yuuna is a very honest person who wants to make friends but not able to succeed because of her very shy nature and angel like appearance she finds it quite difficult when everyone near her keeps staring her because of her appearance. Thus, she easily gets nervous and messes up things and works she has to do. But still, she loves trying new hairstyles and clothes.
Histroy:<i></i>
Yuuna was born into the Shinobi world as a weak and feeble child, barely strong enough to open his eyes. Given life by her loving parents, the father an ANBU and her mother a Shinobi of the main branch, both of strong standing with there own abilities. They became overprotective of a there the only daughter, wanting to push there dreams of their daughter being strong enough to take on the world and able to serve the village as they both did, this meant almost smothering her with care from a young age teaching her self-defense and skills that would be needed. As she grew in age the training intensified as well this slowly became a daily routine in her life, her own talents not yet showing themselves they put this down to her being a late bloomer in the world.
At the eligible age of signing into the academy they brought her to the world of a Shinobi, allowing the academy to teach and mentor her in ways that she would have never imagined possible at the stary, though Yuuna was a quiet girl yet she still made friends within the academy, and as a normal child she played with them after all. Wanting her life to be one of peace and joy a dream that every child had, but her path soon came to the point that was all she wanted, she never wanted to use violence, even when it was required.

Bloodline/CA App:<i></i>
Approved here
<COLOR color="#FF0000">Stats:<i></i>
Agility: 125/175
Stamina: 125/175
Taijutsu: 100/175
Ninjutsu: 110/175
Genjutsu: 100/175
Chakra Control: 125/175
Power Level: 685
Character Level: 3
ASP: 72
Affinities:<i></i>
Major: Fire
Minor: Water
Advanced Elements:<i></i>
Shadow Element
Bloodline/ CA:<i></i>
Void Walker
Class:<i></i>
Empress of Void
HP: (50+lvl) x stamina
CP: (40+lvl) x chakra control
Class Bonus: +2 Acc
High: Nin Acc
Average: Gen DC, dodge, Melee
Low: Ranged Acc, Gen Save
Abilities:<i></i>
✘ Shinobi 101 - unarmed to nin Acc
✘ Squadron - Fukui Naohiro
✘ Initiative
✘ Fearless
✘ Teamwork
✘ Clumsiness
✘ Heavy Handed
✘ Adrenaline rush
✘ Cursed Seal
Approved here
<COLOR color="#FF0000">Stats:<i></i>
Agility: 125/175
Stamina: 125/175
Taijutsu: 100/175
Ninjutsu: 110/175
Genjutsu: 100/175
Chakra Control: 125/175
Power Level: 685
Character Level: 3
ASP: 72
Affinities:<i></i>
Major: Fire
Minor: Water
Advanced Elements:<i></i>
Shadow Element
Bloodline/ CA:<i></i>
Void Walker
Strip away away all matter, and you are left with the empty vacuum of space. Strip away the very existence of reality, and you are left with a Void. This the understanding of the Void; it is not empty space waiting to be filled. It is the nonexistance of space in the first place. If the Void, by its nature, does not exist, then what of the Void Walkers? Even the most inflexible rules of reality can occasionally glitch, and it is in these hiccups that the Void Walkers draw their strength.
✘ Spell Cancel<i></i> - Independent Special Move (3 points)
Some would say spells cannot be canceled outright, merely counteracted. The Void Walker, however, may create momentary links to the non-space of the Void to overwrite spells with the aspect of the Void; nothingness.
Effect: For 2 AP, the user may choose to reflexively cancel an opponent's Ninjutsu. This may use any accuracy type the user chooses against the enemy's corresponding Dodge/Save stat. May be used once per round.
Notes:</I>
- The cancelled action does not need to be an attack, but must be a Ninjutsu that is being either cast or maintained.
- Cancelled attacks spend normal AP and CP, but do not strike any target.
- A cancelled attack does not count as any kind of auto-miss or auto-fail.
- If a cancelled attack is the first strike of a combo, the rest of the combo proceeds as normal.
- Devour is used as a conditional action, but does not use up one of the user's normal conditional slots.
✘ Pressure Points<i></i> - Independent Special Move (2 points)
The touch of a Void Walker is chilling, and may serve as a direct link between their target and the Void. This moment of contact, however brief, is enough to give their target a brief experience of the void; an act fundamentally incompatible to normal minds. Victims are left dazed and stunned, for reasons they cannot begin to comprehend.
Effect: As a reflexive action, the user may attempt to cancel an opponent's Taijutsu with a Taijutsu attack of their own (using the accuracy type of their equipped weapon, or, if they have none, either Melee or Ranged accuracy must be chosen). Should the user miss, the attack gains a +2 to hit. May be used once per round.
Notes:<I>
- The cancelled action does not need to be an attack, but must be a Taijutsu that is being either cast or maintained.
- Cancelled actions spend normal AP and CP, but do not strike any target.
- A cancelled attack does not count as any kind of auto-miss or auto-fail.
- If a cancelled attack is the first strike of a combo, the rest of the combo proceeds as normal.
- Voidshock is used as a conditional action, but does not use up one of the user's normal conditional slots.
✘ Void Mirage<i></i> - Independent Special Move (2 points)
By drawing a cloak of empty reality over themselves, the Void user can make their enemies think they are not really there, instead a trick of the light. Now you see them, now you probably don't.
Effect: For 10 seconds, the user cannot be targeted without the attacker passing a check of their Awareness against the user's Genjutsu Save. This applies to actions from allies (such as healing) as well as enemies. Does not effect other Void Walkers or those who are immune to Visual Genjutsu. Requires 10 seconds of cooldown after deactivation between uses.
✘ Spell Cancel<i></i> - Independent Special Move (3 points)
Some would say spells cannot be canceled outright, merely counteracted. The Void Walker, however, may create momentary links to the non-space of the Void to overwrite spells with the aspect of the Void; nothingness.
Effect: For 2 AP, the user may choose to reflexively cancel an opponent's Ninjutsu. This may use any accuracy type the user chooses against the enemy's corresponding Dodge/Save stat. May be used once per round.
Notes:</I>
- The cancelled action does not need to be an attack, but must be a Ninjutsu that is being either cast or maintained.
- Cancelled attacks spend normal AP and CP, but do not strike any target.
- A cancelled attack does not count as any kind of auto-miss or auto-fail.
- If a cancelled attack is the first strike of a combo, the rest of the combo proceeds as normal.
- Devour is used as a conditional action, but does not use up one of the user's normal conditional slots.
✘ Pressure Points<i></i> - Independent Special Move (2 points)
The touch of a Void Walker is chilling, and may serve as a direct link between their target and the Void. This moment of contact, however brief, is enough to give their target a brief experience of the void; an act fundamentally incompatible to normal minds. Victims are left dazed and stunned, for reasons they cannot begin to comprehend.
Effect: As a reflexive action, the user may attempt to cancel an opponent's Taijutsu with a Taijutsu attack of their own (using the accuracy type of their equipped weapon, or, if they have none, either Melee or Ranged accuracy must be chosen). Should the user miss, the attack gains a +2 to hit. May be used once per round.
Notes:<I>
- The cancelled action does not need to be an attack, but must be a Taijutsu that is being either cast or maintained.
- Cancelled actions spend normal AP and CP, but do not strike any target.
- A cancelled attack does not count as any kind of auto-miss or auto-fail.
- If a cancelled attack is the first strike of a combo, the rest of the combo proceeds as normal.
- Voidshock is used as a conditional action, but does not use up one of the user's normal conditional slots.
✘ Void Mirage<i></i> - Independent Special Move (2 points)
By drawing a cloak of empty reality over themselves, the Void user can make their enemies think they are not really there, instead a trick of the light. Now you see them, now you probably don't.
Effect: For 10 seconds, the user cannot be targeted without the attacker passing a check of their Awareness against the user's Genjutsu Save. This applies to actions from allies (such as healing) as well as enemies. Does not effect other Void Walkers or those who are immune to Visual Genjutsu. Requires 10 seconds of cooldown after deactivation between uses.
Class:<i></i>
Empress of Void
HP: (50+lvl) x stamina
CP: (40+lvl) x chakra control
Class Bonus: +2 Acc
High: Nin Acc
Average: Gen DC, dodge, Melee
Low: Ranged Acc, Gen Save
Abilities:<i></i>
✘ Shinobi 101 - unarmed to nin Acc
✘ Squadron - Fukui Naohiro
✘ Initiative
✘ Fearless
✘ Teamwork
✘ Clumsiness
✘ Heavy Handed
✘ Adrenaline rush
✘ Cursed Seal
[lb2][/lb2]
[lb2][/lb2]
[/divboxgradient2]
Last edited: